Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (temporarily hardcoded) to avoid problems with two scriptengines existing in ScriptEngine folder.
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60fa75ac04
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fefb00bc91
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@ -383,7 +383,9 @@ namespace OpenSim
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MainLog.Instance.Verbose("MODULES", "Loading Region's Modules");
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MainLog.Instance.Verbose("MODULES", "Loading Region's Modules");
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m_moduleLoader.PickupModules(scene, ".");
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m_moduleLoader.PickupModules(scene, ".");
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m_moduleLoader.PickupModules(scene, "ScriptEngines");
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//m_moduleLoader.PickupModules(scene, "ScriptEngines");
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m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"), scene);
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m_moduleLoader.InitialiseSharedModules(scene);
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m_moduleLoader.InitialiseSharedModules(scene);
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scene.SetModuleInterfaces();
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scene.SetModuleInterfaces();
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