Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (temporarily hardcoded) to avoid problems with two scriptengines existing in ScriptEngine folder.

afrisby
Tedd Hansen 2007-12-31 11:38:08 +00:00
parent 60fa75ac04
commit fefb00bc91
1 changed files with 3 additions and 1 deletions

View File

@ -383,7 +383,9 @@ namespace OpenSim
MainLog.Instance.Verbose("MODULES", "Loading Region's Modules"); MainLog.Instance.Verbose("MODULES", "Loading Region's Modules");
m_moduleLoader.PickupModules(scene, "."); m_moduleLoader.PickupModules(scene, ".");
m_moduleLoader.PickupModules(scene, "ScriptEngines"); //m_moduleLoader.PickupModules(scene, "ScriptEngines");
m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"), scene);
m_moduleLoader.InitialiseSharedModules(scene); m_moduleLoader.InitialiseSharedModules(scene);
scene.SetModuleInterfaces(); scene.SetModuleInterfaces();