diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 8df645dd32..abd28c87a9 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs @@ -97,7 +97,6 @@ namespace OpenSim.Region.CoreModules.World.Sound else gain = (float)((double)gain * ((radius - dis) / radius)); - m_log.DebugFormat("Play sound, gain {0}", gain); sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); }); }