Fix exception reporting in SceneObjectPart so it logs what the exception is rather than just saying it happened.

0.7.4-extended
Robert Adams 2013-01-09 17:40:22 -08:00 committed by Justin Clark-Casey (justincc)
parent e89f93c78c
commit ff7693a14b
1 changed files with 2 additions and 2 deletions

View File

@ -4148,9 +4148,9 @@ namespace OpenSim.Region.Framework.Scenes
rigidBody,
m_localId);
}
catch
catch (Exception e)
{
m_log.ErrorFormat("[SCENE]: caught exception meshing object {0}. Object set to phantom.", m_uuid);
m_log.ErrorFormat("[SCENE]: caught exception meshing object {0}. Object set to phantom. e={1}", m_uuid, e);
pa = null;
}