avoid lastOwner beeing the group
parent
733072b6a3
commit
ffa6c7aae2
|
@ -2751,7 +2751,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <param name="cGroupID"></param>
|
/// <param name="cGroupID"></param>
|
||||||
public void SetRootPartOwner(SceneObjectPart part, UUID cAgentID, UUID cGroupID)
|
public void SetRootPartOwner(SceneObjectPart part, UUID cAgentID, UUID cGroupID)
|
||||||
{
|
{
|
||||||
part.LastOwnerID = part.OwnerID;
|
if(part.GroupID != part.OwnerID && cGroupID != part.OwnerID)
|
||||||
|
part.LastOwnerID = part.OwnerID;
|
||||||
part.OwnerID = cAgentID;
|
part.OwnerID = cAgentID;
|
||||||
part.GroupID = cGroupID;
|
part.GroupID = cGroupID;
|
||||||
|
|
||||||
|
|
|
@ -2228,7 +2228,11 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
dupe.LocalId = plocalID;
|
dupe.LocalId = plocalID;
|
||||||
|
|
||||||
// This may be wrong... it might have to be applied in SceneObjectGroup to the object that's being duplicated.
|
// This may be wrong... it might have to be applied in SceneObjectGroup to the object that's being duplicated.
|
||||||
dupe.LastOwnerID = OwnerID;
|
if(OwnerID != GroupID)
|
||||||
|
dupe.LastOwnerID = OwnerID;
|
||||||
|
else
|
||||||
|
dupe.LastOwnerID = LastOwnerID; // redundant ?
|
||||||
|
|
||||||
dupe.RezzerID = RezzerID;
|
dupe.RezzerID = RezzerID;
|
||||||
|
|
||||||
byte[] extraP = new byte[Shape.ExtraParams.Length];
|
byte[] extraP = new byte[Shape.ExtraParams.Length];
|
||||||
|
@ -5246,7 +5250,8 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
|
||||||
|
|
||||||
//LogPermissions("After ApplyNextOwnerPermissions");
|
//LogPermissions("After ApplyNextOwnerPermissions");
|
||||||
|
|
||||||
LastOwnerID = OwnerID;
|
if(OwnerID != GroupID)
|
||||||
|
LastOwnerID = OwnerID;
|
||||||
OwnerID = item.Owner;
|
OwnerID = item.Owner;
|
||||||
Inventory.ChangeInventoryOwner(item.Owner);
|
Inventory.ChangeInventoryOwner(item.Owner);
|
||||||
}
|
}
|
||||||
|
|
|
@ -965,7 +965,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
if ((part.OwnerID != item.OwnerID) || (item.CurrentPermissions & (uint)PermissionMask.Slam) != 0 || (item.Flags & (uint)InventoryItemFlags.ObjectSlamPerm) != 0)
|
if ((part.OwnerID != item.OwnerID) || (item.CurrentPermissions & (uint)PermissionMask.Slam) != 0 || (item.Flags & (uint)InventoryItemFlags.ObjectSlamPerm) != 0)
|
||||||
{
|
{
|
||||||
part.LastOwnerID = part.OwnerID;
|
if(part.GroupID != part.OwnerID)
|
||||||
|
part.LastOwnerID = part.OwnerID;
|
||||||
part.OwnerID = item.OwnerID;
|
part.OwnerID = item.OwnerID;
|
||||||
part.Inventory.ChangeInventoryOwner(item.OwnerID);
|
part.Inventory.ChangeInventoryOwner(item.OwnerID);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue