Add item id, name, prim name and id to log message when state exists but loading fails.
Drop logging about memory limit exceeded to warn from error0.7.3-extended
parent
1edd1f93c1
commit
ffc6110edf
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@ -330,16 +330,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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}
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else
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else
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{
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{
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m_log.ErrorFormat(
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m_log.WarnFormat(
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"[SCRIPT INSTANCE]: Unable to load script state file {0} from assembly {1}: Memory limit exceeded",
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"[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). Memory limit exceeded",
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savedState, assembly);
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savedState, ScriptName, ItemID, PrimName, ObjectID, assembly);
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}
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[SCRIPT INSTANCE]: Unable to load script state file {0} from assembly {1}. XML is {2}. Exception {3}{4}",
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"[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). XML is {6}. Exception {7}{8}",
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savedState, assembly, xml, e.Message, e.StackTrace);
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savedState, ScriptName, ItemID, PrimName, ObjectID, assembly, xml, e.Message, e.StackTrace);
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}
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}
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}
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}
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// else
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// else
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