Added simulation version compatibility check so that agents coming from 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
parent
72456f90a4
commit
ffe07527fc
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@ -208,7 +208,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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protected virtual void InitialiseCommon(IConfigSource source)
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{
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string transferVersionName = "SIMULATION";
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float maxTransferVersion = 0.2f;
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float maxTransferVersion = 0.3f;
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IConfig hypergridConfig = source.Configs["Hypergrid"];
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if (hypergridConfig != null)
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@ -760,8 +760,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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string reason;
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string version;
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string myversion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion);
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if (!Scene.SimulationService.QueryAccess(
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finalDestination, sp.ControllingClient.AgentId, homeURI, true, position, out version, out reason))
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finalDestination, sp.ControllingClient.AgentId, homeURI, true, position, myversion, out version, out reason))
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{
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sp.ControllingClient.SendTeleportFailed(reason);
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@ -833,7 +834,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (versionComponents.Length >= 2)
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float.TryParse(versionComponents[1], out versionNumber);
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if (versionNumber == 0.2f && MaxOutgoingTransferVersion >= versionNumber)
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if (versionNumber >= 0.2f && MaxOutgoingTransferVersion >= versionNumber)
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TransferAgent_V2(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, oldRegionX, newRegionX, oldRegionY, newRegionY, version, out reason);
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else
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TransferAgent_V1(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, oldRegionX, newRegionX, oldRegionY, newRegionY, version, out reason);
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@ -1509,8 +1510,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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// Check to see if we have access to the target region.
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string myversion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion);
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if (neighbourRegion != null
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&& !scene.SimulationService.QueryAccess(neighbourRegion, agentID, homeURI, false, newpos, out version, out failureReason))
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&& !scene.SimulationService.QueryAccess(neighbourRegion, agentID, homeURI, false, newpos, myversion, out version, out failureReason))
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{
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// remember banned
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m_bannedRegionCache.Add(neighbourRegion.RegionHandle, agentID);
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@ -52,6 +52,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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/// Currently valid versions are "SIMULATION/0.1" and "SIMULATION/0.2"
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/// </remarks>
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public string ServiceVersion { get; set; }
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private float m_VersionNumber = 0.3f;
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/// <summary>
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/// Map region ID to scene.
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@ -84,15 +85,19 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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public void InitialiseService(IConfigSource configSource)
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{
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ServiceVersion = "SIMULATION/0.2";
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ServiceVersion = "SIMULATION/0.3";
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IConfig config = configSource.Configs["SimulationService"];
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if (config != null)
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{
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ServiceVersion = config.GetString("ConnectorProtocolVersion", ServiceVersion);
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if (ServiceVersion != "SIMULATION/0.1" && ServiceVersion != "SIMULATION/0.2")
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if (ServiceVersion != "SIMULATION/0.1" && ServiceVersion != "SIMULATION/0.2" && ServiceVersion != "SIMULATION/0.3")
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throw new Exception(string.Format("Invalid ConnectorProtocolVersion {0}", ServiceVersion));
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string[] versionComponents = ServiceVersion.Split(new char[] { '/' });
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if (versionComponents.Length >= 2)
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float.TryParse(versionComponents[1], out m_VersionNumber);
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m_log.InfoFormat(
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"[LOCAL SIMULATION CONNECTOR]: Initialized with connector protocol version {0}", ServiceVersion);
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}
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@ -264,7 +269,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return true;
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}
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public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason)
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public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, string theirversion, out string version, out string reason)
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{
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reason = "Communications failure";
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version = ServiceVersion;
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@ -276,6 +281,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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// m_log.DebugFormat(
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// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate",
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// s.RegionInfo.RegionName, destination.RegionHandle);
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uint size = m_scenes[destination.RegionID].RegionInfo.RegionSizeX;
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float theirVersionNumber = 0f;
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string[] versionComponents = theirversion.Split(new char[] { '/' });
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if (versionComponents.Length >= 2)
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float.TryParse(versionComponents[1], out theirVersionNumber);
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// Var regions here, and the requesting simulator is in an older version.
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// We will forbide this, because it crashes the viewers
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if (theirVersionNumber < 0.3f && size > 256)
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{
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reason = "Destination is a variable-sized region, and source is an old simulator. Consider upgrading.";
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m_log.DebugFormat("[LOCAL SIMULATION CONNECTOR]: Request to access this variable-sized region from {0} simulator was denied", theirVersionNumber);
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return false;
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}
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return m_scenes[destination.RegionID].QueryAccess(agentID, agentHomeURI, viaTeleport, position, out reason);
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}
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@ -207,7 +207,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return m_remoteConnector.UpdateAgent(destination, cAgentData);
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}
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public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason)
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public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, string sversion, out string version, out string reason)
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{
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reason = "Communications failure";
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version = "Unknown";
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@ -216,12 +216,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return false;
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// Try local first
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if (m_localBackend.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, out version, out reason))
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if (m_localBackend.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, sversion, out version, out reason))
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return true;
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// else do the remote thing
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if (!m_localBackend.IsLocalRegion(destination.RegionID))
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return m_remoteConnector.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, out version, out reason);
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return m_remoteConnector.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, sversion, out version, out reason);
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return false;
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}
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@ -144,12 +144,16 @@ namespace OpenSim.Server.Handlers.Simulation
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if (args.ContainsKey("agent_home_uri"))
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agentHomeURI = args["agent_home_uri"].AsString();
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string theirVersion = string.Empty;
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if (args.ContainsKey("my_version"))
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theirVersion = args["my_version"].AsString();
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GridRegion destination = new GridRegion();
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destination.RegionID = regionID;
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string reason;
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string version;
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bool result = m_SimulationService.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, out version, out reason);
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bool result = m_SimulationService.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, theirVersion, out version, out reason);
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responsedata["int_response_code"] = HttpStatusCode.OK;
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@ -282,7 +282,7 @@ namespace OpenSim.Services.Connectors.Simulation
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}
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public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason)
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public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, string myversion, out string version, out string reason)
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{
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reason = "Failed to contact destination";
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version = "Unknown";
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@ -298,6 +298,7 @@ namespace OpenSim.Services.Connectors.Simulation
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OSDMap request = new OSDMap();
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request.Add("viaTeleport", OSD.FromBoolean(viaTeleport));
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request.Add("position", OSD.FromString(position.ToString()));
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request.Add("my_version", OSD.FromString(myversion));
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if (agentHomeURI != null)
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request.Add("agent_home_uri", OSD.FromString(agentHomeURI));
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@ -85,10 +85,11 @@ namespace OpenSim.Services.Interfaces
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/// <param name="agentHomeURI">The visitor's Home URI. Will be missing (null) in older OpenSims.</param>
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/// <param name="viaTeleport">True: via teleport; False: via cross (walking)</param>
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/// <param name="position">Position in the region</param>
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/// <param name="version"></param>
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/// <param name="sversion">version that the requesting simulator is runing</param>
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/// <param name="version">version that the target simulator is running</param>
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/// <param name="reason">[out] Optional error message</param>
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/// <returns>True: ok; False: not allowed</returns>
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bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason);
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bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, string sversion, out string version, out string reason);
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/// <summary>
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/// Message from receiving region to departing region, telling it got contacted by the client.
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@ -34,12 +34,16 @@
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; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
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; It is used to control the teleport handoff process.
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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ConnectorProtocolVersion = "SIMULATION/0.2"
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ConnectorProtocolVersion = "SIMULATION/0.3"
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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@ -39,12 +39,16 @@
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; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
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; It is used to control the teleport handoff process.
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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ConnectorProtocolVersion = "SIMULATION/0.2"
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ConnectorProtocolVersion = "SIMULATION/0.3"
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[Profile]
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Module = "BasicProfileModule"
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@ -31,12 +31,16 @@
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; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
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; It is used to control the teleport handoff process.
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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ConnectorProtocolVersion = "SIMULATION/0.2"
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ConnectorProtocolVersion = "SIMULATION/0.3"
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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@ -42,12 +42,16 @@
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; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
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; It is used to control the teleport handoff process.
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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ConnectorProtocolVersion = "SIMULATION/0.2"
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ConnectorProtocolVersion = "SIMULATION/0.3"
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[Messaging]
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MessageTransferModule = HGMessageTransferModule
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