Robert Adams
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07dead7dcb
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varregion: any conversions of use of Constants.RegionSize converted into
Util.cs routines to convert region coords to and from world coords or handles.
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2015-03-29 14:25:12 -07:00 |
Melanie
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a675f7d4c3
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Merge branch 'master' into careminster
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2013-03-01 23:54:00 +00:00 |
Diva Canto
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20530ee667
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Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
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2013-03-01 15:24:22 -08:00 |
UbitUmarov
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1090ff7278
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removed potencial null refs and rearrange code a bit
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2012-11-04 14:57:27 +00:00 |
Melanie
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0be4ed3df4
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Prevent scripted region crossings from crashing with prim limits enabled
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2012-03-06 22:27:01 +01:00 |
Justin Clark-Casey (justincc)
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e3b8d42bbc
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refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code
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2011-05-14 02:51:29 +01:00 |
Melanie
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fd66903f74
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Convert the prim count module into a permissionsmodule
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2011-05-09 03:16:01 +01:00 |
E. Allen Soard
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527b4e7c7e
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Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template.
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2011-05-09 03:14:54 +01:00 |
E. Allen Soard
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279ed08de1
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Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior.
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2011-05-09 03:14:48 +01:00 |
E. Allen Soard
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65d595597d
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Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
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2011-05-09 03:14:41 +01:00 |