lbsa71
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5f8de1e704
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* By popular demand, all generated build files are now deleted. Somebody should make sure the wiki is updated.
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2007-07-08 19:27:04 +00:00 |
MW
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beb3073bec
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A bit more work on Building tools/support.
updated Axiom.MathLib.dll.
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2007-07-04 19:07:27 +00:00 |
lbsa71
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9b6b6d05d4
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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
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2007-07-03 14:37:29 +00:00 |
MW
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d1d38f2ede
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Applied Darok's PhysicsVector ToString patch
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2007-07-02 17:48:34 +00:00 |
lbsa71
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686f6a8331
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* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene
* Hid NullPhysicsScene for great justice
* Fixed broken Grid build
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2007-07-02 08:03:11 +00:00 |
MW
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9800c05c1b
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Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
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2007-07-01 17:26:33 +00:00 |
Adam Frisby
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cc1c4c034c
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* Applying Danx0r's BasicPhysics update.
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2007-06-29 18:37:26 +00:00 |
MW
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3456d951d8
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Imported the scripting changes, so now should be up to date with sugilite.
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2007-06-28 13:13:17 +00:00 |
mingchen
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fe120533ef
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*Updated prebuild.xml and ran prebuild again
*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now
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2007-06-27 17:12:32 +00:00 |
MW
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646bbbc84b
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Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
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2007-06-27 15:28:52 +00:00 |