Commit Graph

23492 Commits (0e809ab2658d9aff51d7a12754630ccfec977b79)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 84407e322f revert accidental change to MemoryWatchdog stat calculation in previous b1b4687 2013-01-10 01:30:00 +00:00
Melanie aecb32b74e Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-01-10 01:25:07 +00:00
Justin Clark-Casey (justincc) b1b4687250 Add "show script timers" command to show script timers. For debug purposes.
Also, "show sensors" changes to "show script sensors".
2013-01-10 00:57:49 +00:00
Justin Clark-Casey (justincc) a0000a034f Add "show sensors" command to show script sensor information for debug purposes. 2013-01-10 00:32:22 +00:00
Melanie 949da1d4af Change IsRoot to use ReferenceEquals to prevent operator == messiness 2013-01-09 20:07:21 +01:00
ubit a99e26c89f Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-09 19:17:05 +01:00
UbitUmarov b70d50edf2 fix llGetRot and parameters prim_rotation for attachments. Only on
LSL_api to avoid side effects for now
2013-01-09 17:59:32 +00:00
ubit f392fa96c3 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-09 18:03:04 +01:00
UbitUmarov b528281018 stop endless loop in lGetLinkPrimitiveParams 2013-01-09 17:01:09 +00:00
Melanie 27b0914681 Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the real
issue.
2013-01-09 16:01:00 +01:00
Melanie 7d519fde3b Merge branch 'teravuswork' into avination 2013-01-09 09:19:52 +01:00
Justin Clark-Casey (justincc) 290dc274ec minor: Remove unnecessary commented out code from last commit c28a2f05 and fix up code comment 2013-01-09 01:04:43 +00:00
Justin Clark-Casey (justincc) c28a2f05ca minor: make spacing consistent in console help output 2013-01-09 00:54:28 +00:00
Melanie e4fad4a09d Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-01-09 00:21:43 +00:00
Robert Adams df1d7414ad BulletSim: Fix hover height (boats float at the correct level).
Fix problem of vehicles going crazy when backing up.
2013-01-08 16:37:49 -08:00
Melanie f16c4a254c Revert "Prevent empty Anim Packs"
This reverts commit 5561333668.
2013-01-09 00:20:24 +00:00
Melanie c1c540f454 Revert "Fix sequence id fr default anim"
This reverts commit a775931a0c.
2013-01-09 00:20:14 +00:00
Justin Clark-Casey (justincc) 3d5e3e35b7 minor: Fix command match of "debug script" command to "debug scripts" to match other scripts commands (and it's own short help text) 2013-01-09 00:08:08 +00:00
Justin Clark-Casey (justincc) 5fa4b8b144 minor: Allow "script *" console commands to take multiple script item ids 2013-01-09 00:01:48 +00:00
Melanie a775931a0c Fix sequence id fr default anim 2013-01-08 23:36:05 +00:00
Melanie 5561333668 Prevent empty Anim Packs 2013-01-08 23:12:32 +00:00
Melanie 92db4ef068 Revert "Prevent empty Anim Packs"
This reverts commit ab053df706.
2013-01-09 00:11:08 +01:00
Melanie be844030ce Revert "Fix sequence id fr default anim"
This reverts commit 8f37f2ca7e.
2013-01-09 00:10:57 +01:00
Melanie 2ac96dd181 Add the new UpdateAgentInformation cap to make maturity on more recent viewers
work.
2013-01-08 22:52:14 +00:00
Melanie 8f37f2ca7e Fix sequence id fr default anim 2013-01-08 23:24:34 +01:00
Melanie ab053df706 Prevent empty Anim Packs 2013-01-08 23:01:09 +01:00
Melanie 0a393b317d Add the new UpdateAgentInformation cap to make maturity on more recent viewers
work.
2013-01-08 22:32:39 +01:00
ubit e0074fe07b Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-08 15:42:09 +01:00
ubit 152407f341 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-08 15:11:04 +01:00
UbitUmarov fb088a48ac also update m_lastSize in SendAvatarDataToAllAgents so more paths update
it
2013-01-08 14:09:01 +00:00
Melanie 0aabb93ef3 Remove now superfluous update of m_lastSize 2013-01-08 14:00:40 +01:00
Melanie e1cfa846ea Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-08 13:58:42 +01:00
Melanie ef8f03b711 Prevent avatar data from being sent during login when it's not valid and
crashes login on some viewers.
2013-01-08 13:57:45 +01:00
Melanie 09d41f4f78 Revert "Remove sending AvatarData because this also happens on login, where it chokes"
This reverts commit d1fa650c3f.
2013-01-08 13:11:04 +01:00
Melanie f86278e389 Merge branch 'teravuswork' into avination 2013-01-08 12:14:08 +01:00
Melanie 4cd1fd7485 Merge branch 'ubitwork' into avination 2013-01-08 12:14:01 +01:00
Melanie d1fa650c3f Remove sending AvatarData because this also happens on login, where it chokes
Firestorm, Singularity and other viewers with the new appearance pipeline.
2013-01-08 12:08:34 +01:00
Robert Adams 1603606f1d BulletSim: improve vehicle angular banking and deflection computation. Rotate angular correction forces to be world relative rather than vehicle relative. 2013-01-07 22:00:50 -08:00
ubit fed11e2665 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-08 03:31:50 +01:00
UbitUmarov 126e73c5ed put back position and rot change check before sending releasing plane constrain 2013-01-08 02:29:21 +00:00
ubit 223c498637 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-08 02:18:53 +01:00
UbitUmarov 1bf553fd65 reduce sampling of camera raycasts to previus value 2013-01-08 01:12:00 +00:00
ubit 3a924b41c4 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-08 01:24:30 +01:00
UbitUmarov d5066ae678 * DAnger, TEST * change camera plane collision detection. Still bounces on
* prim edges due to camera lag
2013-01-08 00:21:09 +00:00
Robert Adams 8452c0a870 BulletSim: add function to push avatar up when hitting stairs.
It looks like BulletSim and ODE rely on penetration correction to cause
the avatar to move up and thus allowing walking up stairs. Object
penetration was minimized for walking and flying (so one doesn't go
through walls) and this stopped stairs from working. This commit
introduces avatar movement code to check for collisions at the
feet while walking and attempts to raise the avatar for the steps.
Not yet perfect but movement is better.
2013-01-07 16:05:02 -08:00
Robert Adams 599dbc3d95 BulletSim: fix exception when re-creating the terrain when loading an OAR file 2013-01-07 16:04:21 -08:00
Melanie 910a94d143 Merge branch 'ubitwork' into avination 2013-01-07 15:06:17 +01:00
ubit 42acd2d721 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2013-01-07 12:04:50 +01:00
UbitUmarov d2cb2da790 also exclude land 2013-01-07 11:03:36 +00:00
UbitUmarov 982328b4ed exclude avatars from unfiltered RaycastWorld 2013-01-07 10:56:30 +00:00