Melanie
0fd17c08ae
Massive console refactor. Greatly simplify interface.
2019-08-20 23:28:59 +01:00
UbitUmarov
3491af440f
missing files...
2019-04-30 23:01:37 +01:00
UbitUmarov
e685d8dcef
mantis 8287: applied modified patch by hand, thx watcher64
2018-02-04 00:16:51 +00:00
UbitUmarov
f31fe66ce1
fix bad move on xmlgroups
2017-05-05 01:53:02 +01:00
UbitUmarov
9e12ef9234
let all clients get a group title update on create group
2017-05-05 01:39:38 +01:00
Melanie Thielker
ad8915f154
Restructure god level and permissions
...
Create a class GodController which controls all aspects of god level,
viewer modes and user levels at ScenePresence level.
2017-01-06 00:55:14 +00:00
Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
UbitUmarov
95970d7788
use known name a group ejetee if its local client
2016-08-24 00:06:47 +01:00
Kevin Cozens
1b2e240bf8
Collect any group join fees. Pass group name when applying join/create fees.
2016-08-18 15:38:39 -04:00
Kevin Cozens
847d351bf5
Fixed grammer in a comment
2016-08-18 15:38:39 -04:00
Kevin Cozens
df8f189f5c
Fixed typo in two group messages
2016-08-17 22:44:40 -04:00
UbitUmarov
9aa2484f0d
to do that don't use slideexpiration; add cap event ChatterBoxForceClose
2016-08-11 08:38:39 +01:00
UbitUmarov
b16d6c0302
stop renewing xml cache entries expires. Let them expire or grid changes will ignored as long something keeq requesting (like group profiles refreshs). reduce the expire time more ignoring folish config.
2016-08-11 04:52:25 +01:00
UbitUmarov
a66e747c95
add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
2016-08-04 20:57:57 +01:00
UbitUmarov
52decfcc16
reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change )
2016-07-26 21:39:47 +01:00
UbitUmarov
c4db0dd6ac
change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange.
2016-07-23 21:09:34 +01:00
UbitUmarov
cdf215f613
add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse
2016-07-23 01:28:57 +01:00
Melanie Thielker
4468aa0dcf
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-07-04 03:37:45 +01:00
Melanie Thielker
ea8f3c83bf
Finally remove the requirement for an InventoryItem/FolderBase object to
...
be passed into inventory queries.
This makes the API more homogenous and also will more clearly show
coding
errors related to HG inventory where the .Owner field has a meaning
for a query but wasn't always set.
2016-07-04 03:35:48 +01:00
UbitUmarov
cd34f978fb
revert to previus GroupProfileRequest because floatsam groups server seems to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries
2016-07-02 01:01:29 +01:00
UbitUmarov
057bc648f3
xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back xmlrpc cache since it is necessary to prevent folish viewers flooding
2016-07-01 23:26:16 +01:00
UbitUmarov
7b7483ec7e
save one call to grid to get agent groups powers (xmlrpcgoups only for now
2016-07-01 18:38:38 +01:00
UbitUmarov
1777324a86
cleanup a bit AgentGroupDataUpdate sending
2016-07-01 17:31:31 +01:00
UbitUmarov
6deced0193
increase xmlrpc timeout in xmlrpcgroups, disable its cache until its entries invalidation is checked
2016-07-01 16:24:42 +01:00
UbitUmarov
9358a6ad29
revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc
2016-07-01 16:10:45 +01:00
UbitUmarov
158e0ae402
Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this was
...
already done
This reverts commit 84a6a6e008
.
2016-06-28 23:57:14 +01:00
UbitUmarov
84a6a6e008
don't try to send initial AgentGroupDataUpdate to NPCs
2016-06-28 23:52:00 +01:00
Diva Canto
cec5682da9
Mantis #7937 : don't send group info to NPCs
2016-06-23 12:10:50 -07:00
Diva Canto
648cf51411
Fix failing test
2016-06-23 06:38:34 -07:00
Diva Canto
ff65248b9c
Removed a couple of verbose messages
2016-06-19 20:13:32 -07:00
Diva Canto
8d99fe095a
Mantis #7920 : group info was not being updated in many situations. (regression) Putting back the heavy messaging.
2016-06-19 17:35:11 -07:00
Diva Canto
76ab1ed10c
Restored sending group membership data via EventQueue -- this had been a regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
2016-06-19 16:27:12 -07:00
Diva Canto
d51fe01ed8
Mantis #7915 : bring XmlRpcGroups/GroupsModule.cs up to speed with Groups V2
2016-06-19 15:15:57 -07:00
UbitUmarov
9a492258c9
reduce xmlrpcgroups error messages if its debug option is off. Disable keepalive by default
2015-12-19 15:24:43 +00:00
UbitUmarov
51d0087a49
work around some 'tests' errors: AgentGroupDataUpdate is udp
2015-11-17 06:42:45 +00:00
UbitUmarov
2ba14f82fe
work around some 'tests' errors: a new event queue has a few null events
2015-11-17 06:23:57 +00:00
UbitUmarov
0b21724fe4
try fix some whitespaces VS decided to change
2015-09-29 02:29:55 +01:00
UbitUmarov
f2c8f83215
add processing of AvatarGroupsRequest message that should be used to get other avatars group memberships, but keep it disabled since some viewers no longer suport it correctly and expect memberships in reply to avatar properties, so we need to keep wasting bandwith sending useless information when some viewers really only want avatarproperties
2015-09-29 01:43:49 +01:00
UbitUmarov
cf6856a8df
remove groups handlers onClientClosed
2015-09-28 21:00:08 +01:00
UbitUmarov
04b32e1982
let SendAvatarGroupsReply fall back to UDP if no caps and make use of it
2015-09-27 07:07:40 +01:00
UbitUmarov
b269185031
several changes to xmlrpcGroups. Packets AgentData and AgentGroupData are private to the requesting agent, etc
2015-09-27 06:10:12 +01:00
UbitUmarov
238b32d95f
in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings even more, but viewers seem to need it now, something to review later
2015-09-26 19:17:59 +01:00
Robert Adams
e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
...
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
2015-09-08 04:54:16 -07:00
Diva Canto
d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
2015-09-04 14:39:23 -07:00
UbitUmarov
a11edceb00
seems to compile ( tests comented out)
2015-09-02 19:54:53 +01:00
UbitUmarov
371c9dd2af
bad merge?
2015-09-01 14:54:35 +01:00
Justin Clark-Casey (justincc)
fc878a33ed
refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
...
the separate mock package was not useful and was just another using line to always add
2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
91e1aaa5d4
On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
...
This is unnecessary since it has been received (and data continues to be received) in the existing child connection.
2014-08-15 21:47:34 +01:00
UbitUmarov
a0f26dc6ec
change XMLIrpgGroups attach to events, using the more correct
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\addons\Groups\... model
2014-08-12 18:28:01 +01:00
Justin Clark-Casey (justincc)
5ec3429843
On verbose groups messaging logging, count all operations in reported time when sending group messages, not just those after get group members and get presence status, as applicable
2014-05-19 23:01:48 +01:00