de3ff44406 
								
							
								 
							
						 
						
							
							
								
								Make texture sedning use only two threads to make things less harsh on bandwidth  
							
							
							
						 
						
							2012-10-14 17:10:26 +02:00  
				
					
						
							
							
								 
						
							
							
								7040c0aa5a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-13 23:45:58 +02:00  
				
					
						
							
							
								 
						
							
							
								1e03344411 
								
							
								 
							
						 
						
							
							
								
								missing file  
							
							
							
						 
						
							2012-10-13 22:45:09 +01:00  
				
					
						
							
							
								 
						
							
							
								0886d99f1b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-13 23:37:25 +02:00  
				
					
						
							
							
								 
						
							
							
								5986b4ee39 
								
							
								 
							
						 
						
							
							
								
								add mesh cache expire on region startup. Expires will be relative to  
							
							... 
							
							
							
							previus expire (assumed done only once at startup). File 'cntr' on cache
 folder stores time. Deleting it will force a skip on expire. Default time
 is 48hours before previus startup to account for failed ones etc. 
							
						 
						
							2012-10-13 22:30:34 +01:00  
				
					
						
							
							
								 
						
							
							
								dc460579fd 
								
							
								 
							
						 
						
							
							
								
								minor: Fix and elaborate on log information printed when an unrecognized estate method is received from the client.  
							
							
							
						 
						
							2012-10-13 01:47:10 +01:00  
				
					
						
							
							
								 
						
							
							
								eef92a9df6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-13 02:45:42 +02:00  
				
					
						
							
							
								 
						
							
							
								666fb744a3 
								
							
								 
							
						 
						
							
							
								
								retouch mesh ids  
							
							
							
						 
						
							2012-10-13 01:41:18 +01:00  
				
					
						
							
							
								 
						
							
							
								946c2e7e7c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-10-13 01:05:28 +01:00  
				
					
						
							
							
								 
						
							
							
								330b976a62 
								
							
								 
							
						 
						
							
							
								
								Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only performing HG regionflags service check if the region secret is not empty.  
							
							... 
							
							
							
							An empty RegionSecret is never HG, whilst a non-empty one may be HG or being genuinely used as a RegionSecret. 
							
						 
						
							2012-10-13 01:03:09 +01:00  
				
					
						
							
							
								 
						
							
							
								f6e166cd0b 
								
							
								 
							
						 
						
							
							
								
								Now using region flags for llRequestSimulatorData DATA_SIM_POS.  
							
							... 
							
							
							
							If the region is not classed a hypergrid region, then the region secret is checked to make sure that it is a valid UUID.
Just a temporary fix at this time. 
							
						 
						
							2012-10-13 00:50:34 +01:00  
				
					
						
							
							
								 
						
							
							
								4bd64c887d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-13 01:49:49 +02:00  
				
					
						
							
							
								 
						
							
							
								9ada03bcdd 
								
							
								 
							
						 
						
							
							
								
								missing file (again)  
							
							
							
						 
						
							2012-10-13 00:49:08 +01:00  
				
					
						
							
							
								 
						
							
							
								fdd6e0361e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-13 01:43:44 +02:00  
				
					
						
							
							
								 
						
							
							
								48d2258f41 
								
							
								 
							
						 
						
							
							
								
								longer meshs identification keys, so first part on disk cache is it's asset id  
							
							
							
						 
						
							2012-10-13 00:41:19 +01:00  
				
					
						
							
							
								 
						
							
							
								2034a096a6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-13 00:47:06 +02:00  
				
					
						
							
							
								 
						
							
							
								13cb64a2c5 
								
							
								 
							
						 
						
							
							
								
								missing file  
							
							
							
						 
						
							2012-10-12 23:46:48 +01:00  
				
					
						
							
							
								 
						
							
							
								77b170f1f6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-13 00:40:07 +02:00  
				
					
						
							
							
								 
						
							
							
								6e21796584 
								
							
								 
							
						 
						
							
							
								
								[TEST] disk cache meshs  
							
							
							
						 
						
							2012-10-12 23:37:28 +01:00  
				
					
						
							
							
								 
						
							
							
								9501925397 
								
							
								 
							
						 
						
							
							
								
								Fix a merge issue  
							
							
							
						 
						
							2012-10-12 19:23:35 +01:00  
				
					
						
							
							
								 
						
							
							
								6ce93b22d1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-10-12 19:05:06 +01:00  
				
					
						
							
							
								 
						
							
							
								8c40215834 
								
							
								 
							
						 
						
							
							
								
								BulletSim: only use native sphere shape if it is a sphere.  
							
							
							
						 
						
							2012-10-12 07:41:31 -07:00  
				
					
						
							
							
								 
						
							
							
								fba59d905c 
								
							
								 
							
						 
						
							
							
								
								Get rid of accidental scene start left in ScenePresenceAutopilotTests  
							
							
							
						 
						
							2012-10-12 03:20:27 +01:00  
				
					
						
							
							
								 
						
							
							
								b9c2a1508e 
								
							
								 
							
						 
						
							
							
								
								Fix problems with regression tests by allowing invoke of Update() with a finite number of frames even if the scene isn't active.  
							
							
							
						 
						
							2012-10-12 03:19:12 +01:00  
				
					
						
							
							
								 
						
							
							
								ab7b7c5d3d 
								
							
								 
							
						 
						
							
							
								
								Get Watchdog to log thread removal  
							
							
							
						 
						
							2012-10-12 02:59:28 +01:00  
				
					
						
							
							
								 
						
							
							
								b5a3c74a5c 
								
							
								 
							
						 
						
							
							
								
								Add "active true|false" to "debug scene" console command.  
							
							... 
							
							
							
							This allows the scene update and maintenance loops to be started and stopped for debug purposes. 
							
						 
						
							2012-10-12 02:52:08 +01:00  
				
					
						
							
							
								 
						
							
							
								b7e75d467c 
								
							
								 
							
						 
						
							
							
								
								minor: Use && instead of & when deciding whether to print Improve/ObjectUpdate packet out messages when debug is turned on.  
							
							... 
							
							
							
							Practical effect is probably none. 
							
						 
						
							2012-10-12 02:10:30 +01:00  
				
					
						
							
							
								 
						
							
							
								8873a4a8fc 
								
							
								 
							
						 
						
							
							
								
								minor: Fix bug in categorization of blocks reused stat from packetpool  
							
							
							
						 
						
							2012-10-12 01:59:47 +01:00  
				
					
						
							
							
								 
						
							
							
								1e86c58822 
								
							
								 
							
						 
						
							
							
								
								Remove now unnecessary OpenSim.Framework.Console reference from Monitoring.  
							
							... 
							
							
							
							Properly resolve circular reference which no longer appeared in Mono build as there were no using statements for it. 
							
						 
						
							2012-10-12 01:58:46 +01:00  
				
					
						
							
							
								 
						
							
							
								21d0cbf703 
								
							
								 
							
						 
						
							
							
								
								Add AgentUpdate to PacketPool.  This is the most common inbound packet from viewers.  
							
							
							
						 
						
							2012-10-12 01:39:37 +01:00  
				
					
						
							
							
								 
						
							
							
								87a87ebb9a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem with some shapes (like cylinders) being implemented as cubes.  
							
							
							
						 
						
							2012-10-11 17:37:27 -07:00  
				
					
						
							
							
								 
						
							
							
								711a736097 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-12 01:40:47 +02:00  
				
					
						
							
							
								 
						
							
							
								a91be67a6e 
								
							
								 
							
						 
						
							
							
								
								commit the right files!  
							
							
							
						 
						
							2012-10-12 00:39:58 +01:00  
				
					
						
							
							
								 
						
							
							
								b0738e1c06 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-10-12 01:36:55 +02:00  
				
					
						
							
							
								 
						
							
							
								d5cfe1c0be 
								
							
								 
							
						 
						
							
							
								
								remove some more debug spam on ode  
							
							
							
						 
						
							2012-10-12 00:36:01 +01:00  
				
					
						
							
							
								 
						
							
							
								3af2095cbc 
								
							
								 
							
						 
						
							
							
								
								minor: Comment out "Client requested range for texture ... but" message.  This is not useful during normal operation.  
							
							
							
						 
						
							2012-10-12 00:27:12 +01:00  
				
					
						
							
							
								 
						
							
							
								59a17ad676 
								
							
								 
							
						 
						
							
							
								
								Fix percentage stats to multiply by 100.  Adjust container name for packetpool stats.  
							
							
							
						 
						
							2012-10-12 00:26:15 +01:00  
				
					
						
							
							
								 
						
							
							
								8a402850dd 
								
							
								 
							
						 
						
							
							
								
								Enable reuse of data blocks for ImprovedTerseObjectUpdate using existing Packetpool code.  
							
							
							
						 
						
							2012-10-12 00:21:45 +01:00  
				
					
						
							
							
								 
						
							
							
								387ce8ef35 
								
							
								 
							
						 
						
							
							
								
								Fix build break by moving OpenSim.Framework.Console back below HttpServer in the build order.  
							
							... 
							
							
							
							Luckily, it turns out Framework.Monitoring doesn't need to reference Console directly. 
							
						 
						
							2012-10-12 00:10:51 +01:00  
				
					
						
							
							
								 
						
							
							
								2e9ef015f7 
								
							
								 
							
						 
						
							
							
								
								Fix packetpool for ImprovedTerseObjectUpdate packets.  
							
							... 
							
							
							
							These were neither being returned or in many places reused.
Getting packets from a pool rather than deallocating and reallocating reduces memory churn which in turn reduces garbage collection time and frequency. 
							
						 
						
							2012-10-11 23:58:37 +01:00  
				
					
						
							
							
								 
						
							
							
								f5f5f2e3fb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-10-11 23:56:03 +01:00  
				
					
						
							
							
								 
						
							
							
								1f2472d0fc 
								
							
								 
							
						 
						
							
							
								
								Extend "show stats" command to "show stats [list|all|<category name>]"  
							
							... 
							
							
							
							This allows different categories of stats to be shown, with options to list categories or show all stats.
Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism.
This commit also adds percentage stats for packets and blocks reused from the packet pool. 
							
						 
						
							2012-10-11 23:28:53 +01:00  
				
					
						
							
							
								 
						
							
							
								b63134764f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-10-11 14:01:35 -07:00  
				
					
						
							
							
								 
						
							
							
								b24190ec98 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove some unused API2 calls because they were removed from Bullet 2.81  
							
							
							
						 
						
							2012-10-11 14:01:29 -07:00  
				
					
						
							
							
								 
						
							
							
								5b82f18d64 
								
							
								 
							
						 
						
							
							
								
								BulletSim: normalize physics FPS to 45 (for real this time).  
							
							
							
						 
						
							2012-10-11 14:01:25 -07:00  
				
					
						
							
							
								 
						
							
							
								a86fedd25f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: normalize physics FPS to 45.  
							
							
							
						 
						
							2012-10-11 14:01:22 -07:00  
				
					
						
							
							
								 
						
							
							
								3a458e2a36 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Use full linkset mass when computing vehicle gravity force. Add taint-time specification to new AddForce().  
							
							
							
						 
						
							2012-10-11 14:01:18 -07:00  
				
					
						
							
							
								 
						
							
							
								919569f6ec 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Change defaults for constraint CFM and ERP to make large linksets more rigid. Remove mass calculation for terrain (it should stay a static object).  
							
							
							
						 
						
							2012-10-11 14:01:14 -07:00  
				
					
						
							
							
								 
						
							
							
								a791620622 
								
							
								 
							
						 
						
							
							
								
								BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to improve interactions.  
							
							
							
						 
						
							2012-10-11 14:01:10 -07:00  
				
					
						
							
							
								 
						
							
							
								68698975f1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add Force* operations to objects to allow direct push to engine.  
							
							... 
							
							
							
							Update BSDynamics to use same (don't want to delay updates til next taint-time.
Suppress queuing a taint update for position and orientation calls if value
    does not change.
Move Bullet timing statistics call from C# back to C++ code.
Throttle taints per simulation step and add parameter to set.
By default, don't create hulls for physical objects. Add a
    parameter to turn on and off. 
							
						 
						
							2012-10-11 14:01:07 -07:00