Justin Clarke Casey
151d3afe16
* Remove mono compiler warning
2008-12-23 18:07:45 +00:00
Justin Clarke Casey
2afdfc4d29
* Remove IGesturesModules since it won't be very helpful without a client message anyway
2008-12-23 18:01:05 +00:00
Justin Clarke Casey
cce1b096db
* refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule
2008-12-23 17:54:13 +00:00
Justin Clarke Casey
c1320112a9
* Add a method to allow friendship offers to a logged in client from an offline user directly from the server
2008-12-23 17:16:47 +00:00
Melanie Thielker
b3c221a6d6
Mantis #2728
...
Thank you, Cotytto Bonetto, for the missing animation IDs in
avataranimations.xml
2008-12-23 03:34:50 +00:00
Teravus Ovares
6ad6b9817c
* Attempting to add ode tests one more time.. this time with .config autodetection......
2008-12-22 22:15:22 +00:00
Teravus Ovares
6ef494a854
* Adding a 64bit compiled libode.so and an Ode.NET.dll.config so mono will automatically pull up either the 32 bit or the 64 bit library, (or the mac lib) depending on which platform it's being run under.
2008-12-22 22:04:05 +00:00
Teravus Ovares
6ee3a1d389
* Removing the two ode debug libraries. Not used by anyone and just eating up bandwidth.
2008-12-22 21:33:13 +00:00
Teravus Ovares
15dde1ff4a
* Make build work again while working on a different strategy.
2008-12-22 21:01:56 +00:00
Teravus Ovares
35226ee38c
* Add odeplugin to the nant locals..
2008-12-22 20:53:23 +00:00
Teravus Ovares
d1ee5a1db9
* attempt 3 for ODEPlugin Tests
2008-12-22 20:18:18 +00:00
Homer Horwitz
fb49e010b7
Update the MySQL connector to 5.2.5. Fixes Mantids#2673. Thanks for the hint, jhurliman.
2008-12-22 19:49:17 +00:00
Teravus Ovares
58de1bfdf5
* hide test for the moment.
2008-12-22 19:25:51 +00:00
Teravus Ovares
31614a3625
* attempt 2 for ODE Tests
2008-12-22 19:15:24 +00:00
Justin Clarke Casey
eda69e81ef
* refactor: Make gestures module register its own events too
2008-12-22 19:09:09 +00:00
Teravus Ovares
c67bc4bf6a
* attempt at adding ODEPlugin testing part duex. This may cause the build to fail if I didn't do it properly.. crossing fingers.
2008-12-22 19:03:09 +00:00
Justin Clarke Casey
85557fb0ef
* Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it
2008-12-22 18:47:20 +00:00
Justin Clarke Casey
e0b7ad7677
* Refactor: Move some code into separate methods in FriendsModule
2008-12-22 18:39:06 +00:00
diva
06f74e4295
Fix for attachment crossing on TPs. Now that we're letting the viewer have control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination.
2008-12-22 17:43:51 +00:00
Melanie Thielker
e7e8e6a7c3
Plumb in the birthdate from the user server reply to the cache
2008-12-22 16:20:16 +00:00
Melanie Thielker
5929d2a47c
Fix date format of the birthdates to conform to what the client expects
2008-12-22 15:31:39 +00:00
Melanie Thielker
a7a0b5e1ae
Fix the error i got sidetracked from :/
2008-12-22 14:41:18 +00:00
Melanie Thielker
a3b67ec8c7
Fix "from" link number in single prims to 0. Previously, this was 1,
...
causing sime scripts that expected the first param of the link_message
to match llGetLinkNumber() to fail in single prims
2008-12-22 13:03:30 +00:00
MW
69b72ac83c
Deleted the AssetDownload module (and directory), as this module/code hasn't been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs.
2008-12-22 11:24:25 +00:00
Dahlia Trimble
6e68a11082
Thanks Gerhard for a patch that implements part 3 of VolumeDetection / persistance
2008-12-22 09:29:59 +00:00
Dahlia Trimble
1fbbdb6714
test commit - no functional change
2008-12-22 07:48:43 +00:00
Dahlia Trimble
8a86439985
Removed some debugging code that was inadvertently left in in my last commit :/
2008-12-22 07:25:41 +00:00
diva
339fd602db
This commit is a major change on the TP process. Several things were wrong and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers...
2008-12-22 07:06:01 +00:00
diva
69fe246fcc
Removing the region where the agent is in from the list of regions to close child agents.
2008-12-22 06:56:47 +00:00
diva
9056ad63d5
One more small mod in EQ: there is no need to subscribe to the OnLogout event, because things in the EQ get shutdown OnClientClosed.
2008-12-22 06:47:53 +00:00
diva
fc9ffa5f97
One more check on closing EQs.
2008-12-22 06:10:36 +00:00
Dahlia Trimble
c66cfb51f7
Fix a floating point comparison that was causing some misshaped triangles on some prim faces
2008-12-22 06:07:51 +00:00
diva
ae30d74b79
On closing EQs, make sure to wait for the viewer to fetch the last events.
2008-12-22 05:59:29 +00:00
Dahlia Trimble
d83d665186
Thanks to M. Igarashi and nlin for a patch that improves conformance of the funcion llAxes2Rot()
2008-12-22 03:08:39 +00:00
Teravus Ovares
a973825db6
* Fixes edit linked parts rotating the root prim in a linkset. One more bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset.
2008-12-22 00:03:18 +00:00
Teravus Ovares
53a479904e
Minor: fix a comment... scratch that,reverse it.
2008-12-21 21:19:55 +00:00
Teravus Ovares
2ee8f81e15
* Commit linkset Group (multiprim) linked/delinked to another linkset group (multiprim) test.
2008-12-21 20:09:47 +00:00
idb
3fe966d6b3
An initial implementation of llMinEventDelay in XEngine.
...
Not implemented yet in DotNetEngine.
Fixes Mantis #2830
2008-12-21 19:04:06 +00:00
diva
7d837a9bea
Slowing TPs down a bit further.
2008-12-21 19:00:30 +00:00
Melanie Thielker
d56a62253b
Change XEngine money() event routing to always raise the money()
...
event int he root prim of a linkset
2008-12-21 17:07:45 +00:00
Teravus Ovares
8444528bdc
* Adding a two prim linking/delinking test. This test is likely to get on people's nerves since linking/delinking is easily broken. But.. that's why we have tests!
2008-12-21 16:16:47 +00:00
Teravus Ovares
bf9e8cb987
* Fixes linking multiple linksets together. They no longer explode
...
* Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
2008-12-21 14:50:58 +00:00
idb
d7a19adcac
Persist script permission mask and granter
2008-12-21 13:28:51 +00:00
diva
9af9f648ef
Small null check in DeregisterHandlers.
2008-12-21 02:25:14 +00:00
Charles Krinke
f8f93f4c48
Mantis#2860. Thank you kindly, Thomax for a patch that:
...
Improves map image representation.
2008-12-21 00:27:32 +00:00
Teravus Ovares
119104e35b
* Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-21 00:11:54 +00:00
diva
3dae92b850
Slowing things down even more on TPs, to see if that helps the European folks connected to osgrid.
2008-12-20 22:44:26 +00:00
Charles Krinke
62dd67b8b8
Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:
...
On a call of llVolumeDetect(1) (or any other number !=0) volume
detection is enabled. Together with VD, the phantom flag is set to the GUI.
On a call of llVolumeDetect(0), vd detection is switched of again,
also the phantom state is removed. On a call to llSetState(STATE_PHANTOM,
false) while VD is active, also VD is switched off. The same is true for
unchecking the phantom flag via GUI. This allows to take back VD without
the need to script just by removing the phantom flag.
Things missing in this patch: persistance of the volume-detection flag.
This needs more discussion and will be included in another patch soon.
2008-12-20 21:36:42 +00:00
Charles Krinke
ad05d613a6
Mantis#2881. Thank you kindly, SirKimba for a patch that:
...
Solves inserting Wolrdparameters in SQL Database with
OpenSim.Data.MSSQL.dll always crash cause there were
missing some fields in the Insert-String
2008-12-20 21:26:00 +00:00
Charles Krinke
b1d235a60c
Change VersionInfo.cs from 0.6.0 to 0.6.1 in preparation
...
for the 0.6.1 minor release.
2008-12-20 19:13:02 +00:00