Commit Graph

58 Commits (276d882ad3a68a35f1d48cd6a702fcb31e9f7bd8)

Author SHA1 Message Date
lbsa71 5e757d2ad1 * More work on getting the database framework to actually work 2008-01-16 12:25:13 +00:00
lbsa71 3af939d993 * vs croaked on strong name key
* updated disclaimer
2008-01-15 20:18:59 +00:00
lbsa71 f5103b98be * Renamed a bunch of Data baseclasses for clarity and readability
(Slowly getting there)
2008-01-15 20:07:02 +00:00
lbsa71 47c6529523 * Some morw work on specializing the database framework for OpenSim 2008-01-15 10:15:39 +00:00
Adam Frisby b25f9f322c * Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-15 02:09:55 +00:00
lbsa71 6d751411b7 * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID
* Added PrimitiveBaseShapeTableMapper to show how it's done

NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
2008-01-14 22:34:19 +00:00
Jeff Ames 6716668187 Set svn:eol-style. 2008-01-14 16:47:36 +00:00
lbsa71 6946050ada * Added ThirdParty node for external library sources that are shipped with the solution.
* Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data
* OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions
2008-01-13 19:31:56 +00:00