Adam Frisby
294a096f71
Added "terrain save grdmap <filename> <gradientmap>" function to console. Gradient map must be in a format that System.Drawing understands. BMP recommended. Will export as a PNG image.
2007-05-24 05:48:35 +00:00
Adam Frisby
497af009bd
* Reduced effect of terraforming brushes by 1000%.
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* Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering.
* Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
2007-05-24 05:44:53 +00:00
Adam Frisby
46eaa79cd9
* Added try{}catch{} to RunTerrainCmd
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* Exposed Thermal Erosion functions to RunTerrainCmd
* Exposed Aerobic Erosion functions to RunTerrainCmd
2007-04-24 18:18:18 +00:00
Adam Frisby
7dd98f3094
Moved console input-handling function "RunTerrainCmd" into BasicTerrain itself, this allows independent versions of BasicTerrain to have different functionality exposed directly.
2007-04-24 18:01:37 +00:00
Adam Frisby
855122add1
Comments (Part 2/2)
2007-04-22 02:58:39 +00:00
Adam Frisby
c3534b532d
Part 1/2: Comments (other part will come later)
2007-04-21 07:46:33 +00:00
Adam Frisby
148ed4063c
Whoops.
2007-04-21 05:57:53 +00:00
Adam Frisby
984235c622
Terrain:
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* Added 'multiply' command since rescale doesnt exactly do what Adam wants.
2007-04-20 14:53:38 +00:00
Adam Frisby
ae8824985c
Terrain:
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* Added 'rescale' command for normalising a terrain between two values
2007-04-20 14:49:24 +00:00
Adam Frisby
9b6a97ae5d
In memorium: Jesse Higginbotham (1990-2007)
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* Resource leaks fixed
2007-04-20 05:50:50 +00:00
Adam Frisby
258e62679a
Console:
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* Reorganised and added default handlers to main functions
* Removed "regenerate" command, use "terrain regenerate" instead.
* Added new "terrain seed" command to set the random seed
* Added new "terrain load" command to load a terrain from disk
* Added new "terrain save" command to save a terrain to disk
Terrain:
* Added new export and import functions for some common formats
* Added new setSeed function to allow customising the random seed
2007-04-20 05:39:01 +00:00
MW
ffd7a6b8c2
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
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Added the work in progress JVM scripting engine.
2007-04-11 09:45:48 +00:00
Adam Frisby
adb56a46f4
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-11 05:19:27 +00:00
Adam Frisby
c070d2bbf3
ZOMG Comments!
2007-04-07 17:30:11 +00:00
Adam Frisby
c18cf96824
Terrain can now import from a specially formatted file.
2007-04-07 16:48:38 +00:00
Adam Frisby
55aaf8060f
Added setHeights1D to allow importing from a 1D array
2007-04-07 16:30:16 +00:00
Adam Frisby
30a5e028c5
Port to a 2D Heightmap complete
2007-04-07 16:19:49 +00:00
Adam Frisby
d28dd8f456
I am a freaking idiot.
2007-04-07 16:05:45 +00:00
Adam Frisby
e0b84e0aa1
Added getHeights1D() function to TerrainEngine
2007-04-06 18:53:18 +00:00
Adam Frisby
fb0dffbf13
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
2007-04-06 18:48:23 +00:00