Commit Graph

16780 Commits (332f8b6623e3a2761a2ccf63911d0edf1e94fb16)

Author SHA1 Message Date
Justin Clark-Casey (justincc) ba27d8a389 Fix off by one error in script error reporting. 2012-03-19 21:25:20 +00:00
Justin Clark-Casey (justincc) f96e985763 Simplify NPCModuleTests code by putting the NPCModule in an instance variable rather than making each test fetch it seperately.
Also rename instance variables in the test to conform to naming standards and for understandability
2012-03-19 21:25:07 +00:00
Diva Canto 5b9eaae50d Region access control! Region operators can now specify things like DisallowForeigners (means what it says) and DisallowResidents (means that only admins and managers can get into the region). This puts the never-completed AuthorizationService to good use. Note that I didn't implement a grid-wide Authorization service; this service implementation is done entirely locally on the simulator. This can be changed as usual by pluging in a different AuthorizationServicesConnector. 2012-03-17 19:49:14 -07:00
Diva Canto 74a13f7e3b Fixes mantis #5923 2012-03-17 19:47:05 -07:00
Diva Canto 3e88fc8aad Datasnapshot: added "secret" to the registration/deregistration query so that data providers can verify authenticity if they want. 2012-03-16 17:27:45 -07:00
Diva Canto 881740d702 DataSnapshot: renamed gridserverURL to gatekeeperURL, and normalimzed the capitalization of 'name' to lower case, also in the same <grid> section. 2012-03-16 17:27:29 -07:00
Diva Canto 9a643a1bb9 Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
Conflicts:

	bin/OpenSim.ini.example
2012-03-16 13:14:26 -07:00
Diva Canto a5488650ff More on map search: send extra messages to the user regarding the region being found or not, because the UI is horribly confusing -- places profile is always "loading..." whether the region exists or not. 2012-03-15 20:24:26 -07:00
Diva Canto a275127a65 More on SLURLs and V3. This is hacky, but it works. Basically, we have to redefine the encoding of HG URLs because the viewer messes them up. Examples of what works and doesn't work:
- secondlife://ucigrid00.nacs.uci.edu|8002/128/128 <-- works throughout the viewer
- secondlife://http|!!ucigrid00.nacs.uci.edu|8002+Test+Zone+1/128/128 <-- works throughout the viewer
- secondlife://http|!!grid.sciencesim.com!grid!hypergrid.php+Yellowstone01+74/128/128 <-- works throughout
- secondlife://http%3A%2F%2Fucigrid00.nacs.uci.edu%3A8002%20UCI%20Central%201/128/128 <-- works in chat, but not as URLs in the webkit
2012-03-15 16:14:20 -07:00
Diva Canto 02db31db6a Revert "Revert "More hacking around viewer bug""
This reverts commit 0434758a0d.
2012-03-15 16:14:07 -07:00
Diva Canto 8bd813e6fc Revert "Revert "Hack around https://jira.secondlife.com/browse/VWR-28570""
This reverts commit 09ff121654.
2012-03-15 16:13:50 -07:00
Diva Canto 09ff121654 Revert "Hack around https://jira.secondlife.com/browse/VWR-28570"
This reverts commit d7651a389e.
2012-03-15 14:38:22 -07:00
Diva Canto 0434758a0d Revert "More hacking around viewer bug"
This reverts commit 8bb0a71083.
2012-03-15 14:38:03 -07:00
Diva Canto 8bb0a71083 More hacking around viewer bug 2012-03-15 11:04:56 -07:00
Diva Canto d7651a389e Hack around https://jira.secondlife.com/browse/VWR-28570 2012-03-15 10:18:55 -07:00
Justin Clark-Casey (justincc) 824318a0c1 Go back to setting appearance directly in NPCModule.SetAppearance() to fix mantis 5914
The part reverted is from commit 2ebb421.
Unfortunately, IAvatarFactoryModule.SetAppearance() does not transfer attachments.
I'm not sure how to do this separately, unfortunately I'll need to leave it to Dan :)
Regression test added for this case.
Mantis ref: http://opensimulator.org/mantis/view.php?id=5914
2012-03-06 01:32:44 +00:00
Justin Clark-Casey (justincc) 5e9ed22e84 Merge branch '0.7.3-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.3-post-fixes 2012-03-06 00:48:24 +00:00
Chris Hart a6c611e7c9 Updates to MSSQL store for 0.7.3 to include:
* Telehub support
* Bugfix to Friends lookups
* Updates to Creator fields to store up to 255 characters for HG item creator storage
2012-03-06 00:45:58 +00:00
Diva Canto 72b325f8b5 Send the right name and creation date on the BasicProfileModule. 2012-03-01 19:58:57 -08:00
Justin Clark-Casey (justincc) 54d0514b13 Move SenseRepeaters.Count check inside the SenseRepeatListLock.
No methods in the List class are thread safe in the MS specification/documentation
2012-03-02 00:37:48 +00:00
Justin Clark-Casey (justincc) 58b1c3cec0 lock SenseRepeatListLock when added a new sensor during script reconstitution.
This is already being done in the other place where a sensor is added.
Adding a sensor whilst another thread is iterating over the sensor list can cause a concurrency exception.
2012-03-02 00:37:42 +00:00
Justin Clark-Casey (justincc) 71641523a3 Flick 0.7.3-post-fixes to Flavour.Post_Fixes 2012-02-29 23:43:41 +00:00
Justin Clark-Casey (justincc) 94c5e25c3b Extend distsrc target to cleanup the files generated by running prebuild 2012-02-29 22:32:32 +00:00
Justin Clark-Casey (justincc) 20bad0aa6c Merge branch '0.7.3-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.3-post-fixes 2012-02-29 22:22:42 +00:00
Justin Clark-Casey (justincc) e7f23a6218 Switch flavour to release 2012-02-29 22:10:33 +00:00
Justin Clark-Casey (justincc) 25c29db8b6 Don't start pCampbot if the user doesn't supply bot firstname, lastname stub and password 2012-02-29 22:04:17 +00:00
Justin Clark-Casey (justincc) 1750fba9ce Call Dispose() via using() on SqliteCommands in WebStatsModule after use. 2012-02-29 22:04:04 +00:00
PixelTomsen b18e410586 PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implemented
http://opensimulator.org/mantis/view.php?id=5763
2012-02-29 22:03:28 +00:00
Justin Clark-Casey (justincc) 38d5e1fab3 Move libopenjpeg native libraries into lib32 and lib64 as appropriate. 2012-02-29 22:03:15 +00:00
Justin Clark-Casey (justincc) 4180c32eb1 Remove some more unused Bullet libraries. 2012-02-29 22:03:08 +00:00
Justin Clark-Casey (justincc) 5115229fdf Remove old libbulletnet native libraries. These are not used in the current generation bullet physics plugin. 2012-02-29 22:02:59 +00:00
Justin Clark-Casey (justincc) e8f2d814e7 Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-29 22:02:50 +00:00
Diva Canto 1fda8c5a86 HG: Remove async in posting assets to foreign grid. Mono hates concurrency there. 2012-02-26 14:30:58 -08:00
Justin Clark-Casey (justincc) 6b77b55d40 Merge branch 'master' into 0.7.3-post-fixes 2012-02-25 00:49:16 +00:00
Justin Clark-Casey (justincc) 82cdb08c1f Merge branch 'master' into 0.7.3-post-fixes 2012-02-25 00:49:05 +00:00
Justin Clark-Casey (justincc) b48b0b1e58 Remove EXPERIMENTAL tags from load iar/save iar commands. 2012-02-25 00:48:41 +00:00
Justin Clark-Casey (justincc) f9066e7d86 Establish a distsrc nant target for producing the source distribution.
This is in addition to the distbin target.  The distbin target now needs distsrc to be run first.
Still needs some extra tweaking that I shall eventually put in as sed invocations or similar.
2012-02-25 00:36:28 +00:00
Justin Clark-Casey (justincc) dafcb3bcd7 Merge branch 'master' into 0.7.3-post-fixes 2012-02-24 23:35:59 +00:00
PixelTomsen 7b5e42c744 llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http://opensimulator.org/mantis/view.php?id=5756 http://opensimulator.org/mantis/view.php?id=5755 http://opensimulator.org/mantis/view.php?id=5754 2012-02-24 23:10:41 +00:00
Justin Clark-Casey (justincc) bafef292f4 Take watchdog alarm calling back outside the m_threads lock.
This is how it was originally.  This stops a very long running alarm callback from causing a problem.
2012-02-24 05:25:18 +00:00
Justin Clark-Casey (justincc) 9e6ffe7798 Rename Watchdog.GetThreads() to GetThreadsInfo() to reflect what it actually returns and for consistency. 2012-02-24 05:15:47 +00:00
Justin Clark-Casey (justincc) 84735b644c Get rid of some of the identical exception catching in Scene.Update(). 2012-02-24 05:12:56 +00:00
Justin Clark-Casey (justincc) f67f37074f Stop spurious scene loop startup timeout alarms for scenes with many prims.
On the first frame, all startup scene objects are added to the physics scene.
This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame.
This commit also slightly changes the behaviour of timeout reporting.
Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check.
Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout.
2012-02-24 05:02:33 +00:00
Justin Clark-Casey (justincc) fe229f10e6 In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set speed. 2012-02-24 04:08:59 +00:00
PixelTomsen 0b9f4d7e74 llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTarget 2012-02-24 00:58:11 +00:00
Justin Clark-Casey (justincc) f034958bdc Load appropriate 32-bit/64-bit Windows sqlite dll if using WebStatsModule.
This should resolve http://opensimulator.org/mantis/view.php?id=5901
2012-02-23 23:11:47 +00:00
Justin Clark-Casey (justincc) 90ea00a109 Try to resolve some problems with viewers crashing after hitting parcel banlines or freezing on the banline.
This involves
1) On forcible teleport, call m_scene.RequestTeleportLocation() rather than ScenePresence.Teleport() - only EntityTransferModule now should call SP.Teleport()
2) When avatar is being forcibly moved due to banlines, use a 'stop movement' tolerance of 0.2 to requested position rather than 1
This prevents the avatar sometimes being stuck to banlines until they teleport somewhere else.
This aims to fix some problems in http://opensimulator.org/mantis/view.php?id=5822
2012-02-23 22:56:42 +00:00
Melanie 9ed4245d9e Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2012-02-23 01:42:08 +00:00
Melanie 1dfc990264 Add a position parameter to region crossing of objects. This avoids the
potential bad update that places an object at the opposite side of the
origin sim for a moment before actually crossing it. Especially important in
grids like OSG where lag between sims is high.
2012-02-23 01:40:30 +00:00
Justin Clark-Casey (justincc) 5d31267185 Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in constructor and never subsequent set to null. 2012-02-22 00:55:16 +00:00