Justin Clark-Casey (justincc)
5074d290e4
commit code which stops full updates being fired multiple times when attachments cross standalone region boundaries
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lots of messy debug code here too which would need to be removed
2010-05-27 21:35:17 +01:00
John Hurliman
4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-15 16:35:27 -07:00
Jeff Ames
2d173d7556
Update svn properties.
2009-06-27 04:31:49 +00:00
MW
9e4d077d70
Fixed null bug, which was making unit tests fail
2009-06-26 12:30:54 +00:00
MW
7a2c41dea0
Extracted the code that handles the sending of prim updates to the client, from ScenePresence into ISceneViewer/SceneViewer. Currently ScenePresence "has" a ISceneViewer, although if we had a proper Node based scenegraph then it would most likely be attached directly to the nodes.
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By extracting this code, it should make it easier to experiment with different ways of managing the update process. [Next step to make this module based, could be to create a SceneViewerFactoryModule]
2009-06-26 12:09:43 +00:00