Commit Graph

9913 Commits (5246dc33dcfc51b7ebb19b269159df3991029350)

Author SHA1 Message Date
Melanie Thielker cabda86615 Patch from Kai Ludwig: Fix prim drawing on maptile. 2009-07-29 16:32:56 +00:00
Teravus Ovares 50204f6ee2 * Re trigger panda 2009-07-29 02:41:00 +00:00
Teravus Ovares 032aeb8b5d * Adds the ability to have a thread efficient long poll service (such as the eventqueue)
* If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users.
* Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer
* Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-29 02:15:45 +00:00
Melanie Thielker f94985a939 Add the missing block to the alert message 2009-07-28 20:27:31 +00:00
Melanie Thielker aa06d9f98b Add the new StatusData block to the other two searchh packets 2009-07-28 19:28:01 +00:00
Melanie Thielker 64c874a951 Fix a null data block in DirClassifiedReply packet, preventing a session
crash in search.
Fixes Mantis #3952
2009-07-28 18:46:45 +00:00
Melanie Thielker b008865110 Thank you, mcortez, for a patch to correct a folder bloat issue in the
Flotsam Asset Cache.
Fixes mantis #3950
2009-07-28 17:20:51 +00:00
Jeff Ames a1786d4c39 Formatting cleanup. 2009-07-28 09:40:07 +00:00
Melanie Thielker aec16c2a0a Than you, otakup0pe, for a patch to correct llSetPos & friends' behavior
for child prims.
Fixes Mantis #3931
2009-07-27 23:13:31 +00:00
Melanie Thielker 3038efcc47 Preserve the creator of items copied in inventory.
Fixes Mantis #3946
2009-07-27 21:25:33 +00:00
diva 5ca02f0a08 This does NOT address the issue in mantis #3940, but it may avoid the exception reported there by WiLLuMPJuH Huisman pertaining to TeleportFailedPacket. 2009-07-27 19:20:48 +00:00
Jeff Ames d21da7aa2b Update svn properties. 2009-07-27 08:12:04 +00:00
Melanie Thielker 06e4297b93 Patch from RemedyTomm: A failed inventory request would block any further
requests from that same user, even after a relog.
This patch changes the block on further requests to be in line with the
request timeout timer and allows the system to recover.
2009-07-26 19:09:59 +00:00
Teravus Ovares 687e84048d * as per my e-mail to opensim-dev archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007223.html
I'm bumping gridcomms interface version to 5.
MajorInterfaceVersion = 5
2009-07-25 21:16:48 +00:00
Teravus Ovares 5ae1ad995d * Fix Groups Module Null Reference when you were not a member of any group. 2009-07-25 17:29:25 +00:00
Melanie Thielker 7317bd7675 Correct an issue in group packet sending that causes a nullref with
libomv-0.7.
2009-07-25 16:55:11 +00:00
Teravus Ovares 64bd9a3354 * Updates libOMV to version 0.7.0
* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list 
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-25 15:49:10 +00:00
Justin Clarke Casey 98687df56b * Apply http://opensimulator.org/mantis/view.php?id=3586
* Make MSSQL current in NHibernate
* Thanks mpallari
2009-07-24 20:39:46 +00:00
Justin Clarke Casey a54998e1f9 * minor: spacing adjustment to retrigger panda 2009-07-24 20:27:24 +00:00
Justin Clarke Casey a7c8948292 * Apply http://opensimulator.org/mantis/view.php?id=3855
* Prevent session crashes when something goes wrong with group invite.
* Thanks mcortez.
2009-07-24 20:08:26 +00:00
Justin Clarke Casey c3bb9ec42c * Apply asset and inventory name and description bound checks to MySQL 2009-07-24 20:01:17 +00:00
Justin Clarke Casey f75949692e * Extend mssql name string size checking to create/update folder 2009-07-24 19:47:15 +00:00
Justin Clarke Casey 92047114ac * Extend inventory name and description length checks to UpdateItem for mssql 2009-07-24 19:41:53 +00:00
Justin Clarke Casey de893a4a10 * Correct minor bug where item description bounded string was not actually being used in the previous patches. 2009-07-24 19:35:16 +00:00
Justin Clarke Casey b67c1f5086 * Apply similar bounds checks on name and description fields on MSSQL UpdateAsset 2009-07-24 19:21:37 +00:00
Justin Clarke Casey a3f4330c87 * Apply http://opensimulator.org/mantis/view.php?id=3902
* Restrict asset and inventory name descriptions so as not to overflow MSSQL field lengths
* Thanks StrawberryFride
2009-07-24 19:10:32 +00:00
lbsa71 169a353cca * minor ccc 2009-07-24 06:59:27 +00:00
Arthur Valadares 7bf59c551e * Updates RESTInterregionComms and LocalInterregionComms to the new region module interface. This fixes an issue where region references were being added but weren't being deleted,
causing those "unnotified circuit" messages.
* Also fixes tests accordingly

- Fixes Mantis #3452
- Fixes Mantis #3388
- Fixes Mantis #3871
- Related to Mantis #3493
2009-07-23 16:57:41 +00:00
Jeff Ames a133e83f3a Formatting cleanup. 2009-07-23 15:32:11 +00:00
Jeff Ames b73edc3d7a Minor: rename libsl to libomv in Contributors.txt. 2009-07-23 15:12:00 +00:00
Melanie Thielker 4b84bdb77e Thank you, patnad, for a patch to advance the UrlModule's functionality.
Mantis #3712
2009-07-22 22:16:37 +00:00
Teravus Ovares c42d5feee3 * Fix SStats under the new HttpServer. (.ajax files are apparently reserved) 2009-07-22 15:48:58 +00:00
Teravus Ovares e2e43f1ab7 * Whoops, forgot the water heightfield. 2009-07-22 04:11:51 +00:00
Teravus Ovares 9f4b8260c2 * Exclude heightfield geom from the raycast test.
* Fixes mantis #3922
2009-07-22 04:04:30 +00:00
Melanie Thielker 7c747035ff Thank you, MarcelEdward, for a patch to add paying group join fees.
Applied with changes (original patch would not compile)
Whitespace changes removed
Fixes Mantis #3926
2009-07-21 23:57:56 +00:00
Teravus Ovares c243ae43f2 * Updated C# WebServer to the latest available source download (r19869) and applied a few mods from the old version (now up on opensim-libs (VS 3.5 project).
* Made various changes to BaseHttpServer to accommodate the new interfaces.
* This version has been significantly re-architected and may fail in unusual and insidious ways.  
* Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer.  I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data.
* Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!)
2009-07-21 06:47:29 +00:00
Teravus Ovares 156c393a44 * nothing in this commit, re-triggering panda.. which crashed while testing. 2009-07-21 03:28:12 +00:00
Teravus Ovares 5c8fe5c01c * Fixed a case where a prim was a NullPhysicsActor instead of an OdePrim
* Commented logic that wasn't being used.
* This should fix the errors in OdeScene.near
2009-07-21 03:18:19 +00:00
Sean Dague 8af7d5b368 add rick to contributors file 2009-07-20 15:12:56 +00:00
Sean Dague 57c325540c From: Rick Alther <alther@us.ibm.com>
This patch fixes a problem in the RestXmlWriter where an exception may be
thrown when ToString() is called.  ToString() is closing the last tag prior
to returning the string object, which it shouldn't do.  People should be
closing the XML tags and document properly and not rely on the ToString()
side effect to do it for them.  This is most noticeable if you hit
the /regions/ and /regioninfo/ REST calls.  If you are running r9579 or
later, these calls will result in an error.
2009-07-20 15:12:50 +00:00
Teravus Ovares cf712075e5 * Remove a noisy debug console message that was used for testing the camera constraints. Ooops. 2009-07-19 02:41:32 +00:00
Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
* Test for prim obstructions between the avatar and camera.  If there are obstructions, inform the client to move the camera closer.  This makes it so that walls and objects don't obstruct your view while you're moving around.   Try walking inside a hollowed tori.   You'll see how much easier it is now because your camera automatically moves closer so you can still see.
* Created a way to know if the user's camera is alt + cammed or just following the avatar.
* Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-19 02:32:02 +00:00
Melanie Thielker 52f983613c Thank you, otakup0pe, for a patch that enables basic auth with LSL 2009-07-18 20:10:19 +00:00
Teravus Ovares bb4b81d70f * patch from jonc
* Fixes scaling a group in some situations.
* fixes mantis #3886
* Thanks jonc!
2009-07-17 21:32:35 +00:00
Teravus Ovares b6caf1606d * If the world map module encounters an error, not all of the objects will be created and will therefore be null in the finally clause. Therefore, only dispose of objects that are not null in the finally clause.
* fixes mantis #3848
2009-07-17 21:13:50 +00:00
Teravus Ovares eb1a6e9b87 * Patch from otakup0pe to help freeswitch play nice with complex existing freeswitch configurations.
* Thanks!  fixes mantis #3899
2009-07-17 21:06:28 +00:00
Teravus Ovares 05c24a648d * Another attempt to remedy the 'ghost prim' situation. This time for attachments on teleport. 2009-07-17 18:38:03 +00:00
Teravus Ovares ebb03e2aab * This should fix the phantom prim from attachments rezzing.
* fixes mantis #3896
* fixes mantis #3898
2009-07-17 17:53:22 +00:00
MW acea31518b fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects).
This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. 
Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. 
[Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
2009-07-17 14:58:54 +00:00
Teravus Ovares f74622c65f * Change the order of Update so Physics processes a frame before the scene manipulates the physics Scene.cs
* Remove the draconic locking around adding an avatar to the Scene
* Handle an extreme error case when border crossing fails and user uses map to teleport to a different region on the same instance causing control commands to go to a child agent.
* Make the Set Appearance method use the proper 'remove from physics scene' method.
* It *may* help border crossings.   
* It *may* help the 'on avatar rez' lag, that people have been seeing the past week.
* It may also cause physics to crash more often on failed teleports (though..  I think I got the cases covered).
2009-07-17 07:28:09 +00:00