Commit Graph

50 Commits (531f6c01eb8e137016e4e9a20438a107cd7b4f7f)

Author SHA1 Message Date
Melanie Thielker eaff580abe Patch #9160
Refactor proxy encode/decode methods out of the PacketPool into
their own class.
2008-08-08 11:04:24 +00:00
Mike Mazur 15669281fa Apply updated patch from issue 1871. Thanks sempuki. 2008-07-31 23:53:24 +00:00
Johan Berntsson 337a46474a Updated files for the loadbalancer web interface 2008-07-16 03:04:45 +00:00
Dr Scofield 748f72326d last round of warning squashing. calling it a day now. 2008-06-27 23:03:39 +00:00
Charles Krinke ca8d1d57e1 Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple 
loader class that leverages Mono.Addins (and perhaps the new .NET 
addins when they become available in mono). Attached is a basic 
patch for review that compiles into HEAD, but doesn't yet replace 
any existing ad-hoc loaders.
2008-06-27 02:15:57 +00:00
MW 314181a70d small change to last commit 2008-06-26 17:23:05 +00:00
MW 682ec53420 As per the suggestion on the mailing list, added support for a OpenSim.xml config file, instead of a ini file. INI files still work the same as they did before, just now if a ini file isn't found, it looks for a OpenSim.xml file (of course in xml format) and if found uses that.
Includes a OpenSim.Example.xml for reference (the default settings saved as a xml file).
2008-06-26 17:20:08 +00:00
Johan Berntsson 20e4036853 Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols 2008-06-20 01:35:54 +00:00
Justin Clarke Casey 8e1d338656 * Refactor: Split opensim background server into a separate class 2008-06-01 01:01:16 +00:00
Teravus Ovares 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
Jeff Ames 9040213366 Set svn:ignore. Minor formatting cleanup. 2008-05-16 05:30:39 +00:00
Justin Clarke Casey 8fe9943293 From: Dr Schofield <hud@zurich.ibm.com>
Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
2008-05-14 17:03:25 +00:00
Jeff Ames b7a0855c3a More formatting cleanup. Minor refactoring. 2008-05-14 06:09:39 +00:00
Jeff Ames 6a1b787436 More formatting cleanup. 2008-05-14 05:33:32 +00:00
Jeff Ames c995d60d37 Formatting cleanup. 2008-05-14 05:11:23 +00:00
Justin Clarke Casey b4d128c811 From: Alan M Webb <awebb@vnet.ibm.com>
This patch just tightens up console handling in BasOpenSimServer
and removes (or redirects) a couple of messages that were being issued
using Console.Writeline.
2008-05-12 13:39:46 +00:00
Adam Frisby 872af8e04d * Reduced major-ass ugly code in LoadBalancer/TcpClient.cs
* Still more needs to be done.
2008-05-08 05:18:38 +00:00
Adam Frisby 80cbd468ea * Some refactorings.
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-08 04:34:02 +00:00
Adam Frisby 9485b52f97 * Made 3Di LoadBalancerPlugin compatible with recent IClientNetworkServer changes.
* It's slightly hackish in that it will not work with another client type, but LoadBalancerPlugin is very dependent on the LL Architecture and is unlikely to be useful with a different protocol anyway.
2008-05-03 19:38:03 +00:00
Adam Frisby dcf004aa0d * Refactoring and major cleaning work done on 3Di's LoadBalancerPlugin - Johan, if you are still around, please shoot me a message. 2008-05-03 19:33:59 +00:00
Adam Frisby 67bbfadc06 * More refactorings of UDPServer.
* Removed all references where possible.
* Renamed lots of variables from UDPServerXYZ to clientServerXYZ
2008-05-02 18:26:19 +00:00
Adam Frisby cfc62d6252 * Commit 3/3 - Please test this revision. 2008-05-02 16:41:35 +00:00
Adam Frisby 76d8eaa406 * Thanks to Mic Bowman for inspiring me to look at that we are still using ASCIIEncoder in places we shouldn't. 2008-05-01 18:50:44 +00:00
Adam Frisby 20a9bf08f5 * Rolled back a few changes. 2008-05-01 18:04:42 +00:00
Adam Frisby fc6c4dc399 * Cleaning code still. 2008-05-01 16:41:01 +00:00
Adam Frisby 01f31fd933 * Breaking all the code, breaking all the code..!
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01 16:23:53 +00:00
Adam Frisby de2ff8e626 * Little more spring cleaning. 2008-04-29 14:10:26 +00:00
Adam Frisby 01663cb612 * Committing fix for previous build breakage. Sorry!
* Committing namespace/usings fixes for ThirdParty directory, missed in previous commit.
2008-04-21 07:16:30 +00:00
Johan Berntsson 39f340e687 XmlRpcCommand refactoring 2008-03-24 01:37:00 +00:00
lbsa71 24aedf52c6 * Added null root part guard
* Normalized some UUID handling
* Compacted a few Contains/Add into Set
2008-03-14 15:28:34 +00:00
Johan Berntsson f0bfb87979 Eliminated several compiler warning messages 2008-03-11 04:40:39 +00:00
Johan Berntsson bec947cde3 The plugin loader can now handle plugin dependencies without hardcoding 2008-03-11 03:10:21 +00:00
Johan Berntsson 9ef044727e this fixes a port initialization problem in the LoadBalancer plugin 2008-03-11 02:49:44 +00:00
Adam Frisby 4d9ed39444 * Four more warnings bite the dust. 2008-03-05 21:50:58 +00:00
Jeff Ames d2806090ae Cleaned up a couple compiler warnings. 2008-03-04 10:12:39 +00:00
Johan Berntsson c78eebfdfc Fixed a region split synchronization bug 2008-03-04 09:39:58 +00:00
Jeff Ames d9224e259f More minor cleanup. 2008-03-04 06:10:24 +00:00
Jeff Ames 75f6f6e3ff Update svn properties. Minor formatting cleanup. 2008-03-04 06:02:48 +00:00
Johan Berntsson 279e0061c5 Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. 2008-03-04 05:31:54 +00:00
lbsa71 b3b1f74485 * Started the ardous task to rename the TribalMedia.Framework.Data to OpenSim.Framework.Data.Base
It's you !!
How are you gentlemen !!
2008-03-03 07:48:35 +00:00
MW 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.
To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure).
This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. 
But the work to move the code to one of the grid servers shouldn't be too much.
2008-02-04 12:04:02 +00:00
Jeff Ames b8820a75ef Ugly workaround for mono-1.2.6 compile failure in TribalMedia code.
Future versions of mono should not need this.
Please revert if this makes you cry.
2008-01-26 05:06:19 +00:00
lbsa71 5e757d2ad1 * More work on getting the database framework to actually work 2008-01-16 12:25:13 +00:00
lbsa71 3af939d993 * vs croaked on strong name key
* updated disclaimer
2008-01-15 20:18:59 +00:00
lbsa71 f5103b98be * Renamed a bunch of Data baseclasses for clarity and readability
(Slowly getting there)
2008-01-15 20:07:02 +00:00
lbsa71 47c6529523 * Some morw work on specializing the database framework for OpenSim 2008-01-15 10:15:39 +00:00
Adam Frisby b25f9f322c * Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-15 02:09:55 +00:00
lbsa71 6d751411b7 * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID
* Added PrimitiveBaseShapeTableMapper to show how it's done

NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
2008-01-14 22:34:19 +00:00
Jeff Ames 6716668187 Set svn:eol-style. 2008-01-14 16:47:36 +00:00
lbsa71 6946050ada * Added ThirdParty node for external library sources that are shipped with the solution.
* Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data
* OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions
2008-01-13 19:31:56 +00:00