Commit Graph

20 Commits (6961013c249e7761060bec71ad25d5968424e812)

Author SHA1 Message Date
Sean Dague 860620c24e default to sqlite for assets, will help flush out any other bugs 2007-09-11 08:26:51 +00:00
MW 91cc820f34 Added "asset_database =" option to opensim.ini, so the asset database can be selected. Currently set default back to db4o until more people test using sqlite. 2007-09-10 07:23:43 +00:00
dan miller 94b1d3c128 reverting opensim.ini to proper default state 2007-09-01 23:07:58 +00:00
dan miller 825a2208c6 ODE bugfix: multiple avatars now supported properly 2007-09-01 21:30:51 +00:00
dan miller b371f049b4 oops -- restoring opensim.ini 2007-09-01 10:34:45 +00:00
dan miller af7e11a81c more ODE fixes & optimizations. Works better with 1834! 2007-09-01 10:32:19 +00:00
Sean Dague 5735d611de default to sqlite for user storage. You will have to recreate
users after this change.
2007-08-30 01:28:34 +00:00
Sean Dague 211116ec7e enable sqlite storage by default 2007-08-27 19:16:00 +00:00
Tedd Hansen 9566444a6a Correct OpenSim.ini and inventoryStore.db 2007-08-22 19:49:36 +00:00
Tedd Hansen ffa8bd6cdd Seems like I commited OpenSim.ini and inventoryStore.db unintentionally in last commit... 2007-08-22 19:40:30 +00:00
Tedd Hansen 4beef91d00 GC.GetTotalMemory(true) was blocking.
We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o.
2007-08-22 19:33:10 +00:00
MW 73a67feaa3 changed the comment lines from # to ; in opensim.ini.
added a serverside_object_permissions = false entry (set to true to enable permission checking on prim editing etc).
set the default for standalone account authentication to be turned on (so we don't get lots of people asking why inventory doesn't work). Just remember to use "create user" to create the accounts.
2007-08-21 19:03:44 +00:00
Sean Dague 4dd40151a6 self document how to enable prim storage 2007-08-21 18:34:49 +00:00
mingchen d3660ed269 *Moved network_servers_info.xml into OpenSim.ini under [Network] 2007-08-17 15:45:49 +00:00
MW 915f8cc1a1 I will get it right, honestly! 2007-08-16 14:48:58 +00:00
MW 5bbbf44719 Sorry everyone forget to include this, if someone wants to arrange it, I will present myself on a deepgrid region for public flogging. 2007-08-16 14:37:16 +00:00
mingchen ae20503dae *Added the ability to run commands after all regions have started up
*By default, it is set to startup_commands.txt. Simply add a list of commands separated by a new line to be run or change the file by changing the path of a startup commands file in OpenSim.ini
2007-08-15 19:08:27 +00:00
MW 7fbc3266df The Welcome message /message of the day shown in the client during login, can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line). 2007-08-13 13:41:54 +00:00
MW 114807b9d1 Made account Authentication optional in "sandbox/standalone" mode. Just change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts. 2007-08-11 11:59:51 +00:00
MW 79f0ac82e3 Some cleaning up and removed a few old files no longer in use.
Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution.
Also some config changes:
OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists).
Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll).
So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region).
2007-08-10 17:22:54 +00:00