Robert Adams
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898a16802b
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BulletSim: add some new runtime setable parameters to match the dll.
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2012-03-21 16:16:44 -07:00 |
Robert Adams
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eafc3d6c47
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BulletSim: Update list of TODO tasks
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2012-03-21 16:16:41 -07:00 |
Robert Adams
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e9de7e7107
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Update BulletSim.dll with some interface changes and tuning (see opensim-libs). Change BSScene to use new interface.
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2012-01-25 14:40:38 -08:00 |
Robert Adams
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96dce3e16c
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Use GetMeshKey from PrimitiveBaseShape.
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2011-08-29 10:10:48 -07:00 |
Robert Adams
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21708b832b
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BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects.
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2011-08-26 15:51:21 -07:00 |
Robert Adams
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fef73a1a10
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BulletSim: add runtime setting of physics parameters. Update default values.
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2011-08-18 14:32:09 -07:00 |
Robert Adams
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7640b5abf6
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BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning
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2011-08-05 11:01:27 -07:00 |
Robert Adams
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869883f2dc
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BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
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2011-07-22 15:23:57 -07:00 |
Robert.Adams
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5ffec1cd64
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Pass collisions and updates in pinned memory (saves marshaling).
Fix folding feet by using collision normals.
Add constraint specification.
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2011-07-22 10:23:40 -07:00 |
Robert Adams
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302d72701d
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BulletSim initial checkin
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2011-06-20 17:24:42 -07:00 |