AliciaRaven
28ce323802
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-17 19:37:18 -05:00
BlueWall
67d4e4475f
Small fix for ini comments
2015-04-15 15:55:47 -04:00
Robert Adams
2e1f5bb011
Temporarily comment out OSSL enabled warning log message.
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Added in wrong place. It is printed once per script rather than once per region.
2015-04-14 11:30:14 -07:00
Robert Adams
e4e58fad32
Enable OSSL functions by default using the osslEnable.ini configuration file.
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This changes OpenSim.ini.example to, by default, include osslEnable.ini which
turns on the OSSL functions and limits who can do which operations.
2015-04-14 07:17:54 -07:00
Robert Adams
520e6ed6f3
Remove ossl settings in XEngine section of OpenSim.ini.example with note to where
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they were moved. At the moment, ossl settings are in the XEngine section although
they should apply to any LSLish script engine. Moves all ossl settings to osslEnable.ini
Update osslEnable.ini with more decriptive comments and set some functions to be more
restrictive -- especially the functions that allow scripts to do things to other
avatars and prims.
2015-04-14 06:18:25 -07:00
Robert Adams
d96d31be45
Add warnings in osslEnable.ini about use of osAvatarPlayAnimation which forces animations
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on avatars without requesting user permission.
2015-04-12 19:32:06 -07:00
Robert Adams
9b337b089c
Add osCheckODE() function so scripts can configure for running with legacy physics engine.
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Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'.
The presumption is that all other physics engines work the same (like SL) or it is a bug.
Does not require ossl functions to be enabled.
2015-04-12 19:30:55 -07:00
Robert Adams
2a302d9a32
Move osslEnable.ini file from bin/ to bin/config-include.
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Per comments, putting new configuration files in bin/ is not preferred.
Add comments and instructions to heading of osslEnable.ini.
Add a commented out include of osslEnable.ini to OpenSim.ini.example.
Fix line endings of osslEnable.ini to be Unix style.
2015-04-12 16:00:54 -07:00
AliciaRaven
1e444b1449
Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 15:36:22 -04:00
Magnuz Binder
bdb91d0e70
Fix llTargetOmega non-physical gain.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 14:55:44 -04:00
Magnuz Binder
beba2ce781
Fix stand position for differing seat and root rotation.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 12:53:47 -04:00
Robert Adams
01a6ce2baa
Add the missing commas to parcel parameter setting in osslEnable.ini
2015-04-12 08:00:46 -07:00
Robert Adams
d5ed6493d9
Add 'osslEnable.ini' file which enables a restricted set of ossl functions.
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An 'include' in OpenSim.ini would enable the ossl functions but, for the moment,
the functions are still disabled by default and this file is an example
of what could be done.
2015-04-11 22:07:16 -07:00
Robert Adams
8d66284841
BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!.
2015-04-05 20:20:37 -07:00
Robert Adams
c0ad5ee81d
varregion: update MapImageServiceModule to upload multiple map tiles for large regions.
2015-03-29 17:21:19 -07:00
Robert Adams
6081ae3554
varregion: update MapImageModule and ShadedMapTimeRenderer for variable sized regions.
2015-03-29 16:55:18 -07:00
Robert Adams
df14b40e88
varregion: update LandManagementModule and LandObject for variable sized regions.
2015-03-29 16:45:00 -07:00
Robert Adams
07dead7dcb
varregion: any conversions of use of Constants.RegionSize converted into
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Util.cs routines to convert region coords to and from world coords or handles.
2015-03-29 14:25:12 -07:00
Robert Adams
c5a7bf6601
varregion: add varregion and TerrainData use in LLClientView.
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Add sending multiple parcel patches and sending patches by avatar
view distance.
2015-03-28 08:30:52 -07:00
Robert Adams
08c72a8dc1
varregion: remove use of Constants.RegionSize is various places.
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More use of the Util routines for conversion of region handles into addresses.
2015-03-28 07:50:04 -07:00
Robert Adams
bedafb8fae
varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
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and push the implementation from Scene into the database readers and writers.
2015-03-27 19:32:50 -07:00
Robert Adams
d74d74c910
varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.
2015-03-27 06:47:55 -07:00
Melanie Thielker
4b066d373b
Comment spammy XMLRPC router message - we don't need to know every time a
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script does something that wil fail anyway.
2015-03-25 19:14:30 +01:00
Melanie Thielker
752901c5f4
Make attachment rezzing async again for NPC. Doing that sync causes a deadlock
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with the script thread.
2015-03-24 01:37:14 +01:00
Melanie Thielker
65c0c4be78
Allow re-setting the region restart timer. Also move restart notifications to
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upper right corner again.
2015-03-23 22:19:33 +01:00
Melanie Thielker
a2676388f4
Make the scripted dialogs and restart message appear in the top right corner
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again. Viewers have been busy making these notifications all into toasts but
we believe there are message that are important enough to make the user
acknowledge them.
2015-03-23 22:17:51 +01:00
Melanie Thielker
5cb8127e87
Make log output of remote admin's restart region call reflect restart cancellations properly.
2015-03-23 22:16:49 +01:00
Melanie Thielker
97ff01a0c2
Taking a reference to the value collection is not thread safe. Change this
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to create a shallow copy instead and then iterate it's values to avoid the
"out of sync" error.
2015-03-23 22:15:25 +01:00
Robert Adams
9f18e3ba80
Varregion: first cut at removing Border class checks for region crossings.
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Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work.
Many changes made to EntityTransferModule to accomodate new crossing sense logic.
2015-03-22 21:53:02 -07:00
Magnuz Binder
b51e46ceb8
Parameterize sleeps in LSL functions.
2015-03-22 09:55:02 -07:00
Magnuz Binder
07a75677c3
Allow setting hollow to 99% from scripts just like from viewer.
2015-03-22 09:53:27 -07:00
Magnuz Binder
f63d6ffd81
Allow setting holesize to 0.01 from scripts just like from viewer.
2015-03-22 09:53:13 -07:00
Magnuz Binder
68ed200191
Allow setting dimple diff to 0.02 from scripts just like from viewer, add clipping and fix old copy-paste error.
2015-03-22 09:53:03 -07:00
Freaky Tech
5af82df9b6
viewers can set a minimum distance 0.02 between path cut start and path cut end
2015-03-22 09:52:46 -07:00
dahlia
83e58ebc7c
oops someone set individual quaternion members and forgot to normalize
2015-03-17 13:14:03 -07:00
Justin Clark-Casey (justincc)
310e44f250
Re-enabled ability for avatar to ascend and descend whilst controlling view with lmb held down on avatar (in most viewers).
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This had been disabled by 30b7863
(Fri Feb 27 2015).
Relates to http://opensimulator.org/mantis/view.php?id=6835
2015-03-17 18:55:33 +00:00
Justin Clark-Casey (justincc)
5b31bb9cb9
Don't log http auth details by default.
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This is a security risk when people distribute logs for debug purposes.
If necessary the information can be retrieved via config console commands.
Relates to http://opensimulator.org/mantis/view.php?id=7501
2015-03-16 23:48:16 +00:00
Justin Clark-Casey (justincc)
eda09d8763
Fix XBakes simulator-side authentication regression failure
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Unlike the other connectors, XBakes uses a service auth retrieved from ServiceAuth.Create() and not code inherited from BaseServiceConnector.
Fixes regression from 7d3bafd5
(Wed 4 Mar 2015) where the new CompoundAuthenticator did not implement IServiceAuth.AddAuthorization()
2015-03-16 23:40:34 +00:00
Justin Clark-Casey (justincc)
e6889a6023
Update version info to 0.8.2.0
2015-03-16 21:53:31 +00:00
dahlia
8b13e4e731
Revert "Allow a console command to give blank arguments ("") without the parser failing, e.g. login text """
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This reverts commit 129cc49eb4
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It was causing the "alert" console command to fail.
2015-03-14 14:24:55 -07:00
Justin Clark-Casey (justincc)
fec2527e6c
minor: fix compiler warnings in EstateDataRobustConnector
2015-03-14 00:18:35 +00:00
Justin Clark-Casey (justincc)
45dd0cc363
Actually start a region created via the "create region" console command.
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Addresses http://opensimulator.org/mantis/view.php?id=7478
2015-03-13 23:50:00 +00:00
Justin Clark-Casey (justincc)
caa0e2a732
Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility.
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Changes by MarcelEdward from http://opensimulator.org/mantis/view.php?id=7497 . Thanks.
2015-03-13 23:30:31 +00:00
Justin Clark-Casey (justincc)
441d77b5b6
For the public-facing Hypergrid asset and inventory services, override a general AuthType setting with None in Robust.HG.ini.example
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This is necessary because both asset and inventory reuse generic connectors that will otherwise set up authentication configured in the [Network] section.
This allows one to set up authentication for private services whilst still being able to use asset and inventory on foreign grids.
The setting is AuthType = None in both [HGAssetService] and [HGInventoryService]
Private grid asset and inventory services will still set up the authentication as configured.
2015-03-13 23:01:50 +00:00
Justin Clark-Casey (justincc)
0aeea89258
Fix script state not being preserved in objects sent via Hypergrid.
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This was because attributes were not being included in the transformation, hence losing the script state identity.
Symptoms are messages like "[SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object test box"
Regression since the conference code merge. Regression test extended for this case.
Relates to http://opensimulator.org/mantis/view.php?id=7439
2015-03-13 20:09:29 +00:00
Justin Clark-Casey (justincc)
3a7d42378f
Move state change in progress in ScriptInstance.PostEvent() to the top of the EventQueue lock to avoid some flags possibly being wrongly set (m_LastControlLevel, etc.)
2015-03-12 00:14:30 +00:00
Justin Clark-Casey (justincc)
7410924de0
Lock around EventQueue manipulation in ScriptInstance.SetState() as queues are not thread-safe structures.
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This should also make it less likely that an event will be erroneously posted during a state change by precluding a race condition with a thread calling ScriptInstance.PostEvent()
2015-03-12 00:07:01 +00:00
Bob Shaffer II
b4b13510e8
A workaround for the state change problem described best here http://opensimulator.org/mantis/view.php?id=6960 which should make state changes behave more like is described here http://wiki.secondlife.com/wiki/State
2015-03-12 00:01:30 +00:00
Justin Clark-Casey (justincc)
80936fb4c5
Make SmartThreadPool build pick up Properties/AssemblyInfo.cs by setting build to recurse in this directory.
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Patch from http://opensimulator.org/mantis/view.php?id=7443
Thanks Fly-Man-
2015-03-11 23:41:49 +00:00
Justin Clark-Casey (justincc)
de7017b43d
Add Shy Robbiani to contributors
2015-03-11 23:32:22 +00:00