667a272cce 
								
							
								 
							
						 
						
							
							
								
								This little sucker had evaded my attention forever. As a consequence some assets associated with foreign users were being missed.  
							
							
							
						 
						
							2014-05-09 11:06:03 -07:00  
				
					
						
							
							
								 
						
							
							
								f41809e07d 
								
							
								 
							
						 
						
							
							
								
								minor: Capitalize Hypergrid help category like others  
							
							
							
						 
						
							2014-05-08 22:39:52 +01:00  
				
					
						
							
							
								 
						
							
							
								afb938e579 
								
							
								 
							
						 
						
							
							
								
								Fix test breakage  
							
							
							
						 
						
							2014-05-08 11:30:45 -07:00  
				
					
						
							
							
								 
						
							
							
								a31393ba0b 
								
							
								 
							
						 
						
							
							
								
								Make the URL for texture redirects match the path of the resource that we use in OpenSim.  
							
							
							
						 
						
							2014-05-08 11:18:17 -07:00  
				
					
						
							
							
								 
						
							
							
								a845c1a893 
								
							
								 
							
						 
						
							
							
								
								Finished implementing redirects in GetTexture.  
							
							
							
						 
						
							2014-05-07 19:38:33 -07:00  
				
					
						
							
							
								 
						
							
							
								093705efd1 
								
							
								 
							
						 
						
							
							
								
								Delete extraneous console message in the Configger.  
							
							
							
						 
						
							2014-05-07 17:19:57 -07:00  
				
					
						
							
							
								 
						
							
							
								f4cba27105 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2014-05-07 17:00:12 -07:00  
				
					
						
							
							
								 
						
							
							
								3db9b847bf 
								
							
								 
							
						 
						
							
							
								
								Allow Tools.Configger to take -inifile as argument  
							
							
							
						 
						
							2014-05-07 16:59:11 -07:00  
				
					
						
							
							
								 
						
							
							
								2b33677402 
								
							
								 
							
						 
						
							
							
								
								Add GridUserService service config to [UserAccountService] in Robust[.HG].ini.example so that home can be set for new users rather than always warning that it can't be set.  
							
							... 
							
							
							
							Code already exists to do this but forgot to put entry into config files a long time ago.
Thanks to AliciaRaven for the spot.
Relates to http://opensimulator.org/mantis/view.php?id=7155  
							
						 
						
							2014-05-07 23:32:02 +01:00  
				
					
						
							
							
								 
						
							
							
								812f5e124d 
								
							
								 
							
						 
						
							
							
								
								Remove duplicate HypergridLinker entry from [GridService] in Robust.HG.ini.example  
							
							
							
						 
						
							2014-05-07 18:39:56 +01:00  
				
					
						
							
							
								 
						
							
							
								2fbafc7465 
								
							
								 
							
						 
						
							
							
								
								Add Matt Lehmann to contributors  
							
							
							
						 
						
							2014-05-06 22:37:26 +01:00  
				
					
						
							
							
								 
						
							
							
								e44450cce1 
								
							
								 
							
						 
						
							
							
								
								Revert "fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()"  
							
							... 
							
							
							
							There is a problem here with infinite recursion, but this patch loses the 'hunting' behaviour where the code will attempt multiple lookups if the avatar is teleporting rapidly around different simulators.
This patch only does a single lookup before giving up.
This reverts commit cecb446e0e 
							
						 
						
							2014-05-06 19:53:35 +01:00  
				
					
						
							
							
								 
						
							
							
								78015bbbdc 
								
							
								 
							
						 
						
							
							
								
								Console commands for Estate Mgmt  
							
							
							
						 
						
							2014-05-06 18:55:42 +01:00  
				
					
						
							
							
								 
						
							
							
								9e83b43009 
								
							
								 
							
						 
						
							
							
								
								new version of patch to add default-user switch new version :qw :wq updated version of default user switch for load oar :q :q  
							
							
							
						 
						
							2014-05-06 18:48:59 +01:00  
				
					
						
							
							
								 
						
							
							
								8b3c2f7d0c 
								
							
								 
							
						 
						
							
							
								
								updated version of default user switch for load oar :q :q  
							
							
							
						 
						
							2014-05-06 18:48:42 +01:00  
				
					
						
							
							
								 
						
							
							
								cecb446e0e 
								
							
								 
							
						 
						
							
							
								
								fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()  
							
							
							
						 
						
							2014-05-06 17:52:32 +01:00  
				
					
						
							
							
								 
						
							
							
								0faba7dc33 
								
							
								 
							
						 
						
							
							
								
								Fix avatars going to corner of region when they are sitting on a child prim and the prim is deleted.  
							
							
							
						 
						
							2014-05-06 17:41:13 +01:00  
				
					
						
							
							
								 
						
							
							
								e245638f24 
								
							
								 
							
						 
						
							
							
								
								Change llUnSit to be able to unsit any avatar that is currently sat on the object, not just avatars sitting on the sittarget in the object containing the script. or when the object is owned by the parcel, land group or estate owner.  
							
							
							
						 
						
							2014-05-06 17:35:34 +01:00  
				
					
						
							
							
								 
						
							
							
								c9742c826d 
								
							
								 
							
						 
						
							
							
								
								Mantis 7146 The lsl function llGetMassMKS is not implemented  
							
							... 
							
							
							
							This patch implements llGetMassMKS as it is described in the wiki
http://wiki.secondlife.com/wiki/LlGetMassMKS  
							
						 
						
							2014-05-06 17:31:21 +01:00  
				
					
						
							
							
								 
						
							
							
								539165e6bd 
								
							
								 
							
						 
						
							
							
								
								minor: Change configuration text in config files to reflect the existing situation of BulletSim as the default physics engine.  
							
							
							
						 
						
							2014-05-06 17:28:21 +01:00  
				
					
						
							
							
								 
						
							
							
								95eeb4dde8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2014-05-06 17:22:47 +01:00  
				
					
						
							
							
								 
						
							
							
								ef262799ca 
								
							
								 
							
						 
						
							
							
								
								Better error handling in AssetServerPostHandler. Invalid XML causes an InvalidOperationException, not an XmlException  
							
							
							
						 
						
							2014-05-06 09:43:07 +03:00  
				
					
						
							
							
								 
						
							
							
								614b9e14c4 
								
							
								 
							
						 
						
							
							
								
								When moving an item from a prim to a user's inventory, don't delete the item from the prim until it was successfully copied to the user  
							
							
							
						 
						
							2014-05-06 07:28:46 +01:00  
				
					
						
							
							
								 
						
							
							
								eb79c882ea 
								
							
								 
							
						 
						
							
							
								
								Show more meaningful error messages when failed to move an item from a prim to a user's inventory.  
							
							... 
							
							
							
							Also, actually show the error to the user in more cases. (Previously, sometimes the operation failed without telling the user anything.) 
							
						 
						
							2014-05-06 07:28:45 +01:00  
				
					
						
							
							
								 
						
							
							
								1e5cff32fc 
								
							
								 
							
						 
						
							
							
								
								Show more meaningful error messages when failed to give an item to another user  
							
							
							
						 
						
							2014-05-06 07:28:44 +01:00  
				
					
						
							
							
								 
						
							
							
								df49196e17 
								
							
								 
							
						 
						
							
							
								
								Log whenever an inventory operation is blocked because the item/folder isn't in the Suitcase  
							
							
							
						 
						
							2014-05-06 07:28:43 +01:00  
				
					
						
							
							
								 
						
							
							
								0fe08c8799 
								
							
								 
							
						 
						
							
							
								
								- When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.)  
							
							
							
						 
						
							2014-05-06 07:16:37 +01:00  
				
					
						
							
							
								 
						
							
							
								7862d1e20d 
								
							
								 
							
						 
						
							
							
								
								Added range-checking for the parameters to PRIM_POINT_LIGHT (used in llSetLinkPrimitiveParamsFast() )  
							
							
							
						 
						
							2014-05-06 07:14:58 +01:00  
				
					
						
							
							
								 
						
							
							
								13b2ac1425 
								
							
								 
							
						 
						
							
							
								
								Makes it possible to support grids in which all the simulators share all central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets  
							
							... 
							
							
							
							are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server.
Note that this an advanced configuration and requires some security strengthening coming up. 
							
						 
						
							2014-05-04 20:54:42 -07:00  
				
					
						
							
							
								 
						
							
							
								7f570636f8 
								
							
								 
							
						 
						
							
							
								
								Please note: older simulators (0.7.6) still send the info about gzip in ContentType  
							
							
							
						 
						
							2014-05-04 11:41:52 -07:00  
				
					
						
							
							
								 
						
							
							
								5a10da3ee8 
								
							
								 
							
						 
						
							
							
								
								Added a optional key between the group remote connectors, sim and service. This allows for more secure group services, to be used by collections of mutually-trusting grids.  
							
							
							
						 
						
							2014-05-03 17:13:53 -07:00  
				
					
						
							
							
								 
						
							
							
								53b72ab4b8 
								
							
								 
							
						 
						
							
							
								
								minor: Comment out Cacheitems debug log lines for now  
							
							
							
						 
						
							2014-05-02 13:31:58 +01:00  
				
					
						
							
							
								 
						
							
							
								3a2c099169 
								
							
								 
							
						 
						
							
							
								
								Mantis 7144 missing ATTACH_AVATAR_CENTER constant  
							
							... 
							
							
							
							This patch adds ATTACH_AVATAR_CENTER and ATTACH_NECK 
							
						 
						
							2014-05-01 23:20:31 +01:00  
				
					
						
							
							
								 
						
							
							
								c31d93cb6f 
								
							
								 
							
						 
						
							
							
								
								Fix issue where only one of multiple attachments on the same attachpoint for NPCs would be seen by other viewers.  
							
							... 
							
							
							
							It appears that at least Singularity 1.8.5 (but probably others) rely on attachment FromItemIDs being different to display more than one.
This commit resolves this by generating random IDs instead of always using UUID.Zero for NPCs.
Resolves http://opensimulator.org/mantis/view.php?id=7110  
							
						 
						
							2014-05-01 22:24:21 +01:00  
				
					
						
							
							
								 
						
							
							
								f0411dc128 
								
							
								 
							
						 
						
							
							
								
								minor: Use Vector2.Zero constant and only set in condition branch where it was missing in TryParseConsole2DVector().  xbuild still compiles.  
							
							
							
						 
						
							2014-04-30 21:50:18 +01:00  
				
					
						
							
							
								 
						
							
							
								7c121a2acc 
								
							
								 
							
						 
						
							
							
								
								Change XEngine to call StateChange rather than RemoveScript on state changes  
							
							
							
						 
						
							2014-04-30 20:56:49 +01:00  
				
					
						
							
							
								 
						
							
							
								f0eeb47262 
								
							
								 
							
						 
						
							
							
								
								Add the "StateChange" function to the async comand manager to differentiate  
							
							... 
							
							
							
							between state changes and script exit/reset. 
							
						 
						
							2014-04-30 20:54:34 +01:00  
				
					
						
							
							
								 
						
							
							
								44f533d95a 
								
							
								 
							
						 
						
							
							
								
								Assign value to 'vector' to fix building under xbuild and Monodevelop  
							
							
							
						 
						
							2014-04-30 15:45:00 -04:00  
				
					
						
							
							
								 
						
							
							
								7bb673a854 
								
							
								 
							
						 
						
							
							
								
								minor: Correct mistake in terrain flip error message from previous commit  5d01a1f 
							
							
							
						 
						
							2014-04-30 19:41:11 +01:00  
				
					
						
							
							
								 
						
							
							
								5d01a1ff4d 
								
							
								 
							
						 
						
							
							
								
								minor: Print output in response to terrain console commands on the console rather than in the log.  
							
							
							
						 
						
							2014-04-30 19:24:17 +01:00  
				
					
						
							
							
								 
						
							
							
								253110293a 
								
							
								 
							
						 
						
							
							
								
								Add "terrain show" console command which outputs terrain height for a given region co-ordinate.  
							
							... 
							
							
							
							For debug purposes. 
							
						 
						
							2014-04-30 18:04:47 +01:00  
				
					
						
							
							
								 
						
							
							
								5fc61942e0 
								
							
								 
							
						 
						
							
							
								
								minor: convert back some tabs to spaces that got into ScenePresence via recent patch  bc969a6b 
							
							
							
						 
						
							2014-04-29 20:15:29 +01:00  
				
					
						
							
							
								 
						
							
							
								d4eee213a9 
								
							
								 
							
						 
						
							
							
								
								Restore terrain height and flying adjustments that were eliminated from non-megaregion paths in ScenePresence.MoveToTarget() by recent patch  bc969a6b 
							
							
							
						 
						
							2014-04-29 20:05:08 +01:00  
				
					
						
							
							
								 
						
							
							
								2dbc18054e 
								
							
								 
							
						 
						
							
							
								
								Add regression test for NPC movement on a variable region.  
							
							... 
							
							
							
							Extends basic physics to allow av movement on a varregion (basic physics is only really useful for regression test purposes). 
							
						 
						
							2014-04-29 19:29:16 +01:00  
				
					
						
							
							
								 
						
							
							
								88f7a833dc 
								
							
								 
							
						 
						
							
							
								
								Improved HTTP logging  
							
							
							
						 
						
							2014-04-29 07:59:17 +01:00  
				
					
						
							
							
								 
						
							
							
								06e4fcd260 
								
							
								 
							
						 
						
							
							
								
								Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to echo back the maturity that it sent  
							
							... 
							
							
							
							Without this change, attempts to change the maturity rating in the viewer's Preferences don't work. 
							
						 
						
							2014-04-29 07:59:10 +01:00  
				
					
						
							
							
								 
						
							
							
								df89e15290 
								
							
								 
							
						 
						
							
							
								
								BulletSim: non-functional changes to debugging statements and formatting.  
							
							
							
						 
						
							2014-04-28 18:36:50 -07:00  
				
					
						
							
							
								 
						
							
							
								63aea3a5f2 
								
							
								 
							
						 
						
							
							
								
								BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSim  
							
							... 
							
							
							
							parameter 'TerrainGroundPlane' which defaults to -500.
BulletSim had assumed altitudes never went negative but that is not true. The
ground plane is just a safety net so things wouldn't fall to infinity. 
							
						 
						
							2014-04-28 11:08:47 -07:00  
				
					
						
							
							
								 
						
							
							
								cb8c3ba023 
								
							
								 
							
						 
						
							
							
								
								Removed dependency on Linq in OpenProfileClient  
							
							
							
						 
						
							2014-04-28 16:41:02 +01:00  
				
					
						
							
							
								 
						
							
							
								2e216aa056 
								
							
								 
							
						 
						
							
							
								
								Add missing [Test] decorator to actually get the basic scene creation test from  2227f51b to run  
							
							
							
						 
						
							2014-04-25 23:35:20 +01:00