lbsa71
7adbe756fb
* Reverting todays work. It was worth a try.
2007-03-27 20:45:04 +00:00
lbsa71
81f01a1296
* vaseline + duct-tape.
2007-03-27 20:19:35 +00:00
lbsa71
893a1824d0
* Introduced BaseHttpServer (doing nothing at the moment)
...
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27 18:27:11 +00:00
lbsa71
f405d0fada
* Prebuild breaks nant build if project is empty. Quick fix : add dummy file
2007-03-27 10:51:41 +00:00
lbsa71
b9c73c4859
* Enabled the OpenSim.Servers project
2007-03-27 10:40:25 +00:00
MW
39c7fe5ec7
Added REST-handler interface for the http server and changed the Admin Web front end to one.
2007-03-27 09:35:03 +00:00
lbsa71
a4fc6b5fbb
* Now there's one Console class, and instead the apps responds to cmd's and show's
...
* Removed Golden Future TCP/SimChat options
* Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations)
* Normalized some namespaces
* Added FxCop project
* Added (temp disabled) Servers project (for great justice)
2007-03-27 08:10:15 +00:00
gareth
8b8f62f019
ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)
2007-03-27 02:42:06 +00:00
lbsa71
7f18a96763
* Added Prebuild exe (just delete the old one)
...
* Reverted faulty build files
2007-03-26 15:19:44 +00:00
gareth
c41acdd2a8
Fresh prebuild + nant sets
2007-03-26 14:22:26 +00:00
lbsa71
52655cc407
* fixed buildfiles
2007-03-26 13:56:38 +00:00
gareth
abd45596a7
Added -ode parameter
...
Updated buildscripts (to fix ODE references)
Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
2007-03-26 01:08:10 +00:00
lbsa71
fb9562e419
* Hopefully it builds again...
2007-03-25 18:40:36 +00:00
MW
a3ed563023
2007-03-25 18:05:58 +00:00
gareth
d1fbe870af
Brought in the OGS user server into the main trunk (in a rather messy way)
2007-03-24 18:10:05 +00:00