40f32a9271 
								
							
								 
							
						 
						
							
							
								
								oops, build break.  needed to include another reference.  
							
							
							
						 
						
							2008-06-19 15:44:33 +00:00  
				
					
						
							
							
								 
						
							
							
								d28a5a4de7 
								
							
								 
							
						 
						
							
							
								
								add migrations support for mysql log store.  This should complete  
							
							... 
							
							
							
							all the mysql bits for migration. 
							
						 
						
							2008-06-19 15:42:57 +00:00  
				
					
						
							
							
								 
						
							
							
								fcd7cf5e4a 
								
							
								 
							
						 
						
							
							
								
								fix an edge case with migrations in the region store.  
							
							... 
							
							
							
							Add migration support to gridstore. 
							
						 
						
							2008-06-19 15:03:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c2dc1636a6 
								
							
								 
							
						 
						
							
							
								
								oops, it helps to reference the *right* migration  
							
							
							
						 
						
							2008-06-19 14:46:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e6ce30d4f1 
								
							
								 
							
						 
						
							
							
								
								* 0001571: (PATCH) patch to implement editable sphere meshes for meshmerizer/ode (Initial Implementation) from Dahlia! Thanks Dahlia!!!  
							
							... 
							
							
							
							* The included patch implements the editor parameters twist, dimple, path cut, and profile cut to the sphere mesh for meshmerizer. The mesh will default back to the geodesic sphere if the parameters are adjusted to beyond a reasonable arbitrarily chosen threshold that would expose too many inverted normals on the mesh. 
							
						 
						
							2008-06-19 04:17:04 +00:00  
				
					
						
							
							
								 
						
							
							
								0fe5c5eadf 
								
							
								 
							
						 
						
							
							
								
								Mantis#1566. Thank you kindly for a number of  
							
							... 
							
							
							
							sounds for the OpenSim library. 
							
						 
						
							2008-06-19 03:30:13 +00:00  
				
					
						
							
							
								 
						
							
							
								33c40c0e0d 
								
							
								 
							
						 
						
							
							
								
								typo in xml  
							
							
							
						 
						
							2008-06-18 23:06:02 +00:00  
				
					
						
							
							
								 
						
							
							
								cb29926e3c 
								
							
								 
							
						 
						
							
							
								
								* Refactors call to OutPacket out of AssetCache and into LLClientView  
							
							
							
						 
						
							2008-06-18 23:04:15 +00:00  
				
					
						
							
							
								 
						
							
							
								6753578465 
								
							
								 
							
						 
						
							
							
								
								commit justin's grafitti board to the base OpenSim script  
							
							... 
							
							
							
							library. 
							
						 
						
							2008-06-18 22:56:04 +00:00  
				
					
						
							
							
								 
						
							
							
								6dea8f3435 
								
							
								 
							
						 
						
							
							
								
								clean up the nhibernate definitions to work with mysql  
							
							... 
							
							
							
							integrate migration support into nhibernate 
							
						 
						
							2008-06-18 21:14:19 +00:00  
				
					
						
							
							
								 
						
							
							
								b58dc7fb33 
								
							
								 
							
						 
						
							
							
								
								add mysql migrations for nhibernate driver  
							
							
							
						 
						
							2008-06-18 21:08:16 +00:00  
				
					
						
							
							
								 
						
							
							
								b6667e7224 
								
							
								 
							
						 
						
							
							
								
								Mantis#1567. Thank you kindly, Dmiles for a patch that addresses:  
							
							... 
							
							
							
							Add a .Trim() that was forgotten in a previous patch titled:
[PATCH] Adds an API for for plugins to create new Console commands and Help 
							
						 
						
							2008-06-18 21:07:40 +00:00  
				
					
						
							
							
								 
						
							
							
								6711adb8b1 
								
							
								 
							
						 
						
							
							
								
								add inventory store migration  
							
							
							
						 
						
							2008-06-18 20:51:42 +00:00  
				
					
						
							
							
								 
						
							
							
								b57b24655c 
								
							
								 
							
						 
						
							
							
								
								contribute weather map cycling script using osDynamicTextures.  
							
							
							
						 
						
							2008-06-18 19:38:30 +00:00  
				
					
						
							
							
								 
						
							
							
								2c78bdef84 
								
							
								 
							
						 
						
							
							
								
								fix minor xml fubar.  
							
							
							
						 
						
							2008-06-18 19:28:13 +00:00  
				
					
						
							
							
								 
						
							
							
								7355d79881 
								
							
								 
							
						 
						
							
							
								
								prune all the empty script directories.  Contribute  
							
							... 
							
							
							
							my text board script to be part of the stock scripts. 
							
						 
						
							2008-06-18 19:23:46 +00:00  
				
					
						
							
							
								 
						
							
							
								1fcb7c2db4 
								
							
								 
							
						 
						
							
							
								
								* By popular demand, skipping trees from the map tile generation routine.   Skipping these because we have no good representation, they just appear as blocks that obscure the rest of the map items.  
							
							
							
						 
						
							2008-06-18 16:27:27 +00:00  
				
					
						
							
							
								 
						
							
							
								eda34a6d3a 
								
							
								 
							
						 
						
							
							
								
								revert 5134.  Changing these bitmaps to 24bit just breaks things, and they never display  
							
							... 
							
							
							
							on the client. 
							
						 
						
							2008-06-18 14:04:24 +00:00  
				
					
						
							
							
								 
						
							
							
								a728417eda 
								
							
								 
							
						 
						
							
							
								
								Minor formatting cleanup.  
							
							
							
						 
						
							2008-06-18 03:50:39 +00:00  
				
					
						
							
							
								 
						
							
							
								7a11f6f1e2 
								
							
								 
							
						 
						
							
							
								
								make neb happy.  I found where we initialized the dynamic textures to  
							
							... 
							
							
							
							32bit images and changed them to 24bit images. 
							
						 
						
							2008-06-18 02:35:53 +00:00  
				
					
						
							
							
								 
						
							
							
								6d30d71256 
								
							
								 
							
						 
						
							
							
								
								change the default drawing font from Times -> Arial, as  
							
							... 
							
							
							
							san serif fonts are a bit easier on the eyes on textures.
Add a new "FontName" attribute that can be used to override
the font type. 
							
						 
						
							2008-06-18 02:23:27 +00:00  
				
					
						
							
							
								 
						
							
							
								c01ebb281b 
								
							
								 
							
						 
						
							
							
								
								tweak dynamic texture stuff after the meeting today.  This should  
							
							... 
							
							
							
							now preserve the bulk of the texture attributes, and force on full
bright.  Not tested yet, but shouldn't bother most people. 
							
						 
						
							2008-06-17 23:01:48 +00:00  
				
					
						
							
							
								 
						
							
							
								16d0a895cb 
								
							
								 
							
						 
						
							
							
								
								* Refactor: Move the responsibility for applying physics and sending the initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors  
							
							... 
							
							
							
							* I think this has been done cleanly from inspection and testing, but if prim creation or load suddenly starts playing up more than usual, please open a mantis
* This also has the effect of stopping the archiver generating ghost in-world prims
* Some code dupliction also removed 
							
						 
						
							2008-06-17 20:36:21 +00:00  
				
					
						
							
							
								 
						
							
							
								33d32355a1 
								
							
								 
							
						 
						
							
							
								
								* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromXml2()  
							
							
							
						 
						
							2008-06-17 17:23:00 +00:00  
				
					
						
							
							
								 
						
							
							
								255b87464a 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-06-17 08:14:58 +00:00  
				
					
						
							
							
								 
						
							
							
								a401b03ab0 
								
							
								 
							
						 
						
							
							
								
								* Increase WEBMAP tile jpeg quality.  
							
							... 
							
							
							
							* I'm not sure if this method works on Linux..    but I guess I'll find out :P 
							
						 
						
							2008-06-17 00:55:30 +00:00  
				
					
						
							
							
								 
						
							
							
								cb70299092 
								
							
								 
							
						 
						
							
							
								
								* Fix a bug in the archiver where I didn't realize a shape still needs its default texture as well as its face textures  
							
							
							
						 
						
							2008-06-16 22:43:30 +00:00  
				
					
						
							
							
								 
						
							
							
								53c9ce46b3 
								
							
								 
							
						 
						
							
							
								
								* Enables binary data in BaseHttpServer with 'image' in content type.  
							
							... 
							
							
							
							* Enables regular jpeg map images to be served directly from the region.
* EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5 
* This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes>
* The Webmap image location gets printed on the console when the simulator starts up.
* JPEG data is cached so we only create the webjpeg once. 
							
						 
						
							2008-06-16 22:06:55 +00:00  
				
					
						
							
							
								 
						
							
							
								1898674254 
								
							
								 
							
						 
						
							
							
								
								* minor: Get rid of rogue "Current node RootPart" message in the SceneObjectGroup  
							
							
							
						 
						
							2008-06-16 22:03:15 +00:00  
				
					
						
							
							
								 
						
							
							
								4c2171ec82 
								
							
								 
							
						 
						
							
							
								
								* Allow archiver to save and load objects within other objects to arbitrary levels  
							
							... 
							
							
							
							* This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved 
contained items).  These will be found and eliminated in subsequent patches.
* Not yet ready for use 
							
						 
						
							2008-06-16 21:59:39 +00:00  
				
					
						
							
							
								 
						
							
							
								be79b56cc3 
								
							
								 
							
						 
						
							
							
								
								I really didn't expect that one to work out of the box, but just managed  
							
							... 
							
							
							
							to get NHibernate + MySQL + Assets working. 
							
						 
						
							2008-06-16 19:58:48 +00:00  
				
					
						
							
							
								 
						
							
							
								bdb0dddfcf 
								
							
								 
							
						 
						
							
							
								
								set CommandTimeout = 0 in the migration commands so that long  
							
							... 
							
							
							
							migrations (like converting asset ids) don't run into the 
normal 30 second kill switch. 
							
						 
						
							2008-06-16 19:39:08 +00:00  
				
					
						
							
							
								 
						
							
							
								e1409e0c04 
								
							
								 
							
						 
						
							
							
								
								be a bit more verbose about what we are doing on the migration  
							
							... 
							
							
							
							side so that people don't think we're hung. 
							
						 
						
							2008-06-16 19:33:08 +00:00  
				
					
						
							
							
								 
						
							
							
								340ef33e2e 
								
							
								 
							
						 
						
							
							
								
								fix nhibernate driver so that it starts (based on the appearance  
							
							... 
							
							
							
							changes it wouldn't come up).
include embedded dialect specific sql files for nhibernate migrations
figure out how to get the raw db connection so that migrations can
work with nhibernate.
create initial migration for NHibernate + SQLite + Assets. 
							
						 
						
							2008-06-16 19:22:00 +00:00  
				
					
						
							
							
								 
						
							
							
								caa6b8467d 
								
							
								 
							
						 
						
							
							
								
								futzing around on the NHibernate side again trying to connect  
							
							... 
							
							
							
							migrations into it. 
							
						 
						
							2008-06-16 18:53:55 +00:00  
				
					
						
							
							
								 
						
							
							
								e31de6707f 
								
							
								 
							
						 
						
							
							
								
								* refactor: Fission ArchiveWriteRequest into prepare and execute classes  
							
							
							
						 
						
							2008-06-16 17:13:28 +00:00  
				
					
						
							
							
								 
						
							
							
								94034d665d 
								
							
								 
							
						 
						
							
							
								
								change some messages on the migrations front to be  
							
							... 
							
							
							
							more clear 
							
						 
						
							2008-06-16 16:03:37 +00:00  
				
					
						
							
							
								 
						
							
							
								ba69cc31e5 
								
							
								 
							
						 
						
							
							
								
								* Refactor: Break out AssetsRequest to a separate file in the Archiver module  
							
							
							
						 
						
							2008-06-16 15:36:01 +00:00  
				
					
						
							
							
								 
						
							
							
								ec78a2871b 
								
							
								 
							
						 
						
							
							
								
								the beginning of the great id format migration.  This makes  
							
							... 
							
							
							
							asset uuids no longer binary.  I've tested this migration a
few times, and it seems working in all the scenarios I've found
but it wouldn't hurt to backup your asset db before running this
as it does touch a very sensitive part of our content system. 
							
						 
						
							2008-06-16 14:10:51 +00:00  
				
					
						
							
							
								 
						
							
							
								11d68ce0f5 
								
							
								 
							
						 
						
							
							
								
								* 0001558: [PATCH] Add support for full collision geometry feature set for linear path prims (patch attached) By Dahlia.  Thanks Dahlia!  
							
							... 
							
							
							
							* This update re-does the cube/cylinder/prism prims to dynamically add faces as twist is used. 
							
						 
						
							2008-06-15 19:34:48 +00:00  
				
					
						
							
							
								 
						
							
							
								3d8d713128 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-06-15 12:48:50 +00:00  
				
					
						
							
							
								 
						
							
							
								c04e284854 
								
							
								 
							
						 
						
							
							
								
								Change VersionInfo string from  
							
							... 
							
							
							
							"Opensimulator release (0.5.8)" to
"Opensimulator trunk (post 0.5.8)"
as we move forward with trunk again. 
							
						 
						
							2008-06-15 01:08:55 +00:00  
				
					
						
							
							
								 
						
							
							
								b226855d34 
								
							
								 
							
						 
						
							
							
								
								Change VersionInfo string from:  
							
							... 
							
							
							
							"OpenSimulator trunk (post 0.5.7)" to
"OpenSimulator release 0.5.8" in preparation
for tagging this minor release. 
							
						 
						
							2008-06-14 23:51:35 +00:00  
				
					
						
							
							
								 
						
							
							
								c9a983a85e 
								
							
								 
							
						 
						
							
							
								
								* minor: A few miscellaneous doc comments before I break and start on something else  
							
							
							
						 
						
							2008-06-14 20:52:42 +00:00  
				
					
						
							
							
								 
						
							
							
								5cccd4f6e5 
								
							
								 
							
						 
						
							
							
								
								* Vintage 2, a good year.  
							
							
							
						 
						
							2008-06-14 20:33:03 +00:00  
				
					
						
							
							
								 
						
							
							
								7ca868dca5 
								
							
								 
							
						 
						
							
							
								
								* Fixes: 0001554: r5106 update fails to load on some regions with NullRef error on volume portion of maptile drawing routine.  
							
							
							
						 
						
							2008-06-14 20:04:48 +00:00  
				
					
						
							
							
								 
						
							
							
								4af6286512 
								
							
								 
							
						 
						
							
							
								
								* Start recording asset request failures  
							
							... 
							
							
							
							* This includes problems such as connection failures and timeouts.  It does not include 'asset not found' replies from the asset service. 
							
						 
						
							2008-06-14 17:47:25 +00:00  
				
					
						
							
							
								 
						
							
							
								6bea792436 
								
							
								 
							
						 
						
							
							
								
								* Enables maptile display in grid mode for simulators that are not on the same instance.  
							
							... 
							
							
							
							* Only generates a new maptile after a refresh interval
* Maptile names have the UnixTimeSinceEpoch that they were generated and the regionUUID they're from, so you can know which ones are no longer necessary.
* Updates RegionInfo, so backup your /bin/Region/*.xml files. 
							
						 
						
							2008-06-14 02:39:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b47dd07932 
								
							
								 
							
						 
						
							
							
								
								save_assets_to_file path shouldn't always assume uploaded  
							
							... 
							
							
							
							content are images and use .jp2 for the file extension. 
							
						 
						
							2008-06-13 19:41:13 +00:00  
				
					
						
							
							
								 
						
							
							
								987c7498c3 
								
							
								 
							
						 
						
							
							
								
								the first pass at Asset Fridays.  Contribution of a handshake  
							
							... 
							
							
							
							animation from Mo Hax at IBM.  This took us a while to sort out
the conversion path, expection more efficiency in the future. 
							
						 
						
							2008-06-13 19:15:27 +00:00