dan miller
92ceb036e1
teravus debugging patched ode.dll, windows
2007-11-05 18:30:01 +00:00
lbsa71
ce33db72cb
* prebuild now creates .exe references in NAntTarget
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* prebuild now uses local copy of schema (for future expansions)
2007-11-05 15:10:20 +00:00
MW
3237773efc
another attempt to fix problem
2007-11-04 16:36:27 +00:00
MW
6df3a56805
trying to fix the problem of Mono not liking to work with Mono.Addins, but MS .net is fine with it.
2007-11-04 16:27:57 +00:00
MW
039f2c46c0
Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
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A little bit more refactoring of Scene.
2007-11-04 13:48:15 +00:00
Charles Krinke
33d6222e8d
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins.
2007-10-31 04:18:34 +00:00
Tleiades Hax
6a8d8f54e8
Step one on the long march towards grid based inventory. Introduction of an InevntoryServer
2007-10-30 22:42:34 +00:00
Jeff Ames
2cf117cc6c
Added preliminary support for sitting on prims
2007-10-28 03:58:46 +00:00
lbsa71
fb6aa6eafc
* Added 'Jim' and 'Goblin' shapes; not available in inventory yet though
2007-10-27 11:45:52 +00:00
lbsa71
070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
2007-10-26 14:08:36 +00:00
Tleiades Hax
5e7dba7268
Very early first implementation of grid based assets.
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Run this on a major grid, and weep
2007-10-26 11:46:27 +00:00
Sean Dague
1d5ec16865
move out the config files to .example files so that they
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don't clobber people's configs all the time, and that
we don't get new changes pulled in randomly from people's
configs
2007-10-25 15:33:11 +00:00
dan miller
1d402134ac
updated libode.so (no exception on assert)
2007-10-24 05:04:11 +00:00
dan miller
3d689f1cd6
ode.dll with dnorm4 exception bypassed (windows)
2007-10-24 04:29:34 +00:00
Adam Frisby
c4707a284f
* Major ass commit.
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* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-22 15:23:48 +00:00
dan miller
779eaada40
updating windows sqlite binary
2007-10-20 05:38:32 +00:00
Adam Frisby
4f1abe3e76
* Whisper, Say and Shout distances are now configurable (what the hell!)
2007-10-19 23:36:27 +00:00
Sean Dague
9a17bc58a6
enable IRC bridge via runtime configuration
2007-10-19 21:36:58 +00:00
dan miller
6f70d6964a
checking in linux libode.so and config
2007-10-19 06:00:59 +00:00
dan miller
d92d17ef7f
windows: ODE binaries and build patches
2007-10-19 05:57:03 +00:00
dan miller
3a4b53077d
putting openjpeg-libsl source in /libraries; updating binaries
2007-10-18 08:19:20 +00:00
Charles Krinke
884edac78e
Add gryc's patch to run commands in a shutdown_commands.txt file when the sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.
2007-10-18 02:13:06 +00:00
dan miller
94c098784c
recompiled libode with g++ 3.3 -- should fix problems loading on some distros, such as openmv machine
2007-10-14 11:06:54 +00:00
Tleiades Hax
8b440cef13
Opdated the MySql.Data.dll in bin to version 5.0.8.1. runprebuild should be run prior to rebuilding the solution
2007-10-11 19:10:27 +00:00
dan miller
23eeeaae03
fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so
2007-10-11 05:54:56 +00:00
dan miller
2d5f5e2b32
applied Darok"s BulletXPlugin changes 003.patch
2007-10-07 14:40:02 +00:00
dan miller
e8917c9e14
this ode.dll should fix problems with windows server 2003, and perhaps other windows systems
2007-10-06 07:04:29 +00:00
dan miller
04b85c0711
reverting opensim.ini & ode.NET.dll
2007-10-01 16:07:54 +00:00
dan miller
d644b1f440
this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)
2007-10-01 16:01:42 +00:00
lbsa71
863195612b
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
2007-09-27 14:57:43 +00:00
Sean Dague
a6f3fa2fbe
revert change to libsecondlife.dll.config which breaks Linux
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loading of native libraries
2007-09-27 14:17:01 +00:00
Sean Dague
dc7fdcb431
added missing inventory xml files
2007-09-27 14:07:25 +00:00
lbsa71
048e762f1f
That weren't supposed to go there.
2007-09-27 13:49:08 +00:00
lbsa71
8143c597fc
* Tleiades grid mode inventory ( #444 ) - thanx Tleiades!
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* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423 )
2007-09-27 13:25:45 +00:00
Adam Frisby
4e01aa4879
* Added time dilation property to Scene
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* Default Terrain algorithm now produces something slightly less mountainous.
* Fixed lolcat
2007-09-24 16:39:26 +00:00
Sean Dague
b6f1ad2a36
updated prebuild
2007-09-17 11:01:37 +00:00
Sean Dague
4b03834f8d
update url in default welcome note
2007-09-14 08:27:54 +00:00
Sean Dague
860620c24e
default to sqlite for assets, will help flush out any other bugs
2007-09-11 08:26:51 +00:00
MW
91cc820f34
Added "asset_database =" option to opensim.ini, so the asset database can be selected. Currently set default back to db4o until more people test using sqlite.
2007-09-10 07:23:43 +00:00
Brian McBee
d91b1434fe
Another attempt at an i386 version of libode. If this doesn't test out for people with older processors... I dunno what the next step is.
2007-09-08 13:27:11 +00:00
Brian McBee
60b3b7f5e7
Fix for permissions on library textures.
2007-09-05 05:05:25 +00:00
Brian McBee
038a6f2aec
Recompiled libode to work on older processors
2007-09-05 02:54:59 +00:00
dan miller
94b1d3c128
reverting opensim.ini to proper default state
2007-09-01 23:07:58 +00:00
dan miller
825a2208c6
ODE bugfix: multiple avatars now supported properly
2007-09-01 21:30:51 +00:00
dan miller
b371f049b4
oops -- restoring opensim.ini
2007-09-01 10:34:45 +00:00
dan miller
af7e11a81c
more ODE fixes & optimizations. Works better with 1834!
2007-09-01 10:32:19 +00:00
Sean Dague
5735d611de
default to sqlite for user storage. You will have to recreate
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users after this change.
2007-08-30 01:28:34 +00:00
Sean Dague
e29e064fa6
remove inventory, this is auto created now
2007-08-27 20:13:57 +00:00
Sean Dague
211116ec7e
enable sqlite storage by default
2007-08-27 19:16:00 +00:00
Brian McBee
67d2571301
Here is your ocean back. You will probably need to delete your regionassets.yap, and will lose your uploaded assets.
2007-08-27 05:18:07 +00:00