MW
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93f3ef7e0d
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Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
Disabled CAPS asset uploading as it seems it now crashes the server.
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2007-07-09 15:59:35 +00:00 |
Adam Frisby
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e8acf1cca9
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* Begun work on Primitive Duplication. Not hooked up yet, but theoretically could be done so. In practice, more work needs to be done.
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2007-07-09 15:29:39 +00:00 |
Adam Frisby
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74410efb22
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* Bugfix with instant message handlers. Looking at implementing grid IM server, ideally using a known scalable infrastructure.
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2007-07-08 03:45:06 +00:00 |
Adam Frisby
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855ebe739b
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* Missed a line - IM support in local simulator should now work.
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2007-07-08 03:36:17 +00:00 |
Adam Frisby
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bdab40280b
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* Added instant message support for the local region. Grid support forthcoming.
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2007-07-08 03:32:27 +00:00 |
MW
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70d8731aa2
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Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
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2007-07-05 19:19:39 +00:00 |
MW
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beb3073bec
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A bit more work on Building tools/support.
updated Axiom.MathLib.dll.
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2007-07-04 19:07:27 +00:00 |
MW
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bd8018fa1c
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Today's work on Building support/tools. Think I am slowly getting there.
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2007-07-03 20:10:20 +00:00 |
lbsa71
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9b6b6d05d4
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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
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2007-07-03 14:37:29 +00:00 |
MW
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2852cda727
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More work on SceneObject/Primitive and building (Linking is a work in progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
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2007-07-01 21:04:33 +00:00 |
MW
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54ef77f0fd
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Can change the name and description of a prim.
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2007-07-01 18:33:44 +00:00 |
MW
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9800c05c1b
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Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
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2007-07-01 17:26:33 +00:00 |
mingchen
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0232f01a58
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*Moved all the classes into their own file from LLSDHelpers.cs
*Some folder renaming to follow project Name
*Updated prebuild.xml
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2007-06-27 19:43:46 +00:00 |