Melanie
aee7a31bc3
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-08-18 13:17:39 +01:00
Justin Clark-Casey (justincc)
56da788243
Add information to ThreadStackSize about possibly increasing if suffering StackOverflowExceptions during script conversion/compilation (e.g. on Windows 64-bit)
2012-08-17 22:50:11 +01:00
Robert Adams
ccc69d66a1
BulletSim: add parameters and functionality to specify the mesh
...
level of detail for large meshes.
Remove parameter and code for DetailLog (conditional logging into
regular log file).
2012-08-17 13:34:18 -07:00
Melanie
90ad98370a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-16 02:46:48 +01:00
Robert Adams
ae5db637f2
BulletSim: update DLLs and SOs to fix the problem with avatars jumping around at altitudes less than 25m.
2012-08-15 16:29:46 -07:00
SignpostMarv
ef4122213c
enables configurable minimum sizes for physical & non-physical prims
2012-08-15 23:35:23 +01:00
Robert Adams
9f83f4bfa3
BulletSim: update DLLs and SOs
2012-08-15 12:08:29 -07:00
Robert Adams
2b982ab212
BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trailing semis from some the of the value definitions.
2012-08-15 12:08:25 -07:00
Melanie
9b014a7167
Merge branch 'careminster' into avination
...
Conflicts:
OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
2012-08-14 02:34:03 +01:00
Melanie
93e3ab3ebd
Merge branch 'master' into careminster
2012-08-11 17:32:30 +01:00
Robert Adams
3ecd39068c
Merge branch 'bulletsim7'
2012-08-10 16:35:00 -07:00
Robert Adams
3a55d5b123
BulletSim: actually update the DLLs and SOs
2012-08-10 16:34:22 -07:00
Melanie
6ed3761147
Merge branch 'master' into careminster
2012-08-09 02:37:49 +01:00
Robert Adams
5ab151c2d6
BulletSim: add avatar code to keep avatars from ending up trapped under the terrain
2012-08-08 13:48:49 -07:00
Robert Adams
19417fca41
BulletSim: Added avatar capsule scaling for size of avatar.
...
This also fixes computation of avatar mass.
Added parameter MaxPersistantManifoldPoolSize.
Fixed a parameter setting bug which caused crashes of there were
more than 400 or so physical objects. I tested up to 5000.
Updated BulletSim DLLs and SOs.
2012-08-07 17:15:06 -07:00
Melanie
85b4eab005
Merge branch 'master' into careminster
2012-08-07 20:20:28 +01:00
Robert Adams
4adb3471ac
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multiple buoyancy settings when character flying. Remove chatty log message on prim destruction.
2012-08-06 12:55:52 -07:00
UbitUmarov
1b7a720b9f
update ode.dll for windows so both 32b and 64b are now version 0.12 (32b
...
is just a rebuild)
2012-08-04 10:36:50 +01:00
Melanie
b9c4a637b4
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-08-04 03:00:20 +01:00
Robert Adams
d5cd60131f
BulletSim: update DLLs and SOs
2012-08-03 15:10:00 -07:00
Justin Clark-Casey (justincc)
205f2326dc
Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket.
...
All these settings are in OpenSimDefaults.ini only. If you are using them then please adjust your OpenSim.ini
2012-08-03 23:02:39 +01:00
Justin Clark-Casey (justincc)
789e88d8bd
Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Startup] to [Appearance] config section.
...
Add description and default of false (as before) to OpenSimDefaults.ini
If set to true, this config switch will resend avatar appearance information (a small amount of UUID data, not the baked textures themselves) to other avatars in the sim every 60 seconds.
For me, this has helped with situations where avatars appear persistently grey - the LL viewer sometimes did not appear to request assets the first time the appearance data was sent.
However, this switch will not help with other appearance failure situations (e.g. failure to bake assets).
This setting is experimental but will not have any significant impact on the simulator if turned to true.
2012-08-03 21:36:00 +01:00
Melanie
0c00abcce1
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2012-08-03 16:46:11 +01:00
Robert Adams
8b04e8a297
BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO.
2012-08-02 16:30:23 -07:00
Melanie
ecffcf7f65
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Physics/Manager/PhysicsScene.cs
2012-08-01 23:03:03 +01:00
Robert Adams
c51ef38e2d
BulletSim: fix problem where resizing a primary shape (cube or sphere) would not rebuild the physics mesh. Update the DLLs and SOs to latest version.
2012-07-31 16:23:52 -07:00
Melanie
8114260946
Merge branch 'master' into careminster
2012-08-01 00:08:02 +01:00
Robert Adams
f9a8915cca
BulletSim: update the DLLs and SOs. This fixes the exception on shutdown
2012-07-31 09:44:32 -07:00
Melanie
e60ec599e5
Add master's new binaries
2012-07-28 00:41:31 +01:00
Melanie
771d79e83e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/Application/OpenSim.cs
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
bin/OpenMetaverse.Rendering.Meshmerizer.dll
bin/OpenMetaverse.StructuredData.dll
bin/OpenMetaverse.dll
bin/OpenMetaverseTypes.dll
prebuild.xml
2012-07-28 00:39:36 +01:00
justincc
134c6d181f
Update OpenMetaverse libraries at commit 6212cbd, this time built on Windows
...
This is to try and resolve a strange Initialization exception for the AppearanceManager type that only occurs on Windows 64 bit (not Windows 32 bit or Linux!)
2012-07-27 23:05:17 +01:00
Justin Clark-Casey (justincc)
cd44c3b90a
Replace libopenmetaverse commit 6212cbd with the same libraries but this time built with xbuild rather than nant.
...
This may fix Windows and some mono version builds.
2012-07-27 21:50:18 +01:00
Justin Clark-Casey (justincc)
811dc95105
Update libopenmetaverse to commit 6212cbd (Wed Jul 25 20:11:47 2012)
...
Built from https://github.com/openmetaversefoundation/libopenmetaverse/commits/master
This update incorporates a fix by Melanie in libomv where textures would sometimes rotate slightly when other properties were changed.
Hence addresses http://opensimulator.org/mantis/view.php?id=6100
This update also incorporates libomv bot code updates that significantly reduce the warning spam for pCampbot.
The change rate of libomv is low and many changes refer to bot or code not used by OpenSimulator, so I think it is sufficiently stable to use evne though it's not a release.
2012-07-27 20:16:29 +01:00
Robert Adams
7d30637d51
BulletSim: refactor all the linkset logic out of the prim class
...
and into its own class. The BulletSim data structures track
individual prims as linksets of 1 so most of the prim code is not
different between a linked and unlinked object.
2012-07-26 16:05:57 -07:00
Robert Adams
c6d02801db
BulletSim: update BulletSim DLLs and SOs
2012-07-25 16:31:22 -07:00
Robert Adams
d7add2940a
BulletSim: add parameters for setting linkset constraint factors
2012-07-25 16:31:08 -07:00
Melanie
6930d696e9
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
2012-07-25 18:19:12 +01:00
Robert Adams
892dd59b13
BulletSim: update BulletSim.dlls and so's
2012-07-23 16:38:31 -07:00
Melanie
fb8e92c90b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Helpers.cs
prebuild.xml
2012-07-23 18:54:12 +01:00
Robert Adams
ac612e2105
Update BulletSim DLLs and SOs
2012-07-20 16:12:54 -07:00
Justin Clark-Casey (justincc)
1b1418e1de
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-07-20 23:47:25 +01:00
Robert Adams
b25d874afa
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error.
2012-07-20 15:34:19 -07:00
Justin Clark-Casey (justincc)
13929613b1
Move RegionConfig.ini.example into bin/Regions/Regions.ini.example - all other example files are in the same directory as their real files.
...
Only files ending in .ini and .xml are actually loaded.
Also improves the help at the top of Regions.ini.example to mention that OpenSimulator would generate Regions.ini anyway on first startup.
2012-07-20 23:18:41 +01:00
Melanie
64393a7ca8
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
75ab9b4b88
Change very recent AllowedViewerList and BannedViewerList config setting names in OpenSim.ini.example to AllowedClients and BannedClients to match long-existing settings in [LoginService]
...
Also changes separator from comma to bar to match existing [LoginService] config features.
Divergence of config names for identical facilities in different places makes for an unnecessarily confusing user experience.
2012-07-12 23:18:30 +01:00
Melanie
89c9528e38
Merge branch 'avination' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-07-11 14:27:33 +01:00
Melanie
0bc8238a6c
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Watchdog.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
UbitUmarov
0d60568564
changed ODE lib for win32 to version 0.12
2012-07-10 01:29:44 +01:00
ubit
34f4dc29a1
change linux 32bit libode.so to ode version 0.12
2012-07-10 02:24:09 +02:00
BlueWall
1a2ab7bc69
More keys for automated ini processing
2012-07-08 22:50:56 -04:00