Oren Hurvitz
bf8f64e40e
Fixed error if a user didn't have a "Current Outfit" folder in their suitcase.
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This fixes http://opensimulator.org/mantis/view.php?id=7161
2014-05-12 08:54:31 +03:00
Diva Canto
73891c7fd3
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-05-09 11:06:33 -07:00
Diva Canto
667a272cce
This little sucker had evaded my attention forever. As a consequence some assets associated with foreign users were being missed.
2014-05-09 11:06:03 -07:00
Justin Clark-Casey (justincc)
f41809e07d
minor: Capitalize Hypergrid help category like others
2014-05-08 22:39:52 +01:00
Diva Canto
afb938e579
Fix test breakage
2014-05-08 11:30:45 -07:00
Diva Canto
a31393ba0b
Make the URL for texture redirects match the path of the resource that we use in OpenSim.
2014-05-08 11:18:17 -07:00
Diva Canto
a845c1a893
Finished implementing redirects in GetTexture.
2014-05-07 19:38:33 -07:00
Diva Canto
093705efd1
Delete extraneous console message in the Configger.
2014-05-07 17:19:57 -07:00
Diva Canto
f4cba27105
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-05-07 17:00:12 -07:00
Diva Canto
3db9b847bf
Allow Tools.Configger to take -inifile as argument
2014-05-07 16:59:11 -07:00
Justin Clark-Casey (justincc)
2b33677402
Add GridUserService service config to [UserAccountService] in Robust[.HG].ini.example so that home can be set for new users rather than always warning that it can't be set.
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Code already exists to do this but forgot to put entry into config files a long time ago.
Thanks to AliciaRaven for the spot.
Relates to http://opensimulator.org/mantis/view.php?id=7155
2014-05-07 23:32:02 +01:00
Justin Clark-Casey (justincc)
812f5e124d
Remove duplicate HypergridLinker entry from [GridService] in Robust.HG.ini.example
2014-05-07 18:39:56 +01:00
Justin Clark-Casey (justincc)
2fbafc7465
Add Matt Lehmann to contributors
2014-05-06 22:37:26 +01:00
Justin Clark-Casey (justincc)
e44450cce1
Revert "fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()"
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There is a problem here with infinite recursion, but this patch loses the 'hunting' behaviour where the code will attempt multiple lookups if the avatar is teleporting rapidly around different simulators.
This patch only does a single lookup before giving up.
This reverts commit cecb446e0e
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2014-05-06 19:53:35 +01:00
Dev Random
78015bbbdc
Console commands for Estate Mgmt
2014-05-06 18:55:42 +01:00
Matt Lehmann
9e83b43009
new version of patch to add default-user switch new version :qw :wq updated version of default user switch for load oar :q :q
2014-05-06 18:48:59 +01:00
Matt Lehmann
8b3c2f7d0c
updated version of default user switch for load oar :q :q
2014-05-06 18:48:42 +01:00
Kunta Kinte
cecb446e0e
fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()
2014-05-06 17:52:32 +01:00
Vegaslon
0faba7dc33
Fix avatars going to corner of region when they are sitting on a child prim and the prim is deleted.
2014-05-06 17:41:13 +01:00
Vegaslon
e245638f24
Change llUnSit to be able to unsit any avatar that is currently sat on the object, not just avatars sitting on the sittarget in the object containing the script. or when the object is owned by the parcel, land group or estate owner.
2014-05-06 17:35:34 +01:00
Talun
c9742c826d
Mantis 7146 The lsl function llGetMassMKS is not implemented
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This patch implements llGetMassMKS as it is described in the wiki
http://wiki.secondlife.com/wiki/LlGetMassMKS
2014-05-06 17:31:21 +01:00
Justin Clark-Casey (justincc)
539165e6bd
minor: Change configuration text in config files to reflect the existing situation of BulletSim as the default physics engine.
2014-05-06 17:28:21 +01:00
Justin Clark-Casey (justincc)
95eeb4dde8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-05-06 17:22:47 +01:00
Oren Hurvitz
ef262799ca
Better error handling in AssetServerPostHandler. Invalid XML causes an InvalidOperationException, not an XmlException
2014-05-06 09:43:07 +03:00
Oren Hurvitz
614b9e14c4
When moving an item from a prim to a user's inventory, don't delete the item from the prim until it was successfully copied to the user
2014-05-06 07:28:46 +01:00
Oren Hurvitz
eb79c882ea
Show more meaningful error messages when failed to move an item from a prim to a user's inventory.
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Also, actually show the error to the user in more cases. (Previously, sometimes the operation failed without telling the user anything.)
2014-05-06 07:28:45 +01:00
Oren Hurvitz
1e5cff32fc
Show more meaningful error messages when failed to give an item to another user
2014-05-06 07:28:44 +01:00
Oren Hurvitz
df49196e17
Log whenever an inventory operation is blocked because the item/folder isn't in the Suitcase
2014-05-06 07:28:43 +01:00
Oren Hurvitz
0fe08c8799
- When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.)
2014-05-06 07:16:37 +01:00
Oren Hurvitz
7862d1e20d
Added range-checking for the parameters to PRIM_POINT_LIGHT (used in llSetLinkPrimitiveParamsFast() )
2014-05-06 07:14:58 +01:00
Diva Canto
13b2ac1425
Makes it possible to support grids in which all the simulators share all central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets
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are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server.
Note that this an advanced configuration and requires some security strengthening coming up.
2014-05-04 20:54:42 -07:00
Diva Canto
7f570636f8
Please note: older simulators (0.7.6) still send the info about gzip in ContentType
2014-05-04 11:41:52 -07:00
Diva Canto
5a10da3ee8
Added a optional key between the group remote connectors, sim and service. This allows for more secure group services, to be used by collections of mutually-trusting grids.
2014-05-03 17:13:53 -07:00
Justin Clark-Casey (justincc)
53b72ab4b8
minor: Comment out Cacheitems debug log lines for now
2014-05-02 13:31:58 +01:00
Talun
3a2c099169
Mantis 7144 missing ATTACH_AVATAR_CENTER constant
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This patch adds ATTACH_AVATAR_CENTER and ATTACH_NECK
2014-05-01 23:20:31 +01:00
Justin Clark-Casey (justincc)
c31d93cb6f
Fix issue where only one of multiple attachments on the same attachpoint for NPCs would be seen by other viewers.
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It appears that at least Singularity 1.8.5 (but probably others) rely on attachment FromItemIDs being different to display more than one.
This commit resolves this by generating random IDs instead of always using UUID.Zero for NPCs.
Resolves http://opensimulator.org/mantis/view.php?id=7110
2014-05-01 22:24:21 +01:00
Justin Clark-Casey (justincc)
f0411dc128
minor: Use Vector2.Zero constant and only set in condition branch where it was missing in TryParseConsole2DVector(). xbuild still compiles.
2014-04-30 21:50:18 +01:00
Melanie
7c121a2acc
Change XEngine to call StateChange rather than RemoveScript on state changes
2014-04-30 20:56:49 +01:00
Melanie
f0eeb47262
Add the "StateChange" function to the async comand manager to differentiate
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between state changes and script exit/reset.
2014-04-30 20:54:34 +01:00
BlueWall
44f533d95a
Assign value to 'vector' to fix building under xbuild and Monodevelop
2014-04-30 15:45:00 -04:00
Justin Clark-Casey (justincc)
7bb673a854
minor: Correct mistake in terrain flip error message from previous commit 5d01a1f
2014-04-30 19:41:11 +01:00
Justin Clark-Casey (justincc)
5d01a1ff4d
minor: Print output in response to terrain console commands on the console rather than in the log.
2014-04-30 19:24:17 +01:00
Justin Clark-Casey (justincc)
253110293a
Add "terrain show" console command which outputs terrain height for a given region co-ordinate.
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For debug purposes.
2014-04-30 18:04:47 +01:00
Justin Clark-Casey (justincc)
5fc61942e0
minor: convert back some tabs to spaces that got into ScenePresence via recent patch bc969a6b
2014-04-29 20:15:29 +01:00
Justin Clark-Casey (justincc)
d4eee213a9
Restore terrain height and flying adjustments that were eliminated from non-megaregion paths in ScenePresence.MoveToTarget() by recent patch bc969a6b
2014-04-29 20:05:08 +01:00
Justin Clark-Casey (justincc)
2dbc18054e
Add regression test for NPC movement on a variable region.
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Extends basic physics to allow av movement on a varregion (basic physics is only really useful for regression test purposes).
2014-04-29 19:29:16 +01:00
Oren Hurvitz
88f7a833dc
Improved HTTP logging
2014-04-29 07:59:17 +01:00
Oren Hurvitz
06e4fcd260
Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to echo back the maturity that it sent
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Without this change, attempts to change the maturity rating in the viewer's Preferences don't work.
2014-04-29 07:59:10 +01:00
Robert Adams
df89e15290
BulletSim: non-functional changes to debugging statements and formatting.
2014-04-28 18:36:50 -07:00
Robert Adams
63aea3a5f2
BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSim
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parameter 'TerrainGroundPlane' which defaults to -500.
BulletSim had assumed altitudes never went negative but that is not true. The
ground plane is just a safety net so things wouldn't fall to infinity.
2014-04-28 11:08:47 -07:00