Robert Adams
|
b25d874afa
|
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error.
|
2012-07-20 15:34:19 -07:00 |
Robert Adams
|
af9d8de515
|
BulletSim: update the binaries to the current sources
|
2012-07-06 15:56:35 -07:00 |
Robert Adams
|
4138880464
|
BulletSim: update 64 bit libraries and change Linux configuration to use the files in the lib32 and lib64 directories as needed.
|
2012-03-28 15:36:20 -07:00 |
Robert Adams
|
84c9bd52d3
|
BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects.
|
2012-03-26 13:48:15 -07:00 |
Robert Adams
|
3691e39178
|
BulletSim: update BulletSim.dll and libBulletSim.so with latest versions
|
2012-03-26 08:48:51 -07:00 |
Robert Adams
|
2f6e8564fe
|
BulletSim: add updated (but not working) BulletSim dlls
|
2012-03-23 13:15:20 -07:00 |
Robert Adams
|
6c50442625
|
BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the new lib32 and lib64 binary directories
|
2012-03-23 13:15:13 -07:00 |
Justin Clark-Casey (justincc)
|
daee2eda93
|
Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert.
|
2012-02-21 04:10:39 +00:00 |