Commit Graph

10 Commits (bea8e2b82654b558f7131fa262a613de62df9124)

Author SHA1 Message Date
lbsa71 a98eb51c55 * ignoring some binaries 2007-04-11 12:39:32 +00:00
lbsa71 c84ddd8b0d * Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer 2007-04-11 12:32:58 +00:00
gareth 950389a263 Added POST handler for /sims/ in the grid server
Removed asset/user config in grid mode in the region server
Added "create user" command in the user server console
Begun buggy code to send sim details to the grid at startup
Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11 08:51:39 +00:00
lbsa71 8f5919bf63 * nant building again 2007-04-11 07:57:03 +00:00
Adam Frisby d4dd81ada8 Adding Berkeley DB wrapper binary + libterrain-bsd binary to /bin 2007-04-11 07:50:21 +00:00
lbsa71 1747d49d71 * built binaries, pdb's and user files should not be under version control.
* updated vs2005 and nant targets
* added some build files
* ignored some binaries, pdb's and user files
2007-04-11 07:33:14 +00:00
Adam Frisby 44989288d6 Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.) 2007-04-11 06:42:07 +00:00
Adam Frisby adb56a46f4 Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** 2007-04-11 05:19:27 +00:00
gareth ea84e93679 Fixed "teh bug" 2007-04-10 00:43:11 +00:00
Adam Frisby fb0dffbf13 **BREAKING CHANGE** Changing the way terrain is stored and used internally. 2007-04-06 18:48:23 +00:00