Diva Canto
|
20530ee667
|
Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
|
2013-03-01 15:24:22 -08:00 |
Justin Clark-Casey (justincc)
|
e3b8d42bbc
|
refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code
|
2011-05-14 02:51:29 +01:00 |
Melanie
|
fd66903f74
|
Convert the prim count module into a permissionsmodule
|
2011-05-09 03:16:01 +01:00 |
E. Allen Soard
|
527b4e7c7e
|
Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template.
|
2011-05-09 03:14:54 +01:00 |
E. Allen Soard
|
279ed08de1
|
Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior.
|
2011-05-09 03:14:48 +01:00 |
E. Allen Soard
|
65d595597d
|
Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
|
2011-05-09 03:14:41 +01:00 |