2ec022cf13 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into vehicles  
							
							
							
						 
						
							2009-11-02 21:53:51 +01:00  
				
					
						
							
							
								 
						
							
							
								de71d23e14 
								
							
								 
							
						 
						
							
							
								
								Removing Console.WriteLine()s that were brought in with the revert  
							
							
							
						 
						
							2009-11-02 11:54:39 -08:00  
				
					
						
							
							
								 
						
							
							
								0e8b5c7ffa 
								
							
								 
							
						 
						
							
							
								
								Fixing race conditions in the SceneObjectPart properties  
							
							
							
						 
						
							2009-11-02 11:40:57 -08:00  
				
					
						
							
							
								 
						
							
							
								67ac9881fa 
								
							
								 
							
						 
						
							
							
								
								Removing duplicate SceneObjectPart.RotationalVelocity property  
							
							
							
						 
						
							2009-11-02 11:28:35 -08:00  
				
					
						
							
							
								 
						
							
							
								6309fcc5b4 
								
							
								 
							
						 
						
							
							
								
								Reverting the memory leak patch for MySQL. Problems have been reported with the grid server after running for several hours  
							
							
							
						 
						
							2009-11-02 11:19:55 -08:00  
				
					
						
							
							
								 
						
							
							
								f4e9809b7d 
								
							
								 
							
						 
						
							
							
								
								Fix an invalid argument exception in the remote admin module when.  
							
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							Patch from CasperW 
							
						 
						
							2009-11-02 06:13:05 +00:00  
				
					
						
							
							
								 
						
							
							
								3c0881c83c 
								
							
								 
							
						 
						
							
							
								
								* Committing missing file from last commit.  
							
							
							
						 
						
							2009-11-02 00:20:41 +11:00  
				
					
						
							
							
								 
						
							
							
								838bc80ab9 
								
							
								 
							
						 
						
							
							
								
								* Implemented some tweaks to monitoring module.  
							
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							* Output is prettier & more useful.
* Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented. 
							
						 
						
							2009-11-02 00:05:49 +11:00  
				
					
						
							
							
								 
						
							
							
								711dde34e4 
								
							
								 
							
						 
						
							
							
								
								* Implements new 'Monitoring' system for reporting performance.  
							
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							* Mostly the same set as the StatsMonitor used for Viewer notification, but exposes some new frametimes - including EventMS, PhysicsUpdateMS, LandUpdateMS; new memory monitoring - both GC.TotalMemory and Process.PrivateWorkingMemory64; also exposes ThreadCount (using System.Diagnostics.Process)
* Type 'monitor report' on the console to see output.
* SNMP Implementation forthcoming. 
							
						 
						
							2009-11-01 19:37:40 +11:00  
				
					
						
							
							
								 
						
							
							
								58c260140c 
								
							
								 
							
						 
						
							
							
								
								Patch + minor formatting fixes.  
							
							
							
						 
						
							2009-10-31 19:10:33 -07:00  
				
					
						
							
							
								 
						
							
							
								7f4d646aea 
								
							
								 
							
						 
						
							
							
								
								http://opensimulator.org/mantis/view.php?id=4337  
							
							
							
						 
						
							2009-10-31 19:05:02 -07:00  
				
					
						
							
							
								 
						
							
							
								50b599a62b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-10-30 19:25:41 -04:00  
				
					
						
							
							
								 
						
							
							
								fb08133999 
								
							
								 
							
						 
						
							
							
								
								* Remove the locklessqueue tests since I guess I didn't understand what it was when I wrote the test.  
							
							
							
						 
						
							2009-10-30 19:24:14 -04:00  
				
					
						
							
							
								 
						
							
							
								5101f688ee 
								
							
								 
							
						 
						
							
							
								
								* Add LocklessQueueTests.    One Test is commented out because it fails.     It should probably work..   but I'm awaiting clarification.  
							
							
							
						 
						
							2009-10-30 19:13:57 -04:00  
				
					
						
							
							
								 
						
							
							
								2e81acec48 
								
							
								 
							
						 
						
							
							
								
								* Adding Tests for OpenSim.Framework.Cache.  Some test cases disabled until mantis resolutions.  
							
							
							
						 
						
							2009-10-30 18:13:58 -04:00  
				
					
						
							
							
								 
						
							
							
								f54d611771 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-30 22:08:34 +00:00  
				
					
						
							
							
								 
						
							
							
								c6246050d9 
								
							
								 
							
						 
						
							
							
								
								Make the default and max RTO configurable int he linden client stack  
							
							
							
						 
						
							2009-10-30 22:07:56 +00:00  
				
					
						
							
							
								 
						
							
							
								419303a40f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-10-30 17:28:08 -04:00  
				
					
						
							
							
								 
						
							
							
								4563f00852 
								
							
								 
							
						 
						
							
							
								
								* Another ACL Test  
							
							
							
						 
						
							2009-10-30 17:27:44 -04:00  
				
					
						
							
							
								 
						
							
							
								9d6a540198 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-10-30 17:04:55 -04:00  
				
					
						
							
							
								 
						
							
							
								120c731a3b 
								
							
								 
							
						 
						
							
							
								
								* Moving A test from the OpenSim.Framework.ACL object to the OpenSim.Framework.Tests assembly.   Fixing the test.  
							
							
							
						 
						
							2009-10-30 17:04:10 -04:00  
				
					
						
							
							
								 
						
							
							
								f5e470d4ba 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-30 13:18:38 -07:00  
				
					
						
							
							
								 
						
							
							
								cb1492aaf0 
								
							
								 
							
						 
						
							
							
								
								Fixed a regression in SendAvatarGroupsReply()  
							
							
							
						 
						
							2009-10-30 13:18:18 -07:00  
				
					
						
							
							
								 
						
							
							
								8eb3ea02ee 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-30 19:55:51 +00:00  
				
					
						
							
							
								 
						
							
							
								92f4835ba6 
								
							
								 
							
						 
						
							
							
								
								Convert the AvatarGroupsReply message to the event queue.  
							
							
							
						 
						
							2009-10-30 19:54:56 +00:00  
				
					
						
							
							
								 
						
							
							
								39f95e8cf0 
								
							
								 
							
						 
						
							
							
								
								Add a using for OSD to the client view  
							
							
							
						 
						
							2009-10-30 19:44:01 +00:00  
				
					
						
							
							
								 
						
							
							
								5d5d0e699a 
								
							
								 
							
						 
						
							
							
								
								* Disables automatic packet splitting on AvatarGroupsReply packets. This packet is a mess and shouldn't be used at all (in favor of the event queue message)  
							
							... 
							
							
							
							* Clean up the way we send AvatarGroupsReply packets, including clamping the group name and group title 
							
						 
						
							2009-10-30 11:12:32 -07:00  
				
					
						
							
							
								 
						
							
							
								8a64421735 
								
							
								 
							
						 
						
							
							
								
								Squelch an error message on sim shutdown when not using MXP  
							
							
							
						 
						
							2009-10-30 18:08:58 +00:00  
				
					
						
							
							
								 
						
							
							
								8a73dc0f8a 
								
							
								 
							
						 
						
							
							
								
								* Fix for a potential race condition in ScenePresence.AbsolutePosition  
							
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							* Unified the way region handles are stored and used in ScenePresence
* Fixed camera position for child agents
* CheckForSignificantMovement now checks avatar and camera position (both are important for scene prioritization)
* Removing debug code from the previous commit 
							
						 
						
							2009-10-30 03:01:15 -07:00  
				
					
						
							
							
								 
						
							
							
								7965b6eb61 
								
							
								 
							
						 
						
							
							
								
								* Moving parcel media and avatar update packets from the unthrottled category to task  
							
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							* Fixing a bug where the max burst rate for the state category was being set as unlimited, causing connections to child agents to saturate bandwidth
* Upped the example default drip rates to 1000 bytes/sec, the minimum granularity for the token buckets 
							
						 
						
							2009-10-30 00:43:46 -07:00  
				
					
						
							
							
								 
						
							
							
								a05c67bebb 
								
							
								 
							
						 
						
							
							
								
								* Fixes issue  #4329  "llDialog fails silently" by updating OpenMetaverse.dll  
							
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							* Prints a warning for any future packet splitting failures 
							
						 
						
							2009-10-30 00:08:41 -07:00  
				
					
						
							
							
								 
						
							
							
								aecaa51063 
								
							
								 
							
						 
						
							
							
								
								* Fixed a NullReferenceException in GetMovementAnimation() and added more protection against NREs in AddNewMovement()  
							
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							* Removed the three second limit on ImprovedTerseObjectUpdate. With the latest fixes I don't think this is necessary, and it generates a lot of unnecessary updates in a crowded sim 
							
						 
						
							2009-10-29 16:31:48 -07:00  
				
					
						
							
							
								 
						
							
							
								2913c24c8a 
								
							
								 
							
						 
						
							
							
								
								* Commented out two noisy debug lines in the LLUDP server  
							
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							* Misc. cleanup in ScenePresence.HandleAgentUpdate() 
							
						 
						
							2009-10-29 15:24:31 -07:00  
				
					
						
							
							
								 
						
							
							
								ec7fd8b1f8 
								
							
								 
							
						 
						
							
							
								
								More performance improvements to XEngine script loading  
							
							
							
						 
						
							2009-10-29 06:42:40 -07:00  
				
					
						
							
							
								 
						
							
							
								dd13fa361b 
								
							
								 
							
						 
						
							
							
								
								* Misc. formatting cleanup for the previous patch  
							
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							* Added the new AppDomainLoading variable to the [XEngine] section in the example config 
							
						 
						
							2009-10-29 05:56:37 -07:00  
				
					
						
							
							
								 
						
							
							
								33448e4ba8 
								
							
								 
							
						 
						
							
							
								
								Optimizations  
							
							
							
						 
						
							2009-10-29 05:39:18 -07:00  
				
					
						
							
							
								 
						
							
							
								5c894dac8b 
								
							
								 
							
						 
						
							
							
								
								* Implemented foot collision plane for avatars  
							
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							* Fixed a NullReferenceException regression 
							
						 
						
							2009-10-29 05:34:40 -07:00  
				
					
						
							
							
								 
						
							
							
								3f2d6fe470 
								
							
								 
							
						 
						
							
							
								
								Ported the Simian avatar animation system to OpenSim. Landing is currently not working  
							
							
							
						 
						
							2009-10-29 04:13:51 -07:00  
				
					
						
							
							
								 
						
							
							
								fd2c99f184 
								
							
								 
							
						 
						
							
							
								
								Fixing NullReferenceException regression in the previous commit  
							
							
							
						 
						
							2009-10-29 02:10:48 -07:00  
				
					
						
							
							
								 
						
							
							
								7132877075 
								
							
								 
							
						 
						
							
							
								
								* Log progress messages when loading OAR files with a lot of assets  
							
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							* Change the PhysicsCollision callback for objects to send full contact point information. This will be used to calculate the collision plane for avatars
* Send the physics engine velocity in terse updates, not the current force being applied to the avatar. This should fix several issues including crouching through the floor and walking through walls 
							
						 
						
							2009-10-29 01:46:58 -07:00  
				
					
						
							
							
								 
						
							
							
								59eb378d16 
								
							
								 
							
						 
						
							
							
								
								Small performance tweaks to code called by the heartbeat loop  
							
							
							
						 
						
							2009-10-28 23:10:16 -07:00  
				
					
						
							
							
								 
						
							
							
								1c9696a9d2 
								
							
								 
							
						 
						
							
							
								
								Always send a time dilation of 1.0 while we debug rubberbanding issues  
							
							
							
						 
						
							2009-10-28 15:11:01 -07:00  
				
					
						
							
							
								 
						
							
							
								a069a1ee68 
								
							
								 
							
						 
						
							
							
								
								Limit physics time dilation to 1.0  
							
							
							
						 
						
							2009-10-28 14:44:05 -07:00  
				
					
						
							
							
								 
						
							
							
								b81c829576 
								
							
								 
							
						 
						
							
							
								
								* Standalone logins will now go through the sequence of "requested region, default region, any region" before giving up  
							
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							* Hip offset should have been added not subtracted (it's a negative offset). This puts avatar feet closer to the ground
* Improved duplicate checking for terse updates. This should reduce bandwidth and walking through walls 
							
						 
						
							2009-10-28 14:13:17 -07:00  
				
					
						
							
							
								 
						
							
							
								c003f49432 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-28 12:45:56 -07:00  
				
					
						
							
							
								 
						
							
							
								a65c8cdc38 
								
							
								 
							
						 
						
							
							
								
								* Reduce the velocity tolerance on sending terse updates to avoid slowly drifting prims/avatars  
							
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							* Added contacts_per_collision to the ODE config section. This allows you to reduce the maximum number of contact points ODE will generate per collision and reduce the size of the array that stores contact structures 
							
						 
						
							2009-10-28 12:45:40 -07:00  
				
					
						
							
							
								 
						
							
							
								ee0f7e10c8 
								
							
								 
							
						 
						
							
							
								
								Fixed a bad check on velocity in the ODE near() callback (it was only checking for velocity in certain directions, and was calling the get_Velocity() function three times)  
							
							
							
						 
						
							2009-10-28 12:20:34 -07:00  
				
					
						
							
							
								 
						
							
							
								184e85cdec 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-28 18:26:31 +00:00  
				
					
						
							
							
								 
						
							
							
								c17359fea5 
								
							
								 
							
						 
						
							
							
								
								Adding changes to previous patch to make it fit into core better  
							
							
							
						 
						
							2009-10-28 18:25:37 +00:00  
				
					
						
							
							
								 
						
							
							
								bff0d75e0f 
								
							
								 
							
						 
						
							
							
								
								patch kill by UUID  
							
							... 
							
							
							
							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2009-10-28 18:09:50 +00:00