Commit Graph

2 Commits (e506341fdb9f3b6996d3c97de007f2b142fcddd3)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 62b12783df Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion.
This occurs on v2 teleport since the source region now waits 15 secs before closing the old child agent, which could still receive chat.
This commit introduces a ScenePresenceState.PreClose which is set before the wait, so that ChatModule can check for ScenePresenceState.Running.
This was theoretically also an issue on v1 teleport but since the pause before close was only 2 secs there, it was not noticed.
2013-09-02 19:21:53 +01:00
Justin Clark-Casey (justincc) aec7019728 Add missing file from b1c26a56 2013-08-09 17:57:24 +01:00