Robert Adams
eb0687f5af
vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
...
and DLL/SO) to ac6dcd35fb
(Mon May 6 21:10:02 2013 -0400) on top of 0.7.5-postfixes.
2013-05-08 06:02:12 -07:00
Robert Adams
aa236b2020
BulletSim: add parameter to have Bullet output performance statistics
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every so many frames. Default to off.
2013-01-01 17:27:34 -08:00
Robert Adams
9d840fd2ee
BulletSim: move over and port the interface for BulletXNA.
...
Copied BulletSNPlugin.BulletSimAPI to a new
BulletSPlugin.BSAPIXNA.cs and then modifyed the latter to
comply with the BSAPITemplate definition. Not totally debugged
but the code is all there for an INI variable to select either
unmanaged C++ Bullet or the C# version of Bullet.
2013-01-01 17:27:33 -08:00
Robert Adams
04132d3af4
BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged
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to have pointers and managed to have objects.
Initial paste of XNA code. Commented out.
2013-01-01 17:27:32 -08:00
Robert Adams
3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
...
Update BulletSim DLLs and SOs with simplier step function interface.
2012-12-31 19:57:24 -08:00
Robert Adams
9fd0e1b080
BulletSim: add the implementation files for the two versions of Bullet:
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unmanaged (C++) and managed (C#).
2012-12-31 19:57:21 -08:00