Commit Graph

461 Commits (ebb8111f6c414388e2877804295339550f6d0ce2)

Author SHA1 Message Date
Melanie Thielker 61afd6db2c Remove a superfluous reference 2009-05-04 20:50:37 +00:00
Melanie Thielker acfb5051cd Intermediate commit. WILL NOT COMPILE! 2009-05-04 20:15:39 +00:00
Melanie Thielker f80ba373fa Prebuild changes to allow the console to reference the http server 2009-05-04 15:04:24 +00:00
Melanie Thielker 66e25abbfe Plumb conifg into the client views. Add config option to configure packet
dropping.
2009-05-02 17:31:49 +00:00
Dr Scofield a89f60d4c9 From: Alan Webb <alan_webb@us.ibm.com> & Dr Scofield <drscofield@xyzzyxyzzy.net>
- Adds an admin_modify_region call to allow changing of parcel voice
  settings and changing of public/private status
- add boolean "public" and boolean "enable_voice" to
  admin_create_region XmlRpc call to allow specifying of
  public/private status and to allow enabling voice for all parcels;
  also added config variables to allow setting of defaults for those
- fixing cut-and-paste artefacts
2009-04-29 09:05:01 +00:00
Adam Frisby 2af4ca44a6 * Adds additional background layer for VWoHTTP ClientStack
* Implements asset handling.
2009-04-23 04:51:29 +00:00
Justin Clarke Casey 8ca805009b * Fix the other windows build break. Hopefully that shoudl be the last one 2009-04-22 18:48:49 +00:00
Justin Clarke Casey 3ace45a839 * Fix windows build from last commit 2009-04-22 18:36:45 +00:00
Adam Frisby d6b62b677c * Committing stub VW-over-HTTP ClientStack. (2/2)
* Minor MRM tweak.
2009-04-22 10:11:12 +00:00
Charles Krinke 659b55905d Thank you kindly, MCortez, for a patch that:
Added is a patch that adds a rough Groups implementation. This patch allows 
the creation, adding and maintaining Groups, Roles and Members. Work has begun 
on a very naive implementation of messaging, and minimal support for notifications 
{no attachments yet}. Proposals are not yet supported, but are on the to-do list.
This implementation is not active by default, and must be configured in 
OpenSim.ini to become active.
2009-04-18 21:33:48 +00:00
Charles Krinke b4cb45bb79 Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:
This patch adds extended status reporting with the url 
http://server:port/simstatusx/ [^] . The data is returned 
in json format as "text/plain" type.
2009-04-17 21:48:48 +00:00
Melanie Thielker c98287249e Add the XML manifests needed to get the new style modules to load.
Scripting now works again
2009-04-15 23:59:15 +00:00
Teravus Ovares 53026affb3 * Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild) 2009-04-11 00:11:54 +00:00
Teravus Ovares daac8ad2db * Tweak prebuild #2 2009-04-10 23:55:03 +00:00
Teravus Ovares 881ab5412f * Fixes missing meshing reference. 2009-04-10 23:32:29 +00:00
lbsa71 5572a00295 * Moved the DatabaseTestAttribute to Test.Common, and thus included ref to that in all db tests. *phew* 2009-04-09 16:40:02 +00:00
Homer Horwitz ae98a12235 And another fix for the windows build 2009-04-05 18:36:05 +00:00
Homer Horwitz 9af49f4c59 Try another fix for the Windows build break 2009-04-05 18:32:01 +00:00
Homer Horwitz 3e17e578a4 Fix windows build break. Hopefully. 2009-04-05 18:24:58 +00:00
Homer Horwitz 648452dd91 - Add new RegionModulesControllerPlugin to the application modules
- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Teravus Ovares e592d03843 * Committing what I have on the BulletDotNETPlugin that I have so far.
* It's not ready to try.   It doesn't do what you expect in many ways.
* It throws errors and prints jibberish on the console
* Test it out only if you're brave and you've backed up first.
* The opensim.ini line is physics = BulletDotNETPlugin
2009-04-05 08:35:38 +00:00
Charles Krinke 54a27f9f5c Thank you kindly, MCortez for a patch that:
With some support from HomerH, this patch adds support for Wind 
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] 
-- will move this documentation to http://opensimulator.org [^] 
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Teravus Ovares 52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
2009-03-27 22:13:09 +00:00
Justin Clarke Casey 152b02c832 * Ooops, wasn't that - it was the lack of a Types reference isntead 2009-03-26 18:04:35 +00:00
Justin Clarke Casey 58095b2802 * Add missing '.dll' to Serialization OpenMetaverse use to fix windows build break 2009-03-26 18:02:50 +00:00
Justin Clarke Casey 93b26f8933 * iars: Serialize information about item creators to archive 2009-03-26 17:25:12 +00:00
Mike Mazur f28886e26d Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-16 00:12:25 +00:00
Mike Mazur 7b2977d625 Move ArchiveConstants to OpenSim.Framework.Archive
- move a couple constants from InventoryArchiveConstants to
  ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
  OpenSim.Region.CodeModules
- trim trailing whitespace
2009-03-12 06:04:17 +00:00
Mike Mazur f784620780 Moving TarArchive to OpenSim.Framework.Archive
We now build OpenSim.Framework.Archive.dll which aims to contain code
used for archiving various things in OpenSim. Also remove trailing
whitespace.
2009-03-12 06:03:59 +00:00
Teravus Ovares 5a6e502266 * Fix silly windows prebuild borkage. To use System.Xml, the project must have it as a reference in prebuild.xml 2009-03-11 13:38:36 +00:00
Mike Mazur c20e0286d3 Adding AssetInventory InventoryArchive plugin
This plugin exposes an HTTP handler on the AssetInventoryServer which
serves a gzipped tar file containing the contents of a user's inventory.
The assets referenced by the inventory are not yet archived. At the
moment only export functionality is implemented, restore functionality
is missing.

prebuild.xml had to be shuffled around a bit in order for the plugin to
build, as it has a dependency on OpenSim.Region.CoreModules.

Also, close a MemoryStream in a few places.
2009-03-11 07:38:35 +00:00
Mike Mazur 3676062277 Use Inventory{Item,Folder}Base in AssetInventoryServer.
Also the first inventory storage methods are implemented.
2009-03-05 08:29:52 +00:00
MW 171015f65f Moved Linden protocol login handling to modules in OpenSim.Client.Linden. There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server)
Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services. 
Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
2009-03-03 15:41:21 +00:00
MW 03b8eddc37 Added OpenSim.Client.Linden which is a (non shared) region module that creates and initialises the LindenClientStack (or actually whatever client stack was set in opensim.ini) for that region. Currently this module is still at a early stage so just for testing, so its hardcoded to be disabled. To enable first turn off auto creation of the client stack in opensimbase (see last revision) and then in OpenSim.Client.Linden.LLClientStackModule change bool m_createClientStack = false; to true. 2009-03-02 17:18:24 +00:00
MW 5626d43259 Changed the CreateCommsManagerPlugin so it requests a IRegionCreator and subscribes to the OnNewRegionCreated event on that interface rather than requesting the LoadRegionsPlugin directly.
Removed the reference to OpenSim.ApplicationPlugins.LoadRegions from the CreateCommsManagerPlugin project.
2009-02-27 17:03:27 +00:00
MW bb9ba1602b Changed the order of the OpenSim.Grid.GridServer and OpenSim.Grid.GridServer.Modules projects in prebuild.xml. Hopefully this will fix the mono build problem. 2009-02-27 16:07:11 +00:00
MW d45fa9c2df Added GridServerPlugin class (which implements IGridPlugin) to OpenSim.Grid.GridServer.Modules.
This class handles all the initialising of the grid server.
And made GridServer into basically a generic server that just loads plugins. 
So this is a step towards having a generic server that loads service modules.
2009-02-27 15:57:09 +00:00
MW 95230c244c Applied patch from Mantis# 3240, thanks tlaukkan/Tommil 2009-02-27 14:50:49 +00:00
Sean Dague 7f727bd33e This adds a new osGetAgentIP function with threat level set to High. It
isn't tested, but it doesn't break anything else.  The reason for this
function is to let in world tools be used to coordiante out of world
network services that need access to client ip addresses.
2009-02-26 22:37:02 +00:00
MW e2d30a0244 Moved the Initialisation of the CommunicationsManager to a ApplicationPlugin.
Also in that plugin it registers the IUserService with all the Scenes (as they are created). So now we can start changing over all uses of IUserService, that currently access it from the CommunicationsManager to accessing it from the Scene.RequestModuleInterface call. 
Once that is done we can move the UserService creation out to its own plugin and remove all references to it from the CommunicationsManager. Then we can take the next CommunicationsManager interface and repeat.
2009-02-26 21:30:12 +00:00
lbsa71 309eaf4735 * Applied a patch that: Added prim parameters support to MXP client
* Updated MXP to contain extension fragment with prims and updated MXPClientView to fill in the parameters.  
  * Added google protobuffers dll.
  * Update MXP dll.
  * Updated MXPClientView to send prim parameters as Perception event extension
  * Started OpenSim and connected with IdealistViewer via MXP and ensured from log that parameters are being sent.
  * Ensured that nant test target runs succesfully.  
This closes mantis #3229. Thanks, tlaukkan!
2009-02-25 16:29:43 +00:00
MW 98178b4e9f Same treatment for the MessagingServer... added OpenSim.Grid.MessagingServer.Modules for the modules/components of it. 2009-02-24 16:13:16 +00:00
MW 021225675f Added OpenSim.Grid.GridServer.Modules, for the GridServer modules/components. 2009-02-24 15:57:25 +00:00
MW ea26bd4153 First step in separating out the Userserver console command handling to a "module".
Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
2009-02-24 15:37:03 +00:00
MW bc5018b3c6 Updated MessagingServer to use OpenSim.Grid.Framework 2009-02-24 14:12:25 +00:00
MW 6954013d82 Added OpenSim.Grid.Framework project.
Changed the Gridserver so it uses/references OpenSim.Grid.Framework
2009-02-24 13:53:38 +00:00
Mike Mazur dba8c90611 Load default assets when AssetInventory starts. 2009-02-23 04:39:08 +00:00
Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Adam Frisby 937a2e6dca * Adds initial support for the MXP Virtual Worlds protocol (http://www.bubblecloud.org)
* Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace.
* Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility.
* No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll.
* Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license.
* Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253"
* May break. Highly untested.
2009-02-22 08:48:55 +00:00
lbsa71 5e39e515f9 * Another stab at removing AssetServer.exe dependencies 2009-02-20 02:26:27 +00:00