Commit Graph

15 Commits (ef3b424b26f2a3bc7a286b1072900bc773268bfc)

Author SHA1 Message Date
UbitUmarov 49848b09e6 replace ICSharpCode.SharpZipLib with target .net4.6 2018-01-16 00:44:51 +00:00
UbitUmarov 7a09a10f58 update PrimMesher to a newer version from dahlia (thx dahlia), targeted .net4.6 2018-01-15 15:12:21 +00:00
UbitUmarov 01448d751a update PrimMesh to lkalif 2013 version, .net4.6 and libomv again 2018-01-14 03:25:59 +00:00
UbitUmarov 4e8fa27411 update again libomv that may depend on new log4net and XMLRPC 2018-01-13 20:43:09 +00:00
UbitUmarov 271fab6ac2 testing update libomv CSj2k dll to .net4.6, remove unused Axiom dll 2018-01-12 12:45:46 +00:00
UbitUmarov 8e30016841 revert to older CSJ2K.dll since new seems have issues on linux with existent textures/sculpts 2017-05-05 22:24:05 +01:00
Diva Canto 3b01c209b2 Update libOMV 2017-04-25 16:24:07 -07:00
dahlia ed22014646 revert CSJ2K.dll to version in use prior to commit d4fa2c69ed 2013-04-23 15:01:20 -07:00
dahlia d4fa2c69ed update libomv to git master which adds support for MaterialID in TextureEntry 2013-04-17 21:31:18 -07:00
Justin Clark-Casey (justincc) 5e3893ca5c add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
Mono doesn't care if the
2011-04-27 23:57:26 +01:00
Melanie a2e24377b4 Replace CSJ2K with fixed version (Mantis #3318) 2010-05-21 15:26:04 +01:00
John Hurliman 332d3eb1bb * Removed code that is no longer used with Melanie's queue callback optimization
* Moved all priority queue access to helper functions to improve reliability and readability
* New version of CSJ2K.dll (from libomv source tree) that fixes a JPEG2000 comment decoding bug
2009-10-02 16:53:35 -07:00
John Hurliman f56dc5fcda Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K

* Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes
2009-09-30 19:26:53 +01:00
Melanie f908e32f62 Revert "Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug"
This reverts commit 22cc31135e.
2009-09-30 19:26:26 +01:00
John Hurliman 22cc31135e Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug
Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory

* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
2009-09-30 18:42:45 +01:00