937c06db54 
								
							
								 
							
						 
						
							
							
								
								Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter  
							
							... 
							
							
							
							Stop hiding RemoveAvatar failure, add log messages when characters are removed through defects or re-added unexpectedly.
Add commented out log lines for future use.
Use automatic property for PhysicsActor for better code readability and simplicity 
							
						 
						
							2011-12-15 21:57:22 +00:00  
				
					
						
							
							
								 
						
							
							
								58ba81ae4e 
								
							
								 
							
						 
						
							
							
								
								minor fix to MegaRegions, typo spotted by Ubit!  
							
							
							
						 
						
							2011-12-15 10:49:15 -07:00  
				
					
						
							
							
								 
						
							
							
								6f2d80cc93 
								
							
								 
							
						 
						
							
							
								
								minor: add some currently commented log lines for use in debugging  
							
							
							
						 
						
							2011-12-14 21:27:47 +00:00  
				
					
						
							
							
								 
						
							
							
								e830a77860 
								
							
								 
							
						 
						
							
							
								
								Simplify some manipulation of _taintedActors in OdeScene  
							
							
							
						 
						
							2011-12-14 18:33:44 +00:00  
				
					
						
							
							
								 
						
							
							
								a110a7bd6a 
								
							
								 
							
						 
						
							
							
								
								Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour of just a _taintedPrims HashSet.  
							
							... 
							
							
							
							There's no point maintaining a list because any pending taint operations are all carried out in the same call anyway. 
							
						 
						
							2011-12-14 18:03:25 +00:00  
				
					
						
							
							
								 
						
							
							
								cec88872ae 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-14 17:59:55 +00:00  
				
					
						
							
							
								 
						
							
							
								84023c8162 
								
							
								 
							
						 
						
							
							
								
								Fix off by one bug in objects GrabbingBehaviour of pCampBot.exe  
							
							... 
							
							
							
							Also fix usage message. 
							
						 
						
							2011-12-14 16:43:49 +00:00  
				
					
						
							
							
								 
						
							
							
								f43e5f92fd 
								
							
								 
							
						 
						
							
							
								
								Just adding a comment to SendFullUpdatToClient  
							
							
							
						 
						
							2011-12-13 23:34:59 -08:00  
				
					
						
							
							
								 
						
							
							
								39736e52d8 
								
							
								 
							
						 
						
							
							
								
								Reorder clearing of upate schedule on SOP to before sending updates. Fix potential race condition.  
							
							
							
						 
						
							2011-12-13 21:37:17 -08:00  
				
					
						
							
							
								 
						
							
							
								b242ceda1e 
								
							
								 
							
						 
						
							
							
								
								In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in the same thread rather than on another one.  
							
							... 
							
							
							
							The caller is already an async thread from LLClientView so this doesn't hold up the client.
However, launching on a separate thread does remove the effect of m_setAppearanceLock
This was potentially allowing two different SetAppearance threads to interfere with each other, though this probably rarely happens, if at all. 
							
						 
						
							2011-12-13 20:42:39 +00:00  
				
					
						
							
							
								 
						
							
							
								3a06640730 
								
							
								 
							
						 
						
							
							
								
								Get rid of the 'lolcat' library asset.  
							
							... 
							
							
							
							This was both unused and an invalid jpeg2000 texture from way back in 2008 
							
						 
						
							2011-12-12 21:17:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4dfd2c7d47 
								
							
								 
							
						 
						
							
							
								
								minor: remove pointless comment from OdeScene.cs  
							
							
							
						 
						
							2011-12-12 19:31:50 +00:00  
				
					
						
							
							
								 
						
							
							
								e9b59e7627 
								
							
								 
							
						 
						
							
							
								
								Remove long unused libdb_dotNET43.dll  
							
							
							
						 
						
							2011-12-12 19:31:12 +00:00  
				
					
						
							
							
								 
						
							
							
								c34ab0ee66 
								
							
								 
							
						 
						
							
							
								
								Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsColliding  
							
							
							
						 
						
							2011-12-12 02:43:38 -08:00  
				
					
						
							
							
								 
						
							
							
								3c55d2e776 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-12 00:41:53 -08:00  
				
					
						
							
							
								 
						
							
							
								db8fd1eb9f 
								
							
								 
							
						 
						
							
							
								
								Added an option for extra settings within region ini file. Any non-hardcoded key-value string pair can be added per-region and referenced by any part of OpenSim with access to the RegionInfo  
							
							
							
						 
						
							2011-12-12 00:21:19 -08:00  
				
					
						
							
							
								 
						
							
							
								8ae824ff09 
								
							
								 
							
						 
						
							
							
								
								Mantis 5816: osParseJSON Decoding Problems  
							
							... 
							
							
							
							osParseJSON uses hand-crafted decoding that has two issues
* does not seem to handle top-level JSON lists
* does not seem to handle unicode text
thanks otakup0pe! 
							
						 
						
							2011-12-11 23:25:12 -07:00  
				
					
						
							
							
								 
						
							
							
								3a91085ac2 
								
							
								 
							
						 
						
							
							
								
								Implement handler for TeleportCancel inbound packet  
							
							
							
						 
						
							2011-12-10 15:17:34 +00:00  
				
					
						
							
							
								 
						
							
							
								e88ad5aab9 
								
							
								 
							
						 
						
							
							
								
								minor: remove a mono compiler warning  
							
							
							
						 
						
							2011-12-09 23:55:54 +00:00  
				
					
						
							
							
								 
						
							
							
								5f276c3212 
								
							
								 
							
						 
						
							
							
								
								Print out one log message for every missing baked texture, rather than two.  
							
							
							
						 
						
							2011-12-09 23:54:39 +00:00  
				
					
						
							
							
								 
						
							
							
								0daa5d8b4d 
								
							
								 
							
						 
						
							
							
								
								minor: comment out "unpacked appearance" log mesasge for now  
							
							
							
						 
						
							2011-12-09 23:44:34 +00:00  
				
					
						
							
							
								 
						
							
							
								f24898d049 
								
							
								 
							
						 
						
							
							
								
								Comment out ChildAgentDataUpdate.Pack() "Pack data" message for now.  
							
							
							
						 
						
							2011-12-09 23:24:52 +00:00  
				
					
						
							
							
								 
						
							
							
								13b1c8c173 
								
							
								 
							
						 
						
							
							
								
								Do some clean up Scene.cs log messages.  
							
							... 
							
							
							
							This prints out both exception message and stacktrace (Exception.ToString()) isn't enough on Windows.
This also uses m_log.*Format() which is more efficient than string concat. 
							
						 
						
							2011-12-09 23:21:54 +00:00  
				
					
						
							
							
								 
						
							
							
								af3cd00048 
								
							
								 
							
						 
						
							
							
								
								Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.  
							
							
							
						 
						
							2011-12-09 23:07:53 +00:00  
				
					
						
							
							
								 
						
							
							
								fc27806e90 
								
							
								 
							
						 
						
							
							
								
								remove some unused fields in ScenePresence  
							
							
							
						 
						
							2011-12-09 22:52:54 +00:00  
				
					
						
							
							
								 
						
							
							
								cb0da425d5 
								
							
								 
							
						 
						
							
							
								
								Fix "fix-phantoms" help message.  Thanks Garmin Kawaguichi.  
							
							
							
						 
						
							2011-12-09 22:41:39 +00:00  
				
					
						
							
							
								 
						
							
							
								94c242f792 
								
							
								 
							
						 
						
							
							
								
								Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that it doesn't trigger an exception if the item hasn't been found.  
							
							... 
							
							
							
							In this situation we will now put out a slightly more meaningful log error message instead. 
							
						 
						
							2011-12-09 22:36:51 +00:00  
				
					
						
							
							
								 
						
							
							
								4e9f50b878 
								
							
								 
							
						 
						
							
							
								
								Add commented log lines to FetchInventoryDescendents2 path for future use.  
							
							... 
							
							
							
							Haven't been able to resolve issue where attachments are removed by the viewer on relog on a localhost 
							
						 
						
							2011-12-09 22:32:28 +00:00  
				
					
						
							
							
								 
						
							
							
								63fe673af1 
								
							
								 
							
						 
						
							
							
								
								Revert "Revert "Stop performing the asset save part of baked texture uploading on the UploadBakedTexture cap asynchronously.""  
							
							... 
							
							
							
							This turned out not to be the upload texture issue.
This reverts commit 8721841fc3 
							
						 
						
							2011-12-08 23:45:53 +00:00  
				
					
						
							
							
								 
						
							
							
								50eebb5cba 
								
							
								 
							
						 
						
							
							
								
								Don't reply with an ack packet if the client is not authorized.  
							
							
							
						 
						
							2011-12-08 22:00:59 +00:00  
				
					
						
							
							
								 
						
							
							
								32d0ef89c6 
								
							
								 
							
						 
						
							
							
								
								Extend TestAddClient() to check that the first packet received is an ack packet  
							
							
							
						 
						
							2011-12-08 21:45:02 +00:00  
				
					
						
							
							
								 
						
							
							
								14e407aff3 
								
							
								 
							
						 
						
							
							
								
								Add OpenSim.Region.ClientStack.LindenUDP.Tests.dll back into the test suite  
							
							
							
						 
						
							2011-12-08 20:55:38 +00:00  
				
					
						
							
							
								 
						
							
							
								bc13855e64 
								
							
								 
							
						 
						
							
							
								
								Reactivate BasicCircuitTests.TestAddClient()  
							
							... 
							
							
							
							This checks that the initial UseCircuitCode packet is handled correctly for a normal client login. 
							
						 
						
							2011-12-08 20:52:34 +00:00  
				
					
						
							
							
								 
						
							
							
								0e265889dd 
								
							
								 
							
						 
						
							
							
								
								Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().  
							
							... 
							
							
							
							The only caller is the LLUDP stack and this has to validate the UDP circuit itself, so we know that it exists.
This allows us to eliminate another null check elsewhere and simplifies the method contract 
							
						 
						
							2011-12-08 19:25:24 +00:00  
				
					
						
							
							
								 
						
							
							
								55de189752 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2011-12-08 18:56:07 +00:00  
				
					
						
							
							
								 
						
							
							
								54360dd20e 
								
							
								 
							
						 
						
							
							
								
								When a client connects to a scene, send other avatar appearance data asynchronously to reduce hold up in the IN UDP packet processing loop.  
							
							... 
							
							
							
							This is already being done for the initial object data send. 
							
						 
						
							2011-12-08 18:39:56 +00:00  
				
					
						
							
							
								 
						
							
							
								f61e54892f 
								
							
								 
							
						 
						
							
							
								
								On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.  
							
							... 
							
							
							
							This means that avatar/appearance data of other avatars and scene objects for a client will be sent after the ack rather than possibly before.
This may stop some avatars appearing grey on login.
This introduces a new OpenSim.Framework.ISceneAgent to accompany the existing OpenSim.Framework.ISceneObject and ISceneEntity
This allows IClientAPI to handle this as it can't reference OpenSim.Region.Framework.Interfaces 
							
						 
						
							2011-12-08 18:34:23 +00:00  
				
					
						
							
							
								 
						
							
							
								355cde464a 
								
							
								 
							
						 
						
							
							
								
								Simplify Scene.AddNewClient()  
							
							... 
							
							
							
							If sp becomes null right after we've checked or created it, then behaviour down the line is going to be wrong anyway.
So instead retain the check/create ScenePresence reference and use this. 
							
						 
						
							2011-12-08 16:10:47 +00:00  
				
					
						
							
							
								 
						
							
							
								43732794dd 
								
							
								 
							
						 
						
							
							
								
								Remove a left over log output  
							
							
							
						 
						
							2011-12-08 05:46:59 +00:00  
				
					
						
							
							
								 
						
							
							
								dae58e0937 
								
							
								 
							
						 
						
							
							
								
								Remove warning in admin_save_oar xmlrpc method where noassets == true was comparing against an object rather than a string  
							
							
							
						 
						
							2011-12-07 22:42:05 +00:00  
				
					
						
							
							
								 
						
							
							
								2b4de8f881 
								
							
								 
							
						 
						
							
							
								
								Have admin_load_heighmap and admin_save_heightmap xmlrpcadmin methods return success = true on success rather than false  
							
							
							
						 
						
							2011-12-07 22:40:23 +00:00  
				
					
						
							
							
								 
						
							
							
								fb2f4f158c 
								
							
								 
							
						 
						
							
							
								
								Refactor RemoteAdminPlugin so that every xmlrpc method calls a common block of code to do password checks, etc., instead of copy/pasting this code into every method  
							
							
							
						 
						
							2011-12-07 22:39:12 +00:00  
				
					
						
							
							
								 
						
							
							
								eda770e978 
								
							
								 
							
						 
						
							
							
								
								Remove unused SceneManager.TryGetAvatarsScene()  
							
							... 
							
							
							
							It makes far more sense anyway to use TryGetRootScenePresence().Scene, in common with the rest of the code
This method could also return any scene for child or root agents, depending in which order the scenes happened to lie in the list 
							
						 
						
							2011-12-07 21:17:13 +00:00  
				
					
						
							
							
								 
						
							
							
								3d95015686 
								
							
								 
							
						 
						
							
							
								
								On an Exception in Scene.RemoveClient(), always remove the client (and SP) structure so that logout on unexpired packets isn't retriggered, causing the same exception  
							
							
							
						 
						
							2011-12-07 18:43:48 +00:00  
				
					
						
							
							
								 
						
							
							
								2b02d3dc84 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-07 17:33:06 +00:00  
				
					
						
							
							
								 
						
							
							
								415b7b7ec4 
								
							
								 
							
						 
						
							
							
								
								Implement XMLRPCAdmin command admin_teleport_agent.  
							
							... 
							
							
							
							This allows someone with access to this command on the XMLRPCAdmin interface to teleport an avatar to an arbitrary region and/or position. 
							
						 
						
							2011-12-07 17:31:57 +00:00  
				
					
						
							
							
								 
						
							
							
								33c6067098 
								
							
								 
							
						 
						
							
							
								
								Trigger a Jenkins build  
							
							
							
						 
						
							2011-12-07 11:21:50 -05:00  
				
					
						
							
							
								 
						
							
							
								0fcd55aff3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-07 10:39:25 -05:00  
				
					
						
							
							
								 
						
							
							
								fd023b317a 
								
							
								 
							
						 
						
							
							
								
								Update libomv to 0.9.1  
							
							
							
						 
						
							2011-12-07 09:56:15 -05:00  
				
					
						
							
							
								 
						
							
							
								a8ed185c00 
								
							
								 
							
						 
						
							
							
								
								properly lock CapsHandlers.m_capsHandlers  
							
							
							
						 
						
							2011-12-07 14:55:01 +00:00