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soprefacto
Author | SHA1 | Date |
---|---|---|
unknown | e2d5ae87fd | |
unknown | daa0d83e3a | |
unknown | 13079df156 | |
unknown | 64547c23ad | |
unknown | f73d73fcfe | |
unknown | a46b7dd34b | |
unknown | 553f99027d | |
Melanie | 4f6e4c7b5b | |
unknown | 9ff5868910 | |
unknown | 952c69ae56 |
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@ -0,0 +1,71 @@
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using System.Collections.Generic;
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using System.Xml.Serialization;
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namespace OpenSim.Framework
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{
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[XmlRoot("dictionary")]
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public class SerializableDictionary<TKey, TValue>
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: Dictionary<TKey, TValue>, IXmlSerializable
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{
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#region IXmlSerializable Members
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public System.Xml.Schema.XmlSchema GetSchema()
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{
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return null;
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}
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public void ReadXml(System.Xml.XmlReader reader)
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{
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XmlSerializer keySerializer = new XmlSerializer(typeof(TKey));
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XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue));
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bool wasEmpty = reader.IsEmptyElement;
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reader.Read();
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if (wasEmpty)
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return;
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while (reader.NodeType != System.Xml.XmlNodeType.EndElement)
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{
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reader.ReadStartElement("item");
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reader.ReadStartElement("key");
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TKey key = (TKey)keySerializer.Deserialize(reader);
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reader.ReadEndElement();
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reader.ReadStartElement("value");
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TValue value = (TValue)valueSerializer.Deserialize(reader);
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reader.ReadEndElement();
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this.Add(key, value);
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reader.ReadEndElement();
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reader.MoveToContent();
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}
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reader.ReadEndElement();
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}
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public void WriteXml(System.Xml.XmlWriter writer)
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{
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XmlSerializer keySerializer = new XmlSerializer(typeof(TKey));
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XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue));
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foreach (TKey key in this.Keys)
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{
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writer.WriteStartElement("item");
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writer.WriteStartElement("key");
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keySerializer.Serialize(writer, key);
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writer.WriteEndElement();
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writer.WriteStartElement("value");
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TValue value = this[key];
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valueSerializer.Serialize(writer, value);
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writer.WriteEndElement();
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writer.WriteEndElement();
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}
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}
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#endregion
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}
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}
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@ -648,8 +648,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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// Make sure that we see any exception caused by the asynchronous operation.
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m_log.Error(
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string.Format("[LLCLIENTVIEW]: Caught exception while processing {0}", packetObject.Pack), e);
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}
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string.Format("[LLCLIENTVIEW]: Caught exception while processing {0} {1}", packetObject.Pack, e.ToString()), e);
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}
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}
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#endregion Packet Handling
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@ -552,9 +552,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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// process causes some clients to fail to display the attachment properly.
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m_Scene.AddNewSceneObject(group, true, false);
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// This is required for Group.Scene to be valid
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group.SetScene(m_Scene);
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// m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z);
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// if attachment we set it's asset id so object updates can reflect that
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// if not, we set it's position in world.
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// if not, we set it's position in world.);
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if (!attachment)
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{
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group.ScheduleGroupForFullUpdate();
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@ -0,0 +1,91 @@
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using System;
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using System.Reflection;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse.StructuredData;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Components;
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namespace OpenSim.Region.CoreModules.World.Objects.Components
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ComponentManagerModule")]
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class ComponentManagerModule : IComponentManagerModule, ISharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public string Name
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{
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get
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{
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return "ComponentManager";
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}
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}
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public Type ReplaceableInterface
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{
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get { return typeof (IComponentManagerModule); }
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}
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public void Initialise(IConfigSource source)
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{
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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scene.RegisterModuleInterface<IComponentManagerModule>(this);
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void RegionLoaded(Scene scene)
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{
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}
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public void PostInitialise()
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{
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}
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#region Implementation of IComponentManagerModule
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public void CreateComponent(SceneObjectPart target, string componentType, OSDMap state)
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{
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if (OnCreateComponent != null)
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{
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foreach (OnCreateComponentDelegate h in OnCreateComponent.GetInvocationList())
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{
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IComponent x = h(componentType, state);
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if (x != null)
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{
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target.SetComponent(x);
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x.SetParent(target);
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return;
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}
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}
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} else
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{
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m_log.Warn("[Components] No component handlers loaded. Are you missing a region module?");
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return;
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}
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m_log.Warn("[Components] Unable to create component " + componentType + ". No ComponentFactory was able to recognize it. Could you be missing a region module?");
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}
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public event OnCreateComponentDelegate OnCreateComponent;
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#endregion
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}
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}
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@ -0,0 +1,15 @@
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using System;
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using OpenMetaverse.StructuredData;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Components;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public delegate IComponent OnCreateComponentDelegate(string componentType, OSDMap componentState);
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public interface IComponentManagerModule
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{
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void CreateComponent(SceneObjectPart part, string componentType, OSDMap state);
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event OnCreateComponentDelegate OnCreateComponent;
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}
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}
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@ -0,0 +1,17 @@
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using System;
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using OpenMetaverse.StructuredData;
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using OpenSim.Region.Framework.Interfaces;
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namespace OpenSim.Region.Framework.Scenes.Components
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{
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public abstract class ComponentFactory
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{
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public void InitComponentHandler(Scene x)
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{
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IComponentManagerModule cmm = x.RequestModuleInterface<IComponentManagerModule>();
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cmm.OnCreateComponent += CreateComponent;
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}
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protected abstract IComponent CreateComponent(string componentType, OSDMap componentState);
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}
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}
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@ -0,0 +1,24 @@
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using System;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Region.Framework.Scenes.Components
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{
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/// <summary>
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/// A component on an object
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/// TODO: Better documentation
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/// </summary>
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public interface IComponent
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{
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/// <summary>
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/// The type of the component, only one of each 'type' can be loaded.
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/// </summary>
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Type BaseType { get; }
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/// <summary>
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/// A representation of the current state of the component, to be deserialised later.
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/// </summary>
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OSDMap State { get; }
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void SetParent(SceneObjectPart part);
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}
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}
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@ -568,6 +568,8 @@ namespace OpenSim.Region.Framework.Scenes
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ApplyPhysics(m_scene.m_physicalPrim);
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InitPartComponents();
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// Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled
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// for the same object with very different properties. The caller must schedule the update.
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//ScheduleGroupForFullUpdate();
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@ -1133,6 +1135,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="scene"></param>
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public void SetScene(Scene scene)
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{
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InitPartComponents();
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m_scene = scene;
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}
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@ -3579,8 +3583,19 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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#region Components
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public void InitPartComponents()
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{
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m_log.Info("[COMPONENTS] Initialising part components");
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foreach (SceneObjectPart part in m_parts.Values)
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part.InitComponents();
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}
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#endregion
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#region ISceneObject
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public virtual ISceneObject CloneForNewScene()
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{
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SceneObjectGroup sog = Copy(false);
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|
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@ -30,14 +30,15 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Reflection;
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using System.Runtime.Serialization;
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using System.Security.Permissions;
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using System.Xml;
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using System.Xml.Serialization;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes.Components;
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using OpenSim.Region.Framework.Scenes.Scripting;
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using OpenSim.Region.Physics.Manager;
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@ -3492,6 +3493,8 @@ namespace OpenSim.Region.Framework.Scenes
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public void SetParent(SceneObjectGroup parent)
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{
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m_parentGroup = parent;
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InitComponents();
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}
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// Use this for attachments! LocalID should be avatar's localid
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|
@ -4053,6 +4056,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="xmlWriter"></param>
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public void ToXml(XmlWriter xmlWriter)
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{
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SaveComponents(); // Gather all the component data
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serializer.Serialize(xmlWriter, this);
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}
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|
@ -4797,5 +4801,106 @@ namespace OpenSim.Region.Framework.Scenes
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Color color = Color;
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return new Color4(color.R, color.G, color.B, (byte)(0xFF - color.A));
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}
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#region Components
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[NonSerializedAttribute] // Component serialisation occurs manually.
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private Dictionary<string, IComponent> m_components = new Dictionary<string, IComponent>();
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public SerializableDictionary<string, string> ComponentStates = new SerializableDictionary<string, string>();
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[NonSerializedAttribute]
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private bool m_componentsInit = false;
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public void InitComponents()
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{
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if(m_componentsInit)
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return;
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Dictionary<string,OSDMap> states = new Dictionary<string, OSDMap>();
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foreach (KeyValuePair<string, string> componentState in ComponentStates)
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{
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states.Add(componentState.Key, OSDParser.DeserializeJson(componentState.Value) as OSDMap);
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}
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//SerializableDictionary<string, OSDMap> states = ComponentStates;
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if(ParentGroup.Scene != null)
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{
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m_log.Info("[COMPONENTS] Initialising components...");
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IComponentManagerModule cmm = ParentGroup.Scene.RequestModuleInterface<IComponentManagerModule>();
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foreach (KeyValuePair<string, OSDMap> kvp in states)
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{
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m_log.Info("[COMPONENTS] Adding component " + kvp.Key + " to SceneObjectPart.");
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try
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{
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cmm.CreateComponent(this, kvp.Key, kvp.Value);
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}
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catch(Exception e)
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{
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m_log.Error("Error creating component " + e.ToString());
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m_log.Error("Stacktrace: " + e.StackTrace);
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}
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}
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m_componentsInit = true;
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} else
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{
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m_log.Warn("[COMPONENTS] Trying to initialise component which is not attached to a scene.");
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}
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}
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public void SaveComponents()
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{
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m_log.Info("[COMPONENTS] Saving components...");
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foreach (KeyValuePair<string, IComponent> keyValuePair in m_components)
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{
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OSDMap state = keyValuePair.Value.State;
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string baseType = keyValuePair.Value.BaseType.ToString();
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m_log.Info("[COMPONENTS] Saving component " + baseType);
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ComponentStates[baseType] = OSDParser.SerializeJsonString(state);
|
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}
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}
|
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|
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/// <summary>
|
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/// Accesses a component
|
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/// </summary>
|
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/// <typeparam name="T"></typeparam>
|
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/// <returns></returns>
|
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public T C<T>()
|
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{
|
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return Get<T>();
|
||||
}
|
||||
|
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public T Get<T>()
|
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{
|
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return default(T);
|
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}
|
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|
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public bool TryGet<T>(out T val)
|
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{
|
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if(m_components.ContainsKey(typeof(T).ToString()))
|
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{
|
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val = Get<T>();
|
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return true;
|
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}
|
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|
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val = default(T);
|
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return false;
|
||||
}
|
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|
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public bool Contains<T>()
|
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{
|
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return m_components.ContainsKey(typeof (T).ToString());
|
||||
}
|
||||
|
||||
public void SetComponent(IComponent val)
|
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{
|
||||
Type T = val.BaseType;
|
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m_components[T.ToString()] = val;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -113,6 +113,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
// Script state may, or may not, exist. Not having any, is NOT
|
||||
// ever a problem.
|
||||
sceneObject.LoadScriptState(doc);
|
||||
sceneObject.InitPartComponents();
|
||||
|
||||
return sceneObject;
|
||||
}
|
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|
@ -240,6 +241,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
// ever a problem.
|
||||
|
||||
sceneObject.LoadScriptState(doc);
|
||||
sceneObject.InitPartComponents();
|
||||
|
||||
return sceneObject;
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -285,6 +288,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
{
|
||||
foreach (SceneObjectPart part in sceneObject.Children.Values)
|
||||
{
|
||||
part.SaveComponents();
|
||||
|
||||
if (part.UUID != sceneObject.RootPart.UUID)
|
||||
{
|
||||
part.ToXml(writer);
|
||||
|
|
|
@ -0,0 +1,56 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Scenes.Components;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.World.TestComponent
|
||||
{
|
||||
/// <summary>
|
||||
/// Components must be public classes
|
||||
/// </summary>
|
||||
public class TestComponent : IComponent
|
||||
{
|
||||
private int m_theAnswerToTheQuestionOfLifeTheUniverseAndEverything = 42;
|
||||
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
#region Implementation of IComponent
|
||||
|
||||
public TestComponent()
|
||||
{
|
||||
m_log.Info("Its alive! (for the very first time...!)");
|
||||
}
|
||||
|
||||
public TestComponent(OSDMap state)
|
||||
{
|
||||
m_log.Info("Its alive!");
|
||||
}
|
||||
|
||||
public Type BaseType
|
||||
{
|
||||
get { return typeof (TestComponent); }
|
||||
}
|
||||
|
||||
public OSDMap State
|
||||
{
|
||||
get
|
||||
{
|
||||
OSDMap x = new OSDMap();
|
||||
x["Hello"] = "World";
|
||||
x["HitchhikersReference"] = m_theAnswerToTheQuestionOfLifeTheUniverseAndEverything;
|
||||
|
||||
return x;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetParent(SceneObjectPart part)
|
||||
{
|
||||
m_log.Info("My parent's name is: " + part.Name);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,104 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Scenes.Components;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.World.TestComponent
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class TestComponentFactoryModule : ComponentFactory, ISharedRegionModule
|
||||
{
|
||||
private List<Scene> m_scenes = new List<Scene>();
|
||||
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
#region Overrides of ComponentFactory
|
||||
|
||||
protected override IComponent CreateComponent(string componentType, OSDMap componentState)
|
||||
{
|
||||
m_log.Info("[TestComponentFactory] Recieved CreateComponent for " + componentType);
|
||||
if(componentType == typeof(TestComponent).ToString())
|
||||
{
|
||||
if(componentState.ContainsKey("Hello"))
|
||||
{
|
||||
m_log.Info("[TestComponentFactory] Successfully recovered '" + componentState["Hello"] + "' from a component via serialisation.");
|
||||
}
|
||||
return new TestComponent(componentState);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of IRegionModuleBase
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "TestComponentFactoryModule"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return typeof (TestComponentFactoryModule); }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
m_log.Info("[TESTCOMPONENT] Loading test factory...");
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
m_log.Info("[TESTCOMPONENT] Loading test factory for " + scene.RegionInfo.RegionName);
|
||||
m_scenes.Add(scene);
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
foreach (Scene scene in m_scenes)
|
||||
{
|
||||
m_log.Info("[TESTCOMPONENT] Adding new test component to Scene");
|
||||
List<EntityBase> sogs = scene.Entities.GetAllByType<SceneObjectGroup>();
|
||||
foreach (EntityBase entityBase in sogs)
|
||||
{
|
||||
SceneObjectGroup sog = (SceneObjectGroup) entityBase;
|
||||
m_log.Info("[TESTCOMPONENT] Adding new test component to SOG");
|
||||
foreach (SceneObjectPart part in sog.GetParts())
|
||||
{
|
||||
m_log.Info("[TESTCOMPONENT] Adding new test component to SOP");
|
||||
part.SetComponent(new TestComponent());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InitComponentHandler(m_scenes[0]);
|
||||
|
||||
m_log.Info("[TESTCOMPONENT] Test factory loaded");
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue