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Author SHA1 Message Date
UbitUmarov 6b2da57d07 set version to 0.9.0.1 Release 2018-06-30 00:32:45 +01:00
878 changed files with 110954 additions and 155374 deletions

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@ -1,35 +1,38 @@
# Building on Windows
Steps:
* runprebuild.bat
* Load OpenSim.sln into Visual Studio .NET and build the solution.
* chdir bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* run OpenSim.exe
# Building on Linux / Mac
# Building on Linux
Prereqs:
* Mono > 5.0
* On some Linux distributions you may need to install additional packages.
* msbuild or xbuild if still supported by the mono version
* See http://opensimulator.org/wiki/Dependencies for more information.
* Mono >= 2.4.3
* Nant >= 0.85
* On some Linux distributions you may need to install additional packages.
See http://opensimulator.org/wiki/Dependencies for more information.
* May also use xbuild (included in mono distributions)
* May use Monodevelop, a cross-platform IDE
From the distribution type:
* ./runprebuild.sh
* type msbuild or xbuild
* nant (or !* xbuild)
* cd bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* review and change those ini files according to your needs
* windows: execute opensim.exe or opensim32.exe for small regions
* linux: run ./opensim.sh
* msbuild (xbuild) option switches
* clean: msbuild /target:clean
* debug: (default) msbuild /property:Configuration=Debug
* release: msbuild /property:Configuration=Release
* run mono OpenSim.exe
!* xbuild option switches
!* clean: xbuild /target:clean
!* debug: (default) xbuild /property:Configuration=Debug
!* release: xbuild /property:Configuration=Release
# Using Monodevelop
From the distribution type:
* ./runprebuild.sh
* type monodevelop OpenSim.sln
# References

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@ -4,9 +4,14 @@ The following people have contributed to OpenSim (Thank you for your effort!)
These folks represent the current core team for OpenSim, and are the
people that make the day to day of OpenSim happen.
* justincc (OSVW Consulting, justincc.org)
* Melanie Thielker
* Diva (Crista Lopes, University of California, Irvine)
* BlueWall (James Hughes)
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Snoopy Pfeffer
* Robert Adams (MisterBlue)
* Oren Hurvitz (Kitely)
* Kevin Cozens
* Leal Duarte (Ubit Umarov)
@ -15,8 +20,11 @@ Core developers who have temporarily (we hope) gone chasing the white rabbit.
They are in all similar to the active core developers, except that they haven't
been that active lately, so their voting rights are awaiting their come back.
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Alicia Raven
* Teravus (w3z)
* Arthur Rodrigo S Valadares (IBM)
* Dan Lake
* Marck
* Mic Bowman
= Past Open Sim Developers =
These folks are alumns of the OpenSim core group, but are now
@ -49,15 +57,7 @@ where we are today.
* John Hurliman
* chi11ken (Genkii)
* dahlia
* justincc (OSVW Consulting, justincc.org)
* Arthur Rodrigo S Valadares (IBM)
* BlueWall (James Hughes)
* Dan Lake
* Marck
* Mic Bowman
* Oren Hurvitz (Kitely)
* Snoopy Pfeffer
* Teravus (w3z)
= Additional OpenSim Contributors =
These folks have contributed code patches or content to OpenSimulator to help make it
@ -69,9 +69,9 @@ what it is today.
* alex_carnell
* Alan Webb (IBM)
* Aleric
* Alicia Raven
* Allen Kerensky
* BigFootAg
* Bill Blight
* BlueWall Slade
* bobshaffer2
* brianw/Sir_Ahzz
@ -131,7 +131,6 @@ what it is today.
* KittyLiu
* Kurt Taylor (IBM)
* Lani Global
* lickx
* lillith_xue
* lkalif
* LuciusSirnah
@ -143,7 +142,6 @@ what it is today.
* Mandarinka Tasty
* MarcelEdward
* Matt Lehmann
* mewtwo0641
* Mic Bowman
* Michelle Argus
* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
@ -151,7 +149,6 @@ what it is today.
* Micheil Merlin
* Mike Osias (IBM)
* Mike Pitman (IBM)
* Mike Rieker (Dreamnation)
* mikemig
* mikkopa/_someone - RealXtend
* Misterblue
@ -185,20 +182,16 @@ what it is today.
* SpotOn3D
* Stefan_Boom / stoehr
* Steven Zielinski (MOSES)
* Stolen Ruby
* Strawberry Fride
* Talun
* TechplexEngineer (Blake Bourque)
* TBG Renfold
* Terry Ford
* tglion
* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
* TomDataWorks
* TomTheDragon (muckwaddle)
* tyre
* uriesk
* Vegaslon <vegaslon@gmail.com>
* Vincent Sylvester
* VikingErik
* Vytek
* webmage (IBM)

73
OpenSim/Addons/Groups/GroupsMessagingModule.cs Executable file → Normal file
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@ -252,7 +252,7 @@ namespace OpenSim.Groups
m_debugEnabled = verbose;
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
}
/// <summary>
@ -599,34 +599,36 @@ namespace OpenSim.Groups
{
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
UUID fromAgent = new UUID(msg.fromAgentID);
// Force? open the group session dialog???
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
eq.ChatterboxInvitation(
GroupID
, groupInfo.GroupName
, fromAgent
, msg.message
, AgentID
, msg.fromAgentName
, msg.dialog
, msg.timestamp
, msg.offline == 1
, (int)msg.ParentEstateID
, msg.Position
, 1
, new UUID(msg.imSessionID)
, msg.fromGroup
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
);
eq.ChatterboxInvitation(
GroupID
, groupInfo.GroupName
, new UUID(msg.fromAgentID)
, msg.message
, AgentID
, msg.fromAgentName
, msg.dialog
, msg.timestamp
, msg.offline == 1
, (int)msg.ParentEstateID
, msg.Position
, 1
, new UUID(msg.imSessionID)
, msg.fromGroup
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
);
var update = new GroupChatListAgentUpdateData(AgentID);
var updates = new List<GroupChatListAgentUpdateData> { update };
eq.ChatterBoxSessionAgentListUpdates(GroupID, new UUID(msg.toAgentID), updates);
}
eq.ChatterBoxSessionAgentListUpdates(
new UUID(GroupID)
, AgentID
, new UUID(msg.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
, true // Enter
);
}
}
}
@ -661,12 +663,15 @@ namespace OpenSim.Groups
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (queue != null)
{
var update = new GroupChatListAgentUpdateData(AgentID);
var updates = new List<GroupChatListAgentUpdateData> { update };
queue.ChatterBoxSessionAgentListUpdates(GroupID, remoteClient.AgentId, updates);
}
queue.ChatterBoxSessionAgentListUpdates(
GroupID
, AgentID
, new UUID(im.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
, true
);
}
}
@ -708,7 +713,11 @@ namespace OpenSim.Groups
bodyMap.Add("session_info", sessionMap);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
queue?.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
if (queue != null)
{
queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
}
}
private void DebugGridInstantMessage(GridInstantMessage im)

294
OpenSim/Addons/Groups/GroupsModule.cs Executable file → Normal file
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@ -38,7 +38,7 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using PermissionMask = OpenSim.Framework.PermissionMask;
using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
namespace OpenSim.Groups
{
@ -127,7 +127,7 @@ namespace OpenSim.Groups
m_debugEnabled = verbose;
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
}
public void RegionLoaded(Scene scene)
@ -233,7 +233,7 @@ namespace OpenSim.Groups
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
//client.OnRequestAvatarProperties += OnRequestAvatarProperties;
client.OnRequestAvatarProperties += OnRequestAvatarProperties;
}
@ -249,7 +249,7 @@ namespace OpenSim.Groups
// There might be some problem with the thread we're generating this on but not
// doing the update at this time causes problems (Mantis #7920 and #7915)
// TODO: move sending this update to a later time in the rootification of the client.
if(!sp.m_haveGroupInformation)
if(!sp.haveGroupInformation)
SendAgentGroupDataUpdate(sp.ControllingClient, false);
}
@ -261,7 +261,7 @@ namespace OpenSim.Groups
// Used for Notices and Group Invites/Accept/Reject
sp.ControllingClient.OnInstantMessage -= OnInstantMessage;
}
/*
private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@ -269,7 +269,7 @@ namespace OpenSim.Groups
GroupMembershipData[] avatarGroups = GetProfileListedGroupMemberships(remoteClient, avatarID);
remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups);
}
*/
private void OnClientClosed(UUID AgentId, Scene scene)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@ -281,7 +281,7 @@ namespace OpenSim.Groups
if (client != null)
{
client.OnAgentDataUpdateRequest -= OnAgentDataUpdateRequest;
//client.OnRequestAvatarProperties -= OnRequestAvatarProperties;
client.OnRequestAvatarProperties -= OnRequestAvatarProperties;
// make child possible not called?
client.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest;
client.OnInstantMessage -= OnInstantMessage;
@ -344,24 +344,14 @@ namespace OpenSim.Groups
private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
{
if (m_debugEnabled)
m_log.DebugFormat("[Groups]: OnInstantMessage called");
if(remoteClient == null || !remoteClient.IsActive || remoteClient.AgentId == UUID.Zero)
return;
Scene scene = (Scene)remoteClient.Scene;
if (scene == null)
return;
string remoteAgentIDstr = remoteClient.AgentId.ToString();
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
//m_log.DebugFormat("[Groups]: IM From {0} to {1} msg {2} type {3}", im.fromAgentID, im.toAgentID, im.message, (InstantMessageDialog)im.dialog);
// Group invitations
if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline))
{
UUID inviteID = new UUID(im.imSessionID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(remoteAgentIDstr, inviteID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID);
if (inviteInfo == null)
{
@ -384,7 +374,7 @@ namespace OpenSim.Groups
// and the sessionid is the role
string reason = string.Empty;
if (!m_groupData.AddAgentToGroup(remoteAgentIDstr, invitee.ToString(), inviteInfo.GroupID, inviteInfo.RoleID, string.Empty, out reason))
if (!m_groupData.AddAgentToGroup(GetRequestingAgentIDStr(remoteClient), invitee.ToString(), inviteInfo.GroupID, inviteInfo.RoleID, string.Empty, out reason))
remoteClient.SendAgentAlertMessage("Unable to add you to the group: " + reason, false);
else
{
@ -411,106 +401,79 @@ namespace OpenSim.Groups
}
}
m_groupData.RemoveAgentToGroupInvite(remoteAgentIDstr, inviteID);
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID);
}
// Reject
if (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline)
{
if (m_debugEnabled)
m_log.DebugFormat("[Groups]: Received a reject invite notice.");
if (m_debugEnabled) m_log.DebugFormat("[Groups]: Received a reject invite notice.");
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID);
m_groupData.RemoveAgentToGroupInvite(remoteAgentIDstr, inviteID);
m_groupData.RemoveAgentFromGroup(remoteAgentIDstr, inviteInfo.AgentID, inviteInfo.GroupID);
m_groupData.RemoveAgentFromGroup(GetRequestingAgentIDStr(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID);
}
}
}
// Group notices
else if ((im.dialog == (byte)InstantMessageDialog.GroupNotice))
if ((im.dialog == (byte)InstantMessageDialog.GroupNotice))
{
if (!m_groupNoticesEnabled)
{
return;
}
UUID GroupID = new UUID(im.toAgentID);
GroupMembershipData grpMemberData = m_groupData.GetAgentGroupMembership(remoteAgentIDstr, remoteAgentIDstr, GroupID);
if (grpMemberData == null)
if (m_groupData.GetGroupRecord(GetRequestingAgentIDStr(remoteClient), GroupID, null) != null)
{
remoteClient.SendAgentAlertMessage("Group membership not found", false);
return;
}
UUID NoticeID = UUID.Random();
string Subject = im.message.Substring(0, im.message.IndexOf('|'));
string Message = im.message.Substring(Subject.Length + 1);
if ((grpMemberData.GroupPowers & (ulong)GroupPowers.SendNotices) == 0)
{
remoteClient.SendAgentAlertMessage("No permission to send notice to group", false);
return;
}
InventoryItemBase item = null;
bool hasAttachment = false;
int index = im.message.IndexOf('|');
if (index < 0)
return;
string Subject = im.message.Substring(0, index);
string Message = im.message.Substring(index + 1);
UUID NoticeID = UUID.Random();
InventoryItemBase item = null;
bool hasAttachment = false;
if (im.binaryBucket.Length >= 1 && im.binaryBucket[0] > 0)
{
UUID itemID = UUID.Zero;
UUID ownerID = UUID.Zero;
try
if (im.binaryBucket.Length >= 1 && im.binaryBucket[0] > 0)
{
string binBucket = Utils.BytesToString(im.binaryBucket);
binBucket = binBucket.Substring(15); // remove extra LLSD pre header
OSDMap binBucketMAP = (OSDMap)OSDParser.DeserializeLLSDXml(binBucket);
itemID = binBucketMAP["item_id"].AsUUID();
ownerID = binBucketMAP["owner_id"].AsUUID();
}
catch
{
m_log.DebugFormat("[GROUPS]: failed to decode group notice bucket");
return;
}
if (itemID != UUID.Zero && ownerID != UUID.Zero)
{
item = scene.InventoryService.GetItem(ownerID, itemID);
if(item != null)
{
if ((item.CurrentPermissions & (uint)(PermissionMask.Transfer | PermissionMask.Copy)) !=
(uint)(PermissionMask.Transfer | PermissionMask.Copy))
{
remoteClient.SendAgentAlertMessage("Item must be have Copy and Transfer rights to attach to group notice", false);
return;
}
}
hasAttachment = true;
}
}
string binBucket = OpenMetaverse.Utils.BytesToString(im.binaryBucket);
binBucket = binBucket.Remove(0, 14).Trim();
if (m_groupData.AddGroupNotice(remoteAgentIDstr, GroupID, NoticeID, im.fromAgentName, Subject, Message,
hasAttachment,
(byte)(item == null ? 0 : item.AssetType),
item == null ? null : item.Name,
item == null ? UUID.Zero : item.ID,
item == null ? UUID.Zero.ToString() : item.Owner.ToString()))
{
OnNewGroupNotice?.Invoke(GroupID, NoticeID);
// Send notice out to everyone that wants notices
foreach (GroupMembersData member in m_groupData.GetGroupMembers(remoteAgentIDstr, GroupID))
{
GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)InstantMessageDialog.GroupNotice);
if (member.AcceptNotices)
OSD binBucketOSD = OSDParser.DeserializeLLSDXml(binBucket);
if (binBucketOSD is OSDMap)
{
// Build notice IIM, one of reach, because the sending may be async
msg.toAgentID = member.AgentID.Guid;
OutgoingInstantMessage(msg, member.AgentID);
OSDMap binBucketMap = (OSDMap)binBucketOSD;
UUID itemID = binBucketMap["item_id"].AsUUID();
UUID ownerID = binBucketMap["owner_id"].AsUUID();
item = m_sceneList[0].InventoryService.GetItem(ownerID, itemID);
}
else
m_log.DebugFormat("[Groups]: Received OSD with unexpected type: {0}", binBucketOSD.GetType());
}
if (m_groupData.AddGroupNotice(GetRequestingAgentIDStr(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message,
hasAttachment,
(byte)(item == null ? 0 : item.AssetType),
item == null ? null : item.Name,
item == null ? UUID.Zero : item.ID,
item == null ? UUID.Zero.ToString() : item.Owner.ToString()))
{
if (OnNewGroupNotice != null)
{
OnNewGroupNotice(GroupID, NoticeID);
}
// Send notice out to everyone that wants notices
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentIDStr(remoteClient), GroupID))
{
if (member.AcceptNotices)
{
// Build notice IIM, one of reach, because the sending may be async
GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
msg.toAgentID = member.AgentID.Guid;
OutgoingInstantMessage(msg, member.AgentID);
}
}
}
}
@ -518,130 +481,41 @@ namespace OpenSim.Groups
if (im.dialog == (byte)InstantMessageDialog.GroupNoticeInventoryAccepted)
{
if (!m_groupNoticesEnabled)
if (im.binaryBucket.Length < 16) // Invalid
return;
//// 16 bytes are the UUID. Maybe.
// UUID folderID = new UUID(im.binaryBucket, 0);
UUID noticeID = new UUID(im.imSessionID);
if (m_debugEnabled)
m_log.DebugFormat("[xmlGROUPS]: Accepted notice {0} for {1}", noticeID, remoteClient.AgentId);
if (noticeID == UUID.Zero)
return;
UUID folderID = UUID.Zero;
try
GroupNoticeInfo notice = m_groupData.GetGroupNotice(remoteClient.AgentId.ToString(), noticeID);
if (notice != null)
{
if (im.binaryBucket != null && im.binaryBucket.Length >= 16)
folderID = new UUID(im.binaryBucket, 0);
UUID giver = new UUID(im.toAgentID);
string tmp = string.Empty;
Util.ParseUniversalUserIdentifier(notice.noticeData.AttachmentOwnerID, out giver, out tmp, out tmp, out tmp, out tmp);
m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId);
string message;
InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId,
giver, notice.noticeData.AttachmentItemID, out message);
if (itemCopy == null)
{
remoteClient.SendAgentAlertMessage(message, false);
return;
}
remoteClient.SendInventoryItemCreateUpdate(itemCopy, 0);
}
catch
{
m_log.DebugFormat("[xmlGROUPS]: GroupNoticeInventoryAccepted failed to decode target folder");
return;
}
GroupNoticeInfo notice = m_groupData.GetGroupNotice(remoteAgentIDstr, noticeID);
if (notice == null)
{
if (m_debugEnabled)
m_log.DebugFormat(
"[GROUPS]: Could not find notice {0} for {1} on GroupNoticeInventoryAccepted.",
noticeID, remoteClient.AgentId);
return;
}
string tmp;
UUID giver = new UUID(im.toAgentID);
Util.ParseUniversalUserIdentifier(notice.noticeData.AttachmentOwnerID, out giver, out tmp, out tmp, out tmp, out tmp);
m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId);
string message = "Could not find group notice attached item";
InventoryItemBase itemCopy = scene.GiveInventoryItem(remoteClient.AgentId,
giver, notice.noticeData.AttachmentItemID, folderID, out message);
if (itemCopy == null)
{
remoteClient.SendAgentAlertMessage(message, false);
return;
}
remoteClient.SendInventoryItemCreateUpdate(itemCopy, 0);
}
else if (im.dialog == (byte)InstantMessageDialog.GroupNoticeInventoryDeclined)
{
if (!m_groupNoticesEnabled)
return;
UUID noticeID = new UUID(im.imSessionID);
if (m_debugEnabled)
m_log.DebugFormat("[GROUPS]: Accepted notice {0} for {1}", noticeID, remoteAgentIDstr);
if (noticeID == UUID.Zero)
return;
UUID remoteAgentID = remoteClient.AgentId;
GroupNoticeInfo notice = m_groupData.GetGroupNotice(remoteAgentIDstr, noticeID);
if (notice == null)
{
if (m_debugEnabled)
m_log.DebugFormat(
"[GROUPS]: Could not find notice {0} for {1} on GroupNoticeInventoryAccepted.",
noticeID, remoteClient.AgentId);
return;
}
string giver = notice.noticeData.AttachmentOwnerID;
UUID attachmentUUID = notice.noticeData.AttachmentItemID;
if (attachmentUUID == null ||
attachmentUUID == UUID.Zero ||
giver == null ||
giver == UUID.Zero.ToString()
)
return;
if (m_debugEnabled)
m_log.DebugFormat("[xmlGroups]: Deny inventory from {0} to {1}", giver, remoteAgentIDstr);
string message = String.Empty;
InventoryItemBase itemCopy = scene.InventoryService.GetItem(remoteAgentID, attachmentUUID);
if (itemCopy == null)
return;
InventoryFolderBase trash = scene.InventoryService.GetFolderForType(remoteAgentID, FolderType.Trash);
if (trash == null)
{
m_log.DebugFormat("[GROUPS]: failed to find trash folder for {0} ", remoteAgentID);
return;
}
if (itemCopy.Folder == trash.ID || remoteAgentIDstr == notice.noticeData.AttachmentOwnerID)
return;
itemCopy.Folder = trash.ID;
scene.InventoryService.MoveItems(itemCopy.Owner, new List<InventoryItemBase>() { itemCopy });
if (itemCopy == null)
{
remoteClient.SendAgentAlertMessage(message, false);
return;
}
remoteClient.SendInventoryItemCreateUpdate(itemCopy, 0);
}
// Interop, received special 210 code for ejecting a group member
// this only works within the comms servers domain, and won't work hypergrid
// TODO:FIXME: Use a presense server of some kind to find out where the
// client actually is, and try contacting that region directly to notify them,
// or provide the notification via xmlrpc update queue
else if ((im.dialog == 210))
if ((im.dialog == 210))
{
// This is sent from the region that the ejectee was ejected from
// if it's being delivered here, then the ejectee is here
@ -1075,7 +949,6 @@ namespace OpenSim.Groups
bucket = new byte[19 + name.Length];
bucket[0] = 1; // has attachment?
bucket[1] = info.noticeData.AttachmentType; // attachment type
info.GroupID.ToBytes(bucket, 2);
name.CopyTo(bucket, 18);
}
else
@ -1086,6 +959,7 @@ namespace OpenSim.Groups
bucket[18] = 0; // null terminated
}
info.GroupID.ToBytes(bucket, 2);
msg.binaryBucket = bucket;
}
else
@ -1334,7 +1208,7 @@ namespace OpenSim.Groups
public List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query)
{
return m_groupData.FindGroups(remoteClient.AgentId.ToString(), query);
return m_groupData.FindGroups(GetRequestingAgentIDStr(remoteClient), query);
}
#endregion

View File

@ -246,9 +246,9 @@ namespace OpenSim.Groups
return null;
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
return m_LocalGroupsConnector.FindGroups(RequestingAgentIDstr, search);
return m_LocalGroupsConnector.FindGroups(AgentUUI(RequestingAgentID), search);
}
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
@ -605,8 +605,14 @@ namespace OpenSim.Groups
private string AgentUUI(string AgentIDStr)
{
UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
return UUID.Zero.ToString();
try
{
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
if (m_UserManagement.IsLocalGridUser(AgentID))
return AgentID.ToString();
@ -630,8 +636,14 @@ namespace OpenSim.Groups
private string AgentUUIForOutside(string AgentIDStr)
{
UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
return UUID.Zero.ToString();
try
{
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
AgentCircuitData agent = null;
foreach (Scene scene in m_Scenes)

View File

@ -39,7 +39,7 @@ namespace OpenSim.Groups
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search);
List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);

View File

@ -173,9 +173,9 @@ namespace OpenSim.Groups
return null;
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
return m_GroupsService.FindGroups(RequestingAgentID, search);
}
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)

View File

@ -153,7 +153,7 @@ namespace OpenSim.Groups
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string query)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query)
{
List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
if (string.IsNullOrEmpty(query))
@ -161,7 +161,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
sendData["Query"] = query;
sendData["RequestingAgentID"] = RequestingAgentIDstr;
sendData["RequestingAgentID"] = RequestingAgentID;
Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);

View File

@ -192,10 +192,10 @@ namespace OpenSim.Groups
});
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
// TODO!
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
return m_GroupsService.FindGroups(RequestingAgentID, search);
}
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)

View File

@ -43,63 +43,60 @@ namespace OpenSim.Groups
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public const GroupPowers DefaultEveryonePowers =
GroupPowers.AllowSetHome |
GroupPowers.Accountable |
GroupPowers.JoinChat |
GroupPowers.AllowVoiceChat |
GroupPowers.ReceiveNotices |
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
public const GroupPowers DefaultEveryonePowers = GroupPowers.AllowSetHome |
GroupPowers.Accountable |
GroupPowers.JoinChat |
GroupPowers.AllowVoiceChat |
GroupPowers.ReceiveNotices |
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
public const GroupPowers OfficersPowers = DefaultEveryonePowers |
GroupPowers.AllowFly |
GroupPowers.AllowLandmark |
GroupPowers.AllowRez |
GroupPowers.AssignMemberLimited |
GroupPowers.ChangeIdentity |
GroupPowers.ChangeMedia |
GroupPowers.ChangeOptions |
GroupPowers.DeedObject |
GroupPowers.Eject |
GroupPowers.FindPlaces |
GroupPowers.Invite |
GroupPowers.LandChangeIdentity |
GroupPowers.LandDeed |
GroupPowers.LandDivideJoin |
GroupPowers.LandEdit |
GroupPowers.AllowEnvironment |
GroupPowers.LandEjectAndFreeze |
GroupPowers.LandGardening |
GroupPowers.LandManageAllowed |
GroupPowers.LandManageBanned |
GroupPowers.LandManagePasses |
GroupPowers.LandOptions |
GroupPowers.LandRelease |
GroupPowers.LandSetSale |
GroupPowers.MemberVisible |
GroupPowers.ModerateChat |
GroupPowers.ObjectManipulate |
GroupPowers.ObjectSetForSale |
GroupPowers.ReturnGroupOwned |
GroupPowers.ReturnGroupSet |
GroupPowers.ReturnNonGroup |
GroupPowers.RoleProperties |
GroupPowers.SendNotices |
GroupPowers.SetLandingPoint;
public const GroupPowers OwnerPowers = OfficersPowers |
GroupPowers.Accountable |
GroupPowers.AllowEditLand |
GroupPowers.AssignMember |
GroupPowers.ChangeActions |
GroupPowers.CreateRole |
GroupPowers.DeleteRole |
GroupPowers.ExperienceAdmin |
GroupPowers.ExperienceCreator |
GroupPowers.GroupBanAccess |
GroupPowers.HostEvent |
GroupPowers.RemoveMember;
public const GroupPowers OwnerPowers = GroupPowers.Accountable |
GroupPowers.AllowEditLand |
GroupPowers.AllowFly |
GroupPowers.AllowLandmark |
GroupPowers.AllowRez |
GroupPowers.AllowSetHome |
GroupPowers.AllowVoiceChat |
GroupPowers.AssignMember |
GroupPowers.AssignMemberLimited |
GroupPowers.ChangeActions |
GroupPowers.ChangeIdentity |
GroupPowers.ChangeMedia |
GroupPowers.ChangeOptions |
GroupPowers.CreateRole |
GroupPowers.DeedObject |
GroupPowers.DeleteRole |
GroupPowers.Eject |
GroupPowers.FindPlaces |
GroupPowers.HostEvent |
GroupPowers.Invite |
GroupPowers.JoinChat |
GroupPowers.LandChangeIdentity |
GroupPowers.LandDeed |
GroupPowers.LandDivideJoin |
GroupPowers.LandEdit |
GroupPowers.LandEjectAndFreeze |
GroupPowers.LandGardening |
GroupPowers.LandManageAllowed |
GroupPowers.LandManageBanned |
GroupPowers.LandManagePasses |
GroupPowers.LandOptions |
GroupPowers.LandRelease |
GroupPowers.LandSetSale |
GroupPowers.ModerateChat |
GroupPowers.ObjectManipulate |
GroupPowers.ObjectSetForSale |
GroupPowers.ReceiveNotices |
GroupPowers.RemoveMember |
GroupPowers.ReturnGroupOwned |
GroupPowers.ReturnGroupSet |
GroupPowers.ReturnNonGroup |
GroupPowers.RoleProperties |
GroupPowers.SendNotices |
GroupPowers.SetLandingPoint |
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
#region Daily Cleanup
@ -154,25 +151,20 @@ namespace OpenSim.Groups
data.Data["ShowInList"] = showInList ? "1" : "0";
data.Data["AllowPublish"] = allowPublish ? "1" : "0";
data.Data["MaturePublish"] = maturePublish ? "1" : "0";
UUID ownerRoleID = UUID.Random();
data.Data["OwnerRoleID"] = ownerRoleID.ToString();
UUID roleID = UUID.Random();
data.Data["OwnerRoleID"] = roleID.ToString();
if (!m_Database.StoreGroup(data))
return UUID.Zero;
// Create Everyone role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group is in the everyone role.", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Officers role
UUID officersRoleID = UUID.Random();
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, officersRoleID, "Officers", "The officers of the group, with more powers than regular members.", "Officer of " + name, (ulong)OfficersPowers, true);
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Owner role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, ownerRoleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, roleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
// Add founder to group
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, ownerRoleID);
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, officersRoleID);
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, roleID);
return data.GroupID;
}
@ -231,22 +223,15 @@ namespace OpenSim.Groups
if (d.Data.ContainsKey("Location") && d.Data["Location"] != string.Empty)
continue;
int nmembers = m_Database.MemberCount(d.GroupID);
if(nmembers == 0)
continue;
DirGroupsReplyData g = new DirGroupsReplyData();
g.groupID = d.GroupID;
if (d.Data.ContainsKey("Name"))
g.groupName = d.Data["Name"];
else
{
m_log.DebugFormat("[Groups]: Key Name not found");
continue;
}
g.groupID = d.GroupID;
g.members = nmembers;
g.members = m_Database.MemberCount(d.GroupID);
groups.Add(g);
}
@ -500,7 +485,7 @@ namespace OpenSim.Groups
// check permissions
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) | IsOwner(RequestingAgentID, GroupID);
if (!limited && !unlimited)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
@ -858,7 +843,7 @@ namespace OpenSim.Groups
return false;
}
if (!add && data == null) // it doesn't exist, can't update
if (!add && data == null) // it deosn't exist, can't update
{
m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID);
return false;

View File

@ -110,8 +110,9 @@ namespace OpenSim.OfflineIM
{
m_serializer.Serialize(writer, im);
writer.Flush();
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
}
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
}
OfflineIMData data = new OfflineIMData();

View File

@ -93,6 +93,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
m_log.Debug("[WEBLOADER]: Done downloading region information from server. Total Bytes: " +
xmlSource.Length);
XmlDocument xmlDoc = new XmlDocument();
xmlDoc.XmlResolver = null;
xmlDoc.LoadXml(xmlSource);
if (xmlDoc.FirstChild.Name == "Nini")
{
@ -122,7 +123,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
throw ex;
}
if (regionCount > 0 || allowRegionless)
if (regionCount > 0 | allowRegionless)
return regionInfos;
m_log.Debug("[WEBLOADER]: Request yielded no regions.");

View File

@ -1934,7 +1934,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
GetSceneFromRegionParams(requestData, responseData, out scene);
health = scene.GetHealth(out flags, out text);
}
catch
catch (Exception e)
{
responseData["error"] = null;
}
@ -3138,6 +3138,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (File.Exists(defaultAppearanceFileName))
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
string name = "*unknown*";
string email = "anon@anon";
uint regionXLocation = 1000;

View File

@ -28,7 +28,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.IO;
using System.Reflection;
using System.Threading;
@ -50,9 +49,9 @@ namespace OpenSim.Framework.Capabilities
/// </summary>
public delegate IClientAPI GetClientDelegate(UUID agentID);
public class Caps : IDisposable
public class Caps
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_httpListenerHostName;
private uint m_httpListenPort;
@ -65,8 +64,8 @@ namespace OpenSim.Framework.Capabilities
private CapsHandlers m_capsHandlers;
private ConcurrentDictionary<string, PollServiceEventArgs> m_pollServiceHandlers
= new ConcurrentDictionary<string, PollServiceEventArgs>();
private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers
= new Dictionary<string, PollServiceEventArgs>();
private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>();
@ -120,19 +119,6 @@ namespace OpenSim.Framework.Capabilities
get { return m_externalCapsHandlers; }
}
[Flags]
public enum CapsFlags:uint
{
None = 0,
SentSeeds = 1,
ObjectAnim = 0x100,
WLEnv = 0x200,
AdvEnv = 0x400
}
public CapsFlags Flags { get; set;}
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
UUID agent, string regionName)
{
@ -152,35 +138,12 @@ namespace OpenSim.Framework.Capabilities
m_agentID = agent;
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort);
m_regionName = regionName;
Flags = CapsFlags.None;
m_capsActive.Reset();
}
~Caps()
{
Flags = CapsFlags.None;
if (m_capsActive!= null)
{
m_capsActive.Dispose();
m_capsActive = null;
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void Dispose(bool disposing)
{
Flags = CapsFlags.None;
if (m_capsActive != null)
{
DeregisterHandlers();
m_capsActive.Dispose();
m_capsActive = null;
}
m_capsActive.Dispose();
}
/// <summary>
@ -194,27 +157,15 @@ namespace OpenSim.Framework.Capabilities
m_capsHandlers[capName] = handler;
}
public void RegisterSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
m_capsHandlers.AddSimpleHandler(capName, handler, addToListener);
}
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
{
// m_log.DebugFormat(
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
// capName, pollServiceHandler.Url, m_agentID, m_regionName);
if(!m_pollServiceHandlers.TryAdd(capName, pollServiceHandler))
{
m_log.ErrorFormat(
"[CAPS]: Handler with name {0} already registered (ulr {1}, agent {2}, region {3}",
capName, pollServiceHandler.Url, m_agentID, m_regionName);
return;
}
m_pollServiceHandlers.Add(capName, pollServiceHandler);
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler);
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);
// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
// string protocol = "http";
@ -254,9 +205,8 @@ namespace OpenSim.Framework.Capabilities
foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values)
{
m_httpListener.RemovePollServiceHTTPHandler(handler.Url);
m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
}
m_pollServiceHandlers.Clear();
}
public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
@ -295,6 +245,9 @@ namespace OpenSim.Framework.Capabilities
port = MainServer.Instance.SSLPort;
protocol = "https";
}
//
// caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url);
}
}
@ -308,7 +261,6 @@ namespace OpenSim.Framework.Capabilities
caps[kvp.Key] = kvp.Value;
}
return caps;
}

View File

@ -27,7 +27,6 @@
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@ -41,7 +40,6 @@ namespace OpenSim.Framework.Capabilities
public class CapsHandlers
{
private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
private ConcurrentDictionary<string, ISimpleStreamHandler> m_capsSimpleHandlers = new ConcurrentDictionary<string, ISimpleStreamHandler>();
private IHttpServer m_httpListener;
private string m_httpListenerHostName;
private uint m_httpListenerPort;
@ -75,35 +73,17 @@ namespace OpenSim.Framework.Capabilities
{
lock (m_capsHandlers)
{
if(m_capsHandlers.ContainsKey(capsName))
{
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[capsName].Path);
m_capsHandlers.Remove(capsName);
}
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_capsHandlers.Remove(capsName);
}
if(m_capsSimpleHandlers.TryRemove(capsName, out ISimpleStreamHandler hdr))
{
m_httpListener.RemoveSimpleStreamHandler(hdr.Path);
}
}
public void AddSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
if(ContainsCap(capName))
Remove(capName);
if(m_capsSimpleHandlers.TryAdd(capName, handler) && addToListener)
m_httpListener.AddSimpleStreamHandler(handler);
}
public bool ContainsCap(string cap)
{
lock (m_capsHandlers)
if (m_capsHandlers.ContainsKey(cap))
return true;
return m_capsSimpleHandlers.ContainsKey(cap);
return m_capsHandlers.ContainsKey(cap);
}
/// <summary>
@ -130,9 +110,6 @@ namespace OpenSim.Framework.Capabilities
if (m_capsHandlers.ContainsKey(idx))
{
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[idx].Path);
m_capsHandlers.Remove(idx);
}
@ -154,9 +131,8 @@ namespace OpenSim.Framework.Capabilities
{
lock (m_capsHandlers)
{
string[] __keys = new string[m_capsHandlers.Keys.Count + m_capsSimpleHandlers.Keys.Count];
string[] __keys = new string[m_capsHandlers.Keys.Count];
m_capsHandlers.Keys.CopyTo(__keys, 0);
m_capsSimpleHandlers.Keys.CopyTo(__keys, m_capsHandlers.Keys.Count);
return __keys;
}
}
@ -170,39 +146,24 @@ namespace OpenSim.Framework.Capabilities
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
{
Hashtable caps = new Hashtable();
string protocol = "http://";
if (m_useSSL)
protocol = "https://";
string protocol = m_useSSL ? "https://" : "http://";
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
if (requestedCaps == null)
{
lock (m_capsHandlers)
{
foreach (KeyValuePair<string, ISimpleStreamHandler> kvp in m_capsSimpleHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
foreach (KeyValuePair<string, IRequestHandler> kvp in m_capsHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
}
return caps;
}
lock (m_capsHandlers)
{
for(int i = 0; i < requestedCaps.Count; ++i)
foreach (string capsName in m_capsHandlers.Keys)
{
string capsName = requestedCaps[i];
if (excludeSeed && "SEED" == capsName)
continue;
if (m_capsSimpleHandlers.TryGetValue(capsName, out ISimpleStreamHandler shdr))
{
caps[capsName] = baseUrl + shdr.Path;
if (requestedCaps != null && !requestedCaps.Contains(capsName))
continue;
}
if (m_capsHandlers.TryGetValue(capsName, out IRequestHandler chdr))
{
caps[capsName] = baseUrl + chdr.Path;
}
caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
}
}

View File

@ -0,0 +1,116 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Reflection;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
//using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class AvatarPickerSearchHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IPeople m_PeopleService;
public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
: base("GET", path, name, description)
{
m_PeopleService = peopleService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string names = query.GetOne("names");
string psize = query.GetOne("page_size");
string pnumber = query.GetOne("page");
if (m_PeopleService == null)
return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
if (string.IsNullOrEmpty(names) || names.Length < 3)
return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
osdReply.next_page_url = httpRequest.RawUrl;
foreach (UserData u in users)
osdReply.agents.Array.Add(ConvertUserData(u));
string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
private LLSDPerson ConvertUserData(UserData user)
{
LLSDPerson p = new LLSDPerson();
p.legacy_first_name = user.FirstName;
p.legacy_last_name = user.LastName;
p.display_name = user.FirstName + " " + user.LastName;
if (user.LastName.StartsWith("@"))
p.username = user.FirstName.ToLower() + user.LastName.ToLower();
else
p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
p.id = user.Id;
p.is_display_name_default = false;
return p;
}
private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
{
m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return System.Text.Encoding.UTF8.GetBytes(string.Empty);
}
}
}

View File

@ -29,12 +29,9 @@ using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Capabilities.Handlers
{
@ -70,16 +67,16 @@ namespace OpenSim.Capabilities.Handlers
m_LibraryService =
ServerUtils.LoadPlugin<ILibraryService>(libService, args);
ExpiringKey<UUID> m_badRequests = new ExpiringKey<UUID>(30000);
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null);
ISimpleStreamHandler reqHandler
= new SimpleStreamHandler("/CAPS/WebFetchInvDesc/", delegate(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
webFetchHandler.FetchInventoryDescendentsRequest(httpRequest, httpResponse, m_badRequests);
});
server.AddSimpleStreamHandler(reqHandler);
IRequestHandler reqHandler
= new RestStreamHandler(
"POST",
"/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
webFetchHandler.FetchInventoryDescendentsRequest,
"FetchInvDescendents",
null);
server.AddStreamHandler(reqHandler);
}
}
}

View File

@ -25,12 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Net;
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
@ -60,6 +59,9 @@ namespace OpenSim.Capabilities.Handlers
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
string reply;
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
@ -73,6 +75,15 @@ namespace OpenSim.Capabilities.Handlers
if (m_agentID != UUID.Zero)
{
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
if (items == null)
{
// OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
items = new InventoryItemBase[itemsRequested.Count];
foreach (UUID id in itemIDs)
items[i++] = m_inventoryService.GetItem(m_agentID, id);
}
}
else
{
@ -81,86 +92,55 @@ namespace OpenSim.Capabilities.Handlers
items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
}
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
if(m_agentID == UUID.Zero && items.Length > 0)
LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
else
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if(items == null || items.Length == 0)
foreach (InventoryItemBase item in items)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
if (item != null)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
// We don't know the agent that this request belongs to so we'll use the agent id of the item
// which will be the same for all items.
llsdReply.agent_id = item.Owner;
llsdReply.items.Array.Add(ConvertInventoryItem(item));
}
LLSDxmlEncode.AddEndArray(lsl);
}
}
LLSDxmlEncode.AddEndMap(lsl);
return LLSDxmlEncode.End(lsl);
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
return reply;
}
public void FetchInventorySimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey<UUID> BadRequests)
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = ((int)invItem.Flags) & 0xff;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
if(BadRequests == null)
{
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
UUID id = osdItemId["item_id"].AsUUID();
if(!BadRequests.ContainsKey(id))
itemIDs[i++] = id;
}
InventoryItemBase[] items = null;
try
{
// badrequests still not filled
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
}
catch{ }
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if (items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
}
LLSDxmlEncode.AddEndArray(lsl);
}
LLSDxmlEncode.AddEndMap(lsl);
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
httpResponse.StatusCode = (int)HttpStatusCode.OK;
return llsdItem;
}
}
}

View File

@ -28,7 +28,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Net;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
@ -46,7 +46,7 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
[TestFixture]
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
{
private UUID m_userID = new UUID("00000000-0000-0000-0000-000000000001");
private UUID m_userID = UUID.Zero;
private Scene m_scene;
private UUID m_rootFolderID;
private int m_rootDescendents;
@ -103,7 +103,6 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
// Add a folder
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
folder.Type = (short)FolderType.None;
m_scene.InventoryService.AddFolder(folder);
// Add a link to notecard 2 in Test Folder
@ -127,19 +126,6 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
Console.WriteLine("Number of descendents: " + m_rootDescendents);
}
private string dorequest(FetchInvDescHandler handler, string request)
{
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
using(ExpiringKey<UUID> bad = new ExpiringKey<UUID>(5000)) // bad but this is test
using (MemoryStream ms = new MemoryStream(Utils.StringToBytes(request), false))
{
req.InputStream = ms;
handler.FetchInventoryDescendentsRequest(req, resp, bad);
}
return Util.UTF8.GetString(resp.RawBuffer);
}
[Test]
public void Test_001_SimpleFolder()
{
@ -148,18 +134,18 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>";
request += m_userID.ToString();
request += "</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Assert.That(llsdresponse.Contains("00000000-0000-0000-0000-000000000000"), Is.True, "Response should contain userID");
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
@ -172,17 +158,19 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
@ -200,12 +188,14 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += "f0000000-0000-0000-0000-00000000000f";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>2</integer>";
@ -242,6 +232,8 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
@ -258,7 +250,7 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Console.WriteLine(llsdresponse);
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
@ -275,26 +267,27 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
[Test]
public void Test_005_FolderZero()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += UUID.Zero;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
// we do return a answer now
//Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
Console.WriteLine(llsdresponse);
}
}
}

View File

@ -1,190 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetAssetsHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly Dictionary<string, AssetType> queryTypes = new Dictionary<string, AssetType>()
{
{"texture_id", AssetType.Texture},
{"sound_id", AssetType.Sound},
{"callcard_id", AssetType.CallingCard},
{"landmark_id", AssetType.Landmark},
{"script_id", AssetType.LSLText},
{"clothing_id", AssetType.Clothing},
{"object_id", AssetType.Object},
{"notecard_id", AssetType.Notecard},
{"lsltext_id", AssetType.LSLText},
{"lslbyte_id", AssetType.LSLBytecode},
{"txtr_tga_id", AssetType.TextureTGA},
{"bodypart_id", AssetType.Bodypart},
{"snd_wav_id", AssetType.SoundWAV},
{"img_tga_id", AssetType.ImageTGA},
{"jpeg_id", AssetType.ImageJPEG},
{"animatn_id", AssetType.Animation},
{"gesture_id", AssetType.Gesture},
{"mesh_id", AssetType.Mesh},
{"settings_id", AssetType.Settings}
};
private IAssetService m_assetService;
public GetAssetsHandler(IAssetService assService)
{
m_assetService = assService;
}
public void Handle(OSHttpRequest req, OSHttpResponse response)
{
response.ContentType = "text/plain";
if (m_assetService == null)
{
response.StatusCode = (int)HttpStatusCode.ServiceUnavailable;
response.KeepAlive = false;
return;
}
response.StatusCode = (int)HttpStatusCode.BadRequest;
var queries = req.QueryAsDictionary;
if(queries.Count == 0)
return;
AssetType type = AssetType.Unknown;
string assetStr = string.Empty;
foreach (KeyValuePair<string,string> kvp in queries)
{
if (queryTypes.ContainsKey(kvp.Key))
{
type = queryTypes[kvp.Key];
assetStr = kvp.Value;
break;
}
}
if(type == AssetType.Unknown)
{
//m_log.Warn("[GETASSET]: Unknown type: " + query);
m_log.Warn("[GETASSET]: Unknown type");
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (String.IsNullOrEmpty(assetStr))
return;
UUID assetID = UUID.Zero;
if(!UUID.TryParse(assetStr, out assetID))
return;
AssetBase asset = m_assetService.Get(assetID.ToString());
if(asset == null)
{
// m_log.Warn("[GETASSET]: not found: " + query + " " + assetStr);
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (asset.Type != (sbyte)type)
return;
int len = asset.Data.Length;
string range = null;
if (req.Headers["Range"] != null)
range = req.Headers["Range"];
else if (req.Headers["range"] != null)
range = req.Headers["range"];
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= asset.Data.Length)
{
response.StatusCode = (int)HttpStatusCode.RequestedRangeNotSatisfiable;
return;
}
if (end == -1)
end = asset.Data.Length - 1;
else
end = Utils.Clamp(end, 0, asset.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, asset.Data.Length));
response.StatusCode = (int)HttpStatusCode.PartialContent;
response.RawBufferStart = start;
}
else
response.StatusCode = (int)HttpStatusCode.OK;
response.ContentType = asset.Metadata.ContentType;
response.RawBuffer = asset.Data;
response.RawBufferLen = len;
if (type == AssetType.Mesh || type == AssetType.Texture)
{
if(len > 8196)
{
//if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
// responsedata["prio"] = 1;
//else
response.Priority = 2;
}
else
response.Priority = 1;
}
else
response.Priority = -1;
}
}
}

View File

@ -0,0 +1,117 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
namespace OpenSim.Capabilities.Handlers
{
public class GetDisplayNamesHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected IUserManagement m_UserManagement;
public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description)
: base("GET", path, name, description)
{
m_UserManagement = umService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query);
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string[] ids = query.GetValues("ids");
if (m_UserManagement == null)
{
m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.InternalServerError;
return new byte[0];
}
Dictionary<UUID,string> names = m_UserManagement.GetUsersNames(ids);
OSDMap osdReply = new OSDMap();
OSDArray agents = new OSDArray();
osdReply["agents"] = agents;
foreach (KeyValuePair<UUID,string> kvp in names)
{
if (string.IsNullOrEmpty(kvp.Value))
continue;
if(kvp.Key == UUID.Zero)
continue;
string[] parts = kvp.Value.Split(new char[] {' '});
OSDMap osdname = new OSDMap();
if(parts[0] == "Unknown")
{
osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddHours(1));
osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddHours(2));
}
else
{
osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddDays(8));
osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddMonths(1));
}
osdname["display_name"] = OSD.FromString(kvp.Value);
osdname["legacy_first_name"] = parts[0];
osdname["legacy_last_name"] = parts[1];
osdname["username"] = OSD.FromString(kvp.Value);
osdname["id"] = OSD.FromUUID(kvp.Key);
osdname["is_display_name_default"] = OSD.FromBoolean(true);
agents.Add(osdname);
}
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
string reply = OSDParser.SerializeLLSDXmlString(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
}
}

View File

@ -0,0 +1,69 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
public class GetDisplayNamesServerConnector : ServiceConnector
{
private IUserManagement m_UserManagement;
private string m_ConfigName = "CapsService";
public GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
m_ConfigName = configName;
IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null)
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string umService = serverConfig.GetString("AssetService", String.Empty);
if (umService == String.Empty)
throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config };
m_UserManagement =
ServerUtils.LoadPlugin<IUserManagement>(umService, args);
if (m_UserManagement == null)
throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName));
server.AddStreamHandler(
new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null));
}
}
}

View File

@ -41,6 +41,9 @@ using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetMeshHandler
@ -58,98 +61,211 @@ namespace OpenSim.Capabilities.Handlers
}
public Hashtable Handle(Hashtable request)
{
return ProcessGetMesh(request, UUID.Zero, null); ;
}
Hashtable ret = new Hashtable();
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
ret["content_type"] = "text/plain";
ret["keepalive"] = false;
ret["reusecontext"] = false;
ret["int_bytes"] = 0;
ret["int_lod"] = 0;
string MeshStr = (string)request["mesh_id"];
//m_log.DebugFormat("[GETMESH]: called {0}", MeshStr);
if (m_assetService == null)
{
m_log.Error("[GETMESH]: Cannot fetch mesh " + MeshStr + " without an asset service");
}
UUID meshID;
if (!String.IsNullOrEmpty(MeshStr) && UUID.TryParse(MeshStr, out meshID))
{
// m_log.DebugFormat("[GETMESH]: Received request for mesh id {0}", meshID);
ret = ProcessGetMesh(request, UUID.Zero, null);
}
else
{
m_log.Warn("[GETMESH]: Failed to parse a mesh_id from GetMesh request: " + (string)request["uri"]);
}
return ret;
}
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
if (m_assetService == null)
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
responsedata["str_response_string"] = "The asset service is unavailable";
responsedata["keepalive"] = false;
return responsedata;
}
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 0;
responsedata["int_bytes"] = 0;
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
if (String.IsNullOrEmpty(meshStr))
return responsedata;
UUID meshID = UUID.Zero;
if(!UUID.TryParse(meshStr, out meshID))
return responsedata;
AssetBase mesh = m_assetService.Get(meshID.ToString());
if(mesh == null)
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
responsedata["str_response_string"] = "Mesh not found.";
return responsedata;
}
if (mesh.Type != (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = "Asset isn't a mesh.";
return responsedata;
}
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
responsedata["content_type"] = "application/vnd.ll.mesh";
if (String.IsNullOrEmpty(range))
{
// full mesh
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
}
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= mesh.Data.Length)
if (m_assetService == null)
{
responsedata["str_response_string"] = "This range doesnt exist.";
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
responsedata["reusecontext"] = false;
return responsedata;
}
end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
AssetBase mesh = m_assetService.Get(meshID.ToString());
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
Hashtable headers = new Hashtable();
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length);
responsedata["headers"] = headers;
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
byte[] d = new byte[len];
Array.Copy(mesh.Data, start, d, 0, len);
responsedata["bin_response_data"] = d;
responsedata["int_bytes"] = len;
return responsedata;
Hashtable headers = new Hashtable();
responsedata["headers"] = headers;
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
if (!String.IsNullOrEmpty(range)) // Mesh Asset LOD // Physics
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= mesh.Data.Length)
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "This range doesnt exist.";
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
return responsedata;
}
else
{
end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
if (start > 20000)
{
responsedata["int_lod"] = 3;
}
else if (start < 4097)
{
responsedata["int_lod"] = 1;
}
else
{
responsedata["int_lod"] = 2;
}
if (start == 0 && len == mesh.Data.Length) // well redudante maybe
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
responsedata["bin_response_data"] = mesh.Data;
responsedata["int_bytes"] = mesh.Data.Length;
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
}
else
{
responsedata["int_response_code"] =
(int)System.Net.HttpStatusCode.PartialContent;
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end,
mesh.Data.Length);
byte[] d = new byte[len];
Array.Copy(mesh.Data, start, d, 0, len);
responsedata["bin_response_data"] = d;
responsedata["int_bytes"] = len;
responsedata["reusecontext"] = false;
}
}
}
else
{
m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
}
}
else
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
}
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 1;
return responsedata;
}
}
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 0;
return responsedata;
}
}
m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
}
private bool TryParseRange(string header, out int start, out int end)
{
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
return true;
}
}
start = end = 0;
return false;
}
}
}

View File

@ -68,7 +68,7 @@ namespace OpenSim.Capabilities.Handlers
IRequestHandler reqHandler
= new RestHTTPHandler(
"GET",
"/" + UUID.Random(),
"/CAPS/" + UUID.Random(),
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
"GetMesh",
null);

View File

@ -66,6 +66,8 @@ namespace OpenSim.Capabilities.Handlers
Hashtable ret = new Hashtable();
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
ret["content_type"] = "text/plain";
ret["keepalive"] = false;
ret["reusecontext"] = false;
ret["int_bytes"] = 0;
string textureStr = (string)request["texture_id"];
string format = (string)request["format"];
@ -110,6 +112,8 @@ namespace OpenSim.Capabilities.Handlers
ret["error_status_text"] = "not found";
ret["str_response_string"] = "not found";
ret["content_type"] = "text/plain";
ret["keepalive"] = false;
ret["reusecontext"] = false;
ret["int_bytes"] = 0;
}
}
@ -210,7 +214,7 @@ namespace OpenSim.Capabilities.Handlers
{
// Range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
@ -249,13 +253,24 @@ namespace OpenSim.Capabilities.Handlers
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response["content-type"] = texture.Metadata.ContentType;
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
byte[] d = new byte[len];
Array.Copy(texture.Data, start, d, 0, len);
response["bin_response_data"] = d;
response["int_bytes"] = len;
if (start == 0 && len == texture.Data.Length) // well redudante maybe
{
response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
response["bin_response_data"] = texture.Data;
response["int_bytes"] = texture.Data.Length;
}
else
{
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
byte[] d = new byte[len];
Array.Copy(texture.Data, start, d, 0, len);
response["bin_response_data"] = d;
response["int_bytes"] = len;
}
// response.Body.Write(texture.Data, start, len);
}
}
else
@ -289,6 +304,50 @@ namespace OpenSim.Capabilities.Handlers
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
}
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);

View File

@ -32,7 +32,6 @@ using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Net;
using System.Web;
using log4net;
using Nini.Config;
@ -132,46 +131,50 @@ namespace OpenSim.Capabilities.Handlers
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture;
if(!String.IsNullOrEmpty(m_RedirectURL))
{
string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.StatusCode = (int)HttpStatusCode.Moved;
httpResponse.AddHeader("Location:", textureUrl);
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
httpResponse.RedirectLocation = textureUrl;
return true;
}
// Fetch, Misses or invalid return a 404
AssetBase texture = m_assetService.Get(textureID.ToString());
if (texture != null)
else // no redirect
{
if (texture.Type != (sbyte)AssetType.Texture)
texture = m_assetService.Get(textureID.ToString());
if(texture != null)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
if(texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if(format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
else
{
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if(newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
// need to convert format
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
}
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
@ -239,9 +242,8 @@ namespace OpenSim.Capabilities.Handlers
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.RawBuffer = texture.Data;
response.RawBufferStart = start;
response.RawBufferLen = len;
response.Body.Write(texture.Data, start, len);
}
}
else
@ -259,19 +261,17 @@ namespace OpenSim.Capabilities.Handlers
response.ContentType = texture.Metadata.ContentType;
else
response.ContentType = "image/" + format;
response.RawBuffer = texture.Data;
response.RawBufferStart = 0;
response.RawBufferLen = texture.Data.Length;
response.Body.Write(texture.Data, 0, texture.Data.Length);
}
// if (response.StatusCode < 200 || response.StatusCode > 299)
// m_log.WarnFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
// else
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
// if (response.StatusCode < 200 || response.StatusCode > 299)
// m_log.WarnFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
// else
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
}
/// <summary>

View File

@ -66,7 +66,7 @@ namespace OpenSim.Capabilities.Handlers
string rurl = serverConfig.GetString("GetTextureRedirectURL");
;
server.AddStreamHandler(
new GetTextureRobustHandler("/CAPS/GetTexture", m_AssetService, "GetTexture", null, rurl));
new GetTextureRobustHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null, rurl));
}
}
}

View File

@ -0,0 +1,171 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class UploadBakedTextureHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Caps m_HostCapsObj;
private IAssetService m_assetService;
public UploadBakedTextureHandler(Caps caps, IAssetService assetService)
{
m_HostCapsObj = caps;
m_assetService = assetService;
}
/// <summary>
/// Handle a request from the client for a Uri to upload a baked texture.
/// </summary>
/// <param name="request"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <returns>The upload response if the request is successful, null otherwise.</returns>
public string UploadBakedTexture(
string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
try
{
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
BakedTextureUploader uploader =
new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_HostCapsObj.AgentID);
uploader.OnUpLoad += BakedTextureUploaded;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "UploadBakedTexture", null));
string protocol = "http://";
if (m_HostCapsObj.SSLCaps)
protocol = "https://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
}
catch (Exception e)
{
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
}
return null;
}
/// <summary>
/// Called when a baked texture has been successfully uploaded by a client.
/// </summary>
/// <param name="assetID"></param>
/// <param name="data"></param>
private void BakedTextureUploaded(UUID assetID, byte[] data)
{
m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
AssetBase asset;
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
asset.Data = data;
asset.Temporary = true;
asset.Local = true;
m_assetService.Store(asset);
}
}
class BakedTextureUploader
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event Action<UUID, byte[]> OnUpLoad;
private string uploaderPath = String.Empty;
private UUID newAssetID;
private IHttpServer httpListener;
private UUID AgentId = UUID.Zero;
public BakedTextureUploader(string path, IHttpServer httpServer, UUID uUID)
{
newAssetID = UUID.Random();
uploaderPath = path;
httpListener = httpServer;
AgentId = uUID;
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
}
/// <summary>
/// Handle raw uploaded baked texture data.
/// </summary>
/// <param name="data"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public string uploaderCaps(byte[] data, string path, string param)
{
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
// on another thread which might send out avatar updates before the asset has been put into the asset
// service.
if (handlerUpLoad != null)
handlerUpLoad(newAssetID, data);
string res = String.Empty;
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
uploadComplete.new_asset = newAssetID.ToString();
uploadComplete.new_inventory_item = UUID.Zero;
uploadComplete.state = "complete";
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
httpListener.RemoveStreamHandler("POST", uploaderPath);
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
return res;
}
}
}

View File

@ -0,0 +1,76 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
public class UploadBakedTextureServerConnector : ServiceConnector
{
private IAssetService m_AssetService;
private string m_ConfigName = "CapsService";
public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
m_ConfigName = configName;
IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null)
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string assetService = serverConfig.GetString("AssetService", String.Empty);
if (assetService == String.Empty)
throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config };
m_AssetService =
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
// NEED TO FIX THIS
OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, "");
server.AddStreamHandler(new RestStreamHandler(
"POST",
"/CAPS/UploadBakedTexture/",
new UploadBakedTextureHandler(caps, m_AssetService).UploadBakedTexture,
"UploadBakedTexture",
"Upload Baked Texture Capability"));
}
}
}

View File

@ -83,6 +83,8 @@ namespace OpenSim.Framework.Capabilities
{
using (XmlTextReader reader = new XmlTextReader(st))
{
reader.ProhibitDtd = true;
reader.Read();
SkipWS(reader);
@ -107,17 +109,17 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns>
public static byte[] LLSDSerialize(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
StringWriter sw = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(sw);
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
LLSDWriteOne(writer, obj);
writer.WriteEndElement();
writer.Flush();
return Util.UTF8.GetBytes(sw.ToString());
}
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
LLSDWriteOne(writer, obj);
writer.WriteEndElement();
writer.Close();
return Util.UTF8.GetBytes(sw.ToString());
}
/// <summary>

View File

@ -0,0 +1,68 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDEnvironmentRequest
{
public UUID messageID;
public UUID regionID;
}
[OSDMap]
public class LLSDEnvironmentSetResponse
{
public UUID regionID;
public UUID messageID;
public Boolean success;
public String fail_reason;
}
public class EnvironmentSettings
{
/// <summary>
/// generates a empty llsd settings response for viewer
/// </summary>
/// <param name="messageID">the message UUID</param>
/// <param name="regionID">the region UUID</param>
public static string EmptySettings(UUID messageID, UUID regionID)
{
OSDArray arr = new OSDArray();
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
msg.messageID = messageID;
msg.regionID = regionID;
arr.Array.Add(msg);
return LLSDHelpers.SerialiseLLSDReply(arr);
}
}
}

View File

@ -30,7 +30,6 @@ using System.Collections;
using System.IO;
using System.Reflection;
using System.Xml;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
@ -41,32 +40,17 @@ namespace OpenSim.Framework.Capabilities
public static string SerialiseLLSDReply(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
SerializeOSDType(writer, obj);
writer.WriteEndElement();
writer.Flush();
StringWriter sw = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(sw);
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
SerializeOSDType(writer, obj);
writer.WriteEndElement();
writer.Close();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString();
}
}
public static string SerialiseLLSDReplyNoHeader(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
SerializeOSDType(writer, obj);
writer.Flush();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString();
}
return sw.ToString();
}
private static void SerializeOSDType(XmlTextWriter writer, object obj)
@ -176,18 +160,7 @@ namespace OpenSim.Framework.Capabilities
else if(enumerator.Value is Boolean && field.FieldType == typeof(int) )
{
int i = (bool)enumerator.Value ? 1 : 0;
field.SetValue(obj, i);
}
else if(field.FieldType == typeof(bool) && enumerator.Value is int)
{
bool b = (int)enumerator.Value != 0;
field.SetValue(obj, b);
}
else if(field.FieldType == typeof(UUID) && enumerator.Value is string)
{
UUID u;
UUID.TryParse((string)enumerator.Value, out u);
field.SetValue(obj, u);
field.SetValue(obj, (object)i);
}
else
{

View File

@ -37,6 +37,5 @@ namespace OpenSim.Framework.Capabilities
public string name;
public int type;
public int preferred_type;
public int version;
}
}

View File

@ -0,0 +1,41 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDItemUpdate
{
public UUID item_id;
public LLSDItemUpdate()
{
}
}
}

View File

@ -0,0 +1,51 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDParcelVoiceInfoResponse
{
public int parcel_local_id;
public string region_name;
public Hashtable voice_credentials;
public LLSDParcelVoiceInfoResponse()
{
}
public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
{
region_name = region;
parcel_local_id = localID;
voice_credentials = creds;
}
}
}

View File

@ -0,0 +1,42 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[LLSDType("MAP")]
public class LLSDRemoteParcelResponse
{
public UUID parcel_id;
public LLSDRemoteParcelResponse()
{
}
}
}

View File

@ -0,0 +1,50 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDTaskScriptUpdate
{
/// <summary>
/// The item containing the script to update
/// </summary>
public UUID item_id;
/// <summary>
/// The task containing the script
/// </summary>
public UUID task_id;
/// <summary>
/// Signals whether the script is currently active
/// </summary>
public int is_script_running;
}
}

View File

@ -0,0 +1,57 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDVoiceAccountResponse
{
public string username;
public string password;
public string voice_sip_uri_hostname;
public string voice_account_server_name;
public LLSDVoiceAccountResponse()
{
}
public LLSDVoiceAccountResponse(string user, string pass)
{
username = user;
password = pass;
}
public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
{
username = user;
password = pass;
voice_sip_uri_hostname = sipUriHost;
voice_account_server_name = accountServer;
}
}
}

View File

@ -80,7 +80,7 @@ namespace OpenSim.ConsoleClient
while (m_Server.Running)
{
System.Threading.Thread.Sleep(500);
MainConsole.Instance.Prompt();
// MainConsole.Instance.Prompt();
}
if (pidFile != String.Empty)
@ -110,6 +110,7 @@ namespace OpenSim.ConsoleClient
public static void LoginReply(string requestUrl, string requestData, string replyData)
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
doc.LoadXml(replyData);
@ -169,6 +170,7 @@ namespace OpenSim.ConsoleClient
public static void ReadResponses(string requestUrl, string requestData, string replyData)
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
doc.LoadXml(replyData);

View File

@ -47,25 +47,24 @@ namespace OpenSim.Data
if ((id == null) || (id == DBNull.Value))
return UUID.Zero;
Type idtype = id.GetType();
if (idtype == typeof(Guid))
if (id.GetType() == typeof(Guid))
return new UUID((Guid)id);
if (id.GetType() == typeof(string))
if (id.GetType() == typeof(byte[]))
{
Guid gg;
if (Guid.TryParse((string)id, out gg))
return new UUID(gg);
return UUID.Zero;
if (((byte[])id).Length == 0)
return UUID.Zero;
else if (((byte[])id).Length == 16)
return new UUID((byte[])id, 0);
}
else if (id.GetType() == typeof(string))
{
if (((string)id).Length == 0)
return UUID.Zero;
else if (((string)id).Length == 36)
return new UUID((string)id);
}
if (idtype == typeof(byte[]))
{
if (((byte[])id).Length < 16)
return UUID.Zero;
return new UUID((byte[])id, 0);
}
throw new Exception("Failed to convert db value to UUID: " + id.ToString());
}
}

View File

@ -71,8 +71,6 @@ namespace OpenSim.Data
{
RegionData Get(UUID regionID, UUID ScopeID);
List<RegionData> Get(string regionName, UUID ScopeID);
RegionData GetSpecific(string regionName, UUID ScopeID);
RegionData Get(int x, int y, UUID ScopeID);
List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID);

View File

@ -285,7 +285,7 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select * from estateban where EstateID = ?EstateID";
cmd.CommandText = "select bannedUUID from estateban where EstateID = ?EstateID";
cmd.Parameters.AddWithValue("?EstateID", es.EstateID);
using (IDataReader r = cmd.ExecuteReader())
@ -293,11 +293,13 @@ namespace OpenSim.Data.MySQL
while (r.Read())
{
EstateBan eb = new EstateBan();
eb.BannedUserID = DBGuid.FromDB(r["bannedUUID"]); ;
UUID uuid = new UUID();
UUID.TryParse(r["bannedUUID"].ToString(), out uuid);
eb.BannedUserID = uuid;
eb.BannedHostAddress = "0.0.0.0";
eb.BannedHostIPMask = "0.0.0.0";
eb.BanningUserID = DBGuid.FromDB(r["banningUUID"]);
eb.BanTime = Convert.ToInt32(r["banTime"]);
es.AddBan(eb);
}
}
@ -321,14 +323,12 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.Clear();
cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask, banningUUID, banTime) values ( ?EstateID, ?bannedUUID, '', '', '', ?banningUUID, ?banTime)";
cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask) values ( ?EstateID, ?bannedUUID, '', '', '' )";
foreach (EstateBan b in es.EstateBans)
{
cmd.Parameters.AddWithValue("?EstateID", es.EstateID.ToString());
cmd.Parameters.AddWithValue("?bannedUUID", b.BannedUserID.ToString());
cmd.Parameters.AddWithValue("?banningUUID", b.BanningUserID.ToString());
cmd.Parameters.AddWithValue("?banTime", b.BanTime);
cmd.ExecuteNonQuery();
cmd.Parameters.Clear();

View File

@ -29,9 +29,11 @@ using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using System.Text;
using log4net;
using MySql.Data.MySqlClient;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Data.MySQL
{
@ -116,40 +118,8 @@ namespace OpenSim.Data.MySQL
}
public virtual T[] Get(string field, string key)
{
using (MySqlCommand cmd = new MySqlCommand())
{
cmd.Parameters.AddWithValue(field, key);
cmd.CommandText = string.Format("select * from {0} where `{1}` = ?{1}", m_Realm, field);
return DoQuery(cmd);
}
}
public virtual T[] Get(string field, string[] keys)
{
int flen = keys.Length;
if(flen == 0)
return new T[0];
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where {1} IN (?", m_Realm, field);
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
{
string fname = field + i.ToString();
cmd.Parameters.AddWithValue(fname, keys[i]);
sb.Append(fname);
if(i < flast)
sb.Append(",?");
else
sb.Append(")");
}
cmd.CommandText = sb.ToString();
return DoQuery(cmd);
}
return Get(new string[] { field }, new string[] { key });
}
public virtual T[] Get(string[] fields, string[] keys)
@ -159,27 +129,25 @@ namespace OpenSim.Data.MySQL
public virtual T[] Get(string[] fields, string[] keys, string options)
{
int flen = fields.Length;
if (flen == 0 || flen != keys.Length)
if (fields.Length != keys.Length)
return new T[0];
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where ", m_Realm);
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast)
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0} ", fields[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
sb.Append(options);
cmd.CommandText = sb.ToString();
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("select * from {0} where {1} {2}",
m_Realm, where, options);
cmd.CommandText = query;
return DoQuery(cmd);
}
@ -236,7 +204,7 @@ namespace OpenSim.Data.MySQL
if (m_Fields[name].FieldType == typeof(bool))
{
int v = Convert.ToInt32(reader[name]);
m_Fields[name].SetValue(row, v != 0);
m_Fields[name].SetValue(row, v != 0 ? true : false);
}
else if (m_Fields[name].FieldType == typeof(UUID))
{
@ -355,26 +323,25 @@ namespace OpenSim.Data.MySQL
// "[MYSQL GENERIC TABLE HANDLER]: Delete(string[] fields, string[] keys) invoked with {0}:{1}",
// string.Join(",", fields), string.Join(",", keys));
int flen = fields.Length;
if (flen == 0 || flen != keys.Length)
if (fields.Length != keys.Length)
return false;
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("delete from {0} where ", m_Realm);
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast)
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0}", fields[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
cmd.CommandText = sb.ToString();
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("delete from {0} where {1}", m_Realm, where);
cmd.CommandText = query;
return ExecuteNonQuery(cmd) > 0;
}
}
@ -386,27 +353,27 @@ namespace OpenSim.Data.MySQL
public long GetCount(string[] fields, string[] keys)
{
int flen = fields.Length;
if (flen == 0 || flen != keys.Length)
if (fields.Length != keys.Length)
return 0;
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select count(*) from {0} where ", m_Realm);
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
for (int i = 0; i < fields.Length; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast)
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0}", fields[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
cmd.CommandText = sb.ToString();
object result = DoQueryScalar(cmd);
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("select count(*) from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
Object result = DoQueryScalar(cmd);
return Convert.ToInt64(result);
}
@ -436,7 +403,7 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
cmd.Connection = dbcon;
object ret = cmd.ExecuteScalar();
Object ret = cmd.ExecuteScalar();
cmd.Connection = null;
dbcon.Close();
return ret;

View File

@ -90,7 +90,7 @@ namespace OpenSim.Data.MySQL
else
pattern = string.Format("Name LIKE '%{0}%'", MySqlHelper.EscapeString(pattern));
return m_Groups.Get(string.Format("ShowInList=1 AND ({0})", pattern));
return m_Groups.Get(string.Format("ShowInList=1 AND ({0}) ORDER BY Name LIMIT 100", pattern));
}
public bool DeleteGroup(UUID groupID)

View File

@ -81,15 +81,17 @@ namespace OpenSim.Data.MySQL
}
}
public RegionData GetSpecific(string regionName, UUID scopeID)
public RegionData Get(int posX, int posY, UUID scopeID)
{
string command = "select * from `" + m_Realm + "` where regionName = ?regionName";
/* fixed size regions
string command = "select * from `"+m_Realm+"` where locX = ?posX and locY = ?posY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Parameters.AddWithValue("?regionName", regionName);
cmd.Parameters.AddWithValue("?posX", posX.ToString());
cmd.Parameters.AddWithValue("?posY", posY.ToString());
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
List<RegionData> ret = RunCommand(cmd);
@ -98,11 +100,8 @@ namespace OpenSim.Data.MySQL
return ret[0];
}
}
public RegionData Get(int posX, int posY, UUID scopeID)
{
*/
// extend database search for maximum region size area
string command = "select * from `" + m_Realm + "` where locX between ?startX and ?endX and locY between ?startY and ?endY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";

View File

@ -29,13 +29,16 @@ using System;
using System.Collections.Generic;
using System.Data;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Threading;
using log4net;
using MySql.Data.MySqlClient;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Data;
namespace OpenSim.Data.MySQL
{
@ -127,6 +130,10 @@ namespace OpenSim.Data.MySQL
// Eligibility check
//
// PrimFlags.Temporary is not used in OpenSim code and cannot
// be guaranteed to always be clear. Don't check it.
// if ((flags & (uint)PrimFlags.Temporary) != 0)
// return;
if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
return;
@ -147,15 +154,16 @@ namespace OpenSim.Data.MySQL
"Name, Text, Description, " +
"SitName, TouchName, ObjectFlags, " +
"OwnerMask, NextOwnerMask, GroupMask, " +
"EveryoneMask, BaseMask, " +
"PositionX, PositionY, PositionZ, " +
"GroupPositionX, GroupPositionY, GroupPositionZ, " +
"VelocityX, VelocityY, VelocityZ, " +
"AngularVelocityX, AngularVelocityY, AngularVelocityZ, " +
"AccelerationX, AccelerationY, AccelerationZ, " +
"standtargetx, standtargety, standtargetz, " +
"RotationX, RotationY, RotationZ, RotationW, " +
"SitTargetOffsetX, SitTargetOffsetY, SitTargetOffsetZ, " +
"EveryoneMask, BaseMask, PositionX, " +
"PositionY, PositionZ, GroupPositionX, " +
"GroupPositionY, GroupPositionZ, VelocityX, " +
"VelocityY, VelocityZ, AngularVelocityX, " +
"AngularVelocityY, AngularVelocityZ, " +
"AccelerationX, AccelerationY, " +
"AccelerationZ, RotationX, " +
"RotationY, RotationZ, " +
"RotationW, SitTargetOffsetX, " +
"SitTargetOffsetY, SitTargetOffsetZ, " +
"SitTargetOrientW, SitTargetOrientX, " +
"SitTargetOrientY, SitTargetOrientZ, " +
"RegionUUID, CreatorID, " +
@ -181,19 +189,20 @@ namespace OpenSim.Data.MySQL
"AttachedPosY, AttachedPosZ, " +
"PhysicsShapeType, Density, GravityModifier, " +
"Friction, Restitution, Vehicle, PhysInertia, DynAttrs, " +
"RotationAxisLocks, sopanims, sitactrange, pseudocrc" +
"RotationAxisLocks" +
") values (" + "?UUID, " +
"?CreationDate, ?Name, ?Text, " +
"?Description, ?SitName, ?TouchName, " +
"?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
"?GroupMask, ?EveryoneMask, ?BaseMask, " +
"?PositionX, ?PositionY, ?PositionZ, " +
"?GroupPositionX, ?GroupPositionY, ?GroupPositionZ, " +
"?VelocityX, ?VelocityY, ?VelocityZ, "+
"?AngularVelocityX, ?AngularVelocityY, ?AngularVelocityZ, " +
"?AccelerationX, ?AccelerationY, ?AccelerationZ, " +
"?standtargetx, ?standtargety, ?standtargetz, " +
"?RotationX, ?RotationY, ?RotationZ, " +
"?GroupPositionX, ?GroupPositionY, " +
"?GroupPositionZ, ?VelocityX, " +
"?VelocityY, ?VelocityZ, ?AngularVelocityX, " +
"?AngularVelocityY, ?AngularVelocityZ, " +
"?AccelerationX, ?AccelerationY, " +
"?AccelerationZ, ?RotationX, " +
"?RotationY, ?RotationZ, " +
"?RotationW, ?SitTargetOffsetX, " +
"?SitTargetOffsetY, ?SitTargetOffsetZ, " +
"?SitTargetOrientW, ?SitTargetOrientX, " +
@ -217,7 +226,7 @@ namespace OpenSim.Data.MySQL
"?AttachedPosY, ?AttachedPosZ, " +
"?PhysicsShapeType, ?Density, ?GravityModifier, " +
"?Friction, ?Restitution, ?Vehicle, ?PhysInertia, ?DynAttrs," +
"?RotationAxisLocks, ?sopanims, ?sitactrange, ?pseudocrc)";
"?RotationAxisLocks)";
FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
@ -589,7 +598,7 @@ namespace OpenSim.Data.MySQL
// Legacy entry point for when terrain was always a 256x256 hieghtmap
public void StoreTerrain(double[,] ter, UUID regionID)
{
StoreTerrain(new TerrainData(ter), regionID);
StoreTerrain(new HeightmapTerrainData(ter), regionID);
}
public void StoreTerrain(TerrainData terrData, UUID regionID)
@ -821,7 +830,7 @@ namespace OpenSim.Data.MySQL
"UserLookAtX, UserLookAtY, UserLookAtZ, " +
"AuthbuyerID, OtherCleanTime, Dwell, MediaType, MediaDescription, " +
"MediaSize, MediaLoop, ObscureMusic, ObscureMedia, " +
"SeeAVs, AnyAVSounds, GroupAVSounds, environment) values (" +
"SeeAVs, AnyAVSounds, GroupAVSounds) values (" +
"?UUID, ?RegionUUID, " +
"?LocalLandID, ?Bitmap, ?Name, ?Description, " +
"?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " +
@ -833,7 +842,7 @@ namespace OpenSim.Data.MySQL
"?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " +
"?AuthbuyerID, ?OtherCleanTime, ?Dwell, ?MediaType, ?MediaDescription, "+
"CONCAT(?MediaWidth, ',', ?MediaHeight), ?MediaLoop, ?ObscureMusic, ?ObscureMedia, " +
"?SeeAVs, ?AnyAVSounds, ?GroupAVSounds, ?environment)";
"?SeeAVs, ?AnyAVSounds, ?GroupAVSounds)";
FillLandCommand(cmd, parcel.LandData, parcel.RegionUUID);
@ -860,6 +869,107 @@ namespace OpenSim.Data.MySQL
}
}
public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
{
RegionLightShareData nWP = new RegionLightShareData();
nWP.OnSave += StoreRegionWindlightSettings;
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
string command = "select * from `regionwindlight` where region_id = ?regionID";
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Connection = dbcon;
cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
using(IDataReader result = ExecuteReader(cmd))
{
if(!result.Read())
{
//No result, so store our default windlight profile and return it
nWP.regionID = regionUUID;
// StoreRegionWindlightSettings(nWP);
return nWP;
}
else
{
nWP.regionID = DBGuid.FromDB(result["region_id"]);
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
UUID.TryParse(result["normal_map_texture"].ToString(),out nWP.normalMapTexture);
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
nWP.valid = true;
}
}
}
dbcon.Close();
}
return nWP;
}
public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
{
RegionSettings rs = null;
@ -905,6 +1015,127 @@ namespace OpenSim.Data.MySQL
return rs;
}
public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, "
+ "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, "
+ "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, "
+ "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, "
+ "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, "
+ "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, "
+ "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, "
+ "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, "
+ "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, "
+ "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, "
+ "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, "
+ "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, "
+ "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, "
+ "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, "
+ "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, "
+ "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, "
+ "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, "
+ "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, "
+ "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, "
+ "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, "
+ "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, "
+ "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, "
+ "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, "
+ "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, "
+ "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)"
;
cmd.Parameters.AddWithValue("region_id", wl.regionID);
cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
ExecuteNonQuery(cmd);
}
dbcon.Close();
}
}
public virtual void RemoveRegionWindlightSettings(UUID regionID)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
ExecuteNonQuery(cmd);
}
dbcon.Close();
}
}
#region RegionEnvironmentSettings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
@ -1000,7 +1231,7 @@ namespace OpenSim.Data.MySQL
"covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " +
"sunvectorz, loaded_creation_datetime, " +
"loaded_creation_id, map_tile_ID, block_search, casino, " +
"TelehubObject, parcel_tile_ID, cacheID) " +
"TelehubObject, parcel_tile_ID) " +
"values (?RegionUUID, ?BlockTerraform, " +
"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
"?AllowLandResell, ?AllowLandJoinDivide, " +
@ -1017,7 +1248,7 @@ namespace OpenSim.Data.MySQL
"?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
"?LoadedCreationDateTime, ?LoadedCreationID, " +
"?TerrainImageID, ?block_search, ?casino, " +
"?TelehubObject, ?ParcelImageID, ?cacheID)";
"?TelehubObject, ?ParcelImageID)";
FillRegionSettingsCommand(cmd, rs);
ExecuteNonQuery(cmd);
@ -1121,57 +1352,49 @@ namespace OpenSim.Data.MySQL
// Vectors
prim.OffsetPosition = new Vector3(
(float)row["PositionX"],
(float)row["PositionY"],
(float)row["PositionZ"]
(float)(double)row["PositionX"],
(float)(double)row["PositionY"],
(float)(double)row["PositionZ"]
);
prim.GroupPosition = new Vector3(
(float)row["GroupPositionX"],
(float)row["GroupPositionY"],
(float)row["GroupPositionZ"]
(float)(double)row["GroupPositionX"],
(float)(double)row["GroupPositionY"],
(float)(double)row["GroupPositionZ"]
);
prim.Velocity = new Vector3(
(float)row["VelocityX"],
(float)row["VelocityY"],
(float)row["VelocityZ"]
(float)(double)row["VelocityX"],
(float)(double)row["VelocityY"],
(float)(double)row["VelocityZ"]
);
prim.AngularVelocity = new Vector3(
(float)row["AngularVelocityX"],
(float)row["AngularVelocityY"],
(float)row["AngularVelocityZ"]
(float)(double)row["AngularVelocityX"],
(float)(double)row["AngularVelocityY"],
(float)(double)row["AngularVelocityZ"]
);
prim.Acceleration = new Vector3(
(float)row["AccelerationX"],
(float)row["AccelerationY"],
(float)row["AccelerationZ"]
(float)(double)row["AccelerationX"],
(float)(double)row["AccelerationY"],
(float)(double)row["AccelerationZ"]
);
// quaternions
prim.RotationOffset = new Quaternion(
(float)row["RotationX"],
(float)row["RotationY"],
(float)row["RotationZ"],
(float)row["RotationW"]
(float)(double)row["RotationX"],
(float)(double)row["RotationY"],
(float)(double)row["RotationZ"],
(float)(double)row["RotationW"]
);
prim.SitTargetPositionLL = new Vector3(
(float)row["SitTargetOffsetX"],
(float)row["SitTargetOffsetY"],
(float)row["SitTargetOffsetZ"]
(float)(double)row["SitTargetOffsetX"],
(float)(double)row["SitTargetOffsetY"],
(float)(double)row["SitTargetOffsetZ"]
);
prim.SitTargetOrientationLL = new Quaternion(
(float)row["SitTargetOrientX"],
(float)row["SitTargetOrientY"],
(float)row["SitTargetOrientZ"],
(float)row["SitTargetOrientW"]
(float)(double)row["SitTargetOrientX"],
(float)(double)row["SitTargetOrientY"],
(float)(double)row["SitTargetOrientZ"],
(float)(double)row["SitTargetOrientW"]
);
prim.StandOffset = new Vector3(
(float)row["standtargetx"],
(float)row["standtargety"],
(float)row["standtargetz"]
);
prim.SitActiveRange = (float)row["sitactrange"];
prim.PayPrice[0] = (int)row["PayPrice"];
prim.PayPrice[1] = (int)row["PayButton1"];
prim.PayPrice[2] = (int)row["PayButton2"];
@ -1179,11 +1402,8 @@ namespace OpenSim.Data.MySQL
prim.PayPrice[4] = (int)row["PayButton4"];
prim.Sound = DBGuid.FromDB(row["LoopedSound"].ToString());
prim.SoundGain = (float)row["LoopedSoundGain"];
if (prim.Sound != UUID.Zero)
prim.SoundFlags = 1; // If it's persisted at all, it's looped
else
prim.SoundFlags = 0;
prim.SoundGain = (float)(double)row["LoopedSoundGain"];
prim.SoundFlags = 1; // If it's persisted at all, it's looped
if (!(row["TextureAnimation"] is DBNull))
prim.TextureAnimation = (byte[])row["TextureAnimation"];
@ -1191,21 +1411,21 @@ namespace OpenSim.Data.MySQL
prim.ParticleSystem = (byte[])row["ParticleSystem"];
prim.AngularVelocity = new Vector3(
(float)row["OmegaX"],
(float)row["OmegaY"],
(float)row["OmegaZ"]
(float)(double)row["OmegaX"],
(float)(double)row["OmegaY"],
(float)(double)row["OmegaZ"]
);
prim.SetCameraEyeOffset(new Vector3(
(float)row["CameraEyeOffsetX"],
(float)row["CameraEyeOffsetY"],
(float)row["CameraEyeOffsetZ"]
(float)(double)row["CameraEyeOffsetX"],
(float)(double)row["CameraEyeOffsetY"],
(float)(double)row["CameraEyeOffsetZ"]
));
prim.SetCameraAtOffset(new Vector3(
(float)row["CameraAtOffsetX"],
(float)row["CameraAtOffsetY"],
(float)row["CameraAtOffsetZ"]
(float)(double)row["CameraAtOffsetX"],
(float)(double)row["CameraAtOffsetY"],
(float)(double)row["CameraAtOffsetZ"]
));
prim.SetForceMouselook((sbyte)row["ForceMouselook"] != 0);
@ -1234,16 +1454,16 @@ namespace OpenSim.Data.MySQL
if (!(row["AttachedPosX"] is System.DBNull))
{
prim.AttachedPos = new Vector3(
(float)row["AttachedPosX"],
(float)row["AttachedPosY"],
(float)row["AttachedPosZ"]
(float)(double)row["AttachedPosX"],
(float)(double)row["AttachedPosY"],
(float)(double)row["AttachedPosZ"]
);
}
if (!(row["DynAttrs"] is System.DBNull))
prim.DynAttrs = DAMap.FromXml((string)row["DynAttrs"]);
else
prim.DynAttrs = null;
prim.DynAttrs = new DAMap();
if (!(row["KeyframeMotion"] is DBNull))
{
@ -1259,10 +1479,10 @@ namespace OpenSim.Data.MySQL
}
prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString());
prim.Density = (float)row["Density"];
prim.GravityModifier = (float)row["GravityModifier"];
prim.Friction = (float)row["Friction"];
prim.Restitution = (float)row["Restitution"];
prim.Density = (float)(double)row["Density"];
prim.GravityModifier = (float)(double)row["GravityModifier"];
prim.Friction = (float)(double)row["Friction"];
prim.Restitution = (float)(double)row["Restitution"];
prim.RotationAxisLocks = (byte)Convert.ToInt32(row["RotationAxisLocks"].ToString());
SOPVehicle vehicle = null;
@ -1279,25 +1499,6 @@ namespace OpenSim.Data.MySQL
pdata = PhysicsInertiaData.FromXml2(row["PhysInertia"].ToString());
prim.PhysicsInertia = pdata;
if (!(row["sopanims"] is DBNull))
{
Byte[] data = (byte[])row["sopanims"];
if (data.Length > 0)
prim.DeSerializeAnimations(data);
else
prim.Animations = null;
}
else
{
prim.Animations = null;
}
prim.SitActiveRange = (float)row["sitactrange"];
int pseudocrc = (int)row["pseudocrc"];
if(pseudocrc != 0)
prim.PseudoCRC = pseudocrc;
return prim;
}
@ -1402,10 +1603,6 @@ namespace OpenSim.Data.MySQL
newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
newSettings.Casino = Convert.ToBoolean(row["casino"]);
if (!(row["cacheID"] is DBNull))
newSettings.CacheID = DBGuid.FromDB(row["cacheID"]);
return newSettings;
}
@ -1489,34 +1686,6 @@ namespace OpenSim.Data.MySQL
if (!(row["GroupAVSounds"] is System.DBNull))
newData.GroupAVSounds = Convert.ToInt32(row["GroupAVSounds"]) != 0 ? true : false;
if (row["environment"] is DBNull)
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
else
{
string env = (string)row["environment"];
if(string.IsNullOrEmpty(env))
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
else
{
try
{
ViewerEnvironment VEnv = ViewerEnvironment.FromOSDString(env);
newData.Environment = VEnv;
newData.EnvironmentVersion = VEnv.version;
}
catch
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
}
}
return newData;
}
@ -1571,43 +1740,38 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("EveryoneMask", prim.EveryoneMask);
cmd.Parameters.AddWithValue("BaseMask", prim.BaseMask);
// vectors
cmd.Parameters.AddWithValue("PositionX", prim.OffsetPosition.X);
cmd.Parameters.AddWithValue("PositionY", prim.OffsetPosition.Y);
cmd.Parameters.AddWithValue("PositionZ", prim.OffsetPosition.Z);
cmd.Parameters.AddWithValue("GroupPositionX", prim.GroupPosition.X);
cmd.Parameters.AddWithValue("GroupPositionY", prim.GroupPosition.Y);
cmd.Parameters.AddWithValue("GroupPositionZ", prim.GroupPosition.Z);
cmd.Parameters.AddWithValue("VelocityX", prim.Velocity.X);
cmd.Parameters.AddWithValue("VelocityY", prim.Velocity.Y);
cmd.Parameters.AddWithValue("VelocityZ", prim.Velocity.Z);
cmd.Parameters.AddWithValue("AngularVelocityX", prim.AngularVelocity.X);
cmd.Parameters.AddWithValue("AngularVelocityY", prim.AngularVelocity.Y);
cmd.Parameters.AddWithValue("AngularVelocityZ", prim.AngularVelocity.Z);
cmd.Parameters.AddWithValue("AccelerationX", prim.Acceleration.X);
cmd.Parameters.AddWithValue("AccelerationY", prim.Acceleration.Y);
cmd.Parameters.AddWithValue("AccelerationZ", prim.Acceleration.Z);
cmd.Parameters.AddWithValue("standtargetx", prim.StandOffset.X);
cmd.Parameters.AddWithValue("standtargety", prim.StandOffset.Y);
cmd.Parameters.AddWithValue("standtargetz", prim.StandOffset.Z);
cmd.Parameters.AddWithValue("PositionX", (double)prim.OffsetPosition.X);
cmd.Parameters.AddWithValue("PositionY", (double)prim.OffsetPosition.Y);
cmd.Parameters.AddWithValue("PositionZ", (double)prim.OffsetPosition.Z);
cmd.Parameters.AddWithValue("GroupPositionX", (double)prim.GroupPosition.X);
cmd.Parameters.AddWithValue("GroupPositionY", (double)prim.GroupPosition.Y);
cmd.Parameters.AddWithValue("GroupPositionZ", (double)prim.GroupPosition.Z);
cmd.Parameters.AddWithValue("VelocityX", (double)prim.Velocity.X);
cmd.Parameters.AddWithValue("VelocityY", (double)prim.Velocity.Y);
cmd.Parameters.AddWithValue("VelocityZ", (double)prim.Velocity.Z);
cmd.Parameters.AddWithValue("AngularVelocityX", (double)prim.AngularVelocity.X);
cmd.Parameters.AddWithValue("AngularVelocityY", (double)prim.AngularVelocity.Y);
cmd.Parameters.AddWithValue("AngularVelocityZ", (double)prim.AngularVelocity.Z);
cmd.Parameters.AddWithValue("AccelerationX", (double)prim.Acceleration.X);
cmd.Parameters.AddWithValue("AccelerationY", (double)prim.Acceleration.Y);
cmd.Parameters.AddWithValue("AccelerationZ", (double)prim.Acceleration.Z);
// quaternions
cmd.Parameters.AddWithValue("RotationX", prim.RotationOffset.X);
cmd.Parameters.AddWithValue("RotationY", prim.RotationOffset.Y);
cmd.Parameters.AddWithValue("RotationZ", prim.RotationOffset.Z);
cmd.Parameters.AddWithValue("RotationW", prim.RotationOffset.W);
cmd.Parameters.AddWithValue("RotationX", (double)prim.RotationOffset.X);
cmd.Parameters.AddWithValue("RotationY", (double)prim.RotationOffset.Y);
cmd.Parameters.AddWithValue("RotationZ", (double)prim.RotationOffset.Z);
cmd.Parameters.AddWithValue("RotationW", (double)prim.RotationOffset.W);
// Sit target
Vector3 sitTargetPos = prim.SitTargetPositionLL;
cmd.Parameters.AddWithValue("SitTargetOffsetX", sitTargetPos.X);
cmd.Parameters.AddWithValue("SitTargetOffsetY", sitTargetPos.Y);
cmd.Parameters.AddWithValue("SitTargetOffsetZ", sitTargetPos.Z);
cmd.Parameters.AddWithValue("SitTargetOffsetX", (double)sitTargetPos.X);
cmd.Parameters.AddWithValue("SitTargetOffsetY", (double)sitTargetPos.Y);
cmd.Parameters.AddWithValue("SitTargetOffsetZ", (double)sitTargetPos.Z);
Quaternion sitTargetOrient = prim.SitTargetOrientationLL;
cmd.Parameters.AddWithValue("SitTargetOrientW", sitTargetOrient.W);
cmd.Parameters.AddWithValue("SitTargetOrientX", sitTargetOrient.X);
cmd.Parameters.AddWithValue("SitTargetOrientY", sitTargetOrient.Y);
cmd.Parameters.AddWithValue("SitTargetOrientZ", sitTargetOrient.Z);
cmd.Parameters.AddWithValue("SitTargetOrientW", (double)sitTargetOrient.W);
cmd.Parameters.AddWithValue("SitTargetOrientX", (double)sitTargetOrient.X);
cmd.Parameters.AddWithValue("SitTargetOrientY", (double)sitTargetOrient.Y);
cmd.Parameters.AddWithValue("SitTargetOrientZ", (double)sitTargetOrient.Z);
cmd.Parameters.AddWithValue("PayPrice", prim.PayPrice[0]);
cmd.Parameters.AddWithValue("PayButton1", prim.PayPrice[1]);
@ -1618,7 +1782,7 @@ namespace OpenSim.Data.MySQL
if ((prim.SoundFlags & 1) != 0) // Looped
{
cmd.Parameters.AddWithValue("LoopedSound", prim.Sound.ToString());
cmd.Parameters.AddWithValue("LoopedSoundGain", (float)prim.SoundGain);
cmd.Parameters.AddWithValue("LoopedSoundGain", prim.SoundGain);
}
else
{
@ -1629,17 +1793,17 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("TextureAnimation", prim.TextureAnimation);
cmd.Parameters.AddWithValue("ParticleSystem", prim.ParticleSystem);
cmd.Parameters.AddWithValue("OmegaX", prim.AngularVelocity.X);
cmd.Parameters.AddWithValue("OmegaY", prim.AngularVelocity.Y);
cmd.Parameters.AddWithValue("OmegaZ", prim.AngularVelocity.Z);
cmd.Parameters.AddWithValue("OmegaX", (double)prim.AngularVelocity.X);
cmd.Parameters.AddWithValue("OmegaY", (double)prim.AngularVelocity.Y);
cmd.Parameters.AddWithValue("OmegaZ", (double)prim.AngularVelocity.Z);
cmd.Parameters.AddWithValue("CameraEyeOffsetX", prim.GetCameraEyeOffset().X);
cmd.Parameters.AddWithValue("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y);
cmd.Parameters.AddWithValue("CameraEyeOffsetZ", prim.GetCameraEyeOffset().Z);
cmd.Parameters.AddWithValue("CameraEyeOffsetX", (double)prim.GetCameraEyeOffset().X);
cmd.Parameters.AddWithValue("CameraEyeOffsetY", (double)prim.GetCameraEyeOffset().Y);
cmd.Parameters.AddWithValue("CameraEyeOffsetZ", (double)prim.GetCameraEyeOffset().Z);
cmd.Parameters.AddWithValue("CameraAtOffsetX", prim.GetCameraAtOffset().X);
cmd.Parameters.AddWithValue("CameraAtOffsetY", prim.GetCameraAtOffset().Y);
cmd.Parameters.AddWithValue("CameraAtOffsetZ", prim.GetCameraAtOffset().Z);
cmd.Parameters.AddWithValue("CameraAtOffsetX", (double)prim.GetCameraAtOffset().X);
cmd.Parameters.AddWithValue("CameraAtOffsetY", (double)prim.GetCameraAtOffset().Y);
cmd.Parameters.AddWithValue("CameraAtOffsetZ", (double)prim.GetCameraAtOffset().Z);
if (prim.GetForceMouselook())
cmd.Parameters.AddWithValue("ForceMouselook", 1);
@ -1683,9 +1847,9 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl);
if (prim.AttachedPos != null)
{
cmd.Parameters.AddWithValue("AttachedPosX", prim.AttachedPos.X);
cmd.Parameters.AddWithValue("AttachedPosY", prim.AttachedPos.Y);
cmd.Parameters.AddWithValue("AttachedPosZ", prim.AttachedPos.Z);
cmd.Parameters.AddWithValue("AttachedPosX", (double)prim.AttachedPos.X);
cmd.Parameters.AddWithValue("AttachedPosY", (double)prim.AttachedPos.Y);
cmd.Parameters.AddWithValue("AttachedPosZ", (double)prim.AttachedPos.Z);
}
if (prim.KeyframeMotion != null)
@ -1703,25 +1867,17 @@ namespace OpenSim.Data.MySQL
else
cmd.Parameters.AddWithValue("Vehicle", String.Empty);
if (prim.DynAttrs != null && prim.DynAttrs.CountNamespaces > 0)
if (prim.DynAttrs.CountNamespaces > 0)
cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml());
else
cmd.Parameters.AddWithValue("DynAttrs", null);
cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType);
cmd.Parameters.AddWithValue("Density", prim.Density);
cmd.Parameters.AddWithValue("GravityModifier", prim.GravityModifier);
cmd.Parameters.AddWithValue("Friction", prim.Friction);
cmd.Parameters.AddWithValue("Restitution", prim.Restitution);
cmd.Parameters.AddWithValue("Density", (double)prim.Density);
cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution);
cmd.Parameters.AddWithValue("RotationAxisLocks", prim.RotationAxisLocks);
if (prim.Animations!= null)
cmd.Parameters.AddWithValue("sopanims", prim.SerializeAnimations());
else
cmd.Parameters.AddWithValue("sopanims", null);
cmd.Parameters.AddWithValue("sitactrange", prim.SitActiveRange);
cmd.Parameters.AddWithValue("pseudocrc", prim.PseudoCRC);
}
/// <summary>
@ -1805,7 +1961,6 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID);
cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject);
cmd.Parameters.AddWithValue("cacheID", settings.CacheID);
}
/// <summary>
@ -1863,19 +2018,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("SeeAVs", land.SeeAVs ? 1 : 0);
cmd.Parameters.AddWithValue("AnyAVSounds", land.AnyAVSounds ? 1 : 0);
cmd.Parameters.AddWithValue("GroupAVSounds", land.GroupAVSounds ? 1 : 0);
if (land.Environment == null)
cmd.Parameters.AddWithValue("environment", "");
else
{
try
{
cmd.Parameters.AddWithValue("environment", ViewerEnvironment.ToOSDString(land.Environment));
}
catch
{
cmd.Parameters.AddWithValue("environment", "");
}
}
}
/// <summary>

View File

@ -836,7 +836,7 @@ namespace OpenSim.Data.MySQL
const string queryB = "SELECT `profileImage`, `profileFirstImage` FROM `userprofile` WHERE `useruuid` = ?Id";
using (MySqlCommand cmd = new MySqlCommand(queryB, dbcon))
using (MySqlCommand cmd = new MySqlCommand(string.Format (queryB,"`userpicks`"), dbcon))
{
cmd.Parameters.AddWithValue("?Id", avatarId.ToString());

View File

@ -58,6 +58,11 @@ namespace OpenSim.Data.MySQL
private bool m_enableCompression = false;
private string m_connectionString;
/// <summary>
/// We can reuse this for all hashing since all methods are single-threaded through m_dbBLock
/// </summary>
private HashAlgorithm hasher = new SHA256CryptoServiceProvider();
#region IPlugin Members
public string Version { get { return "1.0.0.0"; } }
@ -245,9 +250,7 @@ namespace OpenSim.Data.MySQL
}
}
byte[] hash;
using (HashAlgorithm hasher = new SHA256CryptoServiceProvider())
hash = hasher.ComputeHash(asset.Data);
byte[] hash = hasher.ComputeHash(asset.Data);
// m_log.DebugFormat(
// "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}",

View File

@ -69,15 +69,3 @@ CREATE TABLE IF NOT EXISTS `estateban` (
COMMIT;
:VERSION 35
BEGIN;
ALTER TABLE `estateban`
ADD COLUMN `banningUUID` varchar(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
ADD COLUMN `banTime` int(11) NOT NULL DEFAULT 0;
COMMIT;
:VERSION 36
BEGIN;
ALTER TABLE `estate_settings`
ADD COLUMN `AllowEnviromentOverride` tinyint(4) NOT NULL DEFAULT '0';
COMMIT;

View File

@ -16,9 +16,3 @@ CREATE TABLE `hg_traveling_data` (
COMMIT;
:VERSION 2 # --------------------------
ALTER TABLE `hg_traveling_data` MODIFY `TMStamp` timestamp NOT NULL default CURRENT_TIMESTAMP;
COMMIT;

View File

@ -467,86 +467,3 @@ COMMIT;
BEGIN;
ALTER TABLE `prims` ADD COLUMN `PhysInertia` TEXT default NULL;
COMMIT;
:VERSION 58 #----- Add sop animations
BEGIN;
ALTER TABLE `prims` ADD COLUMN `sopanims` blob default NULL;
COMMIT;
:VERSION 59 #----- Add standtarget and sit range
BEGIN;
ALTER TABLE `prims`
ADD COLUMN `standtargetx` float DEFAULT '0.0',
ADD COLUMN `standtargety` float DEFAULT '0.0',
ADD COLUMN `standtargetz` float DEFAULT '0.0',
ADD COLUMN `sitactrange` float DEFAULT '0.0';
COMMIT;
:VERSION 60 #----- don't store float on double
BEGIN;
ALTER TABLE `prims`
MODIFY `PositionX` float DEFAULT '0.0',
MODIFY `PositionY` float DEFAULT '0.0',
MODIFY `PositionZ` float DEFAULT '0.0',
MODIFY `GroupPositionX` float DEFAULT '0.0',
MODIFY `GroupPositionY` float DEFAULT '0.0',
MODIFY `GroupPositionZ` float DEFAULT '0.0',
MODIFY `VelocityX` float DEFAULT '0.0',
MODIFY `VelocityY` float DEFAULT '0.0',
MODIFY `VelocityZ` float DEFAULT '0.0',
MODIFY `AngularVelocityX` float DEFAULT '0.0',
MODIFY `AngularVelocityY` float DEFAULT '0.0',
MODIFY `AngularVelocityZ` float DEFAULT '0.0',
MODIFY `AccelerationX` float DEFAULT '0.0',
MODIFY `AccelerationY` float DEFAULT '0.0',
MODIFY `AccelerationZ` float DEFAULT '0.0',
MODIFY `RotationX` float DEFAULT '0.0',
MODIFY `RotationY` float DEFAULT '0.0',
MODIFY `RotationZ` float DEFAULT '0.0',
MODIFY `RotationW` float DEFAULT '0.0',
MODIFY `SitTargetOffsetX` float DEFAULT '0.0',
MODIFY `SitTargetOffsetY` float DEFAULT '0.0',
MODIFY `SitTargetOffsetZ` float DEFAULT '0.0',
MODIFY `SitTargetOrientX` float DEFAULT '0.0',
MODIFY `SitTargetOrientY` float DEFAULT '0.0',
MODIFY `SitTargetOrientZ` float DEFAULT '0.0',
MODIFY `SitTargetOrientW` float DEFAULT '0.0',
MODIFY `OmegaX` float DEFAULT '0.0',
MODIFY `OmegaY` float DEFAULT '0.0',
MODIFY `OmegaZ` float DEFAULT '0.0',
MODIFY `CameraEyeOffsetX` float DEFAULT '0.0',
MODIFY `CameraEyeOffsetY` float DEFAULT '0.0',
MODIFY `CameraEyeOffsetZ` float DEFAULT '0.0',
MODIFY `CameraAtOffsetX` float DEFAULT '0.0',
MODIFY `CameraAtOffsetY` float DEFAULT '0.0',
MODIFY `CameraAtOffsetZ` float DEFAULT '0.0',
MODIFY `Density` float DEFAULT '1000.0',
MODIFY `GravityModifier` float DEFAULT '1.0',
MODIFY `Friction` float DEFAULT '0.6',
MODIFY `Restitution` float DEFAULT '0.5',
MODIFY `AttachedPosX` float DEFAULT '0',
MODIFY `AttachedPosY` float DEFAULT '0',
MODIFY `AttachedPosZ` float DEFAULT '0',
MODIFY `LoopedSoundGain` float DEFAULT '0';
COMMIT;
:VERSION 61 #----- Add pseudo CRC and region cache id
BEGIN;
ALTER TABLE `prims` ADD COLUMN `pseudocrc` int DEFAULT '0';
ALTER TABLE `regionsettings` ADD COLUMN `cacheID` char(36) DEFAULT NULL;
COMMIT;
:VERSION 62 #----- increase size of environment settings
BEGIN;
ALTER TABLE `regionenvironment` MODIFY `llsd_settings` MEDIUMTEXT;
COMMIT;
:VERSION 63 #----- parcel environment store
BEGIN;
ALTER TABLE `land` ADD COLUMN `environment` MEDIUMTEXT default NULL;
COMMIT;

View File

@ -0,0 +1,16 @@
:VERSION 1
BEGIN;
CREATE TABLE `XMute` (
`AgentID` char(36) NOT NULL,
`MuteID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`MuteName` varchar(64) NOT NULL DEFAULT '',
`MuteType` int(11) NOT NULL DEFAULT '1',
`MuteFlags` int(11) NOT NULL DEFAULT '0',
`Stamp` int(11) NOT NULL,
UNIQUE KEY `AgentID_2` (`AgentID`,`MuteID`,`MuteName`),
KEY `AgentID` (`AgentID`)
);
COMMIT;

View File

@ -113,11 +113,3 @@ DROP TABLE `diva_groups_principals`;
DELETE FROM `migrations` WHERE name='diva_im_Store';
COMMIT;
:VERSION 3 # --------------------------
ALTER TABLE `os_groups_invites`
MODIFY `TMStamp` timestamp NOT NULL default CURRENT_TIMESTAMP;
COMMIT;

View File

@ -42,47 +42,6 @@ namespace OpenSim.Data.Null
/// </summary>
public class NullGenericDataHandler
{
protected List<T> Get<T>(string field, string val, List<T> inputEntities)
{
List<T> entities = inputEntities;
entities
= entities.Where(
e =>
{
FieldInfo fi = typeof(T).GetField(field);
if (fi == null)
throw new NotImplementedException(string.Format("No field {0} for val {1}", field, val));
return fi.GetValue(e).ToString() == val;
}
).ToList();
return entities;
}
protected List<T> Get<T>(string field, string[] vals, List<T> inputEntities)
{
List<T> entities = new List<T>();
for (int i = 0; i < vals.Length; i++)
{
entities.AddRange (inputEntities.Where(
e =>
{
FieldInfo fi = typeof(T).GetField(field);
if (fi == null)
throw new NotImplementedException(string.Format("No field {0} for val {1}", field, vals[i]));
return fi.GetValue(e).ToString() == vals[i];
}
).ToList()
);
}
return entities;
}
protected List<T> Get<T>(string[] fields, string[] vals, List<T> inputEntities)
{
List<T> entities = inputEntities;

View File

@ -68,34 +68,12 @@ namespace OpenSim.Data.Null
private delegate bool Matcher(string value);
public RegionData GetSpecific(string regionName, UUID scopeID)
{
if (m_useStaticInstance && Instance != this)
return Instance.GetSpecific(regionName, scopeID);
string cleanName = regionName.ToLower();
Matcher queryMatch;
queryMatch = delegate (string s) { return s.Equals(cleanName); };
lock (m_regionData)
{
foreach (RegionData r in m_regionData.Values)
{
// m_log.DebugFormat("[NULL REGION DATA]: comparing {0} to {1}", cleanName, r.RegionName.ToLower());
if (queryMatch(r.RegionName.ToLower()))
return(r);
}
}
return null;
}
public List<RegionData> Get(string regionName, UUID scopeID)
{
if (m_useStaticInstance && Instance != this)
return Instance.Get(regionName, scopeID);
// m_log.DebugFormat("[NULL REGION DATA]: Getting region {0}, scope {1}", regionName, scopeID);
// m_log.DebugFormat("[NULL REGION DATA]: Getting region {0}, scope {1}", regionName, scopeID);
string cleanName = regionName.ToLower();

View File

@ -151,7 +151,7 @@ namespace OpenSim.Data.Null
// Legacy. Just don't do this.
public void StoreTerrain(double[,] ter, UUID regionID)
{
TerrainData terrData = new TerrainData(ter);
TerrainData terrData = new HeightmapTerrainData(ter);
StoreTerrain(terrData, regionID);
}

View File

@ -286,7 +286,7 @@ namespace OpenSim.Data.PGSQL
{
es.ClearBans();
string sql = "select * from estateban where \"EstateID\" = :EstateID";
string sql = "select \"bannedUUID\" from estateban where \"EstateID\" = :EstateID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
@ -302,8 +302,6 @@ namespace OpenSim.Data.PGSQL
EstateBan eb = new EstateBan();
eb.BannedUserID = new UUID((Guid)reader["bannedUUID"]); //uuid;
eb.BanningUserID = new UUID((Guid)reader["banningUUID"]); //uuid;
eb.BanTime = Convert.ToInt32(reader["banTime"]);
eb.BannedHostAddress = "0.0.0.0";
eb.BannedHostIPMask = "0.0.0.0";
es.AddBan(eb);
@ -348,15 +346,11 @@ namespace OpenSim.Data.PGSQL
cmd.ExecuteNonQuery();
//Insert after
cmd.CommandText = "insert into estateban (\"EstateID\", \"bannedUUID\",\"bannedIp\", \"bannedIpHostMask\", \"bannedNameMask\", \"banningUUID\",\"banTime\" ) values ( :EstateID, :bannedUUID, '','','', :banningUUID, :banTime )";
cmd.CommandText = "insert into estateban (\"EstateID\", \"bannedUUID\",\"bannedIp\", \"bannedIpHostMask\", \"bannedNameMask\") values ( :EstateID, :bannedUUID, '','','' )";
cmd.Parameters.AddWithValue("bannedUUID", Guid.Empty);
foreach (EstateBan b in es.EstateBans)
{
cmd.Parameters["EstateID"].Value = b.EstateID;
cmd.Parameters["bannedUUID"].Value = b.BannedUserID.Guid;
cmd.Parameters["banningUUID"].Value = b.BanningUserID.Guid;
cmd.Parameters["banTime"].Value = b.BanTime;
cmd.ExecuteNonQuery();
}
}

View File

@ -180,54 +180,7 @@ namespace OpenSim.Data.PGSQL
public virtual T[] Get(string field, string key)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
if ( m_FieldTypes.ContainsKey(field) )
cmd.Parameters.Add(m_database.CreateParameter(field, key, m_FieldTypes[field]));
else
cmd.Parameters.Add(m_database.CreateParameter(field, key));
string query = String.Format("SELECT * FROM {0} WHERE \"{1}\" = :{1}", m_Realm, field, field);
cmd.Connection = conn;
cmd.CommandText = query;
conn.Open();
return DoQuery(cmd);
}
}
public virtual T[] Get(string field, string[] keys)
{
int flen = keys.Length;
if(flen == 0)
return new T[0];
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where {1} IN ('", m_Realm, field);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
for (int i = 0 ; i < flen ; i++)
{
sb.Append(keys[i]);
if(i < flast)
sb.Append("','");
else
sb.Append("')");
}
string query = sb.ToString();
cmd.Connection = conn;
cmd.CommandText = query;
conn.Open();
return DoQuery(cmd);
}
return Get(new string[] { field }, new string[] { key });
}
public virtual T[] Get(string[] fields, string[] keys)

View File

@ -86,13 +86,13 @@ namespace OpenSim.Data.PGSQL
if (string.IsNullOrEmpty(pattern)) // True for where clause
{
pattern = "1";
pattern = " 1 ORDER BY lower(\"Name\") LIMIT 100";
return m_Groups.Get(pattern);
}
else
{
pattern = " \"ShowInList\" = 1 AND lower(\"Name\") LIKE lower('%" + pattern + "%')";
pattern = " \"ShowInList\" = 1 AND lower(\"Name\") LIKE lower('%" + pattern + "%') ORDER BY lower(\"Name\") LIMIT 100";
return m_Groups.Get(pattern, new NpgsqlParameter("pattern", pattern));
}

View File

@ -114,27 +114,6 @@ namespace OpenSim.Data.PGSQL
}
}
public RegionData GetSpecific(string regionName, UUID scopeID)
{
string sql = "select * from " + m_Realm + " where lower(\"regionName\") = lower(:regionName) ";
if (scopeID != UUID.Zero)
sql += " and \"ScopeID\" = :scopeID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("regionName", regionName));
if (scopeID != UUID.Zero)
cmd.Parameters.Add(m_database.CreateParameter("scopeID", scopeID));
conn.Open();
List<RegionData> ret = RunCommand(cmd);
if (ret.Count == 0)
return null;
return ret[0];
}
}
public RegionData Get(int posX, int posY, UUID scopeID)
{
// extend database search for maximum region size area

View File

@ -353,10 +353,8 @@ namespace OpenSim.Data.PGSQL
""PhysicsShapeType"" = :PhysicsShapeType, ""Density"" = :Density, ""GravityModifier"" = :GravityModifier, ""Friction"" = :Friction, ""Restitution"" = :Restitution,
""PassCollisions"" = :PassCollisions, ""RotationAxisLocks"" = :RotationAxisLocks, ""RezzerID"" = :RezzerID,
""ClickAction"" = :ClickAction, ""Material"" = :Material, ""CollisionSound"" = :CollisionSound, ""CollisionSoundVolume"" = :CollisionSoundVolume, ""PassTouches"" = :PassTouches,
""LinkNumber"" = :LinkNumber, ""MediaURL"" = :MediaURL, ""DynAttrs"" = :DynAttrs, ""Vehicle"" = :Vehicle,
""PhysInertia"" = :PhysInertia, ""standtargetx"" =:standtargetx, ""standtargety"" =:standtargety, ""standtargetz"" =:standtargetz,
""sitactrange"" =:sitactrange, ""pseudocrc"" = :pseudocrc
""LinkNumber"" = :LinkNumber, ""MediaURL"" = :MediaURL, ""DynAttrs"" = :DynAttrs,
""PhysInertia"" = :PhysInertia
WHERE ""UUID"" = :UUID ;
INSERT INTO
@ -370,8 +368,7 @@ namespace OpenSim.Data.PGSQL
""OmegaY"", ""OmegaZ"", ""CameraEyeOffsetX"", ""CameraEyeOffsetY"", ""CameraEyeOffsetZ"", ""CameraAtOffsetX"", ""CameraAtOffsetY"", ""CameraAtOffsetZ"",
""ForceMouselook"", ""ScriptAccessPin"", ""AllowedDrop"", ""DieAtEdge"", ""SalePrice"", ""SaleType"", ""ColorR"", ""ColorG"", ""ColorB"", ""ColorA"",
""ParticleSystem"", ""ClickAction"", ""Material"", ""CollisionSound"", ""CollisionSoundVolume"", ""PassTouches"", ""LinkNumber"", ""MediaURL"", ""DynAttrs"",
""PhysicsShapeType"", ""Density"", ""GravityModifier"", ""Friction"", ""Restitution"", ""PassCollisions"", ""RotationAxisLocks"", ""RezzerID"" , ""Vehicle"", ""PhysInertia"",
""standtargetx"", ""standtargety"", ""standtargetz"", ""sitactrange"", ""pseudocrc""
""PhysicsShapeType"", ""Density"", ""GravityModifier"", ""Friction"", ""Restitution"", ""PassCollisions"", ""RotationAxisLocks"", ""RezzerID"" , ""PhysInertia""
) Select
:UUID, :CreationDate, :Name, :Text, :Description, :SitName, :TouchName, :ObjectFlags, :OwnerMask, :NextOwnerMask, :GroupMask,
:EveryoneMask, :BaseMask, :PositionX, :PositionY, :PositionZ, :GroupPositionX, :GroupPositionY, :GroupPositionZ, :VelocityX,
@ -382,8 +379,7 @@ namespace OpenSim.Data.PGSQL
:OmegaY, :OmegaZ, :CameraEyeOffsetX, :CameraEyeOffsetY, :CameraEyeOffsetZ, :CameraAtOffsetX, :CameraAtOffsetY, :CameraAtOffsetZ,
:ForceMouselook, :ScriptAccessPin, :AllowedDrop, :DieAtEdge, :SalePrice, :SaleType, :ColorR, :ColorG, :ColorB, :ColorA,
:ParticleSystem, :ClickAction, :Material, :CollisionSound, :CollisionSoundVolume, :PassTouches, :LinkNumber, :MediaURL, :DynAttrs,
:PhysicsShapeType, :Density, :GravityModifier, :Friction, :Restitution, :PassCollisions, :RotationAxisLocks, :RezzerID, :Vehicle, :PhysInertia,
:standtargetx, :standtargety, :standtargetz,:sitactrange, :pseudocrc
:PhysicsShapeType, :Density, :GravityModifier, :Friction, :Restitution, :PassCollisions, :RotationAxisLocks, :RezzerID, :PhysInertia
where not EXISTS (SELECT ""UUID"" FROM prims WHERE ""UUID"" = :UUID);
";
@ -614,7 +610,7 @@ namespace OpenSim.Data.PGSQL
// Legacy entry point for when terrain was always a 256x256 heightmap
public void StoreTerrain(double[,] terrain, UUID regionID)
{
StoreTerrain(new TerrainData(terrain), regionID);
StoreTerrain(new HeightmapTerrainData(terrain), regionID);
}
/// <summary>
@ -770,14 +766,13 @@ namespace OpenSim.Data.PGSQL
(""UUID"",""RegionUUID"",""LocalLandID"",""Bitmap"",""Name"",""Description"",""OwnerUUID"",""IsGroupOwned"",""Area"",""AuctionID"",""Category"",""ClaimDate"",""ClaimPrice"",
""GroupUUID"",""SalePrice"",""LandStatus"",""LandFlags"",""LandingType"",""MediaAutoScale"",""MediaTextureUUID"",""MediaURL"",""MusicURL"",""PassHours"",""PassPrice"",
""SnapshotUUID"",""UserLocationX"",""UserLocationY"",""UserLocationZ"",""UserLookAtX"",""UserLookAtY"",""UserLookAtZ"",""AuthbuyerID"",""OtherCleanTime"",""Dwell"",
""MediaType"",""MediaDescription"",""MediaSize"",""MediaLoop"",""ObscureMusic"",""ObscureMedia"",""SeeAVs"",""AnyAVSounds"",""GroupAVSounds"",
""environment"")
""MediaType"",""MediaDescription"",""MediaSize"",""MediaLoop"",""ObscureMusic"",""ObscureMedia"",""SeeAVs"",""AnyAVSounds"",""GroupAVSounds"")
VALUES
(:UUID,:RegionUUID,:LocalLandID,:Bitmap,:Name,:Description,:OwnerUUID,:IsGroupOwned,:Area,:AuctionID,:Category,:ClaimDate,:ClaimPrice,
:GroupUUID,:SalePrice,:LandStatus,:LandFlags,:LandingType,:MediaAutoScale,:MediaTextureUUID,:MediaURL,:MusicURL,:PassHours,:PassPrice,
:SnapshotUUID,:UserLocationX,:UserLocationY,:UserLocationZ,:UserLookAtX,:UserLookAtY,:UserLookAtZ,:AuthbuyerID,:OtherCleanTime,:Dwell,
:MediaType,:MediaDescription,:MediaWidth::text || ',' || :MediaHeight::text,:MediaLoop,:ObscureMusic,:ObscureMedia,:SeeAVs::int::smallint,
:AnyAVSounds::int::smallint,:GroupAVSounds::int::smallint,:environment)";
:AnyAVSounds::int::smallint,:GroupAVSounds::int::smallint)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
@ -826,6 +821,477 @@ namespace OpenSim.Data.PGSQL
cmd.ExecuteNonQuery();
}
}
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
{
RegionLightShareData nWP = new RegionLightShareData();
nWP.OnSave += StoreRegionWindlightSettings;
string sql = @"select * from regionwindlight where ""region_id"" = :regionID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(_Database.CreateParameter("regionID", regionUUID.ToString() ));
conn.Open();
using (NpgsqlDataReader result = cmd.ExecuteReader())
{
if (!result.Read())
{
//No result, so store our default windlight profile and return it
nWP.regionID = regionUUID;
StoreRegionWindlightSettings(nWP);
return nWP;
}
else
{
nWP.regionID = DBGuid.FromDB(result["region_id"]);
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
nWP.valid = true;
}
}
}
return nWP;
}
public void RemoveRegionWindlightSettings(UUID regionID)
{
string sql = @"delete from regionwindlight where ""region_id"" = :region_id";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
conn.Open();
cmd.Parameters.Add(_Database.CreateParameter("region_id", regionID.ToString()));
cmd.ExecuteNonQuery();
}
}
public void StoreRegionWindlightSettings(RegionLightShareData wl)
{
string sql = @"select region_id from regionwindlight where ""region_id"" = :region_id limit 1;";
bool exists = false;
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID.ToString() ));
NpgsqlDataReader dr = cmd.ExecuteReader();
exists = dr.Read();
}
}
if (exists)
{
RemoveRegionWindlightSettings(wl.regionID);
}
// sql insert
sql = @"INSERT INTO regionwindlight
(region_id
,water_color_r
,water_color_g
,water_color_b
,water_fog_density_exponent
,underwater_fog_modifier
,reflection_wavelet_scale_1
,reflection_wavelet_scale_2
,reflection_wavelet_scale_3
,fresnel_scale
,fresnel_offset
,refract_scale_above
,refract_scale_below
,blur_multiplier
,big_wave_direction_x
,big_wave_direction_y
,little_wave_direction_x
,little_wave_direction_y
,normal_map_texture
,horizon_r
,horizon_g
,horizon_b
,horizon_i
,haze_horizon
,blue_density_r
,blue_density_g
,blue_density_b
,blue_density_i
,haze_density
,density_multiplier
,distance_multiplier
,max_altitude
,sun_moon_color_r
,sun_moon_color_g
,sun_moon_color_b
,sun_moon_color_i
,sun_moon_position
,ambient_r
,ambient_g
,ambient_b
,ambient_i
,east_angle
,sun_glow_focus
,sun_glow_size
,scene_gamma
,star_brightness
,cloud_color_r
,cloud_color_g
,cloud_color_b
,cloud_color_i
,cloud_x
,cloud_y
,cloud_density
,cloud_coverage
,cloud_scale
,cloud_detail_x
,cloud_detail_y
,cloud_detail_density
,cloud_scroll_x
,cloud_scroll_x_lock
,cloud_scroll_y
,cloud_scroll_y_lock
,draw_classic_clouds)
VALUES
(:region_id
,:water_color_r
,:water_color_g
,:water_color_b
,:water_fog_density_exponent
,:underwater_fog_modifier
,:reflection_wavelet_scale_1
,:reflection_wavelet_scale_2
,:reflection_wavelet_scale_3
,:fresnel_scale
,:fresnel_offset
,:refract_scale_above
,:refract_scale_below
,:blur_multiplier
,:big_wave_direction_x
,:big_wave_direction_y
,:little_wave_direction_x
,:little_wave_direction_y
,:normal_map_texture
,:horizon_r
,:horizon_g
,:horizon_b
,:horizon_i
,:haze_horizon
,:blue_density_r
,:blue_density_g
,:blue_density_b
,:blue_density_i
,:haze_density
,:density_multiplier
,:distance_multiplier
,:max_altitude
,:sun_moon_color_r
,:sun_moon_color_g
,:sun_moon_color_b
,:sun_moon_color_i
,:sun_moon_position
,:ambient_r
,:ambient_g
,:ambient_b
,:ambient_i
,:east_angle
,:sun_glow_focus
,:sun_glow_size
,:scene_gamma
,:star_brightness
,:cloud_color_r
,:cloud_color_g
,:cloud_color_b
,:cloud_color_i
,:cloud_x
,:cloud_y
,:cloud_density
,:cloud_coverage
,:cloud_scale
,:cloud_detail_x
,:cloud_detail_y
,:cloud_detail_density
,:cloud_scroll_x
,:cloud_scroll_x_lock
,:cloud_scroll_y
,:cloud_scroll_y_lock
,:draw_classic_clouds);";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID.ToString()));
cmd.Parameters.Add(_Database.CreateParameter("water_color_r", wl.waterColor.X));
cmd.Parameters.Add(_Database.CreateParameter("water_color_g", wl.waterColor.Y));
cmd.Parameters.Add(_Database.CreateParameter("water_color_b", wl.waterColor.Z));
cmd.Parameters.Add(_Database.CreateParameter("water_fog_density_exponent", wl.waterFogDensityExponent));
cmd.Parameters.Add(_Database.CreateParameter("underwater_fog_modifier", wl.underwaterFogModifier));
cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X));
cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y));
cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z));
cmd.Parameters.Add(_Database.CreateParameter("fresnel_scale", wl.fresnelScale));
cmd.Parameters.Add(_Database.CreateParameter("fresnel_offset", wl.fresnelOffset));
cmd.Parameters.Add(_Database.CreateParameter("refract_scale_above", wl.refractScaleAbove));
cmd.Parameters.Add(_Database.CreateParameter("refract_scale_below", wl.refractScaleBelow));
cmd.Parameters.Add(_Database.CreateParameter("blur_multiplier", wl.blurMultiplier));
cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_x", wl.bigWaveDirection.X));
cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_y", wl.bigWaveDirection.Y));
cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_x", wl.littleWaveDirection.X));
cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_y", wl.littleWaveDirection.Y));
cmd.Parameters.Add(_Database.CreateParameter("normal_map_texture", wl.normalMapTexture.ToString()));
cmd.Parameters.Add(_Database.CreateParameter("horizon_r", wl.horizon.X));
cmd.Parameters.Add(_Database.CreateParameter("horizon_g", wl.horizon.Y));
cmd.Parameters.Add(_Database.CreateParameter("horizon_b", wl.horizon.Z));
cmd.Parameters.Add(_Database.CreateParameter("horizon_i", wl.horizon.W));
cmd.Parameters.Add(_Database.CreateParameter("haze_horizon", wl.hazeHorizon));
cmd.Parameters.Add(_Database.CreateParameter("blue_density_r", wl.blueDensity.X));
cmd.Parameters.Add(_Database.CreateParameter("blue_density_g", wl.blueDensity.Y));
cmd.Parameters.Add(_Database.CreateParameter("blue_density_b", wl.blueDensity.Z));
cmd.Parameters.Add(_Database.CreateParameter("blue_density_i", wl.blueDensity.W));
cmd.Parameters.Add(_Database.CreateParameter("haze_density", wl.hazeDensity));
cmd.Parameters.Add(_Database.CreateParameter("density_multiplier", wl.densityMultiplier));
cmd.Parameters.Add(_Database.CreateParameter("distance_multiplier", wl.distanceMultiplier));
cmd.Parameters.Add(_Database.CreateParameter("max_altitude", wl.maxAltitude));
cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_r", wl.sunMoonColor.X));
cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_g", wl.sunMoonColor.Y));
cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_b", wl.sunMoonColor.Z));
cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_i", wl.sunMoonColor.W));
cmd.Parameters.Add(_Database.CreateParameter("sun_moon_position", wl.sunMoonPosition));
cmd.Parameters.Add(_Database.CreateParameter("ambient_r", wl.ambient.X));
cmd.Parameters.Add(_Database.CreateParameter("ambient_g", wl.ambient.Y));
cmd.Parameters.Add(_Database.CreateParameter("ambient_b", wl.ambient.Z));
cmd.Parameters.Add(_Database.CreateParameter("ambient_i", wl.ambient.W));
cmd.Parameters.Add(_Database.CreateParameter("east_angle", wl.eastAngle));
cmd.Parameters.Add(_Database.CreateParameter("sun_glow_focus", wl.sunGlowFocus));
cmd.Parameters.Add(_Database.CreateParameter("sun_glow_size", wl.sunGlowSize));
cmd.Parameters.Add(_Database.CreateParameter("scene_gamma", wl.sceneGamma));
cmd.Parameters.Add(_Database.CreateParameter("star_brightness", wl.starBrightness));
cmd.Parameters.Add(_Database.CreateParameter("cloud_color_r", wl.cloudColor.X));
cmd.Parameters.Add(_Database.CreateParameter("cloud_color_g", wl.cloudColor.Y));
cmd.Parameters.Add(_Database.CreateParameter("cloud_color_b", wl.cloudColor.Z));
cmd.Parameters.Add(_Database.CreateParameter("cloud_color_i", wl.cloudColor.W));
cmd.Parameters.Add(_Database.CreateParameter("cloud_x", wl.cloudXYDensity.X));
cmd.Parameters.Add(_Database.CreateParameter("cloud_y", wl.cloudXYDensity.Y));
cmd.Parameters.Add(_Database.CreateParameter("cloud_density", wl.cloudXYDensity.Z));
cmd.Parameters.Add(_Database.CreateParameter("cloud_coverage", wl.cloudCoverage));
cmd.Parameters.Add(_Database.CreateParameter("cloud_scale", wl.cloudScale));
cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_x", wl.cloudDetailXYDensity.X));
cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_y", wl.cloudDetailXYDensity.Y));
cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_density", wl.cloudDetailXYDensity.Z));
cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x", wl.cloudScrollX));
cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x_lock", wl.cloudScrollXLock));
cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y", wl.cloudScrollY));
cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y_lock", wl.cloudScrollYLock));
cmd.Parameters.Add(_Database.CreateParameter("draw_classic_clouds", wl.drawClassicClouds));
cmd.ExecuteNonQuery();
}
}
#region update
// }
// else
// {
// // sql update
// sql = @"UPDATE [OpenSim].[dbo].[regionwindlight]
// SET [region_id] = @region_id
// ,[water_color_r] = @water_color_r
// ,[water_color_g] = @water_color_g
// ,[water_color_b] = @water_color_b
// ,[water_fog_density_exponent] = @water_fog_density_exponent
// ,[underwater_fog_modifier] = @underwater_fog_modifier
// ,[reflection_wavelet_scale_1] = @reflection_wavelet_scale_1
// ,[reflection_wavelet_scale_2] = @reflection_wavelet_scale_2
// ,[reflection_wavelet_scale_3] = @reflection_wavelet_scale_3
// ,[fresnel_scale] = @fresnel_scale
// ,[fresnel_offset] = @fresnel_offset
// ,[refract_scale_above] = @refract_scale_above
// ,[refract_scale_below] = @refract_scale_below
// ,[blur_multiplier] = @blur_multiplier
// ,[big_wave_direction_x] = @big_wave_direction_x
// ,[big_wave_direction_y] = @big_wave_direction_y
// ,[little_wave_direction_x] = @little_wave_direction_x
// ,[little_wave_direction_y] = @little_wave_direction_y
// ,[normal_map_texture] = @normal_map_texture
// ,[horizon_r] = @horizon_r
// ,[horizon_g] = @horizon_g
// ,[horizon_b] = @horizon_b
// ,[horizon_i] = @horizon_i
// ,[haze_horizon] = @haze_horizon
// ,[blue_density_r] = @blue_density_r
// ,[blue_density_g] = @blue_density_g
// ,[blue_density_b] = @blue_density_b
// ,[blue_density_i] = @blue_density_i
// ,[haze_density] = @haze_density
// ,[density_multiplier] = @density_multiplier
// ,[distance_multiplier] = @distance_multiplier
// ,[max_altitude] = @max_altitude
// ,[sun_moon_color_r] = @sun_moon_color_r
// ,[sun_moon_color_g] = @sun_moon_color_g
// ,[sun_moon_color_b] = @sun_moon_color_b
// ,[sun_moon_color_i] = @sun_moon_color_i
// ,[sun_moon_position] = @sun_moon_position
// ,[ambient_r] = @ambient_r
// ,[ambient_g] = @ambient_g
// ,[ambient_b] = @ambient_b
// ,[ambient_i] = @ambient_i
// ,[east_angle] = @east_angle
// ,[sun_glow_focus] = @sun_glow_focus
// ,[sun_glow_size] = @sun_glow_size
// ,[scene_gamma] = @scene_gamma
// ,[star_brightness] = @star_brightness
// ,[cloud_color_r] = @cloud_color_r
// ,[cloud_color_g] = @cloud_color_g
// ,[cloud_color_b] = @cloud_color_b
// ,[cloud_color_i] = @cloud_color_i
// ,[cloud_x] = @cloud_x
// ,[cloud_y] = @cloud_y
// ,[cloud_density] = @cloud_density
// ,[cloud_coverage] = @cloud_coverage
// ,[cloud_scale] = @cloud_scale
// ,[cloud_detail_x] = @cloud_detail_x
// ,[cloud_detail_y] = @cloud_detail_y
// ,[cloud_detail_density] = @cloud_detail_density
// ,[cloud_scroll_x] = @cloud_scroll_x
// ,[cloud_scroll_x_lock] = @cloud_scroll_x_lock
// ,[cloud_scroll_y] = @cloud_scroll_y
// ,[cloud_scroll_y_lock] = @cloud_scroll_y_lock
// ,[draw_classic_clouds] = @draw_classic_clouds
// WHERE region_id = @region_id";
// using (SqlConnection conn = new SqlConnection(m_connectionString))
// {
// conn.Open();
// using (SqlCommand cmd = new SqlCommand(sql, conn))
// {
// cmd.Parameters.AddWithValue("region_id", wl.regionID);
// cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
// cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
// cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
// cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
// cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
// cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
// cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
// cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
// cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
// cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
// cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
// cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
// cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
// cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
// cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
// cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
// cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
// cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
// cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
// cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
// cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
// cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
// cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
// cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
// cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
// cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
// cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
// cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
// cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
// cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
// cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
// cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
// cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
// cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
// cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
// cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
// cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
// cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
// cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
// cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
// cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
// cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
// cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
// cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
// cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
// cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
// cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
// cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
// cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
// cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
// cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
// cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
// cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
// cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
// cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
// cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
// cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
// cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
// cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
// cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
// cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
// cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
// cmd.ExecuteNonQuery();
// }
// }
// }
#endregion
}
#region Environment Settings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
@ -966,7 +1432,7 @@ namespace OpenSim.Data.PGSQL
,terrain_lower_limit = :terrain_lower_limit ,use_estate_sun = :use_estate_sun ,fixed_sun = :fixed_sun ,sun_position = :sun_position
,covenant = :covenant ,covenant_datetime = :covenant_datetime, sunvectorx = :sunvectorx, sunvectory = :sunvectory, sunvectorz = :sunvectorz,
""Sandbox"" = :Sandbox, loaded_creation_datetime = :loaded_creation_datetime, loaded_creation_id = :loaded_creation_id, ""map_tile_ID"" = :TerrainImageID,
""TelehubObject"" = :telehubobject, ""parcel_tile_ID"" = :ParcelImageID, ""cacheID"" = :cacheID
""TelehubObject"" = :telehubobject, ""parcel_tile_ID"" = :ParcelImageID
WHERE ""regionUUID"" = :regionUUID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
@ -1081,8 +1547,6 @@ namespace OpenSim.Data.PGSQL
newSettings.ParcelImageID = new UUID((Guid)row["parcel_tile_ID"]);
newSettings.TelehubObject = new UUID((Guid)row["TelehubObject"]);
if (!(row["cacheID"] is DBNull))
newSettings.CacheID = new UUID((Guid)row["cacheID"]);
return newSettings;
}
@ -1138,6 +1602,7 @@ namespace OpenSim.Data.PGSQL
newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
newData.Dwell = Convert.ToSingle(row["Dwell"]);
try
{
newData.UserLocation =
@ -1167,35 +1632,6 @@ namespace OpenSim.Data.PGSQL
newData.AnyAVSounds = Convert.ToBoolean(row["AnyAVSounds"]);
newData.GroupAVSounds = Convert.ToBoolean(row["GroupAVSounds"]);
if (row["environment"] is DBNull)
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
else
{
string env = (string)row["environment"];
if (string.IsNullOrEmpty(env))
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
else
{
try
{
ViewerEnvironment VEnv = ViewerEnvironment.FromOSDString(env);
newData.Environment = VEnv;
newData.EnvironmentVersion = VEnv.version;
}
catch
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
}
}
return newData;
}
@ -1256,9 +1692,9 @@ namespace OpenSim.Data.PGSQL
prim.BaseMask = Convert.ToUInt32(primRow["BaseMask"]);
// vectors
prim.OffsetPosition = new Vector3(
Convert.ToSingle(primRow["PositionX"]),
Convert.ToSingle(primRow["PositionY"]),
Convert.ToSingle(primRow["PositionZ"]));
Convert.ToSingle(primRow["PositionX"]),
Convert.ToSingle(primRow["PositionY"]),
Convert.ToSingle(primRow["PositionZ"]));
prim.GroupPosition = new Vector3(
Convert.ToSingle(primRow["GroupPositionX"]),
@ -1271,9 +1707,9 @@ namespace OpenSim.Data.PGSQL
Convert.ToSingle(primRow["VelocityZ"]));
prim.AngularVelocity = new Vector3(
Convert.ToSingle(primRow["AngularVelocityX"]),
Convert.ToSingle(primRow["AngularVelocityY"]),
Convert.ToSingle(primRow["AngularVelocityZ"]));
Convert.ToSingle(primRow["AngularVelocityX"]),
Convert.ToSingle(primRow["AngularVelocityY"]),
Convert.ToSingle(primRow["AngularVelocityZ"]));
prim.Acceleration = new Vector3(
Convert.ToSingle(primRow["AccelerationX"]),
@ -1292,20 +1728,12 @@ namespace OpenSim.Data.PGSQL
Convert.ToSingle(primRow["SitTargetOffsetY"]),
Convert.ToSingle(primRow["SitTargetOffsetZ"]));
prim.SitTargetOrientationLL = new Quaternion(
Convert.ToSingle(primRow["SitTargetOrientX"]),
Convert.ToSingle(primRow["SitTargetOrientY"]),
Convert.ToSingle(primRow["SitTargetOrientZ"]),
Convert.ToSingle(primRow["SitTargetOrientW"]));
prim.StandOffset = new Vector3(
Convert.ToSingle(primRow["standtargetx"]),
Convert.ToSingle(primRow["standtargety"]),
Convert.ToSingle(primRow["standtargetz"]));
prim.SitActiveRange = Convert.ToSingle(primRow["sitactrange"]);
prim.PayPrice[0] = Convert.ToInt32(primRow["PayPrice"]);
prim.PayPrice[1] = Convert.ToInt32(primRow["PayButton1"]);
prim.PayPrice[2] = Convert.ToInt32(primRow["PayButton2"]);
@ -1314,10 +1742,7 @@ namespace OpenSim.Data.PGSQL
prim.Sound = new UUID((Guid)primRow["LoopedSound"]);
prim.SoundGain = Convert.ToSingle(primRow["LoopedSoundGain"]);
if (prim.Sound != UUID.Zero)
prim.SoundFlags = 1; // If it's persisted at all, it's looped
else
prim.SoundFlags = 0;
prim.SoundFlags = 1; // If it's persisted at all, it's looped
if (!(primRow["TextureAnimation"] is DBNull))
prim.TextureAnimation = (Byte[])primRow["TextureAnimation"];
@ -1372,7 +1797,7 @@ namespace OpenSim.Data.PGSQL
if (!(primRow["DynAttrs"] is System.DBNull) && (string)primRow["DynAttrs"] != "")
prim.DynAttrs = DAMap.FromXml((string)primRow["DynAttrs"]);
else
prim.DynAttrs = null;
prim.DynAttrs = new DAMap();
prim.PhysicsShapeType = Convert.ToByte(primRow["PhysicsShapeType"]);
prim.Density = Convert.ToSingle(primRow["Density"]);
@ -1380,24 +1805,13 @@ namespace OpenSim.Data.PGSQL
prim.Friction = Convert.ToSingle(primRow["Friction"]);
prim.Restitution = Convert.ToSingle(primRow["Restitution"]);
prim.RotationAxisLocks = Convert.ToByte(primRow["RotationAxisLocks"]);
SOPVehicle vehicle = null;
if (!(primRow["Vehicle"] is System.DBNull))
{
vehicle = SOPVehicle.FromXml2(primRow["Vehicle"].ToString());
if (vehicle != null)
prim.VehicleParams = vehicle;
}
PhysicsInertiaData pdata = null;
if (!(primRow["PhysInertia"] is System.DBNull))
pdata = PhysicsInertiaData.FromXml2(primRow["PhysInertia"].ToString());
prim.PhysicsInertia = pdata;
int pseudocrc = Convert.ToInt32(primRow["pseudocrc"]);
if(pseudocrc != 0)
prim.PseudoCRC = pseudocrc;
return prim;
}
@ -1584,8 +1998,6 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("ParcelImageID", settings.ParcelImageID));
parameters.Add(_Database.CreateParameter("TelehubObject", settings.TelehubObject));
parameters.Add(_Database.CreateParameter("cacheID", settings.CacheID));
return parameters.ToArray();
}
@ -1647,20 +2059,6 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("AnyAVSounds", land.AnyAVSounds));
parameters.Add(_Database.CreateParameter("GroupAVSounds", land.GroupAVSounds));
if (land.Environment == null)
parameters.Add(_Database.CreateParameter("environment", ""));
else
{
try
{
parameters.Add(_Database.CreateParameter("environment", ViewerEnvironment.ToOSDString(land.Environment)));
}
catch
{
parameters.Add(_Database.CreateParameter("environment", ""));
}
}
return parameters.ToArray();
}
@ -1754,13 +2152,6 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("SitTargetOrientY", sitTargetOrient.Y));
parameters.Add(_Database.CreateParameter("SitTargetOrientZ", sitTargetOrient.Z));
Vector3 standTargetPos = prim.StandOffset;
parameters.Add(_Database.CreateParameter("standtargetx", standTargetPos.X));
parameters.Add(_Database.CreateParameter("standtargety", standTargetPos.Y));
parameters.Add(_Database.CreateParameter("standtargetz", standTargetPos.Z));
parameters.Add(_Database.CreateParameter("sitactrange", prim.SitActiveRange));
parameters.Add(_Database.CreateParameter("PayPrice", prim.PayPrice[0]));
parameters.Add(_Database.CreateParameter("PayButton1", prim.PayPrice[1]));
parameters.Add(_Database.CreateParameter("PayButton2", prim.PayPrice[2]));
@ -1823,7 +2214,8 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("PassTouches", (bool)prim.PassTouches));
parameters.Add(_Database.CreateParameter("PassCollisions", (bool)prim.PassCollisions));
if (prim.PassTouches)
parameters.Add(_Database.CreateParameter("PassTouches", true));
else
@ -1836,18 +2228,14 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("LinkNumber", prim.LinkNum));
parameters.Add(_Database.CreateParameter("MediaURL", prim.MediaUrl));
if (prim.VehicleParams != null)
parameters.Add(_Database.CreateParameter("Vehicle", prim.VehicleParams.ToXml2()));
else
parameters.Add(_Database.CreateParameter("Vehicle", String.Empty));
if (prim.PhysicsInertia != null)
parameters.Add(_Database.CreateParameter("PhysInertia", prim.PhysicsInertia.ToXml2()));
else
parameters.Add(_Database.CreateParameter("PhysInertia", String.Empty));
if (prim.DynAttrs != null && prim.DynAttrs.CountNamespaces > 0)
if (prim.DynAttrs.CountNamespaces > 0)
parameters.Add(_Database.CreateParameter("DynAttrs", prim.DynAttrs.ToXml()));
else
parameters.Add(_Database.CreateParameter("DynAttrs", null));
@ -1859,8 +2247,6 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("Restitution", (double)prim.Restitution));
parameters.Add(_Database.CreateParameter("RotationAxisLocks", prim.RotationAxisLocks));
parameters.Add(_Database.CreateParameter("pseudocrc", prim.PseudoCRC));
return parameters.ToArray();
}

View File

@ -845,7 +845,7 @@ namespace OpenSim.Data.PGSQL
query = "SELECT \"profileImage\", \"profileFirstImage\" FROM \"userprofile\" WHERE \"useruuid\" = :Id";
using (NpgsqlCommand cmd = new NpgsqlCommand(query, dbcon))
using (NpgsqlCommand cmd = new NpgsqlCommand(string.Format(query, "\"userpicks\""), dbcon))
{
cmd.Parameters.Add(m_database.CreateParameter("Id", avatarId));

View File

@ -125,17 +125,3 @@ CREATE SEQUENCE IF NOT EXISTS "public"."estate_settings_id"
CACHE 1;
COMMIT;
:VERSION 14
BEGIN TRANSACTION;
ALTER TABLE "public"."estateban"
ADD COLUMN "banningUUID" uuid NOT NULL,
ADD COLUMN "banTime" int4 NOT NULL DEFAULT 0;
COMMIT;
:VERSION 15
BEGIN TRANSACTION;
ALTER TABLE "public"."estate_settings"
ADD COLUMN "AllowEnviromentOverride" bool NOT NULL;
COMMIT;

View File

@ -1225,33 +1225,3 @@ ALTER TABLE "public"."prims"
ELSE NULL
END;
COMMIT;
:VERSION 48 #---- field Vehicle to table prims
BEGIN TRANSACTION;
ALTER TABLE prims ADD "Vehicle" TEXT;
COMMIT;
:VERSION 49 #----- Add standtarget and sit range
BEGIN;
ALTER TABLE `prims`
ADD COLUMN `standtargetx` real DEFAULT '0.0',
ADD COLUMN `standtargety` real DEFAULT '0.0',
ADD COLUMN `standtargetz` real DEFAULT '0.0',
ADD COLUMN `sitactrange` real DEFAULT '0.0';
COMMIT;
:VERSION 50 #----- Add pseudo CRC and region cache id
BEGIN;
ALTER TABLE `prims` ADD COLUMN `pseudocrc` integer DEFAULT '0';
ALTER TABLE `regionsettings` ADD COLUMN `cacheID` uuid DEFAULT NULL;
COMMIT;
:VERSION 51 #----- parcel environment store
BEGIN;
ALTER TABLE `land` ADD COLUMN `environment` varchar default NULL;
COMMIT;

View File

@ -63,21 +63,7 @@ CREATE TABLE IF NOT EXISTS estateban (
bannedIpHostMask varchar(16) NOT NULL,
bannedNameMask varchar(64) default NULL
);
CREATE INDEX estate_ban_estate_id on estateban(EstateID);
COMMIT;
:VERSION 11
BEGIN;
ALTER TABLE `estateban` ADD COLUMN `banningUUID` varchar(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000';
ALTER TABLE `estateban` ADD COLUMN `banTime` integer NOT NULL DEFAULT 0;
COMMIT;
:VERSION 12
BEGIN;
ALTER TABLE `estate_settings`
ADD COLUMN `AllowEnviromentOverride` tinyint not null default 0;
COMMIT;

View File

@ -1,16 +0,0 @@
:VERSION 1
BEGIN TRANSACTION;
CREATE TABLE MuteList (
AgentID char(36) NOT NULL,
MuteID char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
MuteName varchar(64) NOT NULL DEFAULT '',
MuteType int(11) NOT NULL DEFAULT '1',
MuteFlags int(11) NOT NULL DEFAULT '0',
Stamp int(11) NOT NULL,
UNIQUE (AgentID, MuteID, MuteName),
PRIMARY KEY(AgentID)
);
COMMIT;

View File

@ -183,14 +183,14 @@ CREATE TABLE IF NOT EXISTS land(
UserLookAtY float,
UserLookAtZ float,
AuthbuyerID varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000',
OtherCleanTime INTEGER NOT NULL default 0,
Dwell INTEGER NOT NULL default 0,
`MediaType` VARCHAR(32) NOT NULL DEFAULT 'none/none',
`MediaDescription` VARCHAR(255) NOT NULL DEFAULT '',
`MediaSize` VARCHAR(16) NOT NULL DEFAULT '0,0',
`MediaLoop` BOOLEAN NOT NULL DEFAULT FALSE,
`ObscureMusic` BOOLEAN NOT NULL DEFAULT FALSE,
`ObscureMedia` BOOLEAN NOT NULL DEFAULT FALSE);
OtherCleanTime INTEGER NOT NULL default 0,
Dwell INTEGER NOT NULL default 0,
`MediaType` VARCHAR(32) NOT NULL DEFAULT 'none/none',
`MediaDescription` VARCHAR(255) NOT NULL DEFAULT '',
`MediaSize` VARCHAR(16) NOT NULL DEFAULT '0,0',
`MediaLoop` BOOLEAN NOT NULL DEFAULT FALSE,
`ObscureMusic` BOOLEAN NOT NULL DEFAULT FALSE,
`ObscureMedia` BOOLEAN NOT NULL DEFAULT FALSE);
CREATE TABLE IF NOT EXISTS landaccesslist(
LandUUID varchar(255),
@ -377,25 +377,3 @@ COMMIT;
BEGIN;
ALTER TABLE `prims` ADD COLUMN `PhysInertia` TEXT default NULL;
COMMIT;
:VERSION 37 #----- Add standtarget and sit range
BEGIN;
ALTER TABLE `prims` ADD COLUMN `standtargetx` float NOT NULL DEFAULT '0.0';
ALTER TABLE `prims` ADD COLUMN `standtargety` float NOT NULL DEFAULT '0.0';
ALTER TABLE `prims` ADD COLUMN `standtargetz` float NOT NULL DEFAULT '0.0';
ALTER TABLE `prims` ADD COLUMN `sitactrange` float NOT NULL DEFAULT '0.0';
COMMIT;
:VERSION 38 #----- Add pseudo CRC and region cache id
BEGIN;
ALTER TABLE `prims` ADD COLUMN `pseudocrc` integer DEFAULT '0';
ALTER TABLE `regionsettings` ADD COLUMN `cacheID` char(36) DEFAULT NULL;
COMMIT;
:VERSION 39 #----- parcel environment store
BEGIN;
ALTER TABLE `land` ADD COLUMN `environment` TEXT default NULL;
COMMIT;

View File

@ -186,10 +186,13 @@ namespace OpenSim.Data.SQLite
private void DoCreate(EstateSettings es)
{
List<string> names = new List<string>(FieldList);
names.Remove("EstateID");
IDataReader r = null;
using (SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
names.Remove("EstateID");
string sql = "insert into estate_settings ("+String.Join(",", names.ToArray())+") values ( :"+String.Join(", :", names.ToArray())+")";
cmd.CommandText = sql;
@ -214,12 +217,17 @@ namespace OpenSim.Data.SQLite
cmd.CommandText = "select LAST_INSERT_ROWID() as id";
cmd.Parameters.Clear();
using(IDataReader r = cmd.ExecuteReader())
{
r.Read();
es.EstateID = Convert.ToUInt32(r["id"]);
}
r = cmd.ExecuteReader();
}
r.Read();
es.EstateID = Convert.ToUInt32(r["id"]);
r.Close();
es.Save();
}
public void StoreEstateSettings(EstateSettings es)
@ -232,10 +240,11 @@ namespace OpenSim.Data.SQLite
foreach (string f in fields)
terms.Add(f+" = :"+f);
string sql = "update estate_settings set "+String.Join(", ", terms.ToArray())+" where EstateID = :EstateID";
using (SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
cmd.CommandText = "update estate_settings set " + String.Join(", ", terms.ToArray()) + " where EstateID = :EstateID"; ;
cmd.Parameters.AddWithValue(":EstateID", es.EstateID);
cmd.CommandText = sql;
foreach (string name in FieldList)
{
@ -269,7 +278,7 @@ namespace OpenSim.Data.SQLite
using (SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
cmd.CommandText = "select * from estateban where EstateID = :EstateID";
cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID";
cmd.Parameters.AddWithValue(":EstateID", es.EstateID);
r = cmd.ExecuteReader();
@ -279,11 +288,12 @@ namespace OpenSim.Data.SQLite
{
EstateBan eb = new EstateBan();
eb.BannedUserID = DBGuid.FromDB(r["bannedUUID"]); ;
UUID uuid = new UUID();
UUID.TryParse(r["bannedUUID"].ToString(), out uuid);
eb.BannedUserID = uuid;
eb.BannedHostAddress = "0.0.0.0";
eb.BannedHostIPMask = "0.0.0.0";
eb.BanningUserID = DBGuid.FromDB(r["banningUUID"]);
eb.BanTime = Convert.ToInt32(r["banTime"]);
es.AddBan(eb);
}
r.Close();
@ -300,14 +310,12 @@ namespace OpenSim.Data.SQLite
cmd.Parameters.Clear();
cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask, banningUUID, banTime) values ( :EstateID, :bannedUUID, '', '', '', :banningUUID, :banTime )";
cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask) values ( :EstateID, :bannedUUID, '', '', '' )";
foreach (EstateBan b in es.EstateBans)
{
cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString());
cmd.Parameters.AddWithValue(":bannedUUID", b.BannedUserID.ToString());
cmd.Parameters.AddWithValue(":banningUUID", b.BanningUserID.ToString());
cmd.Parameters.AddWithValue(":banTime", b.BanTime);
cmd.ExecuteNonQuery();
cmd.Parameters.Clear();
@ -463,35 +471,34 @@ namespace OpenSim.Data.SQLite
public bool LinkRegion(UUID regionID, int estateID)
{
using(SqliteTransaction transaction = m_connection.BeginTransaction())
SqliteTransaction transaction = m_connection.BeginTransaction();
// Delete any existing estate mapping for this region.
using(SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
// Delete any existing estate mapping for this region.
using(SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
cmd.CommandText = "delete from estate_map where RegionID = :RegionID";
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
cmd.CommandText = "delete from estate_map where RegionID = :RegionID";
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
cmd.ExecuteNonQuery();
cmd.ExecuteNonQuery();
}
using(SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
if (cmd.ExecuteNonQuery() == 0)
{
transaction.Rollback();
return false;
}
using(SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
else
{
cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
if (cmd.ExecuteNonQuery() == 0)
{
transaction.Rollback();
return false;
}
else
{
transaction.Commit();
return true;
}
transaction.Commit();
return true;
}
}
}

View File

@ -429,6 +429,75 @@ namespace OpenSim.Data.SQLite
}
}
/// <summary>
/// Load windlight settings from region storage
/// </summary>
/// <param name="regionUUID">RegionID</param>
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
{
RegionLightShareData wl = null;
lock (ds)
{
DataTable windlightTable = ds.Tables["regionwindlight"];
DataRow windlightRow = windlightTable.Rows.Find(regionUUID.ToString());
if (windlightRow == null)
{
wl = new RegionLightShareData();
wl.regionID = regionUUID;
StoreRegionWindlightSettings(wl);
return wl;
}
wl = buildRegionWindlight(windlightRow);
return wl;
}
}
/// <summary>
/// Remove windlight settings from region storage
/// </summary>
/// <param name="regionID">RegionID</param>
public void RemoveRegionWindlightSettings(UUID regionID)
{
lock (ds)
{
DataTable windlightTable = ds.Tables["regionwindlight"];
DataRow windlightRow = windlightTable.Rows.Find(regionID.ToString());
if (windlightRow != null)
{
windlightRow.Delete();
}
}
Commit();
}
/// <summary>
/// Adds an windlight into region storage
/// </summary>
/// <param name="wl">RegionLightShareData</param>
public void StoreRegionWindlightSettings(RegionLightShareData wl)
{
lock (ds)
{
DataTable windlightTable = ds.Tables["regionwindlight"];
DataRow windlightRow = windlightTable.Rows.Find(wl.regionID.ToString());
if (windlightRow == null)
{
windlightRow = windlightTable.NewRow();
fillRegionWindlightRow(windlightRow, wl);
windlightTable.Rows.Add(windlightRow);
}
else
{
fillRegionWindlightRow(windlightRow, wl);
}
Commit();
}
}
#region Region Environment Settings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
@ -557,13 +626,10 @@ namespace OpenSim.Data.SQLite
// m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
addPrim(prim, obj.UUID, regionUUID);
}
primDa.Update(ds, "prims");
shapeDa.Update(ds, "primshapes");
itemsDa.Update(ds, "primitems");
ds.AcceptChanges();
}
// m_log.Info("[Dump of prims]: " + ds.GetXml());
Commit();
// m_log.Info("[Dump of prims]: " + ds.GetXml());
}
/// <summary>
@ -757,7 +823,7 @@ namespace OpenSim.Data.SQLite
// Legacy entry point for when terrain was always a 256x256 hieghtmap
public void StoreTerrain(double[,] ter, UUID regionID)
{
StoreTerrain(new TerrainData(ter), regionID);
StoreTerrain(new HeightmapTerrainData(ter), regionID);
}
/// <summary>
@ -769,7 +835,8 @@ namespace OpenSim.Data.SQLite
{
lock (ds)
{
using (SqliteCommand cmd = new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID", m_conn))
using (
SqliteCommand cmd = new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID", m_conn))
{
cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString()));
cmd.ExecuteNonQuery();
@ -991,9 +1058,12 @@ namespace OpenSim.Data.SQLite
if (rowToCheck["LandUUID"].ToString() == parcel.LandData.GlobalID.ToString())
rowsToDelete.Add(rowToCheck);
}
for (int iter = 0; iter < rowsToDelete.Count; ++iter)
for (int iter = 0; iter < rowsToDelete.Count; iter++)
{
rowsToDelete[iter].Delete();
landaccesslist.Rows.Remove(rowsToDelete[iter]);
}
rowsToDelete.Clear();
foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList)
{
DataRow newAccessRow = landaccesslist.NewRow();
@ -1243,21 +1313,6 @@ namespace OpenSim.Data.SQLite
createCol(prims, "KeyframeMotion", typeof(Byte[]));
createCol(prims, "PassTouches", typeof(bool));
createCol(prims, "PassCollisions", typeof(bool));
createCol(prims, "Vehicle", typeof(string));
createCol(prims, "RotationAxisLocks", typeof(byte));
createCol(prims, "PhysInertia", typeof(string));
createCol(prims, "standtargetx", typeof(float));
createCol(prims, "standtargety", typeof(float));
createCol(prims, "standtargetz", typeof(float));
createCol(prims, "sitactrange", typeof(float));
createCol(prims, "pseudocrc", typeof(int));
// Add in contraints
prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] };
@ -1300,7 +1355,6 @@ namespace OpenSim.Data.SQLite
createCol(shapes, "ProfileCurve", typeof(Int32));
createCol(shapes, "ProfileHollow", typeof(Int32));
createCol(shapes, "State", typeof(Int32));
createCol(shapes, "LastAttachPoint", typeof(Int32));
// text TODO: this isn't right, but I'm not sure the right
// way to specify this as a blob atm
createCol(shapes, "Texture", typeof(Byte[]));
@ -1402,7 +1456,6 @@ namespace OpenSim.Data.SQLite
createCol(land, "SeeAVs", typeof(Boolean));
createCol(land, "AnyAVSounds", typeof(Boolean));
createCol(land, "GroupAVSounds", typeof(Boolean));
createCol(land, "environment", typeof(string));
land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] };
@ -1467,9 +1520,6 @@ namespace OpenSim.Data.SQLite
createCol(regionsettings, "map_tile_ID", typeof(String));
createCol(regionsettings, "TelehubObject", typeof(String));
createCol(regionsettings, "parcel_tile_ID", typeof(String));
createCol(regionsettings, "block_search", typeof(Boolean));
createCol(regionsettings, "casino", typeof(Boolean));
createCol(regionsettings, "cacheID", typeof(string));
regionsettings.PrimaryKey = new DataColumn[] { regionsettings.Columns["regionUUID"] };
return regionsettings;
}
@ -1675,18 +1725,14 @@ namespace OpenSim.Data.SQLite
Convert.ToSingle(row["SitTargetOffsetY"]),
Convert.ToSingle(row["SitTargetOffsetZ"]));
prim.SitTargetOrientationLL = new Quaternion(
Convert.ToSingle(row["SitTargetOrientX"]),
Convert.ToSingle(row["SitTargetOrientY"]),
Convert.ToSingle(row["SitTargetOrientZ"]),
Convert.ToSingle(row["SitTargetOrientW"]));
prim.StandOffset = new Vector3(
Convert.ToSingle(row["standtargetx"]),
Convert.ToSingle(row["standtargety"]),
Convert.ToSingle(row["standtargetz"])
);
prim.SitActiveRange = Convert.ToSingle(row["sitactrange"]);
Convert.ToSingle(
row["SitTargetOrientX"]),
Convert.ToSingle(
row["SitTargetOrientY"]),
Convert.ToSingle(
row["SitTargetOrientZ"]),
Convert.ToSingle(
row["SitTargetOrientW"]));
prim.ClickAction = Convert.ToByte(row["ClickAction"]);
prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]);
@ -1697,10 +1743,7 @@ namespace OpenSim.Data.SQLite
prim.Sound = new UUID(row["LoopedSound"].ToString());
prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]);
if (prim.Sound != UUID.Zero)
prim.SoundFlags = 1; // If it's persisted at all, it's looped
else
prim.SoundFlags = 0;
prim.SoundFlags = 1; // If it's persisted at all, it's looped
if (!row.IsNull("TextureAnimation"))
prim.TextureAnimation = Convert.FromBase64String(row["TextureAnimation"].ToString());
@ -1766,7 +1809,7 @@ namespace OpenSim.Data.SQLite
}
else
{
prim.DynAttrs = null;
prim.DynAttrs = new DAMap();
}
prim.PhysicsShapeType = Convert.ToByte(row["PhysicsShapeType"]);
@ -1806,10 +1849,6 @@ namespace OpenSim.Data.SQLite
pdata = PhysicsInertiaData.FromXml2(row["PhysInertia"].ToString());
prim.PhysicsInertia = pdata;
int pseudocrc = Convert.ToInt32(row["pseudocrc"]);
if(pseudocrc != 0)
prim.PseudoCRC = pseudocrc;
return prim;
}
@ -1921,36 +1960,6 @@ namespace OpenSim.Data.SQLite
newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
if (row["environment"] is DBNull)
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
else
{
string env = (string)row["environment"];
if (string.IsNullOrEmpty(env))
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
else
{
try
{
ViewerEnvironment VEnv = ViewerEnvironment.FromOSDString(env);
newData.Environment = VEnv;
newData.EnvironmentVersion = VEnv.version;
}
catch
{
newData.Environment = null;
newData.EnvironmentVersion = -1;
}
}
}
return newData;
}
@ -2003,12 +2012,86 @@ namespace OpenSim.Data.SQLite
newSettings.ParcelImageID = new UUID((String)row["parcel_tile_ID"]);
newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
newSettings.Casino = Convert.ToBoolean(row["casino"]);
if (!(row["cacheID"] is System.DBNull))
newSettings.CacheID = new UUID((String)row["cacheID"]);
return newSettings;
}
/// <summary>
/// Build a windlight entry from the persisted data.
/// </summary>
/// <param name="row"></param>
/// <returns>RegionLightShareData</returns>
private RegionLightShareData buildRegionWindlight(DataRow row)
{
RegionLightShareData windlight = new RegionLightShareData();
windlight.regionID = new UUID((string)row["region_id"]);
windlight.waterColor.X = Convert.ToSingle(row["water_color_r"]);
windlight.waterColor.Y = Convert.ToSingle(row["water_color_g"]);
windlight.waterColor.Z = Convert.ToSingle(row["water_color_b"]);
//windlight.waterColor.W = Convert.ToSingle(row["water_color_i"]); //not implemented
windlight.waterFogDensityExponent = Convert.ToSingle(row["water_fog_density_exponent"]);
windlight.underwaterFogModifier = Convert.ToSingle(row["underwater_fog_modifier"]);
windlight.reflectionWaveletScale.X = Convert.ToSingle(row["reflection_wavelet_scale_1"]);
windlight.reflectionWaveletScale.Y = Convert.ToSingle(row["reflection_wavelet_scale_2"]);
windlight.reflectionWaveletScale.Z = Convert.ToSingle(row["reflection_wavelet_scale_3"]);
windlight.fresnelScale = Convert.ToSingle(row["fresnel_scale"]);
windlight.fresnelOffset = Convert.ToSingle(row["fresnel_offset"]);
windlight.refractScaleAbove = Convert.ToSingle(row["refract_scale_above"]);
windlight.refractScaleBelow = Convert.ToSingle(row["refract_scale_below"]);
windlight.blurMultiplier = Convert.ToSingle(row["blur_multiplier"]);
windlight.bigWaveDirection.X = Convert.ToSingle(row["big_wave_direction_x"]);
windlight.bigWaveDirection.Y = Convert.ToSingle(row["big_wave_direction_y"]);
windlight.littleWaveDirection.X = Convert.ToSingle(row["little_wave_direction_x"]);
windlight.littleWaveDirection.Y = Convert.ToSingle(row["little_wave_direction_y"]);
windlight.normalMapTexture = new UUID((string)row["normal_map_texture"]);
windlight.horizon.X = Convert.ToSingle(row["horizon_r"]);
windlight.horizon.Y = Convert.ToSingle(row["horizon_g"]);
windlight.horizon.Z = Convert.ToSingle(row["horizon_b"]);
windlight.horizon.W = Convert.ToSingle(row["horizon_i"]);
windlight.hazeHorizon = Convert.ToSingle(row["haze_horizon"]);
windlight.blueDensity.X = Convert.ToSingle(row["blue_density_r"]);
windlight.blueDensity.Y = Convert.ToSingle(row["blue_density_g"]);
windlight.blueDensity.Z = Convert.ToSingle(row["blue_density_b"]);
windlight.blueDensity.W = Convert.ToSingle(row["blue_density_i"]);
windlight.hazeDensity = Convert.ToSingle(row["haze_density"]);
windlight.densityMultiplier = Convert.ToSingle(row["density_multiplier"]);
windlight.distanceMultiplier = Convert.ToSingle(row["distance_multiplier"]);
windlight.maxAltitude = Convert.ToUInt16(row["max_altitude"]);
windlight.sunMoonColor.X = Convert.ToSingle(row["sun_moon_color_r"]);
windlight.sunMoonColor.Y = Convert.ToSingle(row["sun_moon_color_g"]);
windlight.sunMoonColor.Z = Convert.ToSingle(row["sun_moon_color_b"]);
windlight.sunMoonColor.W = Convert.ToSingle(row["sun_moon_color_i"]);
windlight.sunMoonPosition = Convert.ToSingle(row["sun_moon_position"]);
windlight.ambient.X = Convert.ToSingle(row["ambient_r"]);
windlight.ambient.Y = Convert.ToSingle(row["ambient_g"]);
windlight.ambient.Z = Convert.ToSingle(row["ambient_b"]);
windlight.ambient.W = Convert.ToSingle(row["ambient_i"]);
windlight.eastAngle = Convert.ToSingle(row["east_angle"]);
windlight.sunGlowFocus = Convert.ToSingle(row["sun_glow_focus"]);
windlight.sunGlowSize = Convert.ToSingle(row["sun_glow_size"]);
windlight.sceneGamma = Convert.ToSingle(row["scene_gamma"]);
windlight.starBrightness = Convert.ToSingle(row["star_brightness"]);
windlight.cloudColor.X = Convert.ToSingle(row["cloud_color_r"]);
windlight.cloudColor.Y = Convert.ToSingle(row["cloud_color_g"]);
windlight.cloudColor.Z = Convert.ToSingle(row["cloud_color_b"]);
windlight.cloudColor.W = Convert.ToSingle(row["cloud_color_i"]);
windlight.cloudXYDensity.X = Convert.ToSingle(row["cloud_x"]);
windlight.cloudXYDensity.Y = Convert.ToSingle(row["cloud_y"]);
windlight.cloudXYDensity.Z = Convert.ToSingle(row["cloud_density"]);
windlight.cloudCoverage = Convert.ToSingle(row["cloud_coverage"]);
windlight.cloudScale = Convert.ToSingle(row["cloud_scale"]);
windlight.cloudDetailXYDensity.X = Convert.ToSingle(row["cloud_detail_x"]);
windlight.cloudDetailXYDensity.Y = Convert.ToSingle(row["cloud_detail_y"]);
windlight.cloudDetailXYDensity.Z = Convert.ToSingle(row["cloud_detail_density"]);
windlight.cloudScrollX = Convert.ToSingle(row["cloud_scroll_x"]);
windlight.cloudScrollXLock = Convert.ToBoolean(row["cloud_scroll_x_lock"]);
windlight.cloudScrollY = Convert.ToSingle(row["cloud_scroll_y"]);
windlight.cloudScrollYLock = Convert.ToBoolean(row["cloud_scroll_y_lock"]);
windlight.drawClassicClouds = Convert.ToBoolean(row["draw_classic_clouds"]);
return windlight;
}
/// <summary>
/// Build a land access entry from the persisted data.
/// </summary>
@ -2089,14 +2172,6 @@ namespace OpenSim.Data.SQLite
row["SitTargetOrientX"] = sitTargetOrient.X;
row["SitTargetOrientY"] = sitTargetOrient.Y;
row["SitTargetOrientZ"] = sitTargetOrient.Z;
Vector3 standTarget = prim.StandOffset;
row["standtargetx"] = standTarget.X;
row["standtargety"] = standTarget.Y;
row["standtargetz"] = standTarget.Z;
row["sitactrange"] = prim.SitActiveRange;
row["ColorR"] = Convert.ToInt32(prim.Color.R);
row["ColorG"] = Convert.ToInt32(prim.Color.G);
row["ColorB"] = Convert.ToInt32(prim.Color.B);
@ -2122,6 +2197,7 @@ namespace OpenSim.Data.SQLite
row["CameraAtOffsetY"] = prim.GetCameraAtOffset().Y;
row["CameraAtOffsetZ"] = prim.GetCameraAtOffset().Z;
if ((prim.SoundFlags & 1) != 0) // Looped
{
row["LoopedSound"] = prim.Sound.ToString();
@ -2171,7 +2247,7 @@ namespace OpenSim.Data.SQLite
row["AttachedPosY"] = prim.AttachedPos.Y;
row["AttachedPosZ"] = prim.AttachedPos.Z;
if (prim.DynAttrs!= null && prim.DynAttrs.CountNamespaces > 0)
if (prim.DynAttrs.CountNamespaces > 0)
row["DynAttrs"] = prim.DynAttrs.ToXml();
else
row["DynAttrs"] = null;
@ -2201,7 +2277,6 @@ namespace OpenSim.Data.SQLite
else
row["PhysInertia"] = String.Empty;
row["pseudocrc"] = prim.PseudoCRC;
}
/// <summary>
@ -2289,20 +2364,6 @@ namespace OpenSim.Data.SQLite
row["AnyAVSounds"] = land.AnyAVSounds;
row["GroupAVSounds"] = land.GroupAVSounds;
if (land.Environment == null)
row["environment"] = "";
else
{
try
{
row["environment"] = ViewerEnvironment.ToOSDString(land.Environment);
}
catch
{
row["environment"] = "";
}
}
}
/// <summary>
@ -2363,7 +2424,79 @@ namespace OpenSim.Data.SQLite
row["parcel_tile_ID"] = settings.ParcelImageID.ToString();
row["block_search"] = settings.GodBlockSearch;
row["casino"] = settings.Casino;
row["cacheID"] = settings.CacheID;
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <param name="windlight"></param>
private static void fillRegionWindlightRow(DataRow row, RegionLightShareData windlight)
{
row["region_id"] = windlight.regionID.ToString();
row["water_color_r"] = windlight.waterColor.X;
row["water_color_g"] = windlight.waterColor.Y;
row["water_color_b"] = windlight.waterColor.Z;
row["water_color_i"] = 1; //windlight.waterColor.W; //not implemented
row["water_fog_density_exponent"] = windlight.waterFogDensityExponent;
row["underwater_fog_modifier"] = windlight.underwaterFogModifier;
row["reflection_wavelet_scale_1"] = windlight.reflectionWaveletScale.X;
row["reflection_wavelet_scale_2"] = windlight.reflectionWaveletScale.Y;
row["reflection_wavelet_scale_3"] = windlight.reflectionWaveletScale.Z;
row["fresnel_scale"] = windlight.fresnelScale;
row["fresnel_offset"] = windlight.fresnelOffset;
row["refract_scale_above"] = windlight.refractScaleAbove;
row["refract_scale_below"] = windlight.refractScaleBelow;
row["blur_multiplier"] = windlight.blurMultiplier;
row["big_wave_direction_x"] = windlight.bigWaveDirection.X;
row["big_wave_direction_y"] = windlight.bigWaveDirection.Y;
row["little_wave_direction_x"] = windlight.littleWaveDirection.X;
row["little_wave_direction_y"] = windlight.littleWaveDirection.Y;
row["normal_map_texture"] = windlight.normalMapTexture.ToString();
row["horizon_r"] = windlight.horizon.X;
row["horizon_g"] = windlight.horizon.Y;
row["horizon_b"] = windlight.horizon.Z;
row["horizon_i"] = windlight.horizon.W;
row["haze_horizon"] = windlight.hazeHorizon;
row["blue_density_r"] = windlight.blueDensity.X;
row["blue_density_g"] = windlight.blueDensity.Y;
row["blue_density_b"] = windlight.blueDensity.Z;
row["blue_density_i"] = windlight.blueDensity.W;
row["haze_density"] = windlight.hazeDensity;
row["density_multiplier"] = windlight.densityMultiplier;
row["distance_multiplier"] = windlight.distanceMultiplier;
row["max_altitude"] = windlight.maxAltitude;
row["sun_moon_color_r"] = windlight.sunMoonColor.X;
row["sun_moon_color_g"] = windlight.sunMoonColor.Y;
row["sun_moon_color_b"] = windlight.sunMoonColor.Z;
row["sun_moon_color_i"] = windlight.sunMoonColor.W;
row["sun_moon_position"] = windlight.sunMoonPosition;
row["ambient_r"] = windlight.ambient.X;
row["ambient_g"] = windlight.ambient.Y;
row["ambient_b"] = windlight.ambient.Z;
row["ambient_i"] = windlight.ambient.W;
row["east_angle"] = windlight.eastAngle;
row["sun_glow_focus"] = windlight.sunGlowFocus;
row["sun_glow_size"] = windlight.sunGlowSize;
row["scene_gamma"] = windlight.sceneGamma;
row["star_brightness"] = windlight.starBrightness;
row["cloud_color_r"] = windlight.cloudColor.X;
row["cloud_color_g"] = windlight.cloudColor.Y;
row["cloud_color_b"] = windlight.cloudColor.Z;
row["cloud_color_i"] = windlight.cloudColor.W;
row["cloud_x"] = windlight.cloudXYDensity.X;
row["cloud_y"] = windlight.cloudXYDensity.Y;
row["cloud_density"] = windlight.cloudXYDensity.Z;
row["cloud_coverage"] = windlight.cloudCoverage;
row["cloud_scale"] = windlight.cloudScale;
row["cloud_detail_x"] = windlight.cloudDetailXYDensity.X;
row["cloud_detail_y"] = windlight.cloudDetailXYDensity.Y;
row["cloud_detail_density"] = windlight.cloudDetailXYDensity.Z;
row["cloud_scroll_x"] = windlight.cloudScrollX;
row["cloud_scroll_x_lock"] = windlight.cloudScrollXLock;
row["cloud_scroll_y"] = windlight.cloudScrollY;
row["cloud_scroll_y_lock"] = windlight.cloudScrollYLock;
row["draw_classic_clouds"] = windlight.drawClassicClouds;
}
/// <summary>

View File

@ -926,7 +926,7 @@ namespace OpenSim.Data.SQLite
{
using (SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
cmd.CommandText = string.Format(query, "\"classifieds\"");
cmd.CommandText = query;
cmd.Parameters.AddWithValue(":Id", avatarId.ToString());
using (reader = cmd.ExecuteReader(CommandBehavior.SingleRow))
@ -940,7 +940,7 @@ namespace OpenSim.Data.SQLite
using (SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand())
{
cmd.CommandText = string.Format(query, "\"userpicks\"");
cmd.CommandText = query;
cmd.Parameters.AddWithValue(":Id", avatarId.ToString());
using (reader = cmd.ExecuteReader(CommandBehavior.SingleRow))

View File

@ -495,6 +495,10 @@ namespace OpenSim.Data.Tests
Assert.AreEqual(pricePerMeter, estateSettings.PricePerMeter);
Assert.AreEqual(redirectGridX, estateSettings.RedirectGridX);
Assert.AreEqual(redirectGridY, estateSettings.RedirectGridY);
Assert.AreEqual(useGlobalTime, estateSettings.UseGlobalTime);
Assert.AreEqual(fixedSun, estateSettings.FixedSun);
DataTestUtil.AssertDoubleEqualsWithTolerance(sunPosition, estateSettings.SunPosition);
Assert.AreEqual(allowVoice, estateSettings.AllowVoice);
Assert.AreEqual(allowDirectTeleport, estateSettings.AllowDirectTeleport);

View File

@ -269,12 +269,12 @@ namespace OpenSim.Data.Tests
random.NextBytes(partsys);
DateTime expires = new DateTime(2008, 12, 20);
DateTime rezzed = new DateTime(2009, 07, 15);
Vector3 groupos = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 offset = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Quaternion rotoff = new Quaternion(random.Next(1),random.Next(1),random.Next(1),random.Next(1));
Vector3 velocity = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 angvelo = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 accel = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next());
Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next());
Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 angvelo = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 accel = new Vector3(random.Next(),random.Next(),random.Next());
string description = name;
Color color = Color.FromArgb(255, 165, 50, 100);
string text = "All Your Base Are Belong to Us";
@ -289,7 +289,7 @@ namespace OpenSim.Data.Tests
pbshap.ProfileBegin = ushort.MaxValue;
pbshap.ProfileEnd = ushort.MaxValue;
pbshap.ProfileHollow = ushort.MaxValue;
Vector3 scale = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 scale = new Vector3(random.Next(),random.Next(),random.Next());
RegionInfo regionInfo = new RegionInfo();
regionInfo.RegionID = region3;
@ -378,9 +378,9 @@ namespace OpenSim.Data.Tests
SceneObjectPart p = sogs[0].RootPart;
Assert.That(regionh,Is.EqualTo(p.RegionHandle), "Assert.That(regionh,Is.EqualTo(p.RegionHandle))");
//Assert.That(localid,Is.EqualTo(p.LocalId), "Assert.That(localid,Is.EqualTo(p.LocalId))");
Assert.That(groupos, Is.EqualTo(p.GroupPosition), "Assert.That(groupos,Is.EqualTo(p.GroupPosition))");
Assert.That(groupos,Is.EqualTo(p.GroupPosition), "Assert.That(groupos,Is.EqualTo(p.GroupPosition))");
Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))");
Assert.That(rotoff, Is.EqualTo(p.RotationOffset), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))");
Assert.That(rotoff,Is.EqualTo(p.RotationOffset), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))");
Assert.That(uuid,Is.EqualTo(p.UUID), "Assert.That(uuid,Is.EqualTo(p.UUID))");
Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))");
//Assert.That(iserial,Is.EqualTo(p.InventorySerial), "Assert.That(iserial,Is.EqualTo(p.InventorySerial))");
@ -443,12 +443,12 @@ namespace OpenSim.Data.Tests
random.NextBytes(partsys);
DateTime expires = new DateTime(2010, 12, 20);
DateTime rezzed = new DateTime(2005, 07, 15);
Vector3 groupos = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 offset = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Quaternion rotoff = new Quaternion(random.Next(100000),random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 velocity = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 angvelo = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 accel = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next());
Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next());
Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 angvelo = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 accel = new Vector3(random.Next(),random.Next(),random.Next());
string description = name;
Color color = Color.FromArgb(255, 255, 255, 0);
string text = "What You Say?{]\vz~";
@ -536,12 +536,12 @@ namespace OpenSim.Data.Tests
{
UUID tmp = UUID.Random();
SceneObjectPart sop = NewSOP(("Test SOP " + i.ToString()),tmp);
Vector3 groupos = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 offset = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Quaternion rotoff = new Quaternion(random.Next(100000),random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 velocity = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 angvelo = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 accel = new Vector3(random.Next(100000),random.Next(100000),random.Next(100000));
Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next());
Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next());
Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 angvelo = new Vector3(random.Next(),random.Next(),random.Next());
Vector3 accel = new Vector3(random.Next(),random.Next(),random.Next());
sop.GroupPosition = groupos;
sop.RotationOffset = rotoff;
@ -648,13 +648,11 @@ namespace OpenSim.Data.Tests
[Test]
public void T020_PrimInventoryEmpty()
{
/*
TestHelpers.InMethod();
SceneObjectGroup sog = GetMySOG("object1");
TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1);
Assert.That(t, Is.Null);
*/
}
// TODO: Is there any point to call StorePrimInventory on a list, rather than on the prim itself?
@ -674,7 +672,6 @@ namespace OpenSim.Data.Tests
[Test]
public void T021_PrimInventoryBasic()
{
/*
TestHelpers.InMethod();
SceneObjectGroup sog = GetMySOG("object1");
@ -710,13 +707,11 @@ namespace OpenSim.Data.Tests
sog = FindSOG("object1", region1);
t = sog.GetInventoryItem(sog.RootPart.LocalId, item1);
Assert.That(t, Is.Null);
*/
}
[Test]
public void T025_PrimInventoryPersistency()
{
/*
TestHelpers.InMethod();
InventoryItemBase i = new InventoryItemBase();
@ -784,14 +779,12 @@ namespace OpenSim.Data.Tests
// Assert.That(t.CurrentPermissions, Is.EqualTo(curperm | 16), "Assert.That(t.CurrentPermissions, Is.EqualTo(curperm | 8))");
Assert.That(t.ParentID,Is.EqualTo(sog.RootPart.FolderID), "Assert.That(t.ParentID,Is.EqualTo(sog.RootPart.FolderID))");
Assert.That(t.ParentPartID,Is.EqualTo(sog.RootPart.UUID), "Assert.That(t.ParentPartID,Is.EqualTo(sog.RootPart.UUID))");
*/
}
/*
[Test]
[ExpectedException(typeof(ArgumentException))]
public void T026_PrimInventoryMany()
{
TestHelpers.InMethod();
UUID i1,i2,i3,i4;
@ -819,9 +812,8 @@ namespace OpenSim.Data.Tests
Assert.That(t3.Name, Is.EqualTo(ib3.Name), "Assert.That(t3.Name, Is.EqualTo(ib3.Name))");
TaskInventoryItem t4 = sog.GetInventoryItem(sog.RootPart.LocalId, i4);
Assert.That(t4, Is.Null);
}
*/
[Test]
public void T052_RemoveObject()
{
@ -869,6 +861,7 @@ namespace OpenSim.Data.Tests
double terrainlower = random.Next();
Vector3 sunvector = new Vector3((float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5));
UUID terimgid = UUID.Random();
double sunpos = random.Next();
UUID cov = UUID.Random();
RegionSettings r1 = db.LoadRegionSettings(region1);
@ -902,8 +895,10 @@ namespace OpenSim.Data.Tests
r1.TerrainLowerLimit = terrainlower;
r1.UseEstateSun = false;
r1.Sandbox = true;
r1.SunVector = sunvector;
r1.TerrainImageID = terimgid;
r1.FixedSun = true;
r1.SunPosition = sunpos;
r1.Covenant = cov;
db.StoreRegionSettings(r1);
@ -938,8 +933,12 @@ namespace OpenSim.Data.Tests
Assert.That(r1a.WaterHeight,Is.EqualTo(waterh), "Assert.That(r1a.WaterHeight,Is.EqualTo(waterh))");
Assert.That(r1a.TerrainRaiseLimit,Is.EqualTo(terrainraise), "Assert.That(r1a.TerrainRaiseLimit,Is.EqualTo(terrainraise))");
Assert.That(r1a.TerrainLowerLimit,Is.EqualTo(terrainlower), "Assert.That(r1a.TerrainLowerLimit,Is.EqualTo(terrainlower))");
Assert.That(r1a.UseEstateSun,Is.False);
Assert.That(r1a.Sandbox,Is.True);
Assert.That(r1a.SunVector,Is.EqualTo(sunvector), "Assert.That(r1a.SunVector,Is.EqualTo(sunvector))");
//Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid), "Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid))");
Assert.That(r1a.FixedSun,Is.True);
Assert.That(r1a.SunPosition, Is.EqualTo(sunpos), "Assert.That(r1a.SunPosition, Is.EqualTo(sunpos))");
Assert.That(r1a.Covenant, Is.EqualTo(cov), "Assert.That(r1a.Covenant, Is.EqualTo(cov))");
}
@ -963,7 +962,7 @@ namespace OpenSim.Data.Tests
db.StoreTerrain(t1, region1);
// store terrain is async
Thread.Sleep(500);
Thread.Sleep(1000);
Assert.That(db.LoadTerrain(zero), Is.Null);
Assert.That(db.LoadTerrain(region1), Is.Not.Null);
@ -993,7 +992,7 @@ namespace OpenSim.Data.Tests
db.StoreTerrain(baseterrain2, region1);
// store terrain is async
Thread.Sleep(500);
Thread.Sleep(1000);
double[,] t1 = db.LoadTerrain(region1);
Assert.That(CompareTerrain(t1, baseterrain1), Is.False);
@ -1079,6 +1078,7 @@ namespace OpenSim.Data.Tests
sop.Shape = PrimitiveBaseShape.Default;
SceneObjectGroup sog = new SceneObjectGroup(sop);
// sog.SetScene(scene);
return sog;
}

View File

@ -173,7 +173,6 @@ namespace OpenSim.Framework
/// Position the Agent's Avatar starts in the region
/// </summary>
public Vector3 startpos;
public float startfar = -1.0f;
public Dictionary<string, object> ServiceURLs;
@ -220,8 +219,6 @@ namespace OpenSim.Framework
args["channel"] = OSD.FromString(Channel);
args["mac"] = OSD.FromString(Mac);
args["id0"] = OSD.FromString(Id0);
if(startfar > 0)
args["far"] = OSD.FromReal(startfar);
if (Appearance != null)
{
@ -267,17 +264,16 @@ namespace OpenSim.Framework
/// <param name="args"></param>
public void UnpackAgentCircuitData(OSDMap args)
{
OSD tmpOSD;
if (args.TryGetValue("agent_id", out tmpOSD))
AgentID = tmpOSD.AsUUID();
if (args.TryGetValue("base_folder", out tmpOSD))
BaseFolder =tmpOSD.AsUUID();
if (args.TryGetValue("caps_path", out tmpOSD))
CapsPath = tmpOSD.AsString();
if (args["agent_id"] != null)
AgentID = args["agent_id"].AsUUID();
if (args["base_folder"] != null)
BaseFolder = args["base_folder"].AsUUID();
if (args["caps_path"] != null)
CapsPath = args["caps_path"].AsString();
if ((args.TryGetValue("children_seeds", out tmpOSD) && tmpOSD is OSDArray))
if ((args["children_seeds"] != null) && (args["children_seeds"].Type == OSDType.Array))
{
OSDArray childrenSeeds = (OSDArray)tmpOSD;
OSDArray childrenSeeds = (OSDArray)(args["children_seeds"]);
ChildrenCapSeeds = new Dictionary<ulong, string>();
foreach (OSD o in childrenSeeds)
{
@ -286,59 +282,50 @@ namespace OpenSim.Framework
ulong handle = 0;
string seed = "";
OSDMap pair = (OSDMap)o;
if (pair.TryGetValue("handle", out tmpOSD))
{
if (!UInt64.TryParse(tmpOSD.AsString(), out handle))
if (pair["handle"] != null)
if (!UInt64.TryParse(pair["handle"].AsString(), out handle))
continue;
}
if (pair["seed"] != null)
seed = pair["seed"].AsString();
if (!ChildrenCapSeeds.ContainsKey(handle))
{
if (pair.TryGetValue("seed", out tmpOSD))
{
seed = tmpOSD.AsString();
ChildrenCapSeeds.Add(handle, seed);
}
}
ChildrenCapSeeds.Add(handle, seed);
}
}
}
else
ChildrenCapSeeds = new Dictionary<ulong, string>();
if (args.TryGetValue("child", out tmpOSD))
child = tmpOSD.AsBoolean();
if (args.TryGetValue("circuit_code", out tmpOSD))
UInt32.TryParse(tmpOSD.AsString(), out circuitcode);
if (args.TryGetValue("first_name", out tmpOSD))
firstname = tmpOSD.AsString();
if (args.TryGetValue("last_name", out tmpOSD))
lastname = tmpOSD.AsString();
if (args.TryGetValue("inventory_folder", out tmpOSD))
InventoryFolder = tmpOSD.AsUUID();
if (args.TryGetValue("secure_session_id", out tmpOSD))
SecureSessionID = tmpOSD.AsUUID();
if (args.TryGetValue("session_id", out tmpOSD))
SessionID = tmpOSD.AsUUID();
if (args.TryGetValue("service_session_id", out tmpOSD))
ServiceSessionID = tmpOSD.AsString();
if (args.TryGetValue("client_ip", out tmpOSD))
IPAddress = tmpOSD.AsString();
if (args.TryGetValue("viewer", out tmpOSD))
Viewer = tmpOSD.AsString();
if (args.TryGetValue("channel", out tmpOSD))
Channel = tmpOSD.AsString();
if (args.TryGetValue("mac", out tmpOSD))
Mac = tmpOSD.AsString();
if (args.TryGetValue("id0", out tmpOSD))
Id0 = tmpOSD.AsString();
if (args.TryGetValue("teleport_flags", out tmpOSD))
teleportFlags = tmpOSD.AsUInteger();
if (args["child"] != null)
child = args["child"].AsBoolean();
if (args["circuit_code"] != null)
UInt32.TryParse(args["circuit_code"].AsString(), out circuitcode);
if (args["first_name"] != null)
firstname = args["first_name"].AsString();
if (args["last_name"] != null)
lastname = args["last_name"].AsString();
if (args["inventory_folder"] != null)
InventoryFolder = args["inventory_folder"].AsUUID();
if (args["secure_session_id"] != null)
SecureSessionID = args["secure_session_id"].AsUUID();
if (args["session_id"] != null)
SessionID = args["session_id"].AsUUID();
if (args["service_session_id"] != null)
ServiceSessionID = args["service_session_id"].AsString();
if (args["client_ip"] != null)
IPAddress = args["client_ip"].AsString();
if (args["viewer"] != null)
Viewer = args["viewer"].AsString();
if (args["channel"] != null)
Channel = args["channel"].AsString();
if (args["mac"] != null)
Mac = args["mac"].AsString();
if (args["id0"] != null)
Id0 = args["id0"].AsString();
if (args["teleport_flags"] != null)
teleportFlags = args["teleport_flags"].AsUInteger();
if (args.TryGetValue("start_pos", out tmpOSD))
Vector3.TryParse(tmpOSD.AsString(), out startpos);
if(args.TryGetValue("far", out tmpOSD))
startfar = (float)tmpOSD.AsReal();
if (args["start_pos"] != null)
Vector3.TryParse(args["start_pos"].AsString(), out startpos);
//m_log.InfoFormat("[AGENTCIRCUITDATA]: agentid={0}, child={1}, startpos={2}", AgentID, child, startpos);
@ -349,12 +336,12 @@ namespace OpenSim.Framework
// Eventually this code should be deprecated, use full appearance
// packing in packed_appearance
if (args.TryGetValue("appearance_serial", out tmpOSD))
Appearance.Serial = tmpOSD.AsInteger();
if (args["appearance_serial"] != null)
Appearance.Serial = args["appearance_serial"].AsInteger();
if (args.TryGetValue("packed_appearance", out tmpOSD) && (tmpOSD is OSDMap))
if (args.ContainsKey("packed_appearance") && (args["packed_appearance"].Type == OSDType.Map))
{
Appearance.Unpack((OSDMap)tmpOSD);
Appearance.Unpack((OSDMap)args["packed_appearance"]);
// m_log.InfoFormat("[AGENTCIRCUITDATA] unpacked appearance");
}
else
@ -369,29 +356,31 @@ namespace OpenSim.Framework
ServiceURLs = new Dictionary<string, object>();
// Try parse the new way, OSDMap
if (args.TryGetValue("serviceurls", out tmpOSD) && (tmpOSD is OSDMap))
if (args.ContainsKey("serviceurls") && args["serviceurls"] != null && (args["serviceurls"]).Type == OSDType.Map)
{
OSDMap urls = (OSDMap)tmpOSD;
OSDMap urls = (OSDMap)(args["serviceurls"]);
foreach (KeyValuePair<String, OSD> kvp in urls)
{
ServiceURLs[kvp.Key] = kvp.Value;
ServiceURLs[kvp.Key] = kvp.Value.AsString();
//System.Console.WriteLine("XXX " + kvp.Key + "=" + ServiceURLs[kvp.Key]);
}
}
// else try the old way, OSDArray
// OBSOLETE -- soon to be deleted
else if (args.TryGetValue("service_urls", out tmpOSD) && (tmpOSD is OSDArray))
else if (args.ContainsKey("service_urls") && args["service_urls"] != null && (args["service_urls"]).Type == OSDType.Array)
{
OSDArray urls = (OSDArray)tmpOSD;
OSD tmpOSDb;
for (int i = 0; i < urls.Count - 1; i += 2)
OSDArray urls = (OSDArray)(args["service_urls"]);
for (int i = 0; i < urls.Count / 2; i++)
{
tmpOSD = urls[i];
tmpOSDb = urls[i + 1];
ServiceURLs[tmpOSD.AsString()] = tmpOSDb.AsString();
ServiceURLs[urls[i * 2].AsString()] = urls[(i * 2) + 1].AsString();
//System.Console.WriteLine("XXX " + urls[i * 2].AsString() + "=" + urls[(i * 2) + 1].AsString());
}
}
}
}
}

View File

@ -26,7 +26,6 @@
*/
using System.Collections.Generic;
using System.Collections.Concurrent;
using OpenMetaverse;
namespace OpenSim.Framework
@ -42,18 +41,26 @@ namespace OpenSim.Framework
/// <remarks>
/// We lock this for operations both on this dictionary and on m_agentCircuitsByUUID
/// </remarks>
private ConcurrentDictionary<uint, AgentCircuitData> m_agentCircuits = new ConcurrentDictionary<uint, AgentCircuitData>();
private Dictionary<uint, AgentCircuitData> m_agentCircuits = new Dictionary<uint, AgentCircuitData>();
/// <summary>
/// Agent circuits indexed by agent UUID.
/// </summary>
private ConcurrentDictionary<UUID, AgentCircuitData> m_agentCircuitsByUUID = new ConcurrentDictionary<UUID, AgentCircuitData>();
private Dictionary<UUID, AgentCircuitData> m_agentCircuitsByUUID = new Dictionary<UUID, AgentCircuitData>();
public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode)
{
AgentCircuitData validcircuit = null;
lock (m_agentCircuits)
{
if (m_agentCircuits.ContainsKey(circuitcode))
validcircuit = m_agentCircuits[circuitcode];
}
AuthenticateResponse user = new AuthenticateResponse();
if (!m_agentCircuits.TryGetValue(circuitcode, out AgentCircuitData validcircuit) || validcircuit == null)
if (validcircuit == null)
{
//don't have this circuit code in our list
user.Authorised = false;
@ -72,13 +79,13 @@ namespace OpenSim.Framework
user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder;
user.LoginInfo.BaseFolder = validcircuit.BaseFolder;
user.LoginInfo.StartPos = validcircuit.startpos;
user.LoginInfo.StartFar = (float)validcircuit.startfar;
}
else
{
// Invalid
user.Authorised = false;
}
return user;
}
@ -89,39 +96,65 @@ namespace OpenSim.Framework
/// <param name="agentData"></param>
public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData)
{
RemoveCircuit(agentData.AgentID); // no duplications
m_agentCircuits[circuitCode] = agentData;
m_agentCircuitsByUUID[agentData.AgentID] = agentData;
lock (m_agentCircuits)
{
if (m_agentCircuits.ContainsKey(circuitCode))
{
m_agentCircuits[circuitCode] = agentData;
m_agentCircuitsByUUID[agentData.AgentID] = agentData;
}
else
{
m_agentCircuits.Add(circuitCode, agentData);
m_agentCircuitsByUUID[agentData.AgentID] = agentData;
}
}
}
public virtual void RemoveCircuit(uint circuitCode)
{
if (m_agentCircuits.TryRemove(circuitCode, out AgentCircuitData ac))
lock (m_agentCircuits)
{
m_agentCircuitsByUUID.TryRemove(ac.AgentID, out AgentCircuitData dummy);
if (m_agentCircuits.ContainsKey(circuitCode))
{
UUID agentID = m_agentCircuits[circuitCode].AgentID;
m_agentCircuits.Remove(circuitCode);
m_agentCircuitsByUUID.Remove(agentID);
}
}
}
public virtual void RemoveCircuit(UUID agentID)
{
if (m_agentCircuitsByUUID.TryRemove(agentID, out AgentCircuitData ac))
lock (m_agentCircuits)
{
m_agentCircuits.TryRemove(ac.circuitcode, out AgentCircuitData dummy);
if (m_agentCircuitsByUUID.ContainsKey(agentID))
{
uint circuitCode = m_agentCircuitsByUUID[agentID].circuitcode;
m_agentCircuits.Remove(circuitCode);
m_agentCircuitsByUUID.Remove(agentID);
}
}
}
public AgentCircuitData GetAgentCircuitData(uint circuitCode)
{
if(m_agentCircuits.TryGetValue(circuitCode, out AgentCircuitData agentCircuit))
return agentCircuit;
return null;
AgentCircuitData agentCircuit = null;
lock (m_agentCircuits)
m_agentCircuits.TryGetValue(circuitCode, out agentCircuit);
return agentCircuit;
}
public AgentCircuitData GetAgentCircuitData(UUID agentID)
{
if(m_agentCircuitsByUUID.TryGetValue(agentID, out AgentCircuitData agentCircuit))
return agentCircuit;
return null;
AgentCircuitData agentCircuit = null;
lock (m_agentCircuits)
m_agentCircuitsByUUID.TryGetValue(agentID, out agentCircuit);
return agentCircuit;
}
/// <summary>
@ -136,16 +169,20 @@ namespace OpenSim.Framework
public void UpdateAgentData(AgentCircuitData agentData)
{
if (m_agentCircuits.TryGetValue(agentData.circuitcode, out AgentCircuitData ac))
lock (m_agentCircuits)
{
ac.firstname = agentData.firstname;
ac.lastname = agentData.lastname;
ac.startpos = agentData.startpos;
ac.startfar = agentData.startfar;
if (m_agentCircuits.ContainsKey((uint) agentData.circuitcode))
{
m_agentCircuits[(uint) agentData.circuitcode].firstname = agentData.firstname;
m_agentCircuits[(uint) agentData.circuitcode].lastname = agentData.lastname;
m_agentCircuits[(uint) agentData.circuitcode].startpos = agentData.startpos;
// Updated for when we don't know them before calling Scene.NewUserConnection
ac.SecureSessionID = agentData.SecureSessionID;
ac.SessionID = agentData.SessionID;
// Updated for when we don't know them before calling Scene.NewUserConnection
m_agentCircuits[(uint) agentData.circuitcode].SecureSessionID = agentData.SecureSessionID;
m_agentCircuits[(uint) agentData.circuitcode].SessionID = agentData.SessionID;
// m_log.Debug("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z);
}
}
}
@ -154,30 +191,38 @@ namespace OpenSim.Framework
/// </summary>
/// <param name="circuitcode"></param>
/// <param name="newcircuitcode"></param>
public bool TryChangeCircuitCode(uint circuitcode, uint newcircuitcode)
public bool TryChangeCiruitCode(uint circuitcode, uint newcircuitcode)
{
if(m_agentCircuits.ContainsKey(newcircuitcode))
return false;
if (m_agentCircuits.TryRemove(circuitcode, out AgentCircuitData agentData))
lock (m_agentCircuits)
{
agentData.circuitcode = newcircuitcode;
m_agentCircuits.TryAdd(newcircuitcode, agentData);
m_agentCircuitsByUUID[agentData.AgentID] = agentData;
return true;
if (m_agentCircuits.ContainsKey((uint)circuitcode) && !m_agentCircuits.ContainsKey((uint)newcircuitcode))
{
AgentCircuitData agentData = m_agentCircuits[(uint)circuitcode];
agentData.circuitcode = newcircuitcode;
m_agentCircuits.Remove((uint)circuitcode);
m_agentCircuits.Add(newcircuitcode, agentData);
return true;
}
}
return false;
}
public void UpdateAgentChildStatus(uint circuitcode, bool childstatus)
{
if (m_agentCircuits.TryGetValue(circuitcode, out AgentCircuitData ac))
ac.child = childstatus;
lock (m_agentCircuits)
if (m_agentCircuits.ContainsKey(circuitcode))
m_agentCircuits[circuitcode].child = childstatus;
}
public bool GetAgentChildStatus(uint circuitcode)
{
if (m_agentCircuits.TryGetValue(circuitcode, out AgentCircuitData ac))
return ac.child;
lock (m_agentCircuits)
if (m_agentCircuits.ContainsKey(circuitcode))
return m_agentCircuits[circuitcode].child;
return false;
}
}

View File

@ -83,7 +83,6 @@ namespace OpenSim.Framework
public bool UseClientAgentPosition;
public bool NeedsCameraCollision;
public uint lastpacketSequence;
public double lastUpdateTS;
public AgentUpdateArgs()
{

View File

@ -112,13 +112,12 @@ namespace OpenSim.Framework
/// <param name="args"></param>
public void UnpackUpdateMessage(OSDMap args)
{
OSD tmp;
if (args.TryGetValue("animation", out tmp))
animID = tmp.AsUUID();
if (args.TryGetValue("object_id", out tmp))
objectID = tmp.AsUUID();
if (args.TryGetValue("seq_num", out tmp))
sequenceNum = tmp.AsInteger();
if (args["animation"] != null)
animID = args["animation"].AsUUID();
if (args["object_id"] != null)
objectID = args["object_id"].AsUUID();
if (args["seq_num"] != null)
sequenceNum = args["seq_num"].AsInteger();
}
public override bool Equals(object obj)

View File

@ -34,13 +34,12 @@ using OpenMetaverse;
namespace OpenSim.Framework
{
[Flags]
// this enum is stuck, can not be changed or will break compatibilty with any version older than that change
public enum AssetFlags : int
{
Normal = 0, // Immutable asset
Maptile = 1, // What it says
Rewritable = 2, // Content can be rewritten
Collectable = 4, // Can be GC'ed after some time
Collectable = 4 // Can be GC'ed after some time
}
/// <summary>

View File

@ -42,13 +42,11 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
public class AssetLoaderFileSystem : IAssetLoader
{
private static readonly UUID LIBRARY_OWNER_ID = new UUID("11111111-1111-0000-0000-000100bba000");
private static readonly string LIBRARY_OWNER_IDstr = "11111111-1111-0000-0000-000100bba000";
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type)
{
AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_IDstr);
AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID.ToString());
if (!String.IsNullOrEmpty(path))
{

View File

@ -51,28 +51,27 @@ namespace OpenSim.Framework
// this is viewer capabilities and weared things dependent
// should be only used as initial default value ( V1 viewers )
public const int VISUALPARAM_COUNT = 218;
public readonly static int VISUALPARAM_COUNT = 218;
// regions and viewer compatibility
public readonly static int TEXTURE_COUNT = 45;
public const int TEXTURE_COUNT_PV7 = 29;
public const int BAKES_COUNT_PV7 = 6;
public const int MAXWEARABLE_PV7 = 16;
public const int MAXWEARABLE_LEGACY = 15;
// public readonly static int TEXTURE_COUNT = 21
// 21 bad, make it be updated as libovm gets update
// also keeping in sync with it
public readonly static int TEXTURE_COUNT = Primitive.TextureEntry.MAX_FACES;
public readonly static byte[] BAKE_INDICES = new byte[] { 8, 9, 10, 11, 19, 20, 40, 41, 42, 43, 44 };
public readonly static byte[] BAKE_INDICES = new byte[] { 8, 9, 10, 11, 19, 20 };
protected int m_serial = 0;
protected byte[] m_visualparams;
protected Primitive.TextureEntry m_texture;
protected AvatarWearable[] m_wearables;
protected Dictionary<int, List<AvatarAttachment>> m_attachments;
protected WearableCacheItem[] m_cacheitems;
protected float m_avatarHeight = 0;
protected Vector3 m_avatarSize = new Vector3(0.45f, 0.6f, 1.9f); // sl Z cloud value
protected Vector3 m_avatarBoxSize = new Vector3(0.45f, 0.6f, 1.9f);
protected float m_avatarHeight = 0;
protected float m_avatarFeetOffset = 0;
protected float m_avatarAnimOffset = 0;
protected WearableCacheItem[] m_cacheitems;
protected bool m_cacheItemsDirty = true;
public virtual int Serial
{
@ -129,7 +128,11 @@ namespace OpenSim.Framework
set { m_cacheitems = value; }
}
public virtual float AvatarPreferencesHoverZ { get; set; }
public virtual bool WearableCacheItemsDirty
{
get { return m_cacheItemsDirty; }
set { m_cacheItemsDirty = value; }
}
public AvatarAppearance()
{
@ -201,14 +204,12 @@ namespace OpenSim.Framework
SetDefaultParams();
// SetHeight();
SetSize(new Vector3(0.45f, 0.6f, 1.9f));
AvatarPreferencesHoverZ = 0;
m_attachments = new Dictionary<int, List<AvatarAttachment>>();
return;
}
m_serial = appearance.Serial;
AvatarPreferencesHoverZ = appearance.AvatarPreferencesHoverZ;
if (copyWearables && (appearance.Wearables != null))
{
@ -227,7 +228,7 @@ namespace OpenSim.Framework
m_texture = null;
if (appearance.Texture != null)
{
byte[] tbytes = appearance.Texture.GetBakesBytes();
byte[] tbytes = appearance.Texture.GetBytes();
m_texture = new Primitive.TextureEntry(tbytes,0,tbytes.Length);
if (copyBaked && appearance.m_cacheitems != null)
m_cacheitems = (WearableCacheItem[])appearance.m_cacheitems.Clone();
@ -294,7 +295,6 @@ namespace OpenSim.Framework
m_serial = 0;
SetDefaultTexture();
AvatarPreferencesHoverZ = 0;
//for (int i = 0; i < BAKE_INDICES.Length; i++)
// {
@ -330,6 +330,9 @@ namespace OpenSim.Framework
protected virtual void SetDefaultTexture()
{
m_texture = new Primitive.TextureEntry(new UUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE));
// for (uint i = 0; i < TEXTURE_COUNT; i++)
// m_texture.CreateFace(i).TextureID = new UUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE);
}
/// <summary>
@ -344,31 +347,31 @@ namespace OpenSim.Framework
if (textureEntry == null)
return false;
// There are much simpler versions of this copy that could be
// made. We determine if any of the textures actually
// changed to know if the appearance should be saved later
bool changed = false;
Primitive.TextureEntryFace newface;
Primitive.TextureEntryFace tmpFace;
//make sure textureEntry.DefaultTexture is the unused one(DEFAULT_AVATAR_TEXTURE).
Primitive.TextureEntry converted = new Primitive.TextureEntry(AppearanceManager.DEFAULT_AVATAR_TEXTURE);
for (uint i = 0; i < TEXTURE_COUNT; ++i)
for (uint i = 0; i < AvatarAppearance.TEXTURE_COUNT; i++)
{
newface = textureEntry.GetFace(i);
if (newface.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE)
Primitive.TextureEntryFace newface = textureEntry.FaceTextures[i];
Primitive.TextureEntryFace oldface = m_texture.FaceTextures[i];
if (newface == null)
{
tmpFace = converted.GetFace(i);
tmpFace.TextureID = newface.TextureID; // we need a full high level copy, assuming all other parameters are the same.
if (m_texture.FaceTextures[i] == null || newface.TextureID != m_texture.FaceTextures[i].TextureID)
changed = true;
if (oldface == null)
continue;
}
else
{ if (m_texture.FaceTextures[i] == null)
{
if (oldface != null && oldface.TextureID == newface.TextureID)
continue;
if(m_texture.FaceTextures[i].TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE)
changed = true;
}
changed = true;
}
if(changed)
m_texture = converted;
m_texture = textureEntry;
return changed;
}
@ -733,72 +736,42 @@ namespace OpenSim.Framework
data["serial"] = OSD.FromInteger(m_serial);
data["height"] = OSD.FromReal(m_avatarHeight);
data["aphz"] = OSD.FromReal(AvatarPreferencesHoverZ);
if (m_texture == null)
return data;
bool sendPV8 = false;
// Wearables
OSDArray wears;
int count;
if (ctx == null)
count = MAXWEARABLE_LEGACY;
else
{
if(ctx.OutboundVersion >= 0.8)
{
sendPV8 = true;
count = m_wearables.Length;
}
else if (ctx.OutboundVersion >= 0.6)
count = MAXWEARABLE_PV7;
else
count = MAXWEARABLE_LEGACY;
if (sendPV8 && count > MAXWEARABLE_PV7)
{
wears = new OSDArray(count - MAXWEARABLE_PV7);
for (int i = MAXWEARABLE_PV7; i < count; ++i)
wears.Add(m_wearables[i].Pack());
data["wrbls8"] = wears;
count = MAXWEARABLE_PV7;
}
}
if(count > m_wearables.Length)
//
// This will send as many or as few wearables as we have, unless a count
// is given. Used for legacy (pre 0.4) versions.
int count = ctx.WearablesCount;
if (ctx.WearablesCount == -1)
count = m_wearables.Length;
OSDArray wears = new OSDArray(count);
for (int i = 0; i < count; i++)
{
AvatarWearable dummyWearable = new AvatarWearable();
wears = new OSDArray(count);
for (int i = 0; i < count; ++i)
wears.Add(m_wearables[i].Pack());
if (i < m_wearables.Length)
wears.Add(m_wearables[i].Pack());
else
wears.Add(dummyWearable.Pack());
}
data["wearables"] = wears;
// Avatar Textures
OSDArray textures;
if (sendPV8)
OSDArray textures = new OSDArray(AvatarAppearance.TEXTURE_COUNT);
for (uint i = 0; i < AvatarAppearance.TEXTURE_COUNT; i++)
{
byte[] te = m_texture.GetBakesBytes();
data["te8"] = OSD.FromBinary(te);
}
else
{
textures = new OSDArray(TEXTURE_COUNT_PV7);
for (uint i = 0; i < TEXTURE_COUNT_PV7; ++i)
textures.Add(OSD.FromUUID(m_texture.GetFace(i).TextureID));
data["textures"] = textures;
if (m_texture.FaceTextures[i] != null)
textures.Add(OSD.FromUUID(m_texture.FaceTextures[i].TextureID));
else
textures.Add(OSD.FromUUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE));
}
data["textures"] = textures;
if (m_cacheitems != null)
{
OSDArray baked = WearableCacheItem.BakedToOSD(m_cacheitems, 0, BAKES_COUNT_PV7);
if (baked != null && baked.Count > 0)
OSDArray baked = WearableCacheItem.BakedToOSD(m_cacheitems);
if (baked != null)
data["bakedcache"] = baked;
baked = WearableCacheItem.BakedToOSD(m_cacheitems, BAKES_COUNT_PV7, -1);
if (baked != null && baked.Count > 0)
data["bc8"] = baked;
}
// Visual Parameters
@ -817,178 +790,68 @@ namespace OpenSim.Framework
return data;
}
public OSDMap PackForNotecard(bool NoHuds = true)
{
OSDMap data = new OSDMap();
data["serial"] = OSD.FromInteger(m_serial);
data["height"] = OSD.FromReal(m_avatarHeight);
data["aphz"] = OSD.FromReal(AvatarPreferencesHoverZ);
// old regions may not like missing/empty wears
OSDArray wears = new OSDArray(MAXWEARABLE_LEGACY);
for (int i = 0; i< MAXWEARABLE_LEGACY; ++i)
wears.Add(new OSDArray());
data["wearables"] = wears;
// Avatar Textures
OSDArray textures;
// allow old regions to still see something
textures = new OSDArray(TEXTURE_COUNT_PV7);
textures.Add(OSD.FromUUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE));
for (uint i = 1; i < TEXTURE_COUNT_PV7; ++i)
textures.Add(OSD.FromUUID(m_texture.GetFace(i).TextureID));
data["textures"] = textures;
bool needExtra = false;
for (int i = BAKES_COUNT_PV7; i < BAKE_INDICES.Length; ++i)
{
int idx = BAKE_INDICES[i];
if (m_texture.FaceTextures[idx] == null)
continue;
if (m_texture.FaceTextures[idx].TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE ||
m_texture.FaceTextures[idx].TextureID == UUID.Zero)
continue;
needExtra = true;
}
if (needExtra)
{
byte[] te = m_texture.GetBakesBytes();
data["te8"] = OSD.FromBinary(te);
}
// Visual Parameters
OSDBinary visualparams = new OSDBinary(m_visualparams);
data["visualparams"] = visualparams;
lock (m_attachments)
{
// Attachments
OSDArray attachs = new OSDArray(m_attachments.Count);
foreach (AvatarAttachment attach in GetAttachments())
{
if (NoHuds &&
attach.AttachPoint >= (uint)AttachmentPoint.HUDCenter2 &&
attach.AttachPoint <= (uint)AttachmentPoint.HUDBottomRight)
continue;
attachs.Add(attach.Pack());
}
data["attachments"] = attachs;
}
return data;
}
/// <summary>
/// Unpack and OSDMap and initialize the appearance
/// from it
/// </summary>
public void Unpack(OSDMap data)
{
SetDefaultWearables();
SetDefaultTexture();
SetDefaultParams();
m_attachments = new Dictionary<int, List<AvatarAttachment>>();
if(data == null)
{
m_log.Warn("[AVATAR APPEARANCE]: data to unpack is null");
return;
}
OSD tmpOSD;
if (data.TryGetValue("serial", out tmpOSD))
m_serial = tmpOSD.AsInteger();
if(data.TryGetValue("aphz", out tmpOSD))
AvatarPreferencesHoverZ = (float)tmpOSD.AsReal();
if (data.TryGetValue("height", out tmpOSD))
SetSize(new Vector3(0.45f, 0.6f, (float)tmpOSD.AsReal()));
if ((data != null) && (data["serial"] != null))
m_serial = data["serial"].AsInteger();
if ((data != null) && (data["height"] != null))
// m_avatarHeight = (float)data["height"].AsReal();
SetSize(new Vector3(0.45f,0.6f, (float)data["height"].AsReal()));
try
{
// Wearables
OSD tmpOSD8;
OSDArray wears8 = null;
int wears8Count = 0;
if (data.TryGetValue("wrbls8", out tmpOSD8) && (tmpOSD8 is OSDArray))
SetDefaultWearables();
if ((data != null) && (data["wearables"] != null) && (data["wearables"]).Type == OSDType.Array)
{
wears8 = (OSDArray)tmpOSD8;
wears8Count = wears8.Count;
OSDArray wears = (OSDArray)(data["wearables"]);
int count = wears.Count;
m_wearables = new AvatarWearable[count];
for (int i = 0; i < count; i++)
m_wearables[i] = new AvatarWearable((OSDArray)wears[i]);
}
else
{
m_log.Warn("[AVATAR APPEARANCE]: failed to unpack wearables");
}
if (data.TryGetValue("wearables", out tmpOSD) && (tmpOSD is OSDArray))
// Avatar Textures
SetDefaultTexture();
if ((data != null) && (data["textures"] != null) && (data["textures"]).Type == OSDType.Array)
{
OSDArray wears = (OSDArray)tmpOSD;
if(wears.Count + wears8Count > 0)
OSDArray textures = (OSDArray)(data["textures"]);
for (int i = 0; i < AvatarAppearance.TEXTURE_COUNT && i < textures.Count; i++)
{
m_wearables = new AvatarWearable[wears.Count + wears8Count];
for (int i = 0; i < wears.Count; ++i)
m_wearables[i] = new AvatarWearable((OSDArray)wears[i]);
if (wears8Count > 0)
{
for (int i = 0; i < wears8Count; ++i)
m_wearables[i + wears.Count] = new AvatarWearable((OSDArray)wears8[i]);
}
UUID textureID = AppearanceManager.DEFAULT_AVATAR_TEXTURE;
if (textures[i] != null)
textureID = textures[i].AsUUID();
m_texture.CreateFace((uint)i).TextureID = new UUID(textureID);
}
}
if (data.TryGetValue("te8", out tmpOSD))
else
{
byte[] teb = tmpOSD.AsBinary();
Primitive.TextureEntry te = new Primitive.TextureEntry(teb, 0, teb.Length);
m_texture = te;
}
else if (data.TryGetValue("textures", out tmpOSD) && (tmpOSD is OSDArray))
{
OSDArray textures = (OSDArray)tmpOSD;
for (int i = 0; i < textures.Count && i < TEXTURE_COUNT_PV7; ++i)
{
tmpOSD = textures[i];
if (tmpOSD != null)
m_texture.CreateFace((uint)i).TextureID = tmpOSD.AsUUID();
}
m_log.Warn("[AVATAR APPEARANCE]: failed to unpack textures");
}
if (data.TryGetValue("bakedcache", out tmpOSD) && (tmpOSD is OSDArray))
if ((data != null) && (data["bakedcache"] != null) && (data["bakedcache"]).Type == OSDType.Array)
{
OSDArray bakedOSDArray = (OSDArray)tmpOSD;
m_cacheitems = WearableCacheItem.GetDefaultCacheItem();
bakedOSDArray = (OSDArray)tmpOSD;
foreach (OSDMap item in bakedOSDArray)
{
int idx = item["textureindex"].AsInteger();
if (idx < 0 || idx >= m_cacheitems.Length)
continue;
m_cacheitems[idx].CacheId = item["cacheid"].AsUUID();
m_cacheitems[idx].TextureID = item["textureid"].AsUUID();
m_cacheitems[idx].TextureAsset = null;
}
if (data.TryGetValue("bc8", out tmpOSD) && (tmpOSD is OSDArray))
{
bakedOSDArray = (OSDArray)tmpOSD;
foreach (OSDMap item in bakedOSDArray)
{
int idx = item["textureindex"].AsInteger();
if (idx < 0 || idx >= m_cacheitems.Length)
continue;
m_cacheitems[idx].CacheId = item["cacheid"].AsUUID();
m_cacheitems[idx].TextureID = item["textureid"].AsUUID();
m_cacheitems[idx].TextureAsset = null;
}
}
OSDArray bakedOSDArray = (OSDArray)(data["bakedcache"]);
m_cacheitems = WearableCacheItem.BakedFromOSD(bakedOSDArray);
}
// Visual Parameters
if (data.TryGetValue("visualparams", out tmpOSD))
SetDefaultParams();
if ((data != null) && (data["visualparams"] != null))
{
if (tmpOSD is OSDBinary || tmpOSD is OSDArray)
m_visualparams = tmpOSD.AsBinary();
if ((data["visualparams"].Type == OSDType.Binary) || (data["visualparams"].Type == OSDType.Array))
m_visualparams = data["visualparams"].AsBinary();
}
else
{
@ -996,9 +859,10 @@ namespace OpenSim.Framework
}
// Attachments
if (data.TryGetValue("attachments", out tmpOSD) && tmpOSD is OSDArray)
m_attachments = new Dictionary<int, List<AvatarAttachment>>();
if ((data != null) && (data["attachments"] != null) && (data["attachments"]).Type == OSDType.Array)
{
OSDArray attachs = (OSDArray)tmpOSD;
OSDArray attachs = (OSDArray)(data["attachments"]);
for (int i = 0; i < attachs.Count; i++)
{
AvatarAttachment att = new AvatarAttachment((OSDMap)attachs[i]);
@ -1018,32 +882,6 @@ namespace OpenSim.Framework
#endregion
public bool CanTeleport(float version)
{
if (version >= 0.8)
return true;
if (m_wearables.Length <= MAXWEARABLE_PV7)
return true;
for(int i = MAXWEARABLE_PV7; i < m_wearables.Length; ++i)
{
if(m_wearables[i].Count > 0)
return false;
}
// also check baked
for (int i = BAKES_COUNT_PV7; i < BAKE_INDICES.Length; i++)
{
int idx = BAKE_INDICES[i];
if (m_texture.FaceTextures[idx] == null)
continue;
if (m_texture.FaceTextures[idx].TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE ||
m_texture.FaceTextures[idx].TextureID == UUID.Zero)
continue;
return false;
}
return true;
}
#region VPElement
/// <summary>

View File

@ -68,18 +68,11 @@ namespace OpenSim.Framework
public void Unpack(OSDMap args)
{
OSD tmpOSD;
if (args.TryGetValue("point", out tmpOSD))
AttachPoint = tmpOSD.AsInteger();
if (args.TryGetValue("item", out tmpOSD))
ItemID = tmpOSD.AsUUID();
else
ItemID = UUID.Zero;
if (args["point"] != null)
AttachPoint = args["point"].AsInteger();
if (args.TryGetValue("asset", out tmpOSD))
AssetID = tmpOSD.AsUUID();
else
AssetID = UUID.Zero;
ItemID = (args["item"] != null) ? args["item"].AsUUID() : UUID.Zero;
AssetID = (args["asset"] != null) ? args["asset"].AsUUID() : UUID.Zero;
}
}
}

View File

@ -67,14 +67,10 @@ namespace OpenSim.Framework
public static readonly int ALPHA = 13;
public static readonly int TATTOO = 14;
public static readonly int LEGACY_VERSION_MAX_WEARABLES = 15;
public static readonly int PHYSICS = 15;
public static int MAX_WEARABLES_PV7 = 16;
public static readonly int UNIVERSAL = 16;
public static int MAX_WEARABLES = 17;
// public static readonly int PHYSICS = 15;
// public static int MAX_WEARABLES = 16;
public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
@ -95,11 +91,11 @@ namespace OpenSim.Framework
public static readonly UUID DEFAULT_PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111");
public static readonly UUID DEFAULT_PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120");
public static readonly UUID DEFAULT_ALPHA_ITEM = new UUID("bfb9923c-4838-4d2d-bf07-608c5b1165c8");
public static readonly UUID DEFAULT_ALPHA_ASSET = new UUID("1578a2b1-5179-4b53-b618-fe00ca5a5594");
// public static readonly UUID DEFAULT_ALPHA_ITEM = new UUID("bfb9923c-4838-4d2d-bf07-608c5b1165c8");
// public static readonly UUID DEFAULT_ALPHA_ASSET = new UUID("1578a2b1-5179-4b53-b618-fe00ca5a5594");
public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1");
public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007");
// public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1");
// public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007");
protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>();
protected List<UUID> m_ids = new List<UUID>();
@ -136,12 +132,10 @@ namespace OpenSim.Framework
public void Unpack(OSDArray args)
{
Clear();
OSD tmpOSDA, tmpOSDB;
foreach (OSDMap weardata in args)
{
tmpOSDA = weardata["item"];
tmpOSDB = weardata["asset"];
Add(tmpOSDA.AsUUID(), tmpOSDB.AsUUID());
Add(weardata["item"].AsUUID(), weardata["asset"].AsUUID());
}
}

View File

@ -0,0 +1,148 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Threading;
namespace OpenSim.Framework
{
public class BlockingQueue<T>
{
private readonly Queue<T> m_pqueue = new Queue<T>();
private readonly Queue<T> m_queue = new Queue<T>();
private readonly object m_queueSync = new object();
public void PriorityEnqueue(T value)
{
lock (m_queueSync)
{
m_pqueue.Enqueue(value);
Monitor.Pulse(m_queueSync);
}
}
public void Enqueue(T value)
{
lock (m_queueSync)
{
m_queue.Enqueue(value);
Monitor.Pulse(m_queueSync);
}
}
public T Dequeue()
{
lock (m_queueSync)
{
while (m_queue.Count < 1 && m_pqueue.Count < 1)
{
Monitor.Wait(m_queueSync);
}
if (m_pqueue.Count > 0)
return m_pqueue.Dequeue();
if (m_queue.Count > 0)
return m_queue.Dequeue();
return default(T);
}
}
public T Dequeue(int msTimeout)
{
lock (m_queueSync)
{
if (m_queue.Count < 1 && m_pqueue.Count < 1)
{
if(!Monitor.Wait(m_queueSync, msTimeout))
return default(T);
}
if (m_pqueue.Count > 0)
return m_pqueue.Dequeue();
if (m_queue.Count > 0)
return m_queue.Dequeue();
return default(T);
}
}
/// <summary>
/// Indicate whether this queue contains the given item.
/// </summary>
/// <remarks>
/// This method is not thread-safe. Do not rely on the result without consistent external locking.
/// </remarks>
public bool Contains(T item)
{
lock (m_queueSync)
{
if (m_queue.Count < 1 && m_pqueue.Count < 1)
return false;
if (m_pqueue.Contains(item))
return true;
return m_queue.Contains(item);
}
}
/// <summary>
/// Return a count of the number of requests on this queue.
/// </summary>
public int Count()
{
lock (m_queueSync)
return m_queue.Count + m_pqueue.Count;
}
/// <summary>
/// Return the array of items on this queue.
/// </summary>
/// <remarks>
/// This method is not thread-safe. Do not rely on the result without consistent external locking.
/// </remarks>
public T[] GetQueueArray()
{
lock (m_queueSync)
{
if (m_queue.Count < 1 && m_pqueue.Count < 1)
return new T[0];
return m_queue.ToArray();
}
}
public void Clear()
{
lock (m_queueSync)
{
m_pqueue.Clear();
m_queue.Clear();
Monitor.Pulse(m_queueSync);
}
}
}
}

View File

@ -38,7 +38,6 @@ namespace OpenSim.Framework
DebugChannel = 6,
Region = 7,
Owner = 8,
Direct = 9, //llRegionSayTo
Broadcast = 0xFF
}
}

View File

@ -398,8 +398,7 @@ namespace OpenSim.Framework
// Scripted
public ControllerData[] Controllers;
public string CallbackURI; // to remove
public string NewCallbackURI;
public string CallbackURI;
// These two must have the same Count
public List<ISceneObject> AttachmentObjects;
@ -529,9 +528,6 @@ namespace OpenSim.Framework
if ((CallbackURI != null) && (!CallbackURI.Equals("")))
args["callback_uri"] = OSD.FromString(CallbackURI);
if ((NewCallbackURI != null) && (!NewCallbackURI.Equals("")))
args["cb_uri"] = OSD.FromString(NewCallbackURI);
// Attachment objects for fatpack messages
if (AttachmentObjects != null)
{
@ -571,141 +567,145 @@ namespace OpenSim.Framework
public virtual void Unpack(OSDMap args, IScene scene, EntityTransferContext ctx)
{
//m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Unpack data");
OSD tmp;
if (args.TryGetValue("region_id", out tmp) && tmp != null)
UUID.TryParse(tmp.AsString(), out RegionID);
if (args.TryGetValue("circuit_code", out tmp) && tmp != null)
UInt32.TryParse(tmp.AsString(), out CircuitCode);
if (args.ContainsKey("region_id"))
UUID.TryParse(args["region_id"].AsString(), out RegionID);
if (args.TryGetValue("agent_uuid", out tmp) && tmp != null)
AgentID = tmp.AsUUID();
if (args["circuit_code"] != null)
UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
if (args.TryGetValue("session_uuid", out tmp) && tmp != null)
SessionID = tmp.AsUUID();
if (args["agent_uuid"] != null)
AgentID = args["agent_uuid"].AsUUID();
if (args.TryGetValue("position", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out Position);
if (args["session_uuid"] != null)
SessionID = args["session_uuid"].AsUUID();
if (args.TryGetValue("velocity", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out Velocity);
if (args["position"] != null)
Vector3.TryParse(args["position"].AsString(), out Position);
if (args.TryGetValue("center", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out Center);
if (args["velocity"] != null)
Vector3.TryParse(args["velocity"].AsString(), out Velocity);
if (args.TryGetValue("size", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out Size);
if (args["center"] != null)
Vector3.TryParse(args["center"].AsString(), out Center);
if (args.TryGetValue("at_axis", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out AtAxis);
if (args["size"] != null)
Vector3.TryParse(args["size"].AsString(), out Size);
if (args.TryGetValue("left_axis", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out AtAxis);
if (args["at_axis"] != null)
Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
if (args.TryGetValue("up_axis", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out AtAxis);
if (args["left_axis"] != null)
Vector3.TryParse(args["left_axis"].AsString(), out AtAxis);
if (args.TryGetValue("wait_for_root", out tmp) && tmp != null)
SenderWantsToWaitForRoot = tmp.AsBoolean();
if (args["up_axis"] != null)
Vector3.TryParse(args["up_axis"].AsString(), out AtAxis);
if (args.TryGetValue("far", out tmp) && tmp != null)
Far = (float)(tmp.AsReal());
if (args.ContainsKey("wait_for_root") && args["wait_for_root"] != null)
SenderWantsToWaitForRoot = args["wait_for_root"].AsBoolean();
if (args.TryGetValue("aspect", out tmp) && tmp != null)
Aspect = (float)tmp.AsReal();
if (args["far"] != null)
Far = (float)(args["far"].AsReal());
if (args.TryGetValue("throttles", out tmp) && tmp != null)
Throttles = tmp.AsBinary();
if (args["aspect"] != null)
Aspect = (float)args["aspect"].AsReal();
if (args.TryGetValue("locomotion_state", out tmp) && tmp != null)
UInt32.TryParse(tmp.AsString(), out LocomotionState);
if (args["throttles"] != null)
Throttles = args["throttles"].AsBinary();
if (args.TryGetValue("head_rotation", out tmp) && tmp != null)
Quaternion.TryParse(tmp.AsString(), out HeadRotation);
if (args["locomotion_state"] != null)
UInt32.TryParse(args["locomotion_state"].AsString(), out LocomotionState);
if (args.TryGetValue("body_rotation", out tmp) && tmp != null)
Quaternion.TryParse(tmp.AsString(), out BodyRotation);
if (args["head_rotation"] != null)
Quaternion.TryParse(args["head_rotation"].AsString(), out HeadRotation);
if (args.TryGetValue("control_flags", out tmp) && tmp != null)
UInt32.TryParse(tmp.AsString(), out ControlFlags);
if (args["body_rotation"] != null)
Quaternion.TryParse(args["body_rotation"].AsString(), out BodyRotation);
if (args.TryGetValue("energy_level", out tmp) && tmp != null)
EnergyLevel = (float)(tmp.AsReal());
if (args["control_flags"] != null)
UInt32.TryParse(args["control_flags"].AsString(), out ControlFlags);
if (args.TryGetValue("god_data", out tmp) && tmp != null)
GodData = tmp;
if (args["energy_level"] != null)
EnergyLevel = (float)(args["energy_level"].AsReal());
if (args.TryGetValue("always_run", out tmp) && tmp != null)
AlwaysRun = tmp.AsBoolean();
//if (args["god_level"] != null)
// Byte.TryParse(args["god_level"].AsString(), out GodLevel);
if (args.TryGetValue("prey_agent", out tmp) && tmp != null)
PreyAgent = tmp.AsUUID();
if (args.ContainsKey("god_data") && args["god_data"] != null)
GodData = args["god_data"];
if (args.TryGetValue("agent_access", out tmp) && tmp != null)
Byte.TryParse(tmp.AsString(), out AgentAccess);
if (args["always_run"] != null)
AlwaysRun = args["always_run"].AsBoolean();
if (args.TryGetValue("agent_cof", out tmp) && tmp != null)
agentCOF = tmp.AsUUID();
if (args["prey_agent"] != null)
PreyAgent = args["prey_agent"].AsUUID();
if (args.TryGetValue("crossingflags", out tmp) && tmp != null)
CrossingFlags = (byte)tmp.AsInteger();
if (args["agent_access"] != null)
Byte.TryParse(args["agent_access"].AsString(), out AgentAccess);
if (args.ContainsKey("agent_cof") && args["agent_cof"] != null)
agentCOF = args["agent_cof"].AsUUID();
if (args.ContainsKey("crossingflags") && args["crossingflags"] != null)
CrossingFlags = (byte)args["crossingflags"].AsInteger();
if(CrossingFlags != 0)
{
if (args.TryGetValue("crossExtraFlags", out tmp) && tmp != null)
CrossExtraFlags = (byte)tmp.AsInteger();
if (args.ContainsKey("crossExtraFlags") && args["crossExtraFlags"] != null)
CrossExtraFlags = (byte)args["crossExtraFlags"].AsInteger();
}
if (args.TryGetValue("active_group_id", out tmp) && tmp != null)
ActiveGroupID = tmp.AsUUID();
if (args.ContainsKey("active_group_id") && args["active_group_id"] != null)
ActiveGroupID = args["active_group_id"].AsUUID();
if (args.TryGetValue("active_group_name", out tmp) && tmp != null)
ActiveGroupName = tmp.AsString();
if (args.ContainsKey("active_group_name") && args["active_group_name"] != null)
ActiveGroupName = args["active_group_name"].AsString();
if(args.TryGetValue("active_group_title", out tmp) && tmp != null)
ActiveGroupTitle = tmp.AsString();
if(args.ContainsKey("active_group_title") && args["active_group_title"] != null)
ActiveGroupTitle = args["active_group_title"].AsString();
if (args.TryGetValue("children_seeds", out tmp) && tmp is OSDArray)
if (args.ContainsKey("children_seeds") && (args["children_seeds"] != null) &&
(args["children_seeds"].Type == OSDType.Array))
{
OSDArray childrenSeeds = (OSDArray)tmp;
OSDArray childrenSeeds = (OSDArray)(args["children_seeds"]);
ChildrenCapSeeds = new Dictionary<ulong, string>();
foreach (OSD o in childrenSeeds)
{
if (o is OSDMap)
if (o.Type == OSDType.Map)
{
ulong handle = 0;
string seed = "";
OSDMap pair = (OSDMap)o;
if (pair.TryGetValue("handle", out tmp))
if (!UInt64.TryParse(tmp.AsString(), out handle))
if (pair["handle"] != null)
if (!UInt64.TryParse(pair["handle"].AsString(), out handle))
continue;
if (pair.TryGetValue("seed", out tmp))
seed = tmp.AsString();
if (pair["seed"] != null)
seed = pair["seed"].AsString();
if (!ChildrenCapSeeds.ContainsKey(handle))
ChildrenCapSeeds.Add(handle, seed);
}
}
}
if (args.TryGetValue("animations", out tmp) && tmp is OSDArray)
if ((args["animations"] != null) && (args["animations"]).Type == OSDType.Array)
{
OSDArray anims = (OSDArray)tmp;
OSDArray anims = (OSDArray)(args["animations"]);
Anims = new Animation[anims.Count];
int i = 0;
foreach (OSD o in anims)
{
if (o is OSDMap)
if (o.Type == OSDType.Map)
{
Anims[i++] = new Animation((OSDMap)o);
}
}
}
if (args.TryGetValue("default_animation", out tmp) && tmp is OSDMap)
if (args["default_animation"] != null)
{
try
{
DefaultAnim = new Animation((OSDMap)tmp);
DefaultAnim = new Animation((OSDMap)args["default_animation"]);
}
catch
{
@ -713,11 +713,11 @@ namespace OpenSim.Framework
}
}
if (args.TryGetValue("animation_state", out tmp) && tmp is OSDMap)
if (args["animation_state"] != null)
{
try
{
AnimState = new Animation((OSDMap)tmp);
AnimState = new Animation((OSDMap)args["animation_state"]);
}
catch
{
@ -727,9 +727,9 @@ namespace OpenSim.Framework
MovementAnimationOverRides.Clear();
if (args.TryGetValue("movementAO", out tmp) && tmp is OSDArray)
if (args["movementAO"] != null && args["movementAO"].Type == OSDType.Array)
{
OSDArray AOs = (OSDArray)tmp;
OSDArray AOs = (OSDArray)(args["movementAO"]);
int count = AOs.Count;
for (int i = 0; i < count; i++)
@ -744,8 +744,8 @@ namespace OpenSim.Framework
}
}
if (args.TryGetValue("motion_state", out tmp) && tmp != null)
MotionState = (byte)tmp.AsInteger();
if (args.ContainsKey("motion_state"))
MotionState = (byte)args["motion_state"].AsInteger();
//if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array)
//{
@ -758,10 +758,10 @@ namespace OpenSim.Framework
// packed_appearence should contain all appearance information
if (args.TryGetValue("packed_appearance", out tmp) && tmp is OSDMap)
if (args.ContainsKey("packed_appearance") && (args["packed_appearance"]).Type == OSDType.Map)
{
m_log.WarnFormat("[CHILDAGENTDATAUPDATE] got packed appearance");
Appearance = new AvatarAppearance((OSDMap)tmp);
Appearance = new AvatarAppearance((OSDMap)args["packed_appearance"]);
}
else
{
@ -773,19 +773,19 @@ namespace OpenSim.Framework
// The code to unpack textures, visuals, wearables and attachments
// should be removed; packed appearance contains the full appearance
// This is retained for backward compatibility only
if (args.TryGetValue("texture_entry", out tmp) && tmp != null)
if (args["texture_entry"] != null)
{
byte[] rawtextures = tmp.AsBinary();
byte[] rawtextures = args["texture_entry"].AsBinary();
Primitive.TextureEntry textures = new Primitive.TextureEntry(rawtextures, 0, rawtextures.Length);
Appearance.SetTextureEntries(textures);
}
if (args.TryGetValue("visual_params", out tmp) && tmp != null)
Appearance.SetVisualParams(tmp.AsBinary());
if (args["visual_params"] != null)
Appearance.SetVisualParams(args["visual_params"].AsBinary());
if (args.TryGetValue("wearables", out tmp) && tmp is OSDArray)
if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array)
{
OSDArray wears = (OSDArray)tmp;
OSDArray wears = (OSDArray)(args["wearables"]);
for (int i = 0; i < wears.Count / 2; i++)
{
@ -794,12 +794,12 @@ namespace OpenSim.Framework
}
}
if (args.TryGetValue("attachments", out tmp) && tmp is OSDArray)
if ((args["attachments"] != null) && (args["attachments"]).Type == OSDType.Array)
{
OSDArray attachs = (OSDArray)tmp;
OSDArray attachs = (OSDArray)(args["attachments"]);
foreach (OSD o in attachs)
{
if (o is OSDMap)
if (o.Type == OSDType.Map)
{
// We know all of these must end up as attachments so we
// append rather than replace to ensure multiple attachments
@ -811,36 +811,38 @@ namespace OpenSim.Framework
}
// end of code to remove
}
if (args.TryGetValue("controllers", out tmp) && tmp is OSDArray)
/* moved above
if (args.ContainsKey("packed_appearance") && (args["packed_appearance"]).Type == OSDType.Map)
Appearance = new AvatarAppearance((OSDMap)args["packed_appearance"]);
else
m_log.WarnFormat("[CHILDAGENTDATAUPDATE] No packed appearance");
*/
if ((args["controllers"] != null) && (args["controllers"]).Type == OSDType.Array)
{
OSDArray controls = (OSDArray)tmp;
OSDArray controls = (OSDArray)(args["controllers"]);
Controllers = new ControllerData[controls.Count];
int i = 0;
foreach (OSD o in controls)
{
if (o is OSDMap)
if (o.Type == OSDType.Map)
{
Controllers[i++] = new ControllerData((OSDMap)o);
}
}
}
if (args.TryGetValue("callback_uri", out tmp) && tmp != null)
CallbackURI = tmp.AsString();
if (args.TryGetValue("cb_uri", out tmp) && tmp != null)
NewCallbackURI = tmp.AsString();
if (args["callback_uri"] != null)
CallbackURI = args["callback_uri"].AsString();
// Attachment objects
if (args.TryGetValue("attach_objects", out tmp) && tmp is OSDArray)
if (args["attach_objects"] != null && args["attach_objects"].Type == OSDType.Array)
{
OSDArray attObjs = (OSDArray)tmp;
OSDArray attObjs = (OSDArray)(args["attach_objects"]);
AttachmentObjects = new List<ISceneObject>();
AttachmentObjectStates = new List<string>();
foreach (OSD o in attObjs)
{
if (o is OSDMap)
if (o.Type == OSDType.Map)
{
OSDMap info = (OSDMap)o;
ISceneObject so = scene.DeserializeObject(info["sog"].AsString());
@ -852,10 +854,10 @@ namespace OpenSim.Framework
}
}
if (args.TryGetValue("parent_part", out tmp) && tmp != null)
ParentPart = tmp.AsUUID();
if (args.TryGetValue("sit_offset", out tmp) && tmp != null)
Vector3.TryParse(tmp.AsString(), out SitOffset);
if (args["parent_part"] != null)
ParentPart = args["parent_part"].AsUUID();
if (args["sit_offset"] != null)
Vector3.TryParse(args["sit_offset"].AsString(), out SitOffset);
}
public AgentData()

View File

@ -51,14 +51,7 @@ namespace OpenSim.Framework
private object m_syncRoot = new object();
/// <summary>Number of clients in the collection</summary>
public int Count
{
get
{
lock (m_syncRoot)
return m_dict1.Count;
}
}
public int Count { get { return m_dict1.Count; } }
/// <summary>
/// Default constructor
@ -67,7 +60,7 @@ namespace OpenSim.Framework
{
m_dict1 = new Dictionary<UUID, IClientAPI>();
m_dict2 = new Dictionary<IPEndPoint, IClientAPI>();
m_array = null;
m_array = new IClientAPI[0];
}
/// <summary>
@ -81,9 +74,17 @@ namespace OpenSim.Framework
{
lock (m_syncRoot)
{
// allow self healing
// if (m_dict1.ContainsKey(value.AgentId) || m_dict2.ContainsKey(value.RemoteEndPoint))
// return false;
m_dict1[value.AgentId] = value;
m_dict2[value.RemoteEndPoint] = value;
m_array = null;
// dict1 is the master
IClientAPI[] newArray = new IClientAPI[m_dict1.Count];
m_dict1.Values.CopyTo(newArray, 0);
m_array = newArray;
}
return true;
@ -104,7 +105,10 @@ namespace OpenSim.Framework
{
m_dict1.Remove(key);
m_dict2.Remove(value.RemoteEndPoint);
m_array = null;
IClientAPI[] newArray = new IClientAPI[m_dict1.Count];
m_dict1.Values.CopyTo(newArray, 0);
m_array = newArray;
return true;
}
}
@ -120,7 +124,7 @@ namespace OpenSim.Framework
{
m_dict1.Clear();
m_dict2.Clear();
m_array = null;
m_array = new IClientAPI[0];
}
}
@ -131,8 +135,7 @@ namespace OpenSim.Framework
/// <returns>True if the UUID was found in the collection, otherwise false</returns>
public bool ContainsKey(UUID key)
{
lock (m_syncRoot)
return m_dict1.ContainsKey(key);
return m_dict1.ContainsKey(key);
}
/// <summary>
@ -142,8 +145,7 @@ namespace OpenSim.Framework
/// <returns>True if the endpoint was found in the collection, otherwise false</returns>
public bool ContainsKey(IPEndPoint key)
{
lock (m_syncRoot)
return m_dict2.ContainsKey(key);
return m_dict2.ContainsKey(key);
}
/// <summary>
@ -154,12 +156,8 @@ namespace OpenSim.Framework
/// <returns>True if the lookup succeeded, otherwise false</returns>
public bool TryGetValue(UUID key, out IClientAPI value)
{
try
{
lock (m_syncRoot)
return m_dict1.TryGetValue(key, out value);
}
catch
try { return m_dict1.TryGetValue(key, out value); }
catch (Exception)
{
value = null;
return false;
@ -174,12 +172,8 @@ namespace OpenSim.Framework
/// <returns>True if the lookup succeeded, otherwise false</returns>
public bool TryGetValue(IPEndPoint key, out IClientAPI value)
{
try
{
lock (m_syncRoot)
return m_dict2.TryGetValue(key, out value);
}
catch
try { return m_dict2.TryGetValue(key, out value); }
catch (Exception)
{
value = null;
return false;
@ -193,20 +187,7 @@ namespace OpenSim.Framework
/// <param name="action">Action to perform on each element</param>
public void ForEach(Action<IClientAPI> action)
{
IClientAPI[] localArray;
lock (m_syncRoot)
{
if (m_array == null)
{
if (m_dict1.Count == 0)
return;
m_array = new IClientAPI[m_dict1.Count];
m_dict1.Values.CopyTo(m_array, 0);
}
localArray = m_array;
}
IClientAPI[] localArray = m_array;
for (int i = 0; i < localArray.Length; i++)
action(localArray[i]);
}

4
OpenSim/Framework/ConfigurationMember.cs Executable file → Normal file
View File

@ -262,14 +262,14 @@ namespace OpenSim.Framework
if (configurationDescription.Trim() != String.Empty)
{
console_result =
MainConsole.Instance.Prompt(
MainConsole.Instance.CmdPrompt(
configurationDescription + ": " + configOption.configurationQuestion,
configOption.configurationDefault);
}
else
{
console_result =
MainConsole.Instance.Prompt(configOption.configurationQuestion,
MainConsole.Instance.CmdPrompt(configOption.configurationQuestion,
configOption.configurationDefault);
}
}

5
OpenSim/Framework/Console/CommandConsole.cs Executable file → Normal file
View File

@ -36,7 +36,6 @@ using System.Text.RegularExpressions;
using System.Threading;
using log4net;
using OpenSim.Framework;
using Nini.Config;
namespace OpenSim.Framework.Console
{
@ -790,9 +789,5 @@ namespace OpenSim.Framework.Console
}
return cmdinput;
}
public virtual void ReadConfig(IConfigSource configSource)
{
}
}
}

View File

@ -35,39 +35,13 @@ using log4net;
namespace OpenSim.Framework.Console
{
public class ConsoleLevel
{
public string m_string;
ConsoleLevel(string v)
{
m_string = v;
}
static public implicit operator ConsoleLevel(string s)
{
return new ConsoleLevel(s);
}
public static string ToString(ConsoleLevel s)
{
return s.m_string;
}
public override string ToString()
{
return m_string;
}
}
public class ConsoleBase : IConsole
public class ConsoleBase
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string prompt = "# ";
public IScene ConsoleScene { get; set; }
public object ConsoleScene { get; set; }
public string DefaultPrompt { get; set; }
@ -84,47 +58,27 @@ namespace OpenSim.Framework.Console
{
}
public virtual void Output(string format)
public virtual void Output(string text, string level)
{
System.Console.WriteLine(format);
Output(text);
}
public virtual void Output(string format, params object[] components)
public virtual void Output(string text)
{
string level = null;
if (components != null && components.Length > 0)
{
if (components[0] == null || components[0] is ConsoleLevel)
{
if (components[0] is ConsoleLevel)
level = ((ConsoleLevel)components[0]).ToString();
if (components.Length > 1)
{
object[] tmp = new object[components.Length - 1];
Array.Copy(components, 1, tmp, 0, components.Length - 1);
components = tmp;
}
else
components = null;
}
}
string text;
if (components == null || components.Length == 0)
text = format;
else
text = String.Format(format, components);
System.Console.WriteLine(text);
}
public string Prompt(string p)
public virtual void OutputFormat(string format, params object[] components)
{
Output(string.Format(format, components));
}
public string CmdPrompt(string p)
{
return ReadLine(String.Format("{0}: ", p), false, true);
}
public string Prompt(string p, string def)
public string CmdPrompt(string p, string def)
{
string ret = ReadLine(String.Format("{0} [{1}]: ", p, def), false, true);
if (ret == String.Empty)
@ -133,14 +87,14 @@ namespace OpenSim.Framework.Console
return ret;
}
public string Prompt(string p, List<char> excludedCharacters)
public string CmdPrompt(string p, List<char> excludedCharacters)
{
bool itisdone = false;
string ret = String.Empty;
while (!itisdone)
{
itisdone = true;
ret = Prompt(p);
ret = CmdPrompt(p);
foreach (char c in excludedCharacters)
{
@ -155,34 +109,27 @@ namespace OpenSim.Framework.Console
return ret;
}
public virtual string Prompt(string p, string def, List<char> excludedCharacters, bool echo = true)
public string CmdPrompt(string p, string def, List<char> excludedCharacters)
{
bool itisdone = false;
string ret = String.Empty;
while (!itisdone)
{
itisdone = true;
ret = CmdPrompt(p, def);
if (def == null)
ret = ReadLine(String.Format("{0}: ", p), false, echo);
else
ret = ReadLine(String.Format("{0} [{1}]: ", p, def), false, echo);
if (ret == String.Empty && def != null)
if (ret == String.Empty)
{
ret = def;
}
else
{
if (excludedCharacters != null)
foreach (char c in excludedCharacters)
{
foreach (char c in excludedCharacters)
if (ret.Contains(c.ToString()))
{
if (ret.Contains(c.ToString()))
{
System.Console.WriteLine("The character \"" + c.ToString() + "\" is not permitted.");
itisdone = false;
}
System.Console.WriteLine("The character \"" + c.ToString() + "\" is not permitted.");
itisdone = false;
}
}
}
@ -192,14 +139,14 @@ namespace OpenSim.Framework.Console
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public virtual string Prompt(string prompt, string defaultresponse, List<string> options)
public string CmdPrompt(string prompt, string defaultresponse, List<string> options)
{
bool itisdone = false;
string optstr = String.Empty;
foreach (string s in options)
optstr += " " + s;
string temp = Prompt(prompt, defaultresponse);
string temp = CmdPrompt(prompt, defaultresponse);
while (itisdone == false)
{
if (options.Contains(temp))
@ -209,12 +156,19 @@ namespace OpenSim.Framework.Console
else
{
System.Console.WriteLine("Valid options are" + optstr);
temp = Prompt(prompt, defaultresponse);
temp = CmdPrompt(prompt, defaultresponse);
}
}
return temp;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// (Done with no echo and suitable for passwords)
public string PasswdPrompt(string p)
{
return ReadLine(String.Format("{0}: ", p), false, false);
}
public virtual string ReadLine(string p, bool isCommand, bool e)
{
System.Console.Write("{0}", p);

20
OpenSim/Framework/Console/ConsoleUtil.cs Executable file → Normal file
View File

@ -75,7 +75,7 @@ namespace OpenSim.Framework.Console
{
if (File.Exists(path))
{
console.Output("File {0} already exists. Please move or remove it.", path);
console.OutputFormat("File {0} already exists. Please move or remove it.", path);
return false;
}
@ -97,7 +97,7 @@ namespace OpenSim.Framework.Console
if (!UUID.TryParse(rawUuid, out uuid))
{
if (console != null)
console.Output("ERROR: {0} is not a valid uuid", rawUuid);
console.OutputFormat("ERROR: {0} is not a valid uuid", rawUuid);
return false;
}
@ -110,7 +110,7 @@ namespace OpenSim.Framework.Console
if (!uint.TryParse(rawLocalId, out localId))
{
if (console != null)
console.Output("ERROR: {0} is not a valid local id", localId);
console.OutputFormat("ERROR: {0} is not a valid local id", localId);
return false;
}
@ -118,7 +118,7 @@ namespace OpenSim.Framework.Console
if (localId == 0)
{
if (console != null)
console.Output("ERROR: {0} is not a valid local id - it must be greater than 0", localId);
console.OutputFormat("ERROR: {0} is not a valid local id - it must be greater than 0", localId);
return false;
}
@ -150,7 +150,7 @@ namespace OpenSim.Framework.Console
}
if (console != null)
console.Output("ERROR: {0} is not a valid UUID or local id", rawId);
console.OutputFormat("ERROR: {0} is not a valid UUID or local id", rawId);
return false;
}
@ -167,7 +167,7 @@ namespace OpenSim.Framework.Console
if (!bool.TryParse(rawConsoleString, out b))
{
if (console != null)
console.Output("ERROR: {0} is not a true or false value", rawConsoleString);
console.OutputFormat("ERROR: {0} is not a true or false value", rawConsoleString);
return false;
}
@ -187,7 +187,7 @@ namespace OpenSim.Framework.Console
if (!int.TryParse(rawConsoleInt, out i))
{
if (console != null)
console.Output("ERROR: {0} is not a valid integer", rawConsoleInt);
console.OutputFormat("ERROR: {0} is not a valid integer", rawConsoleInt);
return false;
}
@ -207,7 +207,7 @@ namespace OpenSim.Framework.Console
if (!float.TryParse(rawConsoleInput, out i))
{
if (console != null)
console.Output("ERROR: {0} is not a valid float", rawConsoleInput);
console.OutputFormat("ERROR: {0} is not a valid float", rawConsoleInput);
return false;
}
@ -227,7 +227,7 @@ namespace OpenSim.Framework.Console
if (!double.TryParse(rawConsoleInput, out i))
{
if (console != null)
console.Output("ERROR: {0} is not a valid double", rawConsoleInput);
console.OutputFormat("ERROR: {0} is not a valid double", rawConsoleInput);
return false;
}
@ -249,7 +249,7 @@ namespace OpenSim.Framework.Console
if (i < 0)
{
if (console != null)
console.Output("ERROR: {0} is not a positive integer", rawConsoleInt);
console.OutputFormat("ERROR: {0} is not a positive integer", rawConsoleInt);
return false;
}

59
OpenSim/Framework/Console/LocalConsole.cs Executable file → Normal file
View File

@ -46,7 +46,6 @@ namespace OpenSim.Framework.Console
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_historyPath;
private bool m_historyEnable;
private bool m_historytimestamps;
// private readonly object m_syncRoot = new object();
private const string LOGLEVEL_NONE = "(none)";
@ -99,30 +98,15 @@ namespace OpenSim.Framework.Console
string m_historyFile = startupConfig.GetString("ConsoleHistoryFile", "OpenSimConsoleHistory.txt");
int m_historySize = startupConfig.GetInt("ConsoleHistoryFileLines", 100);
m_historyPath = Path.GetFullPath(Path.Combine(Util.configDir(), m_historyFile));
m_historytimestamps = startupConfig.GetBoolean("ConsoleHistoryTimeStamp", false);
m_log.InfoFormat("[LOCAL CONSOLE]: Persistent command line history is Enabled, up to {0} lines from file {1} {2} timestamps",
m_historySize, m_historyPath, m_historytimestamps?"with":"without");
m_log.InfoFormat("[LOCAL CONSOLE]: Persistent command line history is Enabled, up to {0} lines from file {1}", m_historySize, m_historyPath);
if (File.Exists(m_historyPath))
{
List<string> originallines = new List<string>();
using (StreamReader history_file = new StreamReader(m_historyPath))
{
string line;
while ((line = history_file.ReadLine()) != null)
{
originallines.Add(line);
if(line.StartsWith("["))
{
int indx = line.IndexOf("]:> ");
if(indx > 0)
{
if(indx + 4 >= line.Length)
line = String.Empty;
else
line = line.Substring(indx + 4);
}
}
m_history.Add(line);
}
}
@ -130,14 +114,11 @@ namespace OpenSim.Framework.Console
if (m_history.Count > m_historySize)
{
while (m_history.Count > m_historySize)
{
m_history.RemoveAt(0);
originallines.RemoveAt(0);
}
using (StreamWriter history_file = new StreamWriter(m_historyPath))
{
foreach (string line in originallines)
foreach (string line in m_history)
{
history_file.WriteLine(line);
}
@ -160,8 +141,6 @@ namespace OpenSim.Framework.Console
m_history.Add(text);
if (m_historyEnable)
{
if (m_historytimestamps)
text = String.Format("[{0} {1}]:> {2}", DateTime.Now.ToShortDateString(), DateTime.Now.ToShortTimeString(), text);
File.AppendAllText(m_historyPath, text + Environment.NewLine);
}
}
@ -359,7 +338,7 @@ namespace OpenSim.Framework.Console
{
string outText = text;
if (level != null)
if (level != LOGLEVEL_NONE)
{
MatchCollection matches = m_categoryRegex.Matches(text);
@ -389,38 +368,13 @@ namespace OpenSim.Framework.Console
System.Console.WriteLine();
}
public override void Output(string format)
public override void Output(string text)
{
Output(format, null);
Output(text, LOGLEVEL_NONE);
}
public override void Output(string format, params object[] components)
public override void Output(string text, string level)
{
string level = null;
if(components != null && components.Length > 0)
{
if(components[0] == null || components[0] is ConsoleLevel)
{
if(components[0] is ConsoleLevel)
level = ((ConsoleLevel)components[0]).ToString();
if (components.Length > 1)
{
object[] tmp = new object[components.Length - 1];
Array.Copy(components, 1, tmp, 0, components.Length - 1);
components = tmp;
}
else
components = null;
}
}
string text;
if (components == null || components.Length == 0)
text = format;
else
text = String.Format(format, components);
FireOnOutput(text);
lock (m_commandLine)
@ -428,6 +382,7 @@ namespace OpenSim.Framework.Console
if (m_cursorYPosition == -1)
{
WriteLocalText(text, level);
return;
}

20
OpenSim/Framework/Console/MockConsole.cs Executable file → Normal file
View File

@ -30,7 +30,6 @@ using System.Threading;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using Nini.Config;
namespace OpenSim.Framework.Console
{
@ -57,24 +56,23 @@ namespace OpenSim.Framework.Console
public string ReadLine(string p, bool isCommand, bool e) { return ""; }
public IScene ConsoleScene {
public object ConsoleScene {
get { return null; }
set {}
}
public void Output(string format) { }
public void Output(string format, params object[] components) { }
public void Output(string text, string level) {}
public void Output(string text) {}
public void OutputFormat(string format, params object[] components) {}
public string Prompt(string p) { return ""; }
public string Prompt(string p, string def) { return ""; }
public string Prompt(string p, List<char> excludedCharacters) { return ""; }
public string Prompt(string p, string def, List<char> excludedCharacters, bool echo) { return ""; }
public string CmdPrompt(string p) { return ""; }
public string CmdPrompt(string p, string def) { return ""; }
public string CmdPrompt(string p, List<char> excludedCharacters) { return ""; }
public string CmdPrompt(string p, string def, List<char> excludedCharacters) { return ""; }
public string Prompt(string prompt, string defaultresponse, List<string> options) { return ""; }
public string CmdPrompt(string prompt, string defaultresponse, List<string> options) { return ""; }
public string PasswdPrompt(string p) { return ""; }
public void ReadConfig(IConfigSource configSource) { }
}
public class MockCommands : ICommands

View File

@ -55,14 +55,12 @@ namespace OpenSim.Framework.Console
{
if (m_console != null)
{
ConsoleLevel level;
string level = "normal";
if (le.Level == Level.Error)
level = "error";
else if (le.Level == Level.Warn)
level = "warn";
else
level = "normal";
m_console.Output(loggingMessage, level);
}

52
OpenSim/Framework/Console/RemoteConsole.cs Executable file → Normal file
View File

@ -46,8 +46,6 @@ namespace OpenSim.Framework.Console
//
public class RemoteConsole : CommandConsole
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// Connection specific data, indexed by a session ID
// we create when a client connects.
protected class ConsoleConnection
@ -155,7 +153,7 @@ namespace OpenSim.Framework.Console
m_expireTimer.Start();
}
public override void ReadConfig(IConfigSource config)
public void ReadConfig(IConfigSource config)
{
m_Config = config;
@ -190,46 +188,13 @@ namespace OpenSim.Framework.Console
m_Server.AddHTTPHandler("/SessionCommand/", HandleHttpSessionCommand);
}
public override void Output(string format)
public override void Output(string text, string level)
{
Output(format, null);
}
public override void Output(string format, params object[] components)
{
string level = null;
if (components != null && components.Length > 0)
{
if (components[0] == null || components[0] is ConsoleLevel)
{
if (components[0] is ConsoleLevel)
level = ((ConsoleLevel)components[0]).ToString();
if (components.Length > 1)
{
object[] tmp = new object[components.Length - 1];
Array.Copy(components, 1, tmp, 0, components.Length - 1);
components = tmp;
}
else
components = null;
}
}
string text;
if (components == null || components.Length == 0)
text = format;
else
text = String.Format(format, components);
Output(text, level, false, false, false);
}
protected void Output(string text, string level, bool isPrompt, bool isCommand, bool isInput)
{
if (level == null)
level = String.Empty;
// Increment the line number. It was 0 and they start at 1
// so we need to pre-increment.
m_lineNumber++;
@ -263,6 +228,12 @@ namespace OpenSim.Framework.Console
System.Console.WriteLine(text.Trim());
}
public override void Output(string text)
{
// Output plain (non-logging style) text.
Output(text, String.Empty, false, false, false);
}
public override string ReadLine(string p, bool isCommand, bool e)
{
// Output the prompt an prepare to wait. This
@ -429,9 +400,10 @@ namespace OpenSim.Framework.Console
}
// This call is a CAP. The URL is the authentication.
string uri = "/ReadResponses/" + sessionID.ToString();
string uri = "/ReadResponses/" + sessionID.ToString() + "/";
m_Server.AddPollServiceHTTPHandler(new PollServiceEventArgs(null, uri, HasEvents, GetEvents, NoEvents, null, sessionID,25000)); // 25 secs timeout
m_Server.AddPollServiceHTTPHandler(
uri, new PollServiceEventArgs(null, uri, HasEvents, GetEvents, NoEvents, sessionID,25000)); // 25 secs timeout
// Our reply is an XML document.
// TODO: Change this to Linq.Xml
@ -715,6 +687,7 @@ namespace OpenSim.Framework.Console
result["int_response_code"] = 200;
result["content_type"] = "application/xml";
result["keepalive"] = false;
result["reusecontext"] = false;
result = CheckOrigin(result);
return result;
@ -740,6 +713,7 @@ namespace OpenSim.Framework.Console
result["int_response_code"] = 200;
result["content_type"] = "text/xml";
result["keepalive"] = false;
result["reusecontext"] = false;
result = CheckOrigin(result);
return result;

View File

@ -25,22 +25,18 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse;
namespace OpenSim.Framework
{
public class Constants
{
public const int MaxAgentAttachments = 38;
public const int MaxAgentGroups = 60;
// 'RegionSize' is the legacy region size.
// DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not
// be the legacy region size.
public const uint RegionSize = 256;
public const uint RegionHeight = 4096;
public const uint MaximumRegionSize = 4096;
// This could be a parameters but, really, a region of greater than this is pretty unmanageable
public const uint MaximumRegionSize = 8192;
// Since terrain is stored in 16x16 heights, regions must be a multiple of this number and that is the minimum
public const int MinRegionSize = 16;
@ -48,9 +44,6 @@ namespace OpenSim.Framework
public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f";
public static readonly UUID m_MrOpenSimID = new UUID("11111111-1111-0000-0000-000100bba000");
public static readonly DateTime m_MrOpenSimBorn = new DateTime(2007, 1, 1, 0, 0, 0, DateTimeKind.Utc);
public enum EstateAccessCodex : uint
{
AllowedAccess = 1,
@ -110,8 +103,8 @@ namespace OpenSim.Framework
/// <summary>Finished, Same Sim</summary>
FinishedViaSameSim = 1 << 29,
/// <summary>Agent coming into the grid from another grid</summary>
ViaHGLogin = 1 << 30,
notViaHGLogin = 0xbffffff
ViaHGLogin = 1 << 30
}
}
}

View File

@ -1 +1,56 @@
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Globalization; using System.Threading; namespace OpenSim.Framework { public class Culture { private static readonly CultureInfo m_cultureInfo = new CultureInfo("en-US", false); public static NumberFormatInfo NumberFormatInfo { get { return m_cultureInfo.NumberFormat; } } public static IFormatProvider FormatProvider { get { return m_cultureInfo; } } /// <summary> /// Set Culture to en-US to make string processing of numbers simpler. /// </summary> public static void SetCurrentCulture() { Thread.CurrentThread.CurrentCulture = m_cultureInfo; } public static void SetDefaultCurrentCulture() { CultureInfo.DefaultThreadCurrentCulture = m_cultureInfo; } public static CultureInfo GetDefaultCurrentCulture() { return CultureInfo.DefaultThreadCurrentCulture; } } }
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Globalization;
using System.Threading;
namespace OpenSim.Framework
{
public class Culture
{
private static readonly CultureInfo m_cultureInfo = new CultureInfo("en-US", false);
public static NumberFormatInfo NumberFormatInfo
{
get { return m_cultureInfo.NumberFormat; }
}
public static IFormatProvider FormatProvider
{
get { return m_cultureInfo; }
}
/// <summary>
/// Set Culture to en-US to make string processing of numbers simpler.
/// </summary>
public static void SetCurrentCulture()
{
Thread.CurrentThread.CurrentCulture = m_cultureInfo;
}
}
}

View File

@ -41,28 +41,23 @@ namespace OpenSim.Framework
{
Dictionary<TKey1, TValue> Dictionary1;
Dictionary<TKey2, TValue> Dictionary2;
private TValue[] m_array;
ReaderWriterLockSlim rwLock = new ReaderWriterLockSlim();
public DoubleDictionaryThreadAbortSafe()
{
Dictionary1 = new Dictionary<TKey1,TValue>();
Dictionary2 = new Dictionary<TKey2,TValue>();
m_array = null;
}
public DoubleDictionaryThreadAbortSafe(int capacity)
{
Dictionary1 = new Dictionary<TKey1, TValue>(capacity);
Dictionary2 = new Dictionary<TKey2, TValue>(capacity);
m_array = null;
}
~DoubleDictionaryThreadAbortSafe()
{
if(rwLock != null)
rwLock.Dispose();
rwLock.Dispose();
}
public void Add(TKey1 key1, TKey2 key2, TValue value)
@ -79,8 +74,6 @@ namespace OpenSim.Framework
{
rwLock.EnterWriteLock();
gotLock = true;
}
/*
if (Dictionary1.ContainsKey(key1))
{
if (!Dictionary2.ContainsKey(key2))
@ -91,10 +84,9 @@ namespace OpenSim.Framework
if (!Dictionary1.ContainsKey(key1))
throw new ArgumentException("key2 exists in the dictionary but not key1");
}
*/
Dictionary1[key1] = value;
Dictionary2[key2] = value;
m_array = null;
}
}
finally
{
@ -118,10 +110,9 @@ namespace OpenSim.Framework
{
rwLock.EnterWriteLock();
gotLock = true;
Dictionary1.Remove(key1);
success = Dictionary2.Remove(key2);
}
success = Dictionary1.Remove(key1);
success &= Dictionary2.Remove(key2);
m_array = null;
}
finally
{
@ -162,7 +153,6 @@ namespace OpenSim.Framework
{
Dictionary1.Remove(key1);
Dictionary2.Remove(kvp.Key);
m_array = null;
}
found = true;
break;
@ -209,7 +199,6 @@ namespace OpenSim.Framework
{
Dictionary2.Remove(key2);
Dictionary1.Remove(kvp.Key);
m_array = null;
}
found = true;
break;
@ -242,7 +231,6 @@ namespace OpenSim.Framework
gotLock = true;
Dictionary1.Clear();
Dictionary2.Clear();
m_array = null;
}
}
finally
@ -325,12 +313,28 @@ namespace OpenSim.Framework
public void ForEach(Action<TValue> action)
{
TValue[] values = GetArray();
if(values == null || values.Length == 0)
return;
bool gotLock = false;
foreach (TValue value in values)
action(value);
try
{
// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
try {}
finally
{
rwLock.EnterReadLock();
gotLock = true;
}
foreach (TValue value in Dictionary1.Values)
action(value);
}
finally
{
if (gotLock)
rwLock.ExitReadLock();
}
}
public void ForEach(Action<KeyValuePair<TKey1, TValue>> action)
@ -387,12 +391,30 @@ namespace OpenSim.Framework
public TValue FindValue(Predicate<TValue> predicate)
{
TValue[] values = GetArray();
int len = values.Length;
for (int i = 0; i < len; ++i)
bool gotLock = false;
try
{
if (predicate(values[i]))
return values[i];
// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
try {}
finally
{
rwLock.EnterReadLock();
gotLock = true;
}
foreach (TValue value in Dictionary1.Values)
{
if (predicate(value))
return value;
}
}
finally
{
if (gotLock)
rwLock.ExitReadLock();
}
return default(TValue);
@ -401,14 +423,32 @@ namespace OpenSim.Framework
public IList<TValue> FindAll(Predicate<TValue> predicate)
{
IList<TValue> list = new List<TValue>();
TValue[] values = GetArray();
bool gotLock = false;
int len = values.Length;
for (int i = 0; i < len; ++i)
try
{
if (predicate(values[i]))
list.Add(values[i]);
// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
try {}
finally
{
rwLock.EnterReadLock();
gotLock = true;
}
foreach (TValue value in Dictionary1.Values)
{
if (predicate(value))
list.Add(value);
}
}
finally
{
if (gotLock)
rwLock.ExitReadLock();
}
return list;
}
@ -457,7 +497,6 @@ namespace OpenSim.Framework
for (int i = 0; i < list2.Count; i++)
Dictionary2.Remove(list2[i]);
m_array = null;
}
}
finally
@ -474,51 +513,5 @@ namespace OpenSim.Framework
return list.Count;
}
public TValue[] GetArray()
{
bool gotupLock = false;
try
{
try { }
finally
{
rwLock.EnterUpgradeableReadLock();
gotupLock = true;
}
if (m_array == null)
{
bool gotwritelock = false;
try
{
try { }
finally
{
rwLock.EnterWriteLock();
gotwritelock = true;
}
m_array = new TValue[Dictionary1.Count];
Dictionary1.Values.CopyTo(m_array, 0);
}
finally
{
if (gotwritelock)
rwLock.ExitWriteLock();
}
}
return m_array;
}
catch
{
return new TValue[0];
}
finally
{
if (gotupLock)
rwLock.ExitUpgradeableReadLock();
}
}
}
}

View File

@ -58,13 +58,13 @@ namespace OpenSim.Framework
public void Unpack(OSD data)
{
OSDMap map = (OSDMap)data;
OSD tmpOSD;
if (map.TryGetValue("InboundVersion", out tmpOSD))
InboundVersion = (float)tmpOSD.AsReal();
if (map.TryGetValue("OutboundVersion", out tmpOSD))
OutboundVersion = (float)tmpOSD.AsReal();
if (map.TryGetValue("WearablesCount", out tmpOSD))
WearablesCount = tmpOSD.AsInteger();
if (map.ContainsKey("InboundVersion"))
InboundVersion = (float)map["InboundVersion"].AsReal();
if (map.ContainsKey("OutboundVersion"))
OutboundVersion = (float)map["OutboundVersion"].AsReal();
if (map.ContainsKey("WearablesCount"))
WearablesCount = map["WearablesCount"].AsInteger();
}
}
}

View File

@ -67,9 +67,6 @@ namespace OpenSim.Framework
}
}
public UUID BanningUserID { get; set; }
public int BanTime { get; set; }
private string m_bannedHostAddress = string.Empty;
/// <summary>
/// IP address or domain name of the banned client.
@ -140,8 +137,6 @@ namespace OpenSim.Framework
object value = p.GetValue(this, null);
if (value is String)
p.SetValue(this, map[p.Name], null);
else if (value is Int32)
p.SetValue(this, Int32.Parse((string)map[p.Name]), null);
else if (value is UInt32)
p.SetValue(this, UInt32.Parse((string)map[p.Name]), null);
else if (value is Boolean)

View File

@ -44,6 +44,7 @@ namespace OpenSim.Framework
// Only the client uses these
//
private uint m_EstateID = 0;
public uint EstateID
{
get { return m_EstateID; }
@ -51,6 +52,7 @@ namespace OpenSim.Framework
}
private string m_EstateName = "My Estate";
public string EstateName
{
get { return m_EstateName; }
@ -58,6 +60,7 @@ namespace OpenSim.Framework
}
private bool m_AllowLandmark = true;
public bool AllowLandmark
{
get { return m_AllowLandmark; }
@ -65,6 +68,7 @@ namespace OpenSim.Framework
}
private bool m_AllowParcelChanges = true;
public bool AllowParcelChanges
{
get { return m_AllowParcelChanges; }
@ -72,6 +76,7 @@ namespace OpenSim.Framework
}
private bool m_AllowSetHome = true;
public bool AllowSetHome
{
get { return m_AllowSetHome; }
@ -79,6 +84,7 @@ namespace OpenSim.Framework
}
private uint m_ParentEstateID = 1;
public uint ParentEstateID
{
get { return m_ParentEstateID; }
@ -86,6 +92,7 @@ namespace OpenSim.Framework
}
private float m_BillableFactor = 0.0f;
public float BillableFactor
{
get { return m_BillableFactor; }
@ -93,6 +100,7 @@ namespace OpenSim.Framework
}
private int m_PricePerMeter = 1;
public int PricePerMeter
{
get { return m_PricePerMeter; }
@ -100,6 +108,7 @@ namespace OpenSim.Framework
}
private int m_RedirectGridX = 0;
public int RedirectGridX
{
get { return m_RedirectGridX; }
@ -107,6 +116,7 @@ namespace OpenSim.Framework
}
private int m_RedirectGridY = 0;
public int RedirectGridY
{
get { return m_RedirectGridY; }
@ -115,31 +125,32 @@ namespace OpenSim.Framework
// Used by the sim
//
private bool m_UseGlobalTime = false;
private bool m_UseGlobalTime = true;
public bool UseGlobalTime
{
get { return m_UseGlobalTime; }
//set { m_UseGlobalTime = value; }
set { m_UseGlobalTime = false; }
set { m_UseGlobalTime = value; }
}
private bool m_FixedSun = false;
public bool FixedSun
{
get { return m_FixedSun; }
// set { m_FixedSun = value; }
set { m_FixedSun = false; }
set { m_FixedSun = value; }
}
private double m_SunPosition = 0.0;
public double SunPosition
{
get { return m_SunPosition; }
//set { m_SunPosition = value; }
set { m_SunPosition = 0; }
set { m_SunPosition = value; }
}
private bool m_AllowVoice = true;
public bool AllowVoice
{
get { return m_AllowVoice; }
@ -147,6 +158,7 @@ namespace OpenSim.Framework
}
private bool m_AllowDirectTeleport = true;
public bool AllowDirectTeleport
{
get { return m_AllowDirectTeleport; }
@ -154,22 +166,23 @@ namespace OpenSim.Framework
}
private bool m_DenyAnonymous = false;
public bool DenyAnonymous
{
get { return (DoDenyAnonymous && m_DenyAnonymous); }
get { return m_DenyAnonymous; }
set { m_DenyAnonymous = value; }
}
// no longer in used, may be reassigned
private bool m_DenyIdentified = false;
public bool DenyIdentified
{
get { return m_DenyIdentified; }
set { m_DenyIdentified = value; }
}
// no longer in used, may be reassigned
private bool m_DenyTransacted = false;
public bool DenyTransacted
{
get { return m_DenyTransacted; }
@ -177,6 +190,7 @@ namespace OpenSim.Framework
}
private bool m_AbuseEmailToEstateOwner = false;
public bool AbuseEmailToEstateOwner
{
get { return m_AbuseEmailToEstateOwner; }
@ -184,6 +198,7 @@ namespace OpenSim.Framework
}
private bool m_BlockDwell = false;
public bool BlockDwell
{
get { return m_BlockDwell; }
@ -191,6 +206,7 @@ namespace OpenSim.Framework
}
private bool m_EstateSkipScripts = false;
public bool EstateSkipScripts
{
get { return m_EstateSkipScripts; }
@ -198,6 +214,7 @@ namespace OpenSim.Framework
}
private bool m_ResetHomeOnTeleport = false;
public bool ResetHomeOnTeleport
{
get { return m_ResetHomeOnTeleport; }
@ -205,13 +222,15 @@ namespace OpenSim.Framework
}
private bool m_TaxFree = false;
public bool TaxFree // this is now !AllowAccessOverride, keeping same name to reuse DB entries
public bool TaxFree
{
get { return m_TaxFree; }
set { m_TaxFree = value; }
}
private bool m_PublicAccess = true;
public bool PublicAccess
{
get { return m_PublicAccess; }
@ -227,6 +246,7 @@ namespace OpenSim.Framework
}
private UUID m_EstateOwner = UUID.Zero;
public UUID EstateOwner
{
get { return m_EstateOwner; }
@ -234,19 +254,13 @@ namespace OpenSim.Framework
}
private bool m_DenyMinors = false;
public bool DenyMinors
{
get { return (DoDenyMinors && m_DenyMinors); }
get { return m_DenyMinors; }
set { m_DenyMinors = value; }
}
private bool m_AllowEnviromentOverride = false; //keep the mispell so not to go change the dbs
public bool AllowEnvironmentOverride
{
get { return m_AllowEnviromentOverride; }
set { m_AllowEnviromentOverride = value; }
}
// All those lists...
//
private List<UUID> l_EstateManagers = new List<UUID>();
@ -266,6 +280,7 @@ namespace OpenSim.Framework
}
private List<UUID> l_EstateAccess = new List<UUID>();
public UUID[] EstateAccess
{
get { return l_EstateAccess.ToArray(); }
@ -273,15 +288,13 @@ namespace OpenSim.Framework
}
private List<UUID> l_EstateGroups = new List<UUID>();
public UUID[] EstateGroups
{
get { return l_EstateGroups.ToArray(); }
set { l_EstateGroups = new List<UUID>(value); }
}
public bool DoDenyMinors = true;
public bool DoDenyAnonymous = true;
public EstateSettings()
{
}

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