Compare commits
No commits in common. "master" and "bullet-2.82" have entirely different histories.
master
...
bullet-2.8
|
@ -1,6 +1,5 @@
|
|||
.project
|
||||
.settings
|
||||
.gitignore
|
||||
*.csproj
|
||||
*.csproj.user
|
||||
*.build
|
||||
|
@ -11,7 +10,6 @@
|
|||
*.pidb
|
||||
*.dll.build
|
||||
*.dll
|
||||
*.log
|
||||
|
||||
# Ignore .user and .suo files as these are user preference specific
|
||||
# http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
|
||||
|
@ -31,8 +29,6 @@
|
|||
*/*/*/*/*/bin
|
||||
*/*/*/*/*/*/bin
|
||||
*/*/*/*/*/*/*/bin
|
||||
.vs/
|
||||
addon-modules/
|
||||
bin/Debug/*.dll
|
||||
bin/*.dll.mdb
|
||||
bin/*.db
|
||||
|
@ -71,12 +67,6 @@ bin/OpenSim.Grid.InventoryServer.log
|
|||
bin/OpenSim.Grid.MessagingServer.log
|
||||
bin/OpenSim.Grid.UserServer.log
|
||||
bin/OpenSim.log
|
||||
bin/OpenSimStats.log
|
||||
bin/Robust.log
|
||||
bin/RobustStats.log
|
||||
bin/OpenSimConsoleHistory.txt
|
||||
bin/RobustConsoleHistory.txt
|
||||
bin/*.Tests.log
|
||||
bin/*.manifest
|
||||
bin/crashes/
|
||||
Examples/*.dll
|
||||
|
@ -94,6 +84,7 @@ TAGS
|
|||
Makefile.local
|
||||
bin/.version
|
||||
compile.bat
|
||||
addon-modules
|
||||
OpenSim/Data/Tests/test-results/
|
||||
OpenSim/Framework/Serialization/Tests/test-results/
|
||||
OpenSim/Framework/Servers/Tests/test-results/
|
||||
|
@ -112,5 +103,3 @@ OpenSim/Tests/test-results/
|
|||
test-results/
|
||||
doc/html
|
||||
doc/doxygen.error.log
|
||||
|
||||
*.patch
|
||||
|
|
|
@ -113,12 +113,10 @@
|
|||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||
|
||||
<!--
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||
-->
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
|
||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||
|
@ -145,12 +143,7 @@
|
|||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.permissions">
|
||||
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
|
||||
|
||||
<delete dir="%temp%"/>
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
<target name="test-stress" depends="build, find-nunit">
|
||||
|
@ -233,12 +226,10 @@
|
|||
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<!--
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
-->
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
|
||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||
|
@ -265,23 +256,17 @@
|
|||
<arg value="-xml=test-results/OpenSim.Services.InventoryService.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.tests.permissions">
|
||||
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Tests.Permissions.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" /> -->
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
|
||||
</target>
|
||||
|
||||
<target name="doxygen">
|
||||
|
|
35
BUILDING.md
35
BUILDING.md
|
@ -1,35 +1,38 @@
|
|||
# Building on Windows
|
||||
|
||||
Steps:
|
||||
|
||||
* runprebuild.bat
|
||||
* Load OpenSim.sln into Visual Studio .NET and build the solution.
|
||||
* chdir bin
|
||||
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
|
||||
* run OpenSim.exe
|
||||
|
||||
# Building on Linux / Mac
|
||||
# Building on Linux
|
||||
|
||||
Prereqs:
|
||||
|
||||
* Mono > 5.0
|
||||
* On some Linux distributions you may need to install additional packages.
|
||||
* msbuild or xbuild if still supported by the mono version
|
||||
* See http://opensimulator.org/wiki/Dependencies for more information.
|
||||
* Mono >= 2.4.3
|
||||
* Nant >= 0.85
|
||||
* On some Linux distributions you may need to install additional packages.
|
||||
See http://opensimulator.org/wiki/Dependencies for more information.
|
||||
* May also use xbuild (included in mono distributions)
|
||||
* May use Monodevelop, a cross-platform IDE
|
||||
|
||||
From the distribution type:
|
||||
|
||||
* ./runprebuild.sh
|
||||
* type msbuild or xbuild
|
||||
* nant (or !* xbuild)
|
||||
* cd bin
|
||||
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
|
||||
* review and change those ini files according to your needs
|
||||
* windows: execute opensim.exe or opensim32.exe for small regions
|
||||
* linux: run ./opensim.sh
|
||||
* msbuild (xbuild) option switches
|
||||
* clean: msbuild /target:clean
|
||||
* debug: (default) msbuild /property:Configuration=Debug
|
||||
* release: msbuild /property:Configuration=Release
|
||||
* run mono OpenSim.exe
|
||||
!* xbuild option switches
|
||||
!* clean: xbuild /target:clean
|
||||
!* debug: (default) xbuild /property:Configuration=Debug
|
||||
!* release: xbuild /property:Configuration=Release
|
||||
|
||||
# Using Monodevelop
|
||||
|
||||
From the distribution type:
|
||||
* ./runprebuild.sh
|
||||
* type monodevelop OpenSim.sln
|
||||
|
||||
# References
|
||||
|
||||
|
|
|
@ -4,19 +4,37 @@ The following people have contributed to OpenSim (Thank you for your effort!)
|
|||
These folks represent the current core team for OpenSim, and are the
|
||||
people that make the day to day of OpenSim happen.
|
||||
|
||||
* justincc (OSVW Consulting, justincc.org)
|
||||
* chi11ken (Genkii)
|
||||
* dahlia
|
||||
* Melanie Thielker
|
||||
* Diva (Crista Lopes, University of California, Irvine)
|
||||
* Robert Adams (MisterBlue)
|
||||
* Dan Lake
|
||||
* Marck
|
||||
* Mic Bowman
|
||||
* BlueWall (James Hughes)
|
||||
* Nebadon Izumi (Michael Cerquoni, OSgrid)
|
||||
* Snoopy Pfeffer
|
||||
* Robert Adams
|
||||
* Oren Hurvitz (Kitely)
|
||||
* Kevin Cozens
|
||||
* Leal Duarte (Ubit Umarov)
|
||||
|
||||
= Core Developers Following the White Rabbit =
|
||||
Core developers who have temporarily (we hope) gone chasing the white rabbit.
|
||||
They are in all similar to the active core developers, except that they haven't
|
||||
been that active lately, so their voting rights are awaiting their come back.
|
||||
|
||||
* Nebadon Izumi (Michael Cerquoni, OSgrid)
|
||||
* Alicia Raven
|
||||
* MW (Tribal Media AB)
|
||||
* Adam Frisby (DeepThink Pty Ltd)
|
||||
* lbsa71 (Tribal Media AB)
|
||||
* Teravus (w3z)
|
||||
* Ckrinke (Charles Krinke)
|
||||
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
|
||||
* mikem (3Di)
|
||||
* Homer_Horwitz
|
||||
* nlin (3Di)
|
||||
* Arthur Rodrigo S Valadares (IBM)
|
||||
* John Hurliman
|
||||
|
||||
= Past Open Sim Developers =
|
||||
These folks are alumns of the OpenSim core group, but are now
|
||||
|
@ -38,26 +56,7 @@ where we are today.
|
|||
* adjohn (Genkii)
|
||||
* idb (Ian Brown)
|
||||
* Johan Berntsson (3Di)
|
||||
* MW (Tribal Media AB)
|
||||
* Adam Frisby (DeepThink Pty Ltd)
|
||||
* lbsa71 (Tribal Media AB)
|
||||
* Ckrinke (Charles Krinke)
|
||||
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
|
||||
* mikem (3Di)
|
||||
* Homer_Horwitz
|
||||
* nlin (3Di)
|
||||
* John Hurliman
|
||||
* chi11ken (Genkii)
|
||||
* dahlia
|
||||
* justincc (OSVW Consulting, justincc.org)
|
||||
* Arthur Rodrigo S Valadares (IBM)
|
||||
* BlueWall (James Hughes)
|
||||
* Dan Lake
|
||||
* Marck
|
||||
* Mic Bowman
|
||||
* Oren Hurvitz (Kitely)
|
||||
* Snoopy Pfeffer
|
||||
* Teravus (w3z)
|
||||
|
||||
|
||||
= Additional OpenSim Contributors =
|
||||
These folks have contributed code patches or content to OpenSimulator to help make it
|
||||
|
@ -69,16 +68,14 @@ what it is today.
|
|||
* alex_carnell
|
||||
* Alan Webb (IBM)
|
||||
* Aleric
|
||||
* Alicia Raven
|
||||
* Allen Kerensky
|
||||
* BigFootAg
|
||||
* Bill Blight
|
||||
* BlueWall Slade
|
||||
* bobshaffer2
|
||||
* brianw/Sir_Ahzz
|
||||
* CharlieO
|
||||
* ChrisDown
|
||||
* Chris Yeoh (IBM)
|
||||
* cinderblocks
|
||||
* controlbreak
|
||||
* coyled
|
||||
* ctrlaltdavid (David Rowe)
|
||||
|
@ -89,14 +86,10 @@ what it is today.
|
|||
* dmiles (Daxtron Labs)
|
||||
* Dong Jun Lan (IBM)
|
||||
* DoranZemlja
|
||||
* Drake Arconis
|
||||
* dr0b3rts
|
||||
* dslake
|
||||
* eeyore
|
||||
* FredoChaplin
|
||||
* FreakyTech
|
||||
* Garmin Kawaguichi
|
||||
* Gavin Hird
|
||||
* Gerhard
|
||||
* Godfrey
|
||||
* Greg C.
|
||||
|
@ -106,10 +99,7 @@ what it is today.
|
|||
* Fernando Oliveira
|
||||
* Fly-Man
|
||||
* Flyte Xevious
|
||||
* Freaky Tech
|
||||
* Garmin Kawaguichi
|
||||
* Geir Noklebye
|
||||
* Glenn Martin (MOSES)
|
||||
* Gryc Ueusp
|
||||
* H-H-H (ginge264)
|
||||
* Hiro Lecker
|
||||
|
@ -117,7 +107,6 @@ what it is today.
|
|||
* Imaze Rhiano
|
||||
* Intimidated
|
||||
* Jak Daniels
|
||||
* Jeff Kelly
|
||||
* Jeremy Bongio (IBM)
|
||||
* jhurliman
|
||||
* John R Sohn (XenReborn)
|
||||
|
@ -131,27 +120,21 @@ what it is today.
|
|||
* KittyLiu
|
||||
* Kurt Taylor (IBM)
|
||||
* Lani Global
|
||||
* lickx
|
||||
* lillith_xue
|
||||
* lkalif
|
||||
* LuciusSirnah
|
||||
* lulurun
|
||||
* M.Igarashi
|
||||
* Magnuz Binder
|
||||
* maimedleech
|
||||
* Mana Janus
|
||||
* Mandarinka Tasty
|
||||
* MarcelEdward
|
||||
* Matt Lehmann
|
||||
* mewtwo0641
|
||||
* Mic Bowman
|
||||
* Michelle Argus
|
||||
* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
|
||||
* Michael Heilmann (MOSES)
|
||||
* Micheil Merlin
|
||||
* Mike Osias (IBM)
|
||||
* Mike Pitman (IBM)
|
||||
* Mike Rieker (Dreamnation)
|
||||
* mikemig
|
||||
* mikkopa/_someone - RealXtend
|
||||
* Misterblue
|
||||
|
@ -165,14 +148,12 @@ what it is today.
|
|||
* openlifegrid.com
|
||||
* otakup0pe
|
||||
* Pixel Tomsen
|
||||
* Quill Littlefeather
|
||||
* ralphos
|
||||
* RemedyTomm
|
||||
* Revolution
|
||||
* Richard Alimi (IBM)
|
||||
* Rick Alther (IBM)
|
||||
* Rob Smart (IBM)
|
||||
* Robert Louden (MOSES)
|
||||
* Roger Kirkman (zadark)
|
||||
* rtomita
|
||||
* Ruud Lathorp
|
||||
|
@ -180,25 +161,17 @@ what it is today.
|
|||
* Salahzar Stenvaag
|
||||
* satguru p srivastava
|
||||
* sempuki
|
||||
* Shy Robbiani
|
||||
* SignpostMarv
|
||||
* SpotOn3D
|
||||
* Stefan_Boom / stoehr
|
||||
* Steven Zielinski (MOSES)
|
||||
* Stolen Ruby
|
||||
* Strawberry Fride
|
||||
* Talun
|
||||
* TechplexEngineer (Blake Bourque)
|
||||
* TBG Renfold
|
||||
* Terry Ford
|
||||
* tglion
|
||||
* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
|
||||
* TomDataWorks
|
||||
* TomTheDragon (muckwaddle)
|
||||
* tyre
|
||||
* uriesk
|
||||
* Vegaslon <vegaslon@gmail.com>
|
||||
* Vincent Sylvester
|
||||
* VikingErik
|
||||
* Vytek
|
||||
* webmage (IBM)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -30,7 +30,6 @@ using System.Collections.Generic;
|
|||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
|
|
|
@ -46,7 +46,7 @@ namespace OpenSim.Groups
|
|||
public string AccessToken;
|
||||
}
|
||||
|
||||
public class ExtendedGroupMembersData
|
||||
public class ExtendedGroupMembersData
|
||||
{
|
||||
// This is the only difference: this is a string
|
||||
public string AgentID;
|
||||
|
@ -65,7 +65,7 @@ namespace OpenSim.Groups
|
|||
public UUID RoleID;
|
||||
// This is the only difference: this is a string
|
||||
public string MemberID;
|
||||
|
||||
|
||||
}
|
||||
|
||||
public struct ExtendedGroupNoticeData
|
||||
|
|
|
@ -131,7 +131,7 @@ namespace OpenSim.Groups
|
|||
{
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
|
||||
scene.RegisterModuleInterface<IGroupsMessagingModule>(this);
|
||||
m_sceneList.Add(scene);
|
||||
|
||||
|
@ -163,7 +163,7 @@ namespace OpenSim.Groups
|
|||
if (m_groupData == null)
|
||||
{
|
||||
m_log.Error("[Groups.Messaging]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled.");
|
||||
RemoveRegion(scene);
|
||||
RemoveRegion(scene);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -218,7 +218,7 @@ namespace OpenSim.Groups
|
|||
m_msgTransferModule = null;
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
@ -252,7 +252,7 @@ namespace OpenSim.Groups
|
|||
|
||||
m_debugEnabled = verbose;
|
||||
|
||||
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
|
||||
MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -262,7 +262,7 @@ namespace OpenSim.Groups
|
|||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID.ToString(), groupID, null);
|
||||
|
||||
if (groupInfo != null)
|
||||
|
@ -279,7 +279,7 @@ namespace OpenSim.Groups
|
|||
{
|
||||
SendMessageToGroup(im, groupID, UUID.Zero, null);
|
||||
}
|
||||
|
||||
|
||||
public void SendMessageToGroup(
|
||||
GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func<GroupMembersData, bool> sendCondition)
|
||||
{
|
||||
|
@ -355,9 +355,9 @@ namespace OpenSim.Groups
|
|||
{
|
||||
if (!sendCondition(member))
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat(
|
||||
"[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition",
|
||||
"[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition",
|
||||
member.AgentID);
|
||||
|
||||
continue;
|
||||
|
@ -366,7 +366,7 @@ namespace OpenSim.Groups
|
|||
else if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
|
||||
{
|
||||
// Don't deliver messages to people who have dropped this session
|
||||
if (m_debugEnabled)
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
|
||||
|
||||
continue;
|
||||
|
@ -414,7 +414,7 @@ namespace OpenSim.Groups
|
|||
"[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms",
|
||||
groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick);
|
||||
}
|
||||
|
||||
|
||||
#region SimGridEventHandlers
|
||||
|
||||
void OnClientLogin(IClientAPI client)
|
||||
|
@ -445,13 +445,13 @@ namespace OpenSim.Groups
|
|||
// The instant message module will only deliver messages of dialog types:
|
||||
// MessageFromAgent, StartTyping, StopTyping, MessageFromObject
|
||||
//
|
||||
// Any other message type will not be delivered to a client by the
|
||||
// Any other message type will not be delivered to a client by the
|
||||
// Instant Message Module
|
||||
|
||||
UUID regionID = new UUID(msg.RegionID);
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
|
||||
System.Reflection.MethodBase.GetCurrentMethod().Name, regionID);
|
||||
|
||||
DebugGridInstantMessage(msg);
|
||||
|
@ -508,7 +508,7 @@ namespace OpenSim.Groups
|
|||
m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID);
|
||||
return;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID);
|
||||
|
@ -531,7 +531,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -555,7 +555,7 @@ namespace OpenSim.Groups
|
|||
break;
|
||||
|
||||
case (byte)InstantMessageDialog.SessionSend:
|
||||
// User hasn't dropped, so they're in the session,
|
||||
// User hasn't dropped, so they're in the session,
|
||||
// maybe we should deliver it.
|
||||
IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
|
||||
if (client != null)
|
||||
|
@ -599,34 +599,35 @@ namespace OpenSim.Groups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
|
||||
|
||||
UUID fromAgent = new UUID(msg.fromAgentID);
|
||||
// Force? open the group session dialog???
|
||||
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
|
||||
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
if (eq != null)
|
||||
{
|
||||
eq.ChatterboxInvitation(
|
||||
GroupID
|
||||
, groupInfo.GroupName
|
||||
, fromAgent
|
||||
, msg.message
|
||||
, AgentID
|
||||
, msg.fromAgentName
|
||||
, msg.dialog
|
||||
, msg.timestamp
|
||||
, msg.offline == 1
|
||||
, (int)msg.ParentEstateID
|
||||
, msg.Position
|
||||
, 1
|
||||
, new UUID(msg.imSessionID)
|
||||
, msg.fromGroup
|
||||
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
|
||||
);
|
||||
eq.ChatterboxInvitation(
|
||||
GroupID
|
||||
, groupInfo.GroupName
|
||||
, new UUID(msg.fromAgentID)
|
||||
, msg.message
|
||||
, AgentID
|
||||
, msg.fromAgentName
|
||||
, msg.dialog
|
||||
, msg.timestamp
|
||||
, msg.offline == 1
|
||||
, (int)msg.ParentEstateID
|
||||
, msg.Position
|
||||
, 1
|
||||
, new UUID(msg.imSessionID)
|
||||
, msg.fromGroup
|
||||
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
|
||||
);
|
||||
|
||||
var update = new GroupChatListAgentUpdateData(AgentID);
|
||||
var updates = new List<GroupChatListAgentUpdateData> { update };
|
||||
eq.ChatterBoxSessionAgentListUpdates(GroupID, new UUID(msg.toAgentID), updates);
|
||||
}
|
||||
eq.ChatterBoxSessionAgentListUpdates(
|
||||
new UUID(GroupID)
|
||||
, AgentID
|
||||
, new UUID(msg.toAgentID)
|
||||
, false //canVoiceChat
|
||||
, false //isModerator
|
||||
, false //text mute
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -653,7 +654,7 @@ namespace OpenSim.Groups
|
|||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null);
|
||||
|
||||
|
||||
if (groupInfo != null)
|
||||
{
|
||||
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
|
||||
|
@ -661,12 +662,14 @@ namespace OpenSim.Groups
|
|||
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
if (queue != null)
|
||||
{
|
||||
var update = new GroupChatListAgentUpdateData(AgentID);
|
||||
var updates = new List<GroupChatListAgentUpdateData> { update };
|
||||
queue.ChatterBoxSessionAgentListUpdates(GroupID, remoteClient.AgentId, updates);
|
||||
}
|
||||
queue.ChatterBoxSessionAgentListUpdates(
|
||||
GroupID
|
||||
, AgentID
|
||||
, new UUID(im.toAgentID)
|
||||
, false //canVoiceChat
|
||||
, false //isModerator
|
||||
, false //text mute
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -676,7 +679,7 @@ namespace OpenSim.Groups
|
|||
UUID GroupID = new UUID(im.imSessionID);
|
||||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
if (m_debugEnabled)
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
|
||||
|
||||
//If this agent is sending a message, then they want to be in the session
|
||||
|
@ -708,7 +711,11 @@ namespace OpenSim.Groups
|
|||
bodyMap.Add("session_info", sessionMap);
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
queue?.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
|
||||
|
||||
if (queue != null)
|
||||
{
|
||||
queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
|
||||
}
|
||||
}
|
||||
|
||||
private void DebugGridInstantMessage(GridInstantMessage im)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -32,7 +32,6 @@ using System.Reflection;
|
|||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
@ -103,7 +102,7 @@ namespace OpenSim.Groups
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
|
@ -135,7 +134,7 @@ namespace OpenSim.Groups
|
|||
{
|
||||
m_LocalGroupsConnector = new GroupsServiceLocalConnectorModule(m_Config, m_UserManagement);
|
||||
// Also, if local, create the endpoint for the HGGroupsService
|
||||
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
|
||||
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
|
||||
scene.RequestModuleInterface<IOfflineIMService>(), scene.RequestModuleInterface<IUserAccountService>());
|
||||
|
||||
}
|
||||
|
@ -170,7 +169,7 @@ namespace OpenSim.Groups
|
|||
if (sp is ScenePresence && ((ScenePresence)sp).PresenceType != PresenceType.Npc)
|
||||
{
|
||||
AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId);
|
||||
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
|
||||
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
|
||||
m_OfflineIM != null && m_Messaging != null)
|
||||
{
|
||||
List<GridInstantMessage> ims = m_OfflineIM.GetMessages(aCircuit.AgentID);
|
||||
|
@ -184,12 +183,12 @@ namespace OpenSim.Groups
|
|||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
if (m_UserManagement.IsLocalGridUser(RequestingAgentID))
|
||||
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
|
||||
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
|
||||
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
|
||||
else
|
||||
{
|
||||
|
@ -198,14 +197,14 @@ namespace OpenSim.Groups
|
|||
}
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
string url = string.Empty;
|
||||
string name = string.Empty;
|
||||
if (IsLocal(groupID, out url, out name))
|
||||
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
|
||||
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
|
||||
openEnrollment, allowPublish, maturePublish, out reason);
|
||||
else
|
||||
{
|
||||
|
@ -246,9 +245,9 @@ namespace OpenSim.Groups
|
|||
return null;
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
return m_LocalGroupsConnector.FindGroups(RequestingAgentIDstr, search);
|
||||
return m_LocalGroupsConnector.FindGroups(AgentUUI(RequestingAgentID), search);
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
|
@ -374,7 +373,7 @@ namespace OpenSim.Groups
|
|||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return new List<GroupRoleMembersData>();
|
||||
}
|
||||
|
||||
|
@ -561,7 +560,7 @@ namespace OpenSim.Groups
|
|||
|
||||
// so we have the list of urls to send the notice to
|
||||
// this may take a long time...
|
||||
WorkManager.RunInThread(delegate
|
||||
Util.RunThreadNoTimeout(delegate
|
||||
{
|
||||
foreach (string u in urls)
|
||||
{
|
||||
|
@ -572,7 +571,7 @@ namespace OpenSim.Groups
|
|||
hasAttachment, attType, attName, attItemID, AgentUUIForOutside(attOwnerID));
|
||||
}
|
||||
}
|
||||
}, null, string.Format("AddGroupNotice (agent {0}, group {1})", RequestingAgentID, groupID));
|
||||
}, "AddGroupNotice", null);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -605,8 +604,14 @@ namespace OpenSim.Groups
|
|||
private string AgentUUI(string AgentIDStr)
|
||||
{
|
||||
UUID AgentID = UUID.Zero;
|
||||
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
|
||||
return UUID.Zero.ToString();
|
||||
try
|
||||
{
|
||||
AgentID = new UUID(AgentIDStr);
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
return AgentID.ToString();
|
||||
}
|
||||
|
||||
if (m_UserManagement.IsLocalGridUser(AgentID))
|
||||
return AgentID.ToString();
|
||||
|
@ -620,7 +625,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
if (agent != null)
|
||||
return Util.ProduceUserUniversalIdentifier(agent);
|
||||
|
||||
|
||||
// we don't know anything about this foreign user
|
||||
// try asking the user management module, which may know more
|
||||
return m_UserManagement.GetUserUUI(AgentID);
|
||||
|
@ -630,8 +635,14 @@ namespace OpenSim.Groups
|
|||
private string AgentUUIForOutside(string AgentIDStr)
|
||||
{
|
||||
UUID AgentID = UUID.Zero;
|
||||
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
|
||||
return UUID.Zero.ToString();
|
||||
try
|
||||
{
|
||||
AgentID = new UUID(AgentIDStr);
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
return AgentID.ToString();
|
||||
}
|
||||
|
||||
AgentCircuitData agent = null;
|
||||
foreach (Scene scene in m_Scenes)
|
||||
|
@ -652,7 +663,7 @@ namespace OpenSim.Groups
|
|||
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
|
||||
if (Util.ParseUniversalUserIdentifier(uID, out userID, out url, out first, out last, out tmp))
|
||||
m_UserManagement.AddUser(userID, first, last, url);
|
||||
|
||||
|
||||
return userID;
|
||||
}
|
||||
|
||||
|
|
|
@ -64,8 +64,8 @@ namespace OpenSim.Groups
|
|||
|
||||
m_log.DebugFormat("[Groups.RobustHGConnector]: Starting with config name {0}", m_ConfigName);
|
||||
|
||||
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
|
||||
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
|
||||
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
|
||||
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
|
||||
if (homeURI == string.Empty)
|
||||
throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide the HomeURI [Startup] or in section {0}", m_ConfigName));
|
||||
|
||||
|
@ -115,10 +115,9 @@ namespace OpenSim.Groups
|
|||
protected override byte[] ProcessRequest(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
string body;
|
||||
using(StreamReader sr = new StreamReader(requestData))
|
||||
body = sr.ReadToEnd();
|
||||
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
|
|
@ -34,12 +34,12 @@ namespace OpenSim.Groups
|
|||
{
|
||||
public interface IGroupsServicesConnector
|
||||
{
|
||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason);
|
||||
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
|
||||
ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
|
||||
List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search);
|
||||
List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
|
||||
List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
|
||||
|
||||
bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);
|
||||
|
@ -75,7 +75,7 @@ namespace OpenSim.Groups
|
|||
/// If the user is a member of the group then the data structure is returned. If not, then null is returned.
|
||||
/// </returns>
|
||||
ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get information about the groups to which a user belongs.
|
||||
/// </summary>
|
||||
|
@ -87,7 +87,7 @@ namespace OpenSim.Groups
|
|||
/// </returns>
|
||||
List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID);
|
||||
|
||||
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID);
|
||||
GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID);
|
||||
List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID);
|
||||
|
|
|
@ -34,7 +34,6 @@ using System.Text;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
|
@ -108,7 +107,7 @@ namespace OpenSim.Groups
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
}
|
||||
|
@ -146,16 +145,16 @@ namespace OpenSim.Groups
|
|||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: Creating group {0}", name);
|
||||
reason = string.Empty;
|
||||
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
|
||||
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
|
||||
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
@ -173,9 +172,9 @@ namespace OpenSim.Groups
|
|||
return null;
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
|
||||
return m_GroupsService.FindGroups(RequestingAgentID, search);
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
|
@ -296,7 +295,7 @@ namespace OpenSim.Groups
|
|||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
|
||||
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
|
||||
hasAttachment, attType, attName, attItemID, attOwnerID);
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
|
|||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Addons.Groups")]
|
||||
|
@ -15,8 +15,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +26,11 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.1.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: Addin("OpenSim.Groups", "0.1")]
|
||||
[assembly: AddinDependency("OpenSim", "0.5")]
|
||||
|
|
|
@ -41,7 +41,7 @@ using Nini.Config;
|
|||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class GroupsServiceRemoteConnector
|
||||
public class GroupsServiceRemoteConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
|
@ -71,7 +71,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
///
|
||||
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}",
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}",
|
||||
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
|
||||
}
|
||||
|
||||
|
@ -153,7 +153,7 @@ namespace OpenSim.Groups
|
|||
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string query)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query)
|
||||
{
|
||||
List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
|
||||
if (string.IsNullOrEmpty(query))
|
||||
|
@ -161,7 +161,7 @@ namespace OpenSim.Groups
|
|||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["Query"] = query;
|
||||
sendData["RequestingAgentID"] = RequestingAgentIDstr;
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);
|
||||
|
||||
|
|
|
@ -36,7 +36,6 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
|
@ -113,7 +112,7 @@ namespace OpenSim.Groups
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
}
|
||||
|
@ -151,7 +150,7 @@ namespace OpenSim.Groups
|
|||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Creating group {0}", name);
|
||||
|
@ -167,7 +166,7 @@ namespace OpenSim.Groups
|
|||
return groupID;
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
string r = string.Empty;
|
||||
|
@ -186,16 +185,16 @@ namespace OpenSim.Groups
|
|||
if (GroupID == UUID.Zero && (GroupName == null || GroupName != null && GroupName == string.Empty))
|
||||
return null;
|
||||
|
||||
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
});
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
// TODO!
|
||||
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
|
||||
return m_GroupsService.FindGroups(RequestingAgentID, search);
|
||||
}
|
||||
|
||||
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
|
||||
|
@ -362,7 +361,7 @@ namespace OpenSim.Groups
|
|||
m_GroupsService.RemoveAgentToGroupInvite(RequestingAgentID, inviteID);
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
GroupNoticeInfo notice = new GroupNoticeInfo();
|
||||
|
|
|
@ -91,10 +91,9 @@ namespace OpenSim.Groups
|
|||
protected override byte[] ProcessRequest(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
string body;
|
||||
using(StreamReader sr = new StreamReader(requestData))
|
||||
body = sr.ReadToEnd();
|
||||
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
@ -287,7 +286,7 @@ namespace OpenSim.Groups
|
|||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
|
||||
if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID))
|
||||
NullResult(result, string.Format("Insufficient permissions. {0}", agentID));
|
||||
NullResult(result, string.Format("Insufficient permissions.", agentID));
|
||||
else
|
||||
result["RESULT"] = "true";
|
||||
}
|
||||
|
@ -394,7 +393,7 @@ namespace OpenSim.Groups
|
|||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") ||
|
||||
!request.ContainsKey("Name") || !request.ContainsKey("Description") || !request.ContainsKey("Title") ||
|
||||
!request.ContainsKey("Powers") || !request.ContainsKey("OP"))
|
||||
!request.ContainsKey("Powers") || !request.ContainsKey("OP"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
|
@ -520,11 +519,11 @@ namespace OpenSim.Groups
|
|||
|
||||
bool success = false;
|
||||
if (op == "ADD")
|
||||
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
|
||||
|
||||
else if (op == "DELETE")
|
||||
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
|
@ -648,8 +647,8 @@ namespace OpenSim.Groups
|
|||
string op = request["OP"].ToString();
|
||||
|
||||
if (op == "ADD" && request.ContainsKey("GroupID") && request.ContainsKey("RoleID") && request.ContainsKey("AgentID"))
|
||||
{
|
||||
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
{
|
||||
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
new UUID(request["InviteID"].ToString()), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["RoleID"].ToString()), request["AgentID"].ToString());
|
||||
|
||||
|
@ -665,7 +664,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
else if (op == "GET")
|
||||
{
|
||||
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
new UUID(request["InviteID"].ToString()));
|
||||
|
||||
if (invite != null)
|
||||
|
|
|
@ -31,8 +31,7 @@ using System.Reflection;
|
|||
using System.Threading;
|
||||
|
||||
using OpenSim.Framework;
|
||||
//using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
|
@ -145,20 +144,14 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
group = d();
|
||||
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
group = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupRecord)group;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (ExtendedGroupRecord)group;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -250,19 +243,13 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
membership = d();
|
||||
membership = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -299,18 +286,12 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
membership = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
finally
|
||||
membership = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -346,18 +327,12 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
memberships = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupMembershipData>)memberships;
|
||||
}
|
||||
}
|
||||
finally
|
||||
memberships = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupMembershipData>)memberships;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -394,26 +369,20 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<ExtendedGroupMembersData> _members = d();
|
||||
|
||||
if (_members != null && _members.Count > 0)
|
||||
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
|
||||
else
|
||||
members = new List<GroupMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
|
||||
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
|
||||
|
||||
return (List<GroupMembersData>)members;
|
||||
}
|
||||
}
|
||||
finally
|
||||
List<ExtendedGroupMembersData> _members = d();
|
||||
|
||||
if (_members != null && _members.Count > 0)
|
||||
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
|
||||
else
|
||||
members = new List<GroupMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
|
||||
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
|
||||
return (List<GroupMembersData>)members;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -528,22 +497,16 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
roles = d();
|
||||
if (roles != null)
|
||||
{
|
||||
roles = d();
|
||||
if (roles != null)
|
||||
lock (m_Cache)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
|
@ -578,29 +541,23 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<ExtendedGroupRoleMembersData> _rmembers = d();
|
||||
List<ExtendedGroupRoleMembersData> _rmembers = d();
|
||||
|
||||
if (_rmembers != null && _rmembers.Count > 0)
|
||||
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
|
||||
else
|
||||
rmembers = new List<GroupRoleMembersData>();
|
||||
if (_rmembers != null && _rmembers.Count > 0)
|
||||
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
|
||||
else
|
||||
rmembers = new List<GroupRoleMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
// For some strange reason, when I cache the list of GroupRoleMembersData,
|
||||
// it gets emptied out. The TryGet gets an empty list...
|
||||
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
|
||||
// I don't get it.
|
||||
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupRoleMembersData>)rmembers;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
// For some strange reason, when I cache the list of GroupRoleMembersData,
|
||||
// it gets emptied out. The TryGet gets an empty list...
|
||||
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
|
||||
// I don't get it.
|
||||
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRoleMembersData>)rmembers;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -709,19 +666,12 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
roles = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
finally
|
||||
roles = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -817,19 +767,13 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
GroupNoticeInfo _notice = d();
|
||||
GroupNoticeInfo _notice = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
|
||||
return _notice;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return _notice;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -865,24 +809,20 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
notices = d();
|
||||
notices = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<ExtendedGroupNoticeData>)notices;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<ExtendedGroupNoticeData>)notices;
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -43,63 +43,59 @@ namespace OpenSim.Groups
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public const GroupPowers DefaultEveryonePowers =
|
||||
GroupPowers.AllowSetHome |
|
||||
GroupPowers.Accountable |
|
||||
GroupPowers.JoinChat |
|
||||
GroupPowers.AllowVoiceChat |
|
||||
GroupPowers.ReceiveNotices |
|
||||
GroupPowers.StartProposal |
|
||||
GroupPowers.VoteOnProposal;
|
||||
public const GroupPowers DefaultEveryonePowers = GroupPowers.AllowSetHome |
|
||||
GroupPowers.Accountable |
|
||||
GroupPowers.JoinChat |
|
||||
GroupPowers.AllowVoiceChat |
|
||||
GroupPowers.ReceiveNotices |
|
||||
GroupPowers.StartProposal |
|
||||
GroupPowers.VoteOnProposal;
|
||||
|
||||
public const GroupPowers OfficersPowers = DefaultEveryonePowers |
|
||||
GroupPowers.AllowFly |
|
||||
GroupPowers.AllowLandmark |
|
||||
GroupPowers.AllowRez |
|
||||
GroupPowers.AssignMemberLimited |
|
||||
GroupPowers.ChangeIdentity |
|
||||
GroupPowers.ChangeMedia |
|
||||
GroupPowers.ChangeOptions |
|
||||
GroupPowers.DeedObject |
|
||||
GroupPowers.Eject |
|
||||
GroupPowers.FindPlaces |
|
||||
GroupPowers.Invite |
|
||||
GroupPowers.LandChangeIdentity |
|
||||
GroupPowers.LandDeed |
|
||||
GroupPowers.LandDivideJoin |
|
||||
GroupPowers.LandEdit |
|
||||
GroupPowers.AllowEnvironment |
|
||||
GroupPowers.LandEjectAndFreeze |
|
||||
GroupPowers.LandGardening |
|
||||
GroupPowers.LandManageAllowed |
|
||||
GroupPowers.LandManageBanned |
|
||||
GroupPowers.LandManagePasses |
|
||||
GroupPowers.LandOptions |
|
||||
GroupPowers.LandRelease |
|
||||
GroupPowers.LandSetSale |
|
||||
GroupPowers.MemberVisible |
|
||||
GroupPowers.ModerateChat |
|
||||
GroupPowers.ObjectManipulate |
|
||||
GroupPowers.ObjectSetForSale |
|
||||
GroupPowers.ReturnGroupOwned |
|
||||
GroupPowers.ReturnGroupSet |
|
||||
GroupPowers.ReturnNonGroup |
|
||||
GroupPowers.RoleProperties |
|
||||
GroupPowers.SendNotices |
|
||||
GroupPowers.SetLandingPoint;
|
||||
|
||||
public const GroupPowers OwnerPowers = OfficersPowers |
|
||||
GroupPowers.Accountable |
|
||||
GroupPowers.AllowEditLand |
|
||||
GroupPowers.AssignMember |
|
||||
GroupPowers.ChangeActions |
|
||||
GroupPowers.CreateRole |
|
||||
GroupPowers.DeleteRole |
|
||||
GroupPowers.ExperienceAdmin |
|
||||
GroupPowers.ExperienceCreator |
|
||||
GroupPowers.GroupBanAccess |
|
||||
GroupPowers.HostEvent |
|
||||
GroupPowers.RemoveMember;
|
||||
public const GroupPowers OwnerPowers = GroupPowers.Accountable |
|
||||
GroupPowers.AllowEditLand |
|
||||
GroupPowers.AllowFly |
|
||||
GroupPowers.AllowLandmark |
|
||||
GroupPowers.AllowRez |
|
||||
GroupPowers.AllowSetHome |
|
||||
GroupPowers.AllowVoiceChat |
|
||||
GroupPowers.AssignMember |
|
||||
GroupPowers.AssignMemberLimited |
|
||||
GroupPowers.ChangeActions |
|
||||
GroupPowers.ChangeIdentity |
|
||||
GroupPowers.ChangeMedia |
|
||||
GroupPowers.ChangeOptions |
|
||||
GroupPowers.CreateRole |
|
||||
GroupPowers.DeedObject |
|
||||
GroupPowers.DeleteRole |
|
||||
GroupPowers.Eject |
|
||||
GroupPowers.FindPlaces |
|
||||
GroupPowers.Invite |
|
||||
GroupPowers.JoinChat |
|
||||
GroupPowers.LandChangeIdentity |
|
||||
GroupPowers.LandDeed |
|
||||
GroupPowers.LandDivideJoin |
|
||||
GroupPowers.LandEdit |
|
||||
GroupPowers.LandEjectAndFreeze |
|
||||
GroupPowers.LandGardening |
|
||||
GroupPowers.LandManageAllowed |
|
||||
GroupPowers.LandManageBanned |
|
||||
GroupPowers.LandManagePasses |
|
||||
GroupPowers.LandOptions |
|
||||
GroupPowers.LandRelease |
|
||||
GroupPowers.LandSetSale |
|
||||
GroupPowers.ModerateChat |
|
||||
GroupPowers.ObjectManipulate |
|
||||
GroupPowers.ObjectSetForSale |
|
||||
GroupPowers.ReceiveNotices |
|
||||
GroupPowers.RemoveMember |
|
||||
GroupPowers.ReturnGroupOwned |
|
||||
GroupPowers.ReturnGroupSet |
|
||||
GroupPowers.ReturnNonGroup |
|
||||
GroupPowers.RoleProperties |
|
||||
GroupPowers.SendNotices |
|
||||
GroupPowers.SetLandingPoint |
|
||||
GroupPowers.StartProposal |
|
||||
GroupPowers.VoteOnProposal;
|
||||
|
||||
#region Daily Cleanup
|
||||
|
||||
|
@ -129,7 +125,7 @@ namespace OpenSim.Groups
|
|||
|
||||
#endregion
|
||||
|
||||
public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
@ -154,25 +150,20 @@ namespace OpenSim.Groups
|
|||
data.Data["ShowInList"] = showInList ? "1" : "0";
|
||||
data.Data["AllowPublish"] = allowPublish ? "1" : "0";
|
||||
data.Data["MaturePublish"] = maturePublish ? "1" : "0";
|
||||
UUID ownerRoleID = UUID.Random();
|
||||
data.Data["OwnerRoleID"] = ownerRoleID.ToString();
|
||||
data.Data["OwnerRoleID"] = UUID.Random().ToString();
|
||||
|
||||
if (!m_Database.StoreGroup(data))
|
||||
return UUID.Zero;
|
||||
|
||||
// Create Everyone role
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group is in the everyone role.", "Member of " + name, (ulong)DefaultEveryonePowers, true);
|
||||
|
||||
// Create Officers role
|
||||
UUID officersRoleID = UUID.Random();
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, officersRoleID, "Officers", "The officers of the group, with more powers than regular members.", "Officer of " + name, (ulong)OfficersPowers, true);
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group", "Member of " + name, (ulong)DefaultEveryonePowers, true);
|
||||
|
||||
// Create Owner role
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, ownerRoleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
|
||||
UUID roleID = UUID.Random();
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, roleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
|
||||
|
||||
// Add founder to group
|
||||
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, ownerRoleID);
|
||||
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, officersRoleID);
|
||||
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, roleID);
|
||||
|
||||
return data.GroupID;
|
||||
}
|
||||
|
@ -231,22 +222,15 @@ namespace OpenSim.Groups
|
|||
if (d.Data.ContainsKey("Location") && d.Data["Location"] != string.Empty)
|
||||
continue;
|
||||
|
||||
int nmembers = m_Database.MemberCount(d.GroupID);
|
||||
if(nmembers == 0)
|
||||
continue;
|
||||
|
||||
DirGroupsReplyData g = new DirGroupsReplyData();
|
||||
g.groupID = d.GroupID;
|
||||
|
||||
if (d.Data.ContainsKey("Name"))
|
||||
g.groupName = d.Data["Name"];
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: Key Name not found");
|
||||
continue;
|
||||
}
|
||||
|
||||
g.groupID = d.GroupID;
|
||||
g.members = nmembers;
|
||||
g.members = m_Database.MemberCount(d.GroupID);
|
||||
|
||||
groups.Add(g);
|
||||
}
|
||||
|
@ -263,9 +247,6 @@ namespace OpenSim.Groups
|
|||
if (group == null)
|
||||
return members;
|
||||
|
||||
// Unfortunately this doesn't quite work on legacy group data because of a bug
|
||||
// that's also being fixed here on CreateGroup. The OwnerRoleID sent to the DB was wrong.
|
||||
// See how to find the ownerRoleID a few lines below.
|
||||
UUID ownerRoleID = new UUID(group.Data["OwnerRoleID"]);
|
||||
|
||||
RoleData[] roles = m_Database.RetrieveRoles(GroupID);
|
||||
|
@ -274,12 +255,7 @@ namespace OpenSim.Groups
|
|||
return members;
|
||||
List<RoleData> rolesList = new List<RoleData>(roles);
|
||||
|
||||
// Let's find the "real" ownerRoleID
|
||||
RoleData ownerRole = rolesList.Find(r => r.Data["Powers"] == ((long)OwnerPowers).ToString());
|
||||
if (ownerRole != null)
|
||||
ownerRoleID = ownerRole.RoleID;
|
||||
|
||||
// Check visibility?
|
||||
// Check visibility?
|
||||
// When we don't want to check visibility, we pass it "all" as the requestingAgentID
|
||||
bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString());
|
||||
|
||||
|
@ -315,32 +291,17 @@ namespace OpenSim.Groups
|
|||
{
|
||||
m.Title = selected.Data["Title"];
|
||||
m.AgentPowers = UInt64.Parse(selected.Data["Powers"]);
|
||||
|
||||
m.AgentID = d.PrincipalID;
|
||||
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
|
||||
m.Contribution = Int32.Parse(d.Data["Contribution"]);
|
||||
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
|
||||
|
||||
// Is this person an owner of the group?
|
||||
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
|
||||
|
||||
members.Add(m);
|
||||
}
|
||||
|
||||
m.AgentID = d.PrincipalID;
|
||||
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
|
||||
m.Contribution = Int32.Parse(d.Data["Contribution"]);
|
||||
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
|
||||
|
||||
GridUserData gud = m_GridUserService.Get(d.PrincipalID);
|
||||
if (gud != null)
|
||||
{
|
||||
if (bool.Parse(gud.Data["Online"]))
|
||||
{
|
||||
m.OnlineStatus = @"Online";
|
||||
}
|
||||
else
|
||||
{
|
||||
int unixtime = int.Parse(gud.Data["Login"]);
|
||||
// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
|
||||
m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
|
||||
}
|
||||
}
|
||||
|
||||
// Is this person an owner of the group?
|
||||
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
|
||||
|
||||
members.Add(m);
|
||||
}
|
||||
|
||||
return members;
|
||||
|
@ -500,8 +461,8 @@ namespace OpenSim.Groups
|
|||
|
||||
// check permissions
|
||||
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
|
||||
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
|
||||
if (!limited && !unlimited)
|
||||
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) | IsOwner(RequestingAgentID, GroupID);
|
||||
if (!limited || !unlimited)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
|
||||
return false;
|
||||
|
@ -511,7 +472,7 @@ namespace OpenSim.Groups
|
|||
if (!unlimited && limited)
|
||||
{
|
||||
// check whether person's has this role
|
||||
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
|
||||
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
|
||||
if (rolemembership == null)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
|
||||
|
@ -531,26 +492,13 @@ namespace OpenSim.Groups
|
|||
return false;
|
||||
|
||||
// check permissions
|
||||
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
|
||||
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
|
||||
if (!limited && !unlimited)
|
||||
if (!unlimited)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
|
||||
return false;
|
||||
}
|
||||
|
||||
// AssignMemberLimited means that the person can assign another person to the same roles that she has in the group
|
||||
if (!unlimited && limited)
|
||||
{
|
||||
// check whether person's has this role
|
||||
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
|
||||
if (rolemembership == null)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
RoleMembershipData rolemember = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
|
||||
|
||||
if (rolemember == null)
|
||||
|
@ -568,8 +516,8 @@ namespace OpenSim.Groups
|
|||
{
|
||||
newRoleID = r.RoleID;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MembershipData member = m_Database.RetrieveMember(GroupID, AgentID);
|
||||
if (member != null)
|
||||
|
@ -727,7 +675,7 @@ namespace OpenSim.Groups
|
|||
m_Database.StoreMember(membership);
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
// Check perms
|
||||
|
@ -840,7 +788,7 @@ namespace OpenSim.Groups
|
|||
if (RoleID != UUID.Zero)
|
||||
_AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
|
||||
// Make this the active group
|
||||
// Make thit this active group
|
||||
PrincipalData pdata = new PrincipalData();
|
||||
pdata.PrincipalID = AgentID;
|
||||
pdata.ActiveGroupID = GroupID;
|
||||
|
@ -858,7 +806,7 @@ namespace OpenSim.Groups
|
|||
return false;
|
||||
}
|
||||
|
||||
if (!add && data == null) // it doesn't exist, can't update
|
||||
if (!add && data == null) // it deosn't exist, can't update
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID);
|
||||
return false;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -38,7 +38,6 @@ namespace OpenSim.Groups
|
|||
public class GroupsServiceBase : ServiceBase
|
||||
{
|
||||
protected IGroupsData m_Database = null;
|
||||
protected IGridUserData m_GridUserService = null;
|
||||
|
||||
public GroupsServiceBase(IConfigSource config, string cName)
|
||||
: base(config)
|
||||
|
@ -46,7 +45,6 @@ namespace OpenSim.Groups
|
|||
string dllName = String.Empty;
|
||||
string connString = String.Empty;
|
||||
string realm = "os_groups";
|
||||
string usersRealm = "GridUser";
|
||||
string configName = (cName == string.Empty) ? "Groups" : cName;
|
||||
|
||||
//
|
||||
|
@ -81,21 +79,6 @@ namespace OpenSim.Groups
|
|||
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
|
||||
if (m_Database == null)
|
||||
throw new Exception("Could not find a storage interface in the given module " + dllName);
|
||||
|
||||
//
|
||||
// [GridUserService] section overrides [DatabaseService], if it exists
|
||||
//
|
||||
IConfig usersConfig = config.Configs["GridUserService"];
|
||||
if (usersConfig != null)
|
||||
{
|
||||
dllName = usersConfig.GetString("StorageProvider", dllName);
|
||||
connString = usersConfig.GetString("ConnectionString", connString);
|
||||
usersRealm = usersConfig.GetString("Realm", usersRealm);
|
||||
}
|
||||
|
||||
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
|
||||
if (m_GridUserService == null)
|
||||
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -76,7 +76,7 @@ namespace OpenSim.Groups
|
|||
|
||||
// Check if it already exists
|
||||
GroupData grec = m_Database.RetrieveGroup(groupID);
|
||||
if (grec == null ||
|
||||
if (grec == null ||
|
||||
(grec != null && grec.Data["Location"] != string.Empty && grec.Data["Location"].ToLower() != serviceLocation.ToLower()))
|
||||
{
|
||||
// Create the group
|
||||
|
|
|
@ -114,6 +114,7 @@ namespace OpenSim.OfflineIM
|
|||
scene.ForEachClient(delegate(IClientAPI client)
|
||||
{
|
||||
client.OnRetrieveInstantMessages -= RetrieveInstantMessages;
|
||||
client.OnMuteListRequest -= OnMuteListRequest;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -161,6 +162,7 @@ namespace OpenSim.OfflineIM
|
|||
private void OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnRetrieveInstantMessages += RetrieveInstantMessages;
|
||||
client.OnMuteListRequest += OnMuteListRequest;
|
||||
}
|
||||
|
||||
private void RetrieveInstantMessages(IClientAPI client)
|
||||
|
@ -192,6 +194,20 @@ namespace OpenSim.OfflineIM
|
|||
}
|
||||
}
|
||||
|
||||
// Apparently this is needed in order for the viewer to request the IMs.
|
||||
private void OnMuteListRequest(IClientAPI client, uint crc)
|
||||
{
|
||||
m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc);
|
||||
string filename = "mutes" + client.AgentId.ToString();
|
||||
|
||||
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
|
||||
if (xfer != null)
|
||||
{
|
||||
xfer.AddNewFile(filename, new Byte[0]);
|
||||
client.SendMuteListUpdate(filename);
|
||||
}
|
||||
}
|
||||
|
||||
private void UndeliveredMessage(GridInstantMessage im)
|
||||
{
|
||||
if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
|
|||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Addons.OfflineIM")]
|
||||
|
@ -15,8 +15,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +26,11 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.1.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: Addin("OpenSim.OfflineIM", "0.1")]
|
||||
[assembly: AddinDependency("OpenSim", "0.5")]
|
||||
|
|
|
@ -77,7 +77,7 @@ namespace OpenSim.OfflineIM
|
|||
break;
|
||||
}
|
||||
///
|
||||
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}",
|
||||
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}",
|
||||
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
|
||||
}
|
||||
|
||||
|
@ -140,7 +140,7 @@ namespace OpenSim.OfflineIM
|
|||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["UserID"] = userID;
|
||||
|
||||
|
||||
MakeRequest("DELETE", sendData);
|
||||
}
|
||||
|
||||
|
|
|
@ -90,7 +90,7 @@ namespace OpenSim.OfflineIM
|
|||
public bool StoreMessage(GridInstantMessage im, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
|
||||
// Check limits
|
||||
UUID principalID = new UUID(im.toAgentID);
|
||||
long count = m_Database.GetCount("PrincipalID", principalID.ToString());
|
||||
|
@ -110,8 +110,9 @@ namespace OpenSim.OfflineIM
|
|||
{
|
||||
m_serializer.Serialize(writer, im);
|
||||
writer.Flush();
|
||||
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
|
||||
}
|
||||
|
||||
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
|
||||
}
|
||||
|
||||
OfflineIMData data = new OfflineIMData();
|
||||
|
|
|
@ -32,17 +32,17 @@ using System.Threading;
|
|||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.RegionLoader.Filesystem;
|
||||
using OpenSim.Framework.RegionLoader.Web;
|
||||
using OpenSim.Region.CoreModules.Agent.AssetTransaction;
|
||||
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
|
||||
using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
|
||||
using OpenSim.Region.CoreModules.Scripting.LoadImageURL;
|
||||
using OpenSim.Region.CoreModules.Scripting.XMLRPC;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Mono.Addins;
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.LoadRegions
|
||||
{
|
||||
[Extension(Path="/OpenSim/Startup", Id="LoadRegions", NodeName="Plugin")]
|
||||
public class LoadRegionsPlugin : IApplicationPlugin, IRegionCreator
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
@ -124,7 +124,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
|
|||
m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
|
||||
Thread.CurrentThread.ManagedThreadId.ToString() +
|
||||
")");
|
||||
|
||||
|
||||
bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
|
||||
|
||||
m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
|
||||
|
|
|
@ -27,17 +27,16 @@
|
|||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
|
||||
[assembly : AssemblyTitle("OpenSim.ApplicationPlugins.LoadRegions")]
|
||||
[assembly : AssemblyTitle("OpenSim.Addin")]
|
||||
[assembly : AssemblyDescription("")]
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly : AssemblyProduct("OpenSim")]
|
||||
[assembly : AssemblyProduct("OpenSim.Addin")]
|
||||
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2009")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
@ -61,8 +60,6 @@ using Mono.Addins;
|
|||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("0.7.6.*")]
|
||||
|
||||
[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly : AssemblyVersion("0.8.1.*")]
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
<Addin id="OpenSim.ApplicationPlugins.LoadRegions" version="0.1">
|
||||
<Runtime>
|
||||
<Import assembly="OpenSim.ApplicationPlugins.LoadRegions.dll"/>
|
||||
</Runtime>
|
||||
<Dependencies>
|
||||
<Addin id="OpenSim" version="0.5" />
|
||||
</Dependencies>
|
||||
<Extension path = "/OpenSim/Startup">
|
||||
<Plugin id="LoadRegions" type="OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin" />
|
||||
</Extension>
|
||||
</Addin>
|
|
@ -1,9 +1,8 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RegionModulesController")]
|
||||
|
@ -15,8 +14,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +25,9 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.1.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
||||
|
|
|
@ -38,7 +38,6 @@ using OpenSim.Region.Framework.Scenes;
|
|||
|
||||
namespace OpenSim.ApplicationPlugins.RegionModulesController
|
||||
{
|
||||
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
|
||||
public class RegionModulesControllerPlugin : IRegionModulesController,
|
||||
IApplicationPlugin
|
||||
{
|
||||
|
@ -75,7 +74,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
}
|
||||
|
||||
#region IApplicationPlugin implementation
|
||||
|
||||
|
||||
public void Initialise (OpenSimBase openSim)
|
||||
{
|
||||
m_openSim = openSim;
|
||||
|
@ -111,7 +110,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
{
|
||||
m_log.InfoFormat(
|
||||
"[REGIONMODULES]: From plugin {0}, (version {1}), loaded {2} modules, {3} shared, {4} non-shared {5} unknown",
|
||||
loadedModuleData.Key.Id,
|
||||
loadedModuleData.Key.Id,
|
||||
loadedModuleData.Key.Version,
|
||||
loadedModuleData.Value[0] + loadedModuleData.Value[1] + loadedModuleData.Value[2],
|
||||
loadedModuleData.Value[0], loadedModuleData.Value[1], loadedModuleData.Value[2]);
|
||||
|
@ -131,9 +130,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
// Read the config again
|
||||
string moduleString =
|
||||
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
|
||||
// Test to see if we want this module
|
||||
if (moduleString == "disabled")
|
||||
continue;
|
||||
|
||||
// Get the port number, if there is one
|
||||
if (moduleString != String.Empty)
|
||||
|
@ -261,7 +257,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
}
|
||||
|
||||
#region Region Module interfacesController implementation
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Check that the given module is no disabled in the [Modules] section of the config files.
|
||||
/// </summary>
|
||||
|
@ -293,10 +289,10 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
if (className != String.Empty &&
|
||||
node.Type.ToString() != className)
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// The root of all evil.
|
||||
// This is where we handle adding the modules to scenes when they
|
||||
|
@ -368,10 +364,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
string moduleString =
|
||||
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
|
||||
|
||||
// We may not want to load this at all
|
||||
if (moduleString == "disabled")
|
||||
continue;
|
||||
|
||||
// Get the port number, if there is one
|
||||
if (moduleString != String.Empty)
|
||||
{
|
||||
|
@ -509,8 +501,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
{
|
||||
module.RegionLoaded(scene);
|
||||
}
|
||||
|
||||
scene.AllModulesLoaded();
|
||||
}
|
||||
|
||||
public void RemoveRegionFromModules (Scene scene)
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
<Addin id="OpenSim.ApplicationPlugins.RegionModulesController" version="0.1">
|
||||
<Runtime>
|
||||
<Import assembly="OpenSim.ApplicationPlugins.RegionModulesController.dll"/>
|
||||
</Runtime>
|
||||
|
||||
<Dependencies>
|
||||
<Addin id="OpenSim" version="0.5" />
|
||||
</Dependencies>
|
||||
|
||||
<Extension path = "/OpenSim/Startup">
|
||||
<Plugin id="RegionModulesController" type="OpenSim.ApplicationPlugins.RegionModulesController.RegionModulesControllerPlugin" />
|
||||
</Extension>
|
||||
</Addin>
|
|
@ -1,9 +1,8 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RemoteController")]
|
||||
|
@ -15,8 +14,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +25,9 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.1.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
||||
|
|
|
@ -39,9 +39,9 @@ using log4net;
|
|||
using Nini.Config;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
using OpenSim;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
@ -56,7 +56,6 @@ using RegionInfo = OpenSim.Framework.RegionInfo;
|
|||
|
||||
namespace OpenSim.ApplicationPlugins.RemoteController
|
||||
{
|
||||
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
|
||||
public class RemoteAdminPlugin : IApplicationPlugin
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
@ -74,7 +73,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
private string m_name = "RemoteAdminPlugin";
|
||||
private string m_version = "0.0";
|
||||
private string m_openSimVersion;
|
||||
|
||||
public string Version
|
||||
{
|
||||
|
@ -94,8 +92,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
public void Initialise(OpenSimBase openSim)
|
||||
{
|
||||
m_openSimVersion = openSim.GetVersionText();
|
||||
|
||||
m_configSource = openSim.ConfigSource.Source;
|
||||
try
|
||||
{
|
||||
|
@ -138,13 +134,10 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
availableMethods["admin_region_query"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRegionQueryMethod);
|
||||
availableMethods["admin_shutdown"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcShutdownMethod);
|
||||
availableMethods["admin_broadcast"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAlertMethod);
|
||||
availableMethods["admin_dialog"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcDialogMethod);
|
||||
availableMethods["admin_restart"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRestartMethod);
|
||||
availableMethods["admin_load_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadHeightmapMethod);
|
||||
availableMethods["admin_save_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcSaveHeightmapMethod);
|
||||
|
||||
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
|
||||
|
||||
// Agent management
|
||||
availableMethods["admin_get_agents"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentsMethod);
|
||||
availableMethods["admin_teleport_agent"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcTeleportAgentMethod);
|
||||
|
@ -169,11 +162,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
|
||||
availableMethods["admin_estate_reload"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcEstateReload);
|
||||
|
||||
// Misc
|
||||
availableMethods["admin_refresh_search"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshSearch);
|
||||
availableMethods["admin_refresh_map"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshMap);
|
||||
availableMethods["admin_get_opensim_version"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetOpenSimVersion);
|
||||
availableMethods["admin_get_agent_count"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentCount);
|
||||
// Land management
|
||||
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
|
||||
|
||||
// Either enable full remote functionality or just selected features
|
||||
string enabledMethods = m_config.GetString("enabled_methods", "all");
|
||||
|
@ -274,148 +264,32 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
try
|
||||
{
|
||||
m_log.Info("[RADMIN]: Request to restart Region.");
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene rebootedScene = null;
|
||||
bool restartAll = false;
|
||||
|
||||
IConfig startupConfig = m_configSource.Configs["Startup"];
|
||||
if (startupConfig != null)
|
||||
{
|
||||
if (startupConfig.GetBoolean("InworldRestartShutsDown", false))
|
||||
{
|
||||
rebootedScene = m_application.SceneManager.CurrentOrFirstScene;
|
||||
restartAll = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (rebootedScene == null)
|
||||
{
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
|
||||
}
|
||||
|
||||
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
|
||||
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
|
||||
|
||||
responseData["success"] = false;
|
||||
responseData["accepted"] = true;
|
||||
responseData["rebooting"] = true;
|
||||
|
||||
string message;
|
||||
List<int> times = new List<int>();
|
||||
|
||||
if (requestData.ContainsKey("alerts"))
|
||||
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
{
|
||||
string[] alertTimes = requestData["alerts"].ToString().Split( new char[] {','});
|
||||
if (alertTimes.Length == 1 && Convert.ToInt32(alertTimes[0]) == -1)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Request to cancel restart.");
|
||||
List<int> times = new List<int> { 30, 15 };
|
||||
|
||||
if (restartModule != null)
|
||||
{
|
||||
message = "Restart has been cancelled";
|
||||
|
||||
if (requestData.ContainsKey("message"))
|
||||
message = requestData["message"].ToString();
|
||||
|
||||
restartModule.AbortRestart(message);
|
||||
|
||||
responseData["success"] = true;
|
||||
responseData["rebooting"] = false;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
foreach (string a in alertTimes)
|
||||
times.Add(Convert.ToInt32(a));
|
||||
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
|
||||
responseData["success"] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
int timeout = 30;
|
||||
if (requestData.ContainsKey("milliseconds"))
|
||||
timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
|
||||
while (timeout > 0)
|
||||
{
|
||||
times.Add(timeout);
|
||||
if (timeout > 300)
|
||||
timeout -= 120;
|
||||
else if (timeout > 30)
|
||||
timeout -= 30;
|
||||
else
|
||||
timeout -= 15;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Request to restart Region.");
|
||||
|
||||
message = "Region is restarting in {0}. Please save what you are doing and log out.";
|
||||
|
||||
if (requestData.ContainsKey("message"))
|
||||
message = requestData["message"].ToString();
|
||||
|
||||
bool notice = true;
|
||||
if (requestData.ContainsKey("noticetype")
|
||||
&& ((string)requestData["noticetype"] == "dialog"))
|
||||
{
|
||||
notice = false;
|
||||
}
|
||||
|
||||
if (startupConfig.GetBoolean("SkipDelayOnEmptyRegion", false))
|
||||
{
|
||||
m_log.Info("[RADMIN]: Counting affected avatars");
|
||||
int agents = 0;
|
||||
|
||||
if (restartAll)
|
||||
{
|
||||
foreach (Scene s in m_application.SceneManager.Scenes)
|
||||
{
|
||||
foreach (ScenePresence sp in s.GetScenePresences())
|
||||
{
|
||||
if (!sp.IsChildAgent && !sp.IsNPC)
|
||||
agents++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (ScenePresence sp in rebootedScene.GetScenePresences())
|
||||
{
|
||||
if (!sp.IsChildAgent && !sp.IsNPC)
|
||||
agents++;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.InfoFormat("[RADMIN]: Avatars in region: {0}", agents);
|
||||
|
||||
if (agents == 0)
|
||||
{
|
||||
m_log.Info("[RADMIN]: No avatars detected, shutting down without delay");
|
||||
|
||||
times.Clear();
|
||||
times.Add(0);
|
||||
}
|
||||
}
|
||||
|
||||
List<Scene> restartList;
|
||||
|
||||
if (restartAll)
|
||||
restartList = m_application.SceneManager.Scenes;
|
||||
else
|
||||
restartList = new List<Scene>() { rebootedScene };
|
||||
|
||||
foreach (Scene s in m_application.SceneManager.Scenes)
|
||||
{
|
||||
restartModule = s.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
restartModule.ScheduleRestart(UUID.Zero, message, times.ToArray(), notice);
|
||||
}
|
||||
responseData["success"] = true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
|
||||
// m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
|
||||
responseData["rebooting"] = false;
|
||||
|
||||
throw;
|
||||
throw e;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Restart Region request complete");
|
||||
|
@ -445,32 +319,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
m_log.Info("[RADMIN]: Alert request complete");
|
||||
}
|
||||
|
||||
public void XmlRpcDialogMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
|
||||
m_log.Info("[RADMIN]: Dialog request started");
|
||||
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
string message = (string)requestData["message"];
|
||||
string fromuuid = (string)requestData["from"];
|
||||
m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
|
||||
|
||||
responseData["accepted"] = true;
|
||||
responseData["success"] = true;
|
||||
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, fromuuid, message);
|
||||
});
|
||||
|
||||
m_log.Info("[RADMIN]: Dialog request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcLoadHeightmapMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Load height maps request started");
|
||||
|
@ -574,32 +422,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
message = "Region is going down now.";
|
||||
}
|
||||
|
||||
if (requestData.ContainsKey("noticetype")
|
||||
&& ((string) requestData["noticetype"] == "dialog"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!requestData.ContainsKey("noticetype")
|
||||
|| ((string)requestData["noticetype"] != "none"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendGeneralAlert(message);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Perform shutdown
|
||||
System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing
|
||||
|
@ -611,7 +440,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
}
|
||||
|
||||
responseData["success"] = true;
|
||||
|
||||
|
||||
m_log.Info("[RADMIN]: Shutdown Administrator Request complete");
|
||||
}
|
||||
|
||||
|
@ -783,9 +612,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
// No INI setting recorded.
|
||||
}
|
||||
|
||||
|
||||
string regionIniPath;
|
||||
|
||||
|
||||
if (requestData.Contains("region_file"))
|
||||
{
|
||||
// Make sure that the file to be created is in a subdirectory of the region storage directory.
|
||||
|
@ -809,7 +638,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
region.RegionName.Replace(" ", "_").Replace(":", "_").
|
||||
Replace("/", "_")));
|
||||
}
|
||||
|
||||
|
||||
m_log.DebugFormat("[RADMIN] CreateRegion: persisting region {0} to {1}",
|
||||
region.RegionID, regionIniPath);
|
||||
region.SaveRegionToFile("dynamic region", regionIniPath);
|
||||
|
@ -818,9 +647,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
region.Persistent = false;
|
||||
}
|
||||
|
||||
|
||||
// Set the estate
|
||||
|
||||
|
||||
// Check for an existing estate
|
||||
List<int> estateIDs = m_application.EstateDataService.GetEstates((string) requestData["estate_name"]);
|
||||
if (estateIDs.Count < 1)
|
||||
|
@ -831,12 +660,12 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
// ok, client wants us to use an explicit UUID
|
||||
// regardless of what the avatar name provided
|
||||
userID = new UUID((string) requestData["estate_owner_uuid"]);
|
||||
|
||||
|
||||
// Check that the specified user exists
|
||||
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
|
||||
IUserAccountService accountService = currentOrFirst.UserAccountService;
|
||||
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID, userID);
|
||||
|
||||
|
||||
if (user == null)
|
||||
throw new Exception("Specified user was not found.");
|
||||
}
|
||||
|
@ -845,23 +674,23 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
// We need to look up the UUID for the avatar with the provided name.
|
||||
string ownerFirst = (string) requestData["estate_owner_first"];
|
||||
string ownerLast = (string) requestData["estate_owner_last"];
|
||||
|
||||
|
||||
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
|
||||
IUserAccountService accountService = currentOrFirst.UserAccountService;
|
||||
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID,
|
||||
ownerFirst, ownerLast);
|
||||
|
||||
|
||||
// Check that the specified user exists
|
||||
if (user == null)
|
||||
throw new Exception("Specified user was not found.");
|
||||
|
||||
|
||||
userID = user.PrincipalID;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Estate owner details not provided.");
|
||||
}
|
||||
|
||||
|
||||
// Create a new estate with the name provided
|
||||
region.EstateSettings = m_application.EstateDataService.CreateNewEstate();
|
||||
|
||||
|
@ -888,7 +717,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
throw new Exception("Failed to join estate.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Create the region and perform any initial initialization
|
||||
|
||||
IScene newScene;
|
||||
|
@ -1195,7 +1024,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
// Set home position
|
||||
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
|
||||
if (null == home)
|
||||
{
|
||||
|
@ -1425,7 +1254,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
if ((null != regionXLocation) && (null != regionYLocation))
|
||||
{
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
(int)Util.RegionToWorldLoc((uint)regionXLocation), (int)Util.RegionToWorldLoc((uint)regionYLocation));
|
||||
if (null == home) {
|
||||
m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName);
|
||||
|
@ -1452,7 +1281,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
throw e;
|
||||
}
|
||||
|
||||
|
||||
m_log.Info("[RADMIN]: UpdateUserAccount: request complete");
|
||||
}
|
||||
}
|
||||
|
@ -1644,7 +1473,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
string filename = (string) requestData["filename"];
|
||||
|
||||
|
||||
bool mergeOar = false;
|
||||
bool skipAssets = false;
|
||||
|
||||
|
@ -1658,7 +1487,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
}
|
||||
|
||||
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
|
||||
Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
|
||||
Dictionary<string, object> archiveOptions = new Dictionary<string,object>();
|
||||
if (mergeOar) archiveOptions.Add("merge", null);
|
||||
if (skipAssets) archiveOptions.Add("skipAssets", null);
|
||||
if (archiver != null)
|
||||
|
@ -1771,7 +1600,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
scene.EventManager.OnOarFileSaved += RemoteAdminOarSaveCompleted;
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}",
|
||||
"[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}",
|
||||
scene.Name, filename, requestId);
|
||||
|
||||
archiver.ArchiveRegion(filename, requestId, options);
|
||||
|
@ -1918,31 +1747,21 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
private void XmlRpcRegionQueryMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Query XML Administrator Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
int flags = 0;
|
||||
string text = String.Empty;
|
||||
int health = 0;
|
||||
responseData["success"] = true;
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
try
|
||||
{
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
health = scene.GetHealth(out flags, out text);
|
||||
}
|
||||
catch
|
||||
{
|
||||
responseData["error"] = null;
|
||||
}
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
int health = scene.GetHealth();
|
||||
responseData["health"] = health;
|
||||
|
||||
responseData["success"] = true;
|
||||
responseData["health"] = health;
|
||||
responseData["flags"] = flags;
|
||||
responseData["message"] = text;
|
||||
m_log.Info("[RADMIN]: Query XML Administrator Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcConsoleCommandMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
|
@ -2118,8 +1937,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
Hashtable responseData = (Hashtable)response.Value;
|
||||
// Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
m_application.SceneManager.ForEachScene(s =>
|
||||
s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false)
|
||||
m_application.SceneManager.ForEachScene(s =>
|
||||
s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false)
|
||||
);
|
||||
|
||||
responseData["success"] = true;
|
||||
|
@ -2251,6 +2070,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
|
||||
string musicURL = string.Empty;
|
||||
UUID groupID = UUID.Zero;
|
||||
uint flags = 0;
|
||||
|
@ -2260,129 +2080,41 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
set_group = UUID.TryParse(requestData["group"].ToString(), out groupID);
|
||||
if (requestData.Contains("music") && requestData["music"] != null)
|
||||
{
|
||||
|
||||
musicURL = requestData["music"].ToString();
|
||||
set_music = true;
|
||||
}
|
||||
|
||||
if (requestData.Contains("flags") && requestData["flags"] != null)
|
||||
set_flags = UInt32.TryParse(requestData["flags"].ToString(), out flags);
|
||||
|
||||
m_log.InfoFormat("[RADMIN]: Received Reset Land Request group={0} musicURL={1} flags={2}",
|
||||
(set_group ? groupID.ToString() : "unchanged"),
|
||||
(set_music ? musicURL : "unchanged"),
|
||||
m_log.InfoFormat("[RADMIN]: Received Reset Land Request group={0} musicURL={1} flags={2}",
|
||||
(set_group ? groupID.ToString() : "unchanged"),
|
||||
(set_music ? musicURL : "unchanged"),
|
||||
(set_flags ? flags.ToString() : "unchanged"));
|
||||
|
||||
m_application.SceneManager.ForEachScene(delegate (Scene s)
|
||||
m_application.SceneManager.ForEachScene(delegate(Scene s)
|
||||
{
|
||||
List<ILandObject> parcels = s.LandChannel.AllParcels();
|
||||
foreach (ILandObject p in parcels)
|
||||
{
|
||||
if (set_music)
|
||||
p.LandData.MusicURL = musicURL;
|
||||
|
||||
if (set_group)
|
||||
p.LandData.GroupID = groupID;
|
||||
|
||||
if (set_flags)
|
||||
p.LandData.Flags = flags;
|
||||
|
||||
s.LandChannel.UpdateLandObject(p.LandData.LocalID, p.LandData);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
responseData["success"] = true;
|
||||
|
||||
m_log.Info("[RADMIN]: Reset Land Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcRefreshSearch(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Refresh Search Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
ISearchModule searchModule = scene.RequestModuleInterface<ISearchModule>();
|
||||
if (searchModule != null)
|
||||
{
|
||||
searchModule.Refresh();
|
||||
responseData["success"] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["success"] = false;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Refresh Search Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcRefreshMap(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Refresh Map Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
IMapImageUploadModule mapTileModule = scene.RequestModuleInterface<IMapImageUploadModule>();
|
||||
if (mapTileModule != null)
|
||||
{
|
||||
Util.FireAndForget((x) =>
|
||||
{
|
||||
mapTileModule.UploadMapTile(scene);
|
||||
});
|
||||
responseData["success"] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["success"] = false;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Refresh Map Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcGetOpenSimVersion(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Get OpenSim Version Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
|
||||
responseData["version"] = m_openSimVersion;
|
||||
responseData["success"] = true;
|
||||
|
||||
m_log.Info("[RADMIN]: Get OpenSim Version Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcGetAgentCount(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Get Agent Count Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
if (scene == null)
|
||||
{
|
||||
responseData["success"] = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["count"] = scene.GetRootAgentCount();
|
||||
responseData["success"] = true;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Get Agent Count Request complete");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a float with the given parameter name from a request data hash table.
|
||||
|
@ -2805,8 +2537,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
try
|
||||
{
|
||||
Dictionary<UUID,UUID> inventoryMap = new Dictionary<UUID,UUID>();
|
||||
CopyInventoryFolders(destination, source, FolderType.Clothing, inventoryMap, avatarAppearance);
|
||||
CopyInventoryFolders(destination, source, FolderType.BodyPart, inventoryMap, avatarAppearance);
|
||||
CopyInventoryFolders(destination, source, AssetType.Clothing, inventoryMap, avatarAppearance);
|
||||
CopyInventoryFolders(destination, source, AssetType.Bodypart, inventoryMap, avatarAppearance);
|
||||
|
||||
AvatarWearable[] wearables = avatarAppearance.Wearables;
|
||||
|
||||
|
@ -2842,20 +2574,20 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
|
||||
|
||||
// Get Clothing folder of receiver
|
||||
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, FolderType.Clothing);
|
||||
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, AssetType.Clothing);
|
||||
|
||||
if (destinationFolder == null)
|
||||
throw new Exception("Cannot locate folder(s)");
|
||||
|
||||
// Missing destination folder? This should *never* be the case
|
||||
if (destinationFolder.Type != (short)FolderType.Clothing)
|
||||
if (destinationFolder.Type != (short)AssetType.Clothing)
|
||||
{
|
||||
destinationFolder = new InventoryFolderBase();
|
||||
|
||||
|
||||
destinationFolder.ID = UUID.Random();
|
||||
destinationFolder.Name = "Clothing";
|
||||
destinationFolder.Owner = destination;
|
||||
destinationFolder.Type = (short)FolderType.Clothing;
|
||||
destinationFolder.Type = (short)AssetType.Clothing;
|
||||
destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID;
|
||||
destinationFolder.Version = 1;
|
||||
inventoryService.AddFolder(destinationFolder); // store base record
|
||||
|
@ -2872,7 +2604,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
if (wearable[0].ItemID != UUID.Zero)
|
||||
{
|
||||
// Get inventory item and copy it
|
||||
InventoryItemBase item = inventoryService.GetItem(source, wearable[0].ItemID);
|
||||
InventoryItemBase item = new InventoryItemBase(wearable[0].ItemID, source);
|
||||
item = inventoryService.GetItem(item);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
|
@ -2925,7 +2658,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
if (itemID != UUID.Zero)
|
||||
{
|
||||
// Get inventory item and copy it
|
||||
InventoryItemBase item = inventoryService.GetItem(source, itemID);
|
||||
InventoryItemBase item = new InventoryItemBase(itemID, source);
|
||||
item = inventoryService.GetItem(item);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
|
@ -2971,7 +2705,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
/// This method is called by establishAppearance to copy inventory folders to make
|
||||
/// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
|
||||
/// </summary>
|
||||
private void CopyInventoryFolders(UUID destination, UUID source, FolderType assetType, Dictionary<UUID, UUID> inventoryMap,
|
||||
private void CopyInventoryFolders(UUID destination, UUID source, AssetType assetType, Dictionary<UUID,UUID> inventoryMap,
|
||||
AvatarAppearance avatarAppearance)
|
||||
{
|
||||
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
|
||||
|
@ -2987,12 +2721,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
sourceFolder = new InventoryFolderBase();
|
||||
sourceFolder.ID = UUID.Random();
|
||||
if (assetType == FolderType.Clothing)
|
||||
{
|
||||
if (assetType == AssetType.Clothing) {
|
||||
sourceFolder.Name = "Clothing";
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
sourceFolder.Name = "Body Parts";
|
||||
}
|
||||
sourceFolder.Owner = source;
|
||||
|
@ -3008,7 +2739,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
destinationFolder = new InventoryFolderBase();
|
||||
destinationFolder.ID = UUID.Random();
|
||||
if (assetType == FolderType.Clothing)
|
||||
if (assetType == AssetType.Clothing)
|
||||
{
|
||||
destinationFolder.Name = "Clothing";
|
||||
}
|
||||
|
@ -3204,7 +2935,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
// Set home position
|
||||
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
|
||||
if (null == home) {
|
||||
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]);
|
||||
|
@ -3247,16 +2978,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
// m_log.DebugFormat("[RADMIN] {0} folders, {1} items in inventory",
|
||||
// uic.folders.Count, uic.items.Count);
|
||||
|
||||
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, FolderType.Clothing);
|
||||
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, AssetType.Clothing);
|
||||
|
||||
// This should *never* be the case
|
||||
if (clothingFolder == null || clothingFolder.Type != (short)FolderType.Clothing)
|
||||
if (clothingFolder == null || clothingFolder.Type != (short)AssetType.Clothing)
|
||||
{
|
||||
clothingFolder = new InventoryFolderBase();
|
||||
clothingFolder.ID = UUID.Random();
|
||||
clothingFolder.Name = "Clothing";
|
||||
clothingFolder.Owner = ID;
|
||||
clothingFolder.Type = (short)FolderType.Clothing;
|
||||
clothingFolder.Type = (short)AssetType.Clothing;
|
||||
clothingFolder.ParentID = inventoryService.GetRootFolder(ID).ID;
|
||||
clothingFolder.Version = 1;
|
||||
inventoryService.AddFolder(clothingFolder); // store base record
|
||||
|
@ -3302,7 +3033,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
extraFolder.ID = UUID.Random();
|
||||
extraFolder.Name = outfitName;
|
||||
extraFolder.Owner = ID;
|
||||
extraFolder.Type = (short)FolderType.Clothing;
|
||||
extraFolder.Type = (short)AssetType.Clothing;
|
||||
extraFolder.Version = 1;
|
||||
extraFolder.ParentID = clothingFolder.ID;
|
||||
inventoryService.AddFolder(extraFolder);
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
<Addin id="OpenSim.ApplicationPlugins.RemoteController" version="0.1">
|
||||
<Runtime>
|
||||
<Import assembly="OpenSim.ApplicationPlugins.RemoteController.dll"/>
|
||||
</Runtime>
|
||||
<Dependencies>
|
||||
<Addin id="OpenSim" version="0.5" />
|
||||
</Dependencies>
|
||||
<Extension path = "/OpenSim/Startup">
|
||||
<Plugin id="RemoteController" type="OpenSim.ApplicationPlugins.RemoteController.RemoteAdminPlugin" />
|
||||
</Extension>
|
||||
</Addin>
|
|
@ -28,10 +28,8 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
|
@ -50,9 +48,9 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// </summary>
|
||||
public delegate IClientAPI GetClientDelegate(UUID agentID);
|
||||
|
||||
public class Caps : IDisposable
|
||||
public class Caps
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_httpListenerHostName;
|
||||
private uint m_httpListenPort;
|
||||
|
@ -65,15 +63,14 @@ namespace OpenSim.Framework.Capabilities
|
|||
|
||||
private CapsHandlers m_capsHandlers;
|
||||
|
||||
private ConcurrentDictionary<string, PollServiceEventArgs> m_pollServiceHandlers
|
||||
= new ConcurrentDictionary<string, PollServiceEventArgs>();
|
||||
private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers
|
||||
= new Dictionary<string, PollServiceEventArgs>();
|
||||
|
||||
private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>();
|
||||
|
||||
private IHttpServer m_httpListener;
|
||||
private UUID m_agentID;
|
||||
private string m_regionName;
|
||||
private ManualResetEvent m_capsActive = new ManualResetEvent(false);
|
||||
|
||||
public UUID AgentID
|
||||
{
|
||||
|
@ -120,19 +117,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
get { return m_externalCapsHandlers; }
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum CapsFlags:uint
|
||||
{
|
||||
None = 0,
|
||||
SentSeeds = 1,
|
||||
|
||||
ObjectAnim = 0x100,
|
||||
WLEnv = 0x200,
|
||||
AdvEnv = 0x400
|
||||
}
|
||||
|
||||
public CapsFlags Flags { get; set;}
|
||||
|
||||
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
|
||||
UUID agent, string regionName)
|
||||
{
|
||||
|
@ -150,37 +134,8 @@ namespace OpenSim.Framework.Capabilities
|
|||
}
|
||||
|
||||
m_agentID = agent;
|
||||
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort);
|
||||
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
|
||||
m_regionName = regionName;
|
||||
Flags = CapsFlags.None;
|
||||
m_capsActive.Reset();
|
||||
}
|
||||
|
||||
~Caps()
|
||||
{
|
||||
Flags = CapsFlags.None;
|
||||
if (m_capsActive!= null)
|
||||
{
|
||||
m_capsActive.Dispose();
|
||||
m_capsActive = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public void Dispose(bool disposing)
|
||||
{
|
||||
Flags = CapsFlags.None;
|
||||
if (m_capsActive != null)
|
||||
{
|
||||
DeregisterHandlers();
|
||||
m_capsActive.Dispose();
|
||||
m_capsActive = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -194,32 +149,20 @@ namespace OpenSim.Framework.Capabilities
|
|||
m_capsHandlers[capName] = handler;
|
||||
}
|
||||
|
||||
public void RegisterSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
|
||||
{
|
||||
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
|
||||
m_capsHandlers.AddSimpleHandler(capName, handler, addToListener);
|
||||
}
|
||||
|
||||
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
|
||||
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
|
||||
// capName, pollServiceHandler.Url, m_agentID, m_regionName);
|
||||
|
||||
if(!m_pollServiceHandlers.TryAdd(capName, pollServiceHandler))
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[CAPS]: Handler with name {0} already registered (ulr {1}, agent {2}, region {3}",
|
||||
capName, pollServiceHandler.Url, m_agentID, m_regionName);
|
||||
return;
|
||||
}
|
||||
m_pollServiceHandlers.Add(capName, pollServiceHandler);
|
||||
|
||||
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler);
|
||||
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);
|
||||
|
||||
// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
// string protocol = "http";
|
||||
// string hostName = m_httpListenerHostName;
|
||||
//
|
||||
//
|
||||
// if (MainServer.Instance.UseSSL)
|
||||
// {
|
||||
// hostName = MainServer.Instance.SSLCommonName;
|
||||
|
@ -254,9 +197,8 @@ namespace OpenSim.Framework.Capabilities
|
|||
|
||||
foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values)
|
||||
{
|
||||
m_httpListener.RemovePollServiceHTTPHandler(handler.Url);
|
||||
m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
|
||||
}
|
||||
m_pollServiceHandlers.Clear();
|
||||
}
|
||||
|
||||
public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
|
||||
|
@ -288,13 +230,16 @@ namespace OpenSim.Framework.Capabilities
|
|||
string hostName = m_httpListenerHostName;
|
||||
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
string protocol = "http";
|
||||
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
{
|
||||
hostName = MainServer.Instance.SSLCommonName;
|
||||
port = MainServer.Instance.SSLPort;
|
||||
protocol = "https";
|
||||
}
|
||||
//
|
||||
// caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
|
||||
caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url);
|
||||
}
|
||||
}
|
||||
|
@ -308,19 +253,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
caps[kvp.Key] = kvp.Value;
|
||||
}
|
||||
|
||||
|
||||
return caps;
|
||||
}
|
||||
|
||||
public void Activate()
|
||||
{
|
||||
m_capsActive.Set();
|
||||
}
|
||||
|
||||
public bool WaitForActivation()
|
||||
{
|
||||
// Wait for 30s. If that elapses, return false and run without caps
|
||||
return m_capsActive.WaitOne(120000);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -27,7 +27,6 @@
|
|||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
||||
|
@ -41,7 +40,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
public class CapsHandlers
|
||||
{
|
||||
private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
|
||||
private ConcurrentDictionary<string, ISimpleStreamHandler> m_capsSimpleHandlers = new ConcurrentDictionary<string, ISimpleStreamHandler>();
|
||||
private IHttpServer m_httpListener;
|
||||
private string m_httpListenerHostName;
|
||||
private uint m_httpListenerPort;
|
||||
|
@ -55,15 +53,31 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// <param name="httpListener">base HTTP server</param>
|
||||
/// <param name="httpListenerHostname">host name of the HTTP server</param>
|
||||
/// <param name="httpListenerPort">HTTP port</param>
|
||||
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
|
||||
{
|
||||
public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
|
||||
: this(httpListener,httpListenerHostname,httpListenerPort, false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary></summary>
|
||||
/// CapsHandlers is a cap handler container but also takes
|
||||
/// care of adding and removing cap handlers to and from the
|
||||
/// supplied BaseHttpServer.
|
||||
/// </summary>
|
||||
/// <param name="httpListener">base HTTP server</param>
|
||||
/// <param name="httpListenerHostname">host name of the HTTP
|
||||
/// server</param>
|
||||
/// <param name="httpListenerPort">HTTP port</param>
|
||||
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
|
||||
{
|
||||
m_httpListener = httpListener;
|
||||
m_httpListenerHostName = httpListenerHostname;
|
||||
m_httpListenerPort = httpListenerPort;
|
||||
if (httpListener != null && httpListener.UseSSL)
|
||||
m_useSSL = true;
|
||||
else
|
||||
m_useSSL = false;
|
||||
m_useSSL = https;
|
||||
if (httpListener != null && m_useSSL)
|
||||
{
|
||||
m_httpListenerHostName = httpListener.SSLCommonName;
|
||||
m_httpListenerPort = httpListener.SSLPort;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -75,35 +89,16 @@ namespace OpenSim.Framework.Capabilities
|
|||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
if(m_capsHandlers.ContainsKey(capsName))
|
||||
{
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[capsName].Path);
|
||||
m_capsHandlers.Remove(capsName);
|
||||
}
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
|
||||
m_capsHandlers.Remove(capsName);
|
||||
}
|
||||
if(m_capsSimpleHandlers.TryRemove(capsName, out ISimpleStreamHandler hdr))
|
||||
{
|
||||
m_httpListener.RemoveSimpleStreamHandler(hdr.Path);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
|
||||
{
|
||||
if(ContainsCap(capName))
|
||||
Remove(capName);
|
||||
if(m_capsSimpleHandlers.TryAdd(capName, handler) && addToListener)
|
||||
m_httpListener.AddSimpleStreamHandler(handler);
|
||||
}
|
||||
|
||||
public bool ContainsCap(string cap)
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
if (m_capsHandlers.ContainsKey(cap))
|
||||
return true;
|
||||
return m_capsSimpleHandlers.ContainsKey(cap);
|
||||
return m_capsHandlers.ContainsKey(cap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -130,14 +125,11 @@ namespace OpenSim.Framework.Capabilities
|
|||
if (m_capsHandlers.ContainsKey(idx))
|
||||
{
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
|
||||
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[idx].Path);
|
||||
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[idx].Path);
|
||||
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[idx].Path);
|
||||
m_capsHandlers.Remove(idx);
|
||||
}
|
||||
|
||||
|
||||
if (null == value) return;
|
||||
|
||||
|
||||
m_capsHandlers[idx] = value;
|
||||
m_httpListener.AddStreamHandler(value);
|
||||
}
|
||||
|
@ -154,9 +146,8 @@ namespace OpenSim.Framework.Capabilities
|
|||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
string[] __keys = new string[m_capsHandlers.Keys.Count + m_capsSimpleHandlers.Keys.Count];
|
||||
string[] __keys = new string[m_capsHandlers.Keys.Count];
|
||||
m_capsHandlers.Keys.CopyTo(__keys, 0);
|
||||
m_capsSimpleHandlers.Keys.CopyTo(__keys, m_capsHandlers.Keys.Count);
|
||||
return __keys;
|
||||
}
|
||||
}
|
||||
|
@ -170,39 +161,24 @@ namespace OpenSim.Framework.Capabilities
|
|||
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
|
||||
{
|
||||
Hashtable caps = new Hashtable();
|
||||
string protocol = "http://";
|
||||
|
||||
if (m_useSSL)
|
||||
protocol = "https://";
|
||||
|
||||
string protocol = m_useSSL ? "https://" : "http://";
|
||||
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
|
||||
|
||||
if (requestedCaps == null)
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
foreach (KeyValuePair<string, ISimpleStreamHandler> kvp in m_capsSimpleHandlers)
|
||||
caps[kvp.Key] = baseUrl + kvp.Value.Path;
|
||||
foreach (KeyValuePair<string, IRequestHandler> kvp in m_capsHandlers)
|
||||
caps[kvp.Key] = baseUrl + kvp.Value.Path;
|
||||
}
|
||||
return caps;
|
||||
}
|
||||
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
for(int i = 0; i < requestedCaps.Count; ++i)
|
||||
foreach (string capsName in m_capsHandlers.Keys)
|
||||
{
|
||||
string capsName = requestedCaps[i];
|
||||
if (excludeSeed && "SEED" == capsName)
|
||||
continue;
|
||||
|
||||
if (m_capsSimpleHandlers.TryGetValue(capsName, out ISimpleStreamHandler shdr))
|
||||
{
|
||||
caps[capsName] = baseUrl + shdr.Path;
|
||||
if (requestedCaps != null && !requestedCaps.Contains(capsName))
|
||||
continue;
|
||||
}
|
||||
if (m_capsHandlers.TryGetValue(capsName, out IRequestHandler chdr))
|
||||
{
|
||||
caps[capsName] = baseUrl + chdr.Path;
|
||||
}
|
||||
|
||||
caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
//using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class AvatarPickerSearchHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IPeople m_PeopleService;
|
||||
|
||||
public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_PeopleService = peopleService;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string names = query.GetOne("names");
|
||||
string psize = query.GetOne("page_size");
|
||||
string pnumber = query.GetOne("page");
|
||||
|
||||
if (m_PeopleService == null)
|
||||
return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
|
||||
|
||||
if (string.IsNullOrEmpty(names) || names.Length < 3)
|
||||
return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
|
||||
|
||||
m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
|
||||
|
||||
int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
|
||||
int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
|
||||
|
||||
// Full content request
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
//httpResponse.ContentLength = ??;
|
||||
httpResponse.ContentType = "application/llsd+xml";
|
||||
|
||||
List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
|
||||
|
||||
LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
|
||||
osdReply.next_page_url = httpRequest.RawUrl;
|
||||
foreach (UserData u in users)
|
||||
osdReply.agents.Array.Add(ConvertUserData(u));
|
||||
|
||||
string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
|
||||
return System.Text.Encoding.UTF8.GetBytes(reply);
|
||||
}
|
||||
|
||||
private LLSDPerson ConvertUserData(UserData user)
|
||||
{
|
||||
LLSDPerson p = new LLSDPerson();
|
||||
p.legacy_first_name = user.FirstName;
|
||||
p.legacy_last_name = user.LastName;
|
||||
p.display_name = user.FirstName + " " + user.LastName;
|
||||
if (user.LastName.StartsWith("@"))
|
||||
p.username = user.FirstName.ToLower() + user.LastName.ToLower();
|
||||
else
|
||||
p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
|
||||
p.id = user.Id;
|
||||
p.is_display_name_default = false;
|
||||
return p;
|
||||
}
|
||||
|
||||
private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
|
||||
{
|
||||
m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return System.Text.Encoding.UTF8.GetBytes(string.Empty);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,449 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInvDescHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static byte[] EmptyResponse = Util.UTF8NBGetbytes("<llsd><map><key>folders</key><array /></map></llsd>");
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
private IScene m_Scene;
|
||||
|
||||
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s)
|
||||
{
|
||||
m_InventoryService = invService;
|
||||
m_LibraryService = libService;
|
||||
m_Scene = s;
|
||||
}
|
||||
|
||||
public void FetchInventoryDescendentsRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, ExpiringKey<UUID> BadRequests)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request);
|
||||
|
||||
List<LLSDFetchInventoryDescendents> folders = null;
|
||||
List<UUID> bad_folders = new List<UUID>();
|
||||
try
|
||||
{
|
||||
OSDArray foldersrequested = null;
|
||||
OSD tmp = OSDParser.DeserializeLLSDXml(httpRequest.InputStream);
|
||||
OSDMap map = (OSDMap)tmp;
|
||||
if(map.TryGetValue("folders", out tmp) && tmp is OSDArray)
|
||||
foldersrequested = tmp as OSDArray;
|
||||
|
||||
if (foldersrequested == null || foldersrequested.Count == 0)
|
||||
{
|
||||
httpResponse.RawBuffer = EmptyResponse;
|
||||
return;
|
||||
}
|
||||
|
||||
folders = new List<LLSDFetchInventoryDescendents>(foldersrequested.Count);
|
||||
for (int i = 0; i < foldersrequested.Count; i++)
|
||||
{
|
||||
OSDMap mfolder = foldersrequested[i] as OSDMap;
|
||||
UUID id = mfolder["folder_id"].AsUUID();
|
||||
if(BadRequests.ContainsKey(id))
|
||||
{
|
||||
bad_folders.Add(id);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
|
||||
try
|
||||
{
|
||||
llsdRequest.folder_id = id;
|
||||
llsdRequest.owner_id = mfolder["owner_id"].AsUUID();
|
||||
llsdRequest.sort_order = mfolder["sort_order"].AsInteger();
|
||||
llsdRequest.fetch_folders = mfolder["fetch_folders"].AsBoolean();
|
||||
llsdRequest.fetch_items = mfolder["fetch_items"].AsBoolean();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e.Message);
|
||||
continue;
|
||||
}
|
||||
folders.Add(llsdRequest);
|
||||
}
|
||||
}
|
||||
foldersrequested = null;
|
||||
tmp = null;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[FETCH INV DESC]: fail parsing request: {0}", e.Message);
|
||||
httpResponse.RawBuffer = EmptyResponse;
|
||||
return;
|
||||
}
|
||||
|
||||
if (folders == null || folders.Count == 0)
|
||||
{
|
||||
if(bad_folders.Count == 0)
|
||||
{
|
||||
httpResponse.RawBuffer = EmptyResponse;
|
||||
return;
|
||||
}
|
||||
StringBuilder sb = osStringBuilderCache.Acquire();
|
||||
sb.Append("<llsd><map><key>folders</key><array /></map><map><key>bad_folders</key><array>");
|
||||
foreach (UUID bad in bad_folders)
|
||||
{
|
||||
sb.Append("<map><key>folder_id</key><uuid>");
|
||||
sb.Append(bad.ToString());
|
||||
sb.Append("</uuid><key>error</key><string>Unknown</string></map>");
|
||||
}
|
||||
sb.Append("</array></map></llsd>");
|
||||
httpResponse.RawBuffer = Util.UTF8NBGetbytes(osStringBuilderCache.GetStringAndRelease(sb));
|
||||
}
|
||||
|
||||
int total_folders = 0;
|
||||
int total_items = 0;
|
||||
|
||||
List<InventoryCollection> invcollSet = Fetch(folders, bad_folders, ref total_folders, ref total_items);
|
||||
//m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count);
|
||||
|
||||
int invcollSetCount = 0;
|
||||
if (invcollSet != null)
|
||||
invcollSetCount = invcollSet.Count;
|
||||
|
||||
int mem = 8192 + ((256 * invcollSetCount +
|
||||
384 * total_folders +
|
||||
1024 * total_items +
|
||||
128 * bad_folders.Count) & 0x7ffff000);
|
||||
|
||||
StringBuilder lastresponse = new StringBuilder(mem);
|
||||
lastresponse.Append("<llsd>");
|
||||
|
||||
if (invcollSetCount > 0)
|
||||
{
|
||||
lastresponse.Append("<map><key>folders</key><array>");
|
||||
int i = 0;
|
||||
InventoryCollection thiscoll;
|
||||
for (i = 0; i < invcollSetCount; i++)
|
||||
{
|
||||
thiscoll = invcollSet[i];
|
||||
invcollSet[i] = null;
|
||||
|
||||
LLSDxmlEncode.AddMap(lastresponse);
|
||||
LLSDxmlEncode.AddElem("agent_id", thiscoll.OwnerID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("descendents", thiscoll.Descendents, lastresponse);
|
||||
LLSDxmlEncode.AddElem("folder_id", thiscoll.FolderID, lastresponse);
|
||||
|
||||
if (thiscoll.Folders == null || thiscoll.Folders.Count == 0)
|
||||
LLSDxmlEncode.AddEmptyArray("categories", lastresponse);
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("categories", lastresponse);
|
||||
foreach (InventoryFolderBase invFolder in thiscoll.Folders)
|
||||
{
|
||||
LLSDxmlEncode.AddMap(lastresponse);
|
||||
|
||||
LLSDxmlEncode.AddElem("folder_id", invFolder.ID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("parent_id", invFolder.ParentID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("name", invFolder.Name, lastresponse);
|
||||
LLSDxmlEncode.AddElem("type", invFolder.Type, lastresponse);
|
||||
LLSDxmlEncode.AddElem("preferred_type", (int)-1, lastresponse);
|
||||
LLSDxmlEncode.AddElem("version", invFolder.Version, lastresponse);
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lastresponse);
|
||||
}
|
||||
LLSDxmlEncode.AddEndArray(lastresponse);
|
||||
}
|
||||
|
||||
if (thiscoll.Items == null || thiscoll.Items.Count == 0)
|
||||
LLSDxmlEncode.AddEmptyArray("items", lastresponse);
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("items", lastresponse);
|
||||
foreach (InventoryItemBase invItem in thiscoll.Items)
|
||||
{
|
||||
invItem.ToLLSDxml(lastresponse);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddEndArray(lastresponse);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddElem("owner_id", thiscoll.OwnerID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("version", thiscoll.Version, lastresponse);
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lastresponse);
|
||||
invcollSet[i] = null;
|
||||
}
|
||||
lastresponse.Append("</array></map>");
|
||||
thiscoll = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
lastresponse.Append("<map><key>folders</key><array /></map>");
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
|
||||
if (bad_folders.Count > 0)
|
||||
{
|
||||
lastresponse.Append("<map><key>bad_folders</key><array>");
|
||||
foreach (UUID bad in bad_folders)
|
||||
{
|
||||
BadRequests.Add(bad);
|
||||
lastresponse.Append("<map><key>folder_id</key><uuid>");
|
||||
lastresponse.Append(bad.ToString());
|
||||
lastresponse.Append("</uuid><key>error</key><string>Unknown</string></map>");
|
||||
}
|
||||
lastresponse.Append("</array></map>");
|
||||
}
|
||||
lastresponse.Append("</llsd>");
|
||||
|
||||
httpResponse.RawBuffer = Util.UTF8NBGetbytes(lastresponse.ToString());
|
||||
}
|
||||
|
||||
private void AddLibraryFolders(List<LLSDFetchInventoryDescendents> libFolders, List<InventoryCollection> result, ref int total_folders, ref int total_items)
|
||||
{
|
||||
InventoryFolderImpl fold;
|
||||
if (m_LibraryService == null || m_LibraryService.LibraryRootFolder == null)
|
||||
return;
|
||||
|
||||
foreach (LLSDFetchInventoryDescendents f in libFolders)
|
||||
{
|
||||
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null)
|
||||
{
|
||||
InventoryCollection Collection = new InventoryCollection();
|
||||
// ret.Collection.Folders = new List<InventoryFolderBase>();
|
||||
Collection.Folders = fold.RequestListOfFolders();
|
||||
Collection.Items = fold.RequestListOfItems();
|
||||
Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
|
||||
Collection.FolderID = f.folder_id;
|
||||
Collection.Version = fold.Version;
|
||||
|
||||
Collection.Descendents = Collection.Items.Count + Collection.Folders.Count;
|
||||
total_folders += Collection.Folders.Count;
|
||||
total_items += Collection.Items.Count;
|
||||
result.Add(Collection);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<InventoryCollection> Fetch(List<LLSDFetchInventoryDescendents> fetchFolders, List<UUID> bad_folders, ref int total_folders, ref int total_items)
|
||||
{
|
||||
//m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id);
|
||||
|
||||
// FIXME MAYBE: We're not handling sortOrder!
|
||||
|
||||
List<InventoryCollection> result = new List<InventoryCollection>(32);
|
||||
List<LLSDFetchInventoryDescendents> libFolders = new List<LLSDFetchInventoryDescendents>(32);
|
||||
List<LLSDFetchInventoryDescendents> otherFolders = new List<LLSDFetchInventoryDescendents>(32);
|
||||
HashSet<UUID> libIDs = new HashSet<UUID>();
|
||||
HashSet<UUID> otherIDs = new HashSet<UUID>();
|
||||
|
||||
bool dolib = (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null);
|
||||
UUID libOwner = UUID.Zero;
|
||||
if(dolib)
|
||||
libOwner = m_LibraryService.LibraryRootFolder.Owner;
|
||||
|
||||
// Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense
|
||||
// and can kill the sim (all root folders have parent_id Zero)
|
||||
// send something.
|
||||
bool doneZeroID = false;
|
||||
foreach(LLSDFetchInventoryDescendents f in fetchFolders)
|
||||
{
|
||||
if (f.folder_id == UUID.Zero)
|
||||
{
|
||||
if(doneZeroID)
|
||||
continue;
|
||||
doneZeroID = true;
|
||||
InventoryCollection Collection = new InventoryCollection();
|
||||
Collection.OwnerID = f.owner_id;
|
||||
Collection.Version = 0;
|
||||
Collection.FolderID = f.folder_id;
|
||||
Collection.Descendents = 0;
|
||||
result.Add(Collection);
|
||||
continue;
|
||||
}
|
||||
if(dolib && f.owner_id == libOwner)
|
||||
{
|
||||
if(libIDs.Contains(f.folder_id))
|
||||
continue;
|
||||
libIDs.Add(f.folder_id);
|
||||
libFolders.Add(f);
|
||||
continue;
|
||||
}
|
||||
if(otherIDs.Contains(f.folder_id))
|
||||
continue;
|
||||
|
||||
otherIDs.Add(f.folder_id);
|
||||
otherFolders.Add(f);
|
||||
}
|
||||
|
||||
fetchFolders.Clear();
|
||||
|
||||
if(otherFolders.Count > 0)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
//m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids));
|
||||
|
||||
InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(otherFolders[0].owner_id, otherIDs.ToArray());
|
||||
|
||||
if (fetchedContents == null)
|
||||
return null;
|
||||
|
||||
if (fetchedContents.Length == 0)
|
||||
{
|
||||
foreach (LLSDFetchInventoryDescendents freq in otherFolders)
|
||||
BadFolder(freq, null, bad_folders);
|
||||
}
|
||||
else
|
||||
{
|
||||
i = 0;
|
||||
// Do some post-processing. May need to fetch more from inv server for links
|
||||
foreach (InventoryCollection contents in fetchedContents)
|
||||
{
|
||||
// Find the original request
|
||||
LLSDFetchInventoryDescendents freq = otherFolders[i];
|
||||
otherFolders[i]=null;
|
||||
i++;
|
||||
|
||||
if (BadFolder(freq, contents, bad_folders))
|
||||
continue;
|
||||
|
||||
if(!freq.fetch_folders)
|
||||
contents.Folders.Clear();
|
||||
if(!freq.fetch_items)
|
||||
contents.Items.Clear();
|
||||
|
||||
contents.Descendents = contents.Items.Count + contents.Folders.Count;
|
||||
|
||||
// Next: link management
|
||||
ProcessLinks(freq, contents);
|
||||
|
||||
total_folders += contents.Folders.Count;
|
||||
total_items += contents.Items.Count;
|
||||
result.Add(contents);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(dolib && libFolders.Count > 0)
|
||||
{
|
||||
AddLibraryFolders(libFolders, result, ref total_folders, ref total_items);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List<UUID> bad_folders)
|
||||
{
|
||||
if (contents == null)
|
||||
{
|
||||
bad_folders.Add(freq.folder_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
// The inventory server isn't sending FolderID in the collection...
|
||||
// Must fetch it individually
|
||||
if (contents.FolderID == UUID.Zero)
|
||||
{
|
||||
InventoryFolderBase containingFolder = m_InventoryService.GetFolder(freq.owner_id, freq.folder_id);
|
||||
if (containingFolder == null)
|
||||
{
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
|
||||
bad_folders.Add(freq.folder_id);
|
||||
return true;
|
||||
}
|
||||
contents.FolderID = containingFolder.ID;
|
||||
contents.OwnerID = containingFolder.Owner;
|
||||
contents.Version = containingFolder.Version;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollection contents)
|
||||
{
|
||||
if (contents.Items == null || contents.Items.Count == 0)
|
||||
return;
|
||||
|
||||
// viewers are lasy and want a copy of the linked item sent before the link to it
|
||||
|
||||
// look for item links
|
||||
List<UUID> itemIDs = new List<UUID>();
|
||||
foreach (InventoryItemBase item in contents.Items)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
|
||||
if (item.AssetType == (int)AssetType.Link)
|
||||
itemIDs.Add(item.AssetID);
|
||||
}
|
||||
|
||||
// get the linked if any
|
||||
if (itemIDs.Count > 0)
|
||||
{
|
||||
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
|
||||
|
||||
if (linked != null)
|
||||
{
|
||||
List<InventoryItemBase> linkedItems = new List<InventoryItemBase>(linked.Length);
|
||||
// check for broken
|
||||
foreach (InventoryItemBase linkedItem in linked)
|
||||
{
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
{
|
||||
linkedItems.Add(linkedItem);
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
|
||||
}
|
||||
}
|
||||
// insert them
|
||||
if(linkedItems.Count > 0)
|
||||
contents.Items.InsertRange(0, linkedItems);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,166 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInventory2Handler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_inventoryService;
|
||||
private UUID m_agentID;
|
||||
|
||||
public FetchInventory2Handler(IInventoryService invService, UUID agentId)
|
||||
{
|
||||
m_inventoryService = invService;
|
||||
m_agentID = agentId;
|
||||
}
|
||||
|
||||
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
|
||||
|
||||
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
|
||||
OSDArray itemsRequested = (OSDArray)requestmap["items"];
|
||||
|
||||
UUID[] itemIDs = new UUID[itemsRequested.Count];
|
||||
int i = 0;
|
||||
|
||||
foreach (OSDMap osdItemId in itemsRequested)
|
||||
{
|
||||
itemIDs[i++] = osdItemId["item_id"].AsUUID();
|
||||
}
|
||||
|
||||
InventoryItemBase[] items = null;
|
||||
|
||||
if (m_agentID != UUID.Zero)
|
||||
{
|
||||
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
|
||||
}
|
||||
else
|
||||
{
|
||||
items = new InventoryItemBase[itemsRequested.Count];
|
||||
foreach (UUID id in itemIDs)
|
||||
items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
|
||||
}
|
||||
|
||||
StringBuilder lsl = LLSDxmlEncode.Start(4096);
|
||||
LLSDxmlEncode.AddMap(lsl);
|
||||
|
||||
if(m_agentID == UUID.Zero && items.Length > 0)
|
||||
LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
|
||||
else
|
||||
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
|
||||
|
||||
if(items == null || items.Length == 0)
|
||||
{
|
||||
LLSDxmlEncode.AddEmptyArray("items", lsl);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("items", lsl);
|
||||
foreach (InventoryItemBase item in items)
|
||||
{
|
||||
if (item != null)
|
||||
item.ToLLSDxml(lsl, 0xff);
|
||||
}
|
||||
LLSDxmlEncode.AddEndArray(lsl);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lsl);
|
||||
return LLSDxmlEncode.End(lsl);
|
||||
}
|
||||
|
||||
public void FetchInventorySimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey<UUID> BadRequests)
|
||||
{
|
||||
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
|
||||
|
||||
if(BadRequests == null)
|
||||
{
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
|
||||
return;
|
||||
}
|
||||
|
||||
OSDArray itemsRequested = (OSDArray)requestmap["items"];
|
||||
|
||||
UUID[] itemIDs = new UUID[itemsRequested.Count];
|
||||
int i = 0;
|
||||
foreach (OSDMap osdItemId in itemsRequested)
|
||||
{
|
||||
UUID id = osdItemId["item_id"].AsUUID();
|
||||
if(!BadRequests.ContainsKey(id))
|
||||
itemIDs[i++] = id;
|
||||
}
|
||||
|
||||
InventoryItemBase[] items = null;
|
||||
try
|
||||
{
|
||||
// badrequests still not filled
|
||||
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
|
||||
}
|
||||
catch{ }
|
||||
|
||||
StringBuilder lsl = LLSDxmlEncode.Start(4096);
|
||||
LLSDxmlEncode.AddMap(lsl);
|
||||
|
||||
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
|
||||
|
||||
if (items == null || items.Length == 0)
|
||||
{
|
||||
LLSDxmlEncode.AddEmptyArray("items", lsl);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("items", lsl);
|
||||
foreach (InventoryItemBase item in items)
|
||||
{
|
||||
if (item != null)
|
||||
item.ToLLSDxml(lsl, 0xff);
|
||||
}
|
||||
LLSDxmlEncode.AddEndArray(lsl);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lsl);
|
||||
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,170 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class FetchInventory2HandlerTests : OpenSimTestCase
|
||||
{
|
||||
private UUID m_userID = UUID.Random();
|
||||
private Scene m_scene;
|
||||
private UUID m_rootFolderID;
|
||||
private UUID m_notecardsFolder;
|
||||
private UUID m_objectsFolder;
|
||||
|
||||
private void Init()
|
||||
{
|
||||
// Create an inventory that looks like this:
|
||||
//
|
||||
// /My Inventory
|
||||
// <other system folders>
|
||||
// /Objects
|
||||
// Object 1
|
||||
// Object 2
|
||||
// Object 3
|
||||
// /Notecards
|
||||
// Notecard 1
|
||||
// Notecard 2
|
||||
// Notecard 3
|
||||
// Notecard 4
|
||||
// Notecard 5
|
||||
|
||||
m_scene = new SceneHelpers().SetupScene();
|
||||
|
||||
m_scene.InventoryService.CreateUserInventory(m_userID);
|
||||
|
||||
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
|
||||
|
||||
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
|
||||
m_objectsFolder = of.ID;
|
||||
|
||||
// Add 3 objects
|
||||
InventoryItemBase item;
|
||||
for (int i = 1; i <= 3; i++)
|
||||
{
|
||||
item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Object;
|
||||
item.Folder = m_objectsFolder;
|
||||
item.Name = "Object " + i;
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
}
|
||||
|
||||
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
|
||||
m_notecardsFolder = ncf.ID;
|
||||
|
||||
// Add 5 notecards
|
||||
for (int i = 1; i <= 5; i++)
|
||||
{
|
||||
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Notecard;
|
||||
item.Folder = m_notecardsFolder;
|
||||
item.Name = "Notecard " + i;
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_001_RequestOne()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
|
||||
request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
|
||||
request += "</uuid></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
|
||||
Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_002_RequestMany()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>items</key><array>";
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
Console.WriteLine(llsdresponse);
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,300 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
|
||||
{
|
||||
private UUID m_userID = new UUID("00000000-0000-0000-0000-000000000001");
|
||||
private Scene m_scene;
|
||||
private UUID m_rootFolderID;
|
||||
private int m_rootDescendents;
|
||||
private UUID m_notecardsFolder;
|
||||
private UUID m_objectsFolder;
|
||||
|
||||
private void Init()
|
||||
{
|
||||
// Create an inventory that looks like this:
|
||||
//
|
||||
// /My Inventory
|
||||
// <other system folders>
|
||||
// /Objects
|
||||
// Some Object
|
||||
// /Notecards
|
||||
// Notecard 1
|
||||
// Notecard 2
|
||||
// /Test Folder
|
||||
// Link to notecard -> /Notecards/Notecard 2
|
||||
// Link to Objects folder -> /Objects
|
||||
|
||||
m_scene = new SceneHelpers().SetupScene();
|
||||
|
||||
m_scene.InventoryService.CreateUserInventory(m_userID);
|
||||
|
||||
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
|
||||
|
||||
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
|
||||
m_objectsFolder = of.ID;
|
||||
|
||||
// Add an object
|
||||
InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Object;
|
||||
item.Folder = m_objectsFolder;
|
||||
item.Name = "Some Object";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
|
||||
m_notecardsFolder = ncf.ID;
|
||||
|
||||
// Add a notecard
|
||||
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Notecard;
|
||||
item.Folder = m_notecardsFolder;
|
||||
item.Name = "Test Notecard 1";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
// Add another notecard
|
||||
item.ID = new UUID("20000000-0000-0000-0000-000000000002");
|
||||
item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
|
||||
item.Name = "Test Notecard 2";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
// Add a folder
|
||||
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
|
||||
folder.Type = (short)FolderType.None;
|
||||
m_scene.InventoryService.AddFolder(folder);
|
||||
|
||||
// Add a link to notecard 2 in Test Folder
|
||||
item.AssetID = item.ID; // use item ID of notecard 2
|
||||
item.ID = new UUID("40000000-0000-0000-0000-000000000004");
|
||||
item.AssetType = (int)AssetType.Link;
|
||||
item.Folder = folder.ID;
|
||||
item.Name = "Link to notecard";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
// Add a link to the Objects folder in Test Folder
|
||||
item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
|
||||
item.ID = new UUID("50000000-0000-0000-0000-000000000005");
|
||||
item.AssetType = (int)AssetType.LinkFolder;
|
||||
item.Folder = folder.ID;
|
||||
item.Name = "Link to Objects folder";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
|
||||
m_rootDescendents = coll.Items.Count + coll.Folders.Count;
|
||||
Console.WriteLine("Number of descendents: " + m_rootDescendents);
|
||||
}
|
||||
|
||||
private string dorequest(FetchInvDescHandler handler, string request)
|
||||
{
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
using(ExpiringKey<UUID> bad = new ExpiringKey<UUID>(5000)) // bad but this is test
|
||||
using (MemoryStream ms = new MemoryStream(Utils.StringToBytes(request), false))
|
||||
{
|
||||
req.InputStream = ms;
|
||||
handler.FetchInventoryDescendentsRequest(req, resp, bad);
|
||||
}
|
||||
return Util.UTF8.GetString(resp.RawBuffer);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_001_SimpleFolder()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>";
|
||||
request += m_userID.ToString();
|
||||
request += "</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_002_MultipleFolders()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
|
||||
descendents = "descendents</key><integer>2</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
|
||||
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
|
||||
Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_003_Links()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += "f0000000-0000-0000-0000-00000000000f";
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string descendents = "descendents</key><integer>2</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
|
||||
|
||||
// Make sure that the note card link is included
|
||||
Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
|
||||
|
||||
//Make sure the notecard item itself is included
|
||||
Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
|
||||
|
||||
// Make sure that the source item is before the link item
|
||||
int pos1 = llsdresponse.IndexOf("Test Notecard 2");
|
||||
int pos2 = llsdresponse.IndexOf("Link to notecard");
|
||||
Assert.Less(pos1, pos2, "Source of link is after link");
|
||||
|
||||
// Make sure the folder link is included
|
||||
Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
|
||||
|
||||
/* contents of link folder are not supposed to be listed
|
||||
// Make sure the objects inside the Objects folder are included
|
||||
// Note: I'm not entirely sure this is needed, but that's what I found in the implementation
|
||||
Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
|
||||
*/
|
||||
// Make sure that the source item is before the link item
|
||||
pos1 = llsdresponse.IndexOf("Some Object");
|
||||
pos2 = llsdresponse.IndexOf("Link to Objects folder");
|
||||
Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_004_DuplicateFolders()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
|
||||
string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
|
||||
|
||||
Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
|
||||
Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
|
||||
int count = Regex.Matches(llsdresponse, root_folder).Count;
|
||||
Assert.AreEqual(1, count, "More than 1 root folder in response");
|
||||
count = Regex.Matches(llsdresponse, notecards_folder).Count;
|
||||
Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_005_FolderZero()
|
||||
{
|
||||
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += UUID.Zero;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
// we do return a answer now
|
||||
//Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
|
||||
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInventory2Handler
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_inventoryService;
|
||||
|
||||
public FetchInventory2Handler(IInventoryService invService)
|
||||
{
|
||||
m_inventoryService = invService;
|
||||
}
|
||||
|
||||
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request");
|
||||
|
||||
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
|
||||
OSDArray itemsRequested = (OSDArray)requestmap["items"];
|
||||
|
||||
string reply;
|
||||
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
|
||||
|
||||
foreach (OSDMap osdItemId in itemsRequested)
|
||||
{
|
||||
UUID itemId = osdItemId["item_id"].AsUUID();
|
||||
|
||||
InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
// We don't know the agent that this request belongs to so we'll use the agent id of the item
|
||||
// which will be the same for all items.
|
||||
llsdReply.agent_id = item.Owner;
|
||||
|
||||
llsdReply.items.Array.Add(ConvertInventoryItem(item));
|
||||
}
|
||||
}
|
||||
|
||||
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
|
||||
|
||||
return reply;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an internal inventory item object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invItem"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
|
||||
{
|
||||
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
|
||||
llsdItem.asset_id = invItem.AssetID;
|
||||
llsdItem.created_at = invItem.CreationDate;
|
||||
llsdItem.desc = invItem.Description;
|
||||
llsdItem.flags = (int)invItem.Flags;
|
||||
llsdItem.item_id = invItem.ID;
|
||||
llsdItem.name = invItem.Name;
|
||||
llsdItem.parent_id = invItem.Folder;
|
||||
llsdItem.type = invItem.AssetType;
|
||||
llsdItem.inv_type = invItem.InvType;
|
||||
|
||||
llsdItem.permissions = new LLSDPermissions();
|
||||
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
|
||||
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
|
||||
llsdItem.permissions.group_id = invItem.GroupID;
|
||||
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
|
||||
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
|
||||
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
|
||||
llsdItem.permissions.owner_id = invItem.Owner;
|
||||
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.sale_info = new LLSDSaleInfo();
|
||||
llsdItem.sale_info.sale_price = invItem.SalePrice;
|
||||
llsdItem.sale_info.sale_type = invItem.SaleType;
|
||||
|
||||
return llsdItem;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -61,7 +61,7 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (m_InventoryService == null)
|
||||
throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
|
||||
|
||||
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService, UUID.Zero);
|
||||
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService);
|
||||
IRequestHandler reqHandler
|
||||
= new RestStreamHandler(
|
||||
"POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null);
|
|
@ -1,190 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetAssetsHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static readonly Dictionary<string, AssetType> queryTypes = new Dictionary<string, AssetType>()
|
||||
{
|
||||
{"texture_id", AssetType.Texture},
|
||||
{"sound_id", AssetType.Sound},
|
||||
{"callcard_id", AssetType.CallingCard},
|
||||
{"landmark_id", AssetType.Landmark},
|
||||
{"script_id", AssetType.LSLText},
|
||||
{"clothing_id", AssetType.Clothing},
|
||||
{"object_id", AssetType.Object},
|
||||
{"notecard_id", AssetType.Notecard},
|
||||
{"lsltext_id", AssetType.LSLText},
|
||||
{"lslbyte_id", AssetType.LSLBytecode},
|
||||
{"txtr_tga_id", AssetType.TextureTGA},
|
||||
{"bodypart_id", AssetType.Bodypart},
|
||||
{"snd_wav_id", AssetType.SoundWAV},
|
||||
{"img_tga_id", AssetType.ImageTGA},
|
||||
{"jpeg_id", AssetType.ImageJPEG},
|
||||
{"animatn_id", AssetType.Animation},
|
||||
{"gesture_id", AssetType.Gesture},
|
||||
{"mesh_id", AssetType.Mesh},
|
||||
{"settings_id", AssetType.Settings}
|
||||
};
|
||||
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public GetAssetsHandler(IAssetService assService)
|
||||
{
|
||||
m_assetService = assService;
|
||||
}
|
||||
|
||||
public void Handle(OSHttpRequest req, OSHttpResponse response)
|
||||
{
|
||||
response.ContentType = "text/plain";
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
response.StatusCode = (int)HttpStatusCode.ServiceUnavailable;
|
||||
response.KeepAlive = false;
|
||||
return;
|
||||
}
|
||||
|
||||
response.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
|
||||
var queries = req.QueryAsDictionary;
|
||||
if(queries.Count == 0)
|
||||
return;
|
||||
|
||||
AssetType type = AssetType.Unknown;
|
||||
string assetStr = string.Empty;
|
||||
foreach (KeyValuePair<string,string> kvp in queries)
|
||||
{
|
||||
if (queryTypes.ContainsKey(kvp.Key))
|
||||
{
|
||||
type = queryTypes[kvp.Key];
|
||||
assetStr = kvp.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(type == AssetType.Unknown)
|
||||
{
|
||||
//m_log.Warn("[GETASSET]: Unknown type: " + query);
|
||||
m_log.Warn("[GETASSET]: Unknown type");
|
||||
response.StatusCode = (int)HttpStatusCode.NotFound;
|
||||
return;
|
||||
}
|
||||
|
||||
if (String.IsNullOrEmpty(assetStr))
|
||||
return;
|
||||
|
||||
UUID assetID = UUID.Zero;
|
||||
if(!UUID.TryParse(assetStr, out assetID))
|
||||
return;
|
||||
|
||||
AssetBase asset = m_assetService.Get(assetID.ToString());
|
||||
if(asset == null)
|
||||
{
|
||||
// m_log.Warn("[GETASSET]: not found: " + query + " " + assetStr);
|
||||
response.StatusCode = (int)HttpStatusCode.NotFound;
|
||||
return;
|
||||
}
|
||||
|
||||
if (asset.Type != (sbyte)type)
|
||||
return;
|
||||
|
||||
int len = asset.Data.Length;
|
||||
|
||||
string range = null;
|
||||
if (req.Headers["Range"] != null)
|
||||
range = req.Headers["Range"];
|
||||
else if (req.Headers["range"] != null)
|
||||
range = req.Headers["range"];
|
||||
|
||||
// range request
|
||||
int start, end;
|
||||
if (Util.TryParseHttpRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= asset.Data.Length)
|
||||
{
|
||||
response.StatusCode = (int)HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
return;
|
||||
}
|
||||
|
||||
if (end == -1)
|
||||
end = asset.Data.Length - 1;
|
||||
else
|
||||
end = Utils.Clamp(end, 0, asset.Data.Length - 1);
|
||||
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
len = end - start + 1;
|
||||
|
||||
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, asset.Data.Length));
|
||||
response.StatusCode = (int)HttpStatusCode.PartialContent;
|
||||
response.RawBufferStart = start;
|
||||
}
|
||||
else
|
||||
response.StatusCode = (int)HttpStatusCode.OK;
|
||||
|
||||
response.ContentType = asset.Metadata.ContentType;
|
||||
response.RawBuffer = asset.Data;
|
||||
response.RawBufferLen = len;
|
||||
if (type == AssetType.Mesh || type == AssetType.Texture)
|
||||
{
|
||||
if(len > 8196)
|
||||
{
|
||||
//if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
|
||||
// responsedata["prio"] = 1;
|
||||
//else
|
||||
response.Priority = 2;
|
||||
}
|
||||
else
|
||||
response.Priority = 1;
|
||||
}
|
||||
else
|
||||
response.Priority = -1;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -43,112 +43,73 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
|
|||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetMeshHandler
|
||||
public class GetMeshHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "vnd.ll.mesh";
|
||||
|
||||
public GetMeshHandler(IAssetService assService)
|
||||
{
|
||||
m_assetService = assService;
|
||||
}
|
||||
public Hashtable Handle(Hashtable request)
|
||||
{
|
||||
return ProcessGetMesh(request, UUID.Zero, null); ;
|
||||
}
|
||||
|
||||
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
|
||||
{
|
||||
Hashtable responsedata = new Hashtable();
|
||||
if (m_assetService == null)
|
||||
{
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
|
||||
responsedata["str_response_string"] = "The asset service is unavailable";
|
||||
responsedata["keepalive"] = false;
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
responsedata["int_response_code"] = 400; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["int_bytes"] = 0;
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Request wasn't what was expected";
|
||||
|
||||
string meshStr = string.Empty;
|
||||
|
||||
if (request.ContainsKey("mesh_id"))
|
||||
meshStr = request["mesh_id"].ToString();
|
||||
|
||||
if (String.IsNullOrEmpty(meshStr))
|
||||
return responsedata;
|
||||
|
||||
UUID meshID = UUID.Zero;
|
||||
if(!UUID.TryParse(meshStr, out meshID))
|
||||
return responsedata;
|
||||
|
||||
AssetBase mesh = m_assetService.Get(meshID.ToString());
|
||||
if(mesh == null)
|
||||
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
|
||||
{
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
|
||||
responsedata["str_response_string"] = "Mesh not found.";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
if (mesh.Type != (SByte)AssetType.Mesh)
|
||||
{
|
||||
responsedata["str_response_string"] = "Asset isn't a mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
string range = String.Empty;
|
||||
|
||||
if (((Hashtable)request["headers"])["range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["range"];
|
||||
else if (((Hashtable)request["headers"])["Range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["Range"];
|
||||
|
||||
responsedata["content_type"] = "application/vnd.ll.mesh";
|
||||
if (String.IsNullOrEmpty(range))
|
||||
{
|
||||
// full mesh
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
// range request
|
||||
int start, end;
|
||||
if (Util.TryParseHttpRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= mesh.Data.Length)
|
||||
if (m_assetService == null)
|
||||
{
|
||||
responsedata["str_response_string"] = "This range doesnt exist.";
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
AssetBase mesh = m_assetService.Get(meshID.ToString());
|
||||
|
||||
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
Hashtable headers = new Hashtable();
|
||||
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length);
|
||||
responsedata["headers"] = headers;
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
byte[] d = new byte[len];
|
||||
Array.Copy(mesh.Data, start, d, 0, len);
|
||||
responsedata["bin_response_data"] = d;
|
||||
responsedata["int_bytes"] = len;
|
||||
return responsedata;
|
||||
if (mesh != null)
|
||||
{
|
||||
if (mesh.Type == (SByte)AssetType.Mesh)
|
||||
{
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["content_type"] = "application/vnd.ll.mesh";
|
||||
responsedata["int_response_code"] = 200;
|
||||
}
|
||||
// Optionally add additional mesh types here
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,13 +25,16 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
|
@ -62,17 +65,15 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
string rurl = serverConfig.GetString("GetMeshRedirectURL");
|
||||
|
||||
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
|
||||
IRequestHandler reqHandler
|
||||
= new RestHTTPHandler(
|
||||
"GET",
|
||||
"/" + UUID.Random(),
|
||||
"/CAPS/" + UUID.Random(),
|
||||
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
|
||||
"GetMesh",
|
||||
null);
|
||||
server.AddStreamHandler(reqHandler); ;
|
||||
server.AddStreamHandler(reqHandler);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -47,41 +47,46 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
|
|||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureHandler
|
||||
public class GetTextureHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
public GetTextureHandler(IAssetService assService)
|
||||
// TODO: Change this to a config option
|
||||
private string m_RedirectURL = null;
|
||||
|
||||
public GetTextureHandler(string path, IAssetService assService, string name, string description, string redirectURL)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_assetService = assService;
|
||||
m_RedirectURL = redirectURL;
|
||||
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
|
||||
m_RedirectURL += "/";
|
||||
}
|
||||
|
||||
public Hashtable Handle(Hashtable request)
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
Hashtable ret = new Hashtable();
|
||||
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
|
||||
ret["content_type"] = "text/plain";
|
||||
ret["int_bytes"] = 0;
|
||||
string textureStr = (string)request["texture_id"];
|
||||
string format = (string)request["format"];
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
|
||||
|
||||
|
||||
string[] formats;
|
||||
if (!string.IsNullOrEmpty(format))
|
||||
{
|
||||
|
@ -89,50 +94,41 @@ namespace OpenSim.Capabilities.Handlers
|
|||
}
|
||||
else
|
||||
{
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
if (((Hashtable)request["headers"])["Accept"] != null)
|
||||
formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
bool foundtexture = false;
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
foundtexture = FetchTexture(request, ret, textureID, f);
|
||||
if (foundtexture)
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
if (!foundtexture)
|
||||
{
|
||||
ret["int_response_code"] = 404;
|
||||
ret["error_status_text"] = "not found";
|
||||
ret["str_response_string"] = "not found";
|
||||
ret["content_type"] = "text/plain";
|
||||
ret["int_bytes"] = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]);
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
|
||||
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
|
||||
return ret;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format)
|
||||
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
AssetBase texture;
|
||||
|
@ -141,76 +137,92 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (format != DefaultFormat)
|
||||
fullID = fullID + "-" + format;
|
||||
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture == null)
|
||||
if (!String.IsNullOrEmpty(m_RedirectURL))
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
return true;
|
||||
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(request, response, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(request, response, newTexture, format);
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(request, response, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else // no redirect
|
||||
{
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
//response = new Hashtable();
|
||||
if (texture == null)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//WriteTextureData(request,response,null,format);
|
||||
// not found
|
||||
//m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
return false;
|
||||
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
|
||||
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
Hashtable headers = new Hashtable();
|
||||
response["headers"] = headers;
|
||||
|
||||
string range = String.Empty;
|
||||
|
||||
if (((Hashtable)request["headers"])["range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["range"];
|
||||
|
||||
else if (((Hashtable)request["headers"])["Range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["Range"];
|
||||
string range = request.Headers.GetOne("Range");
|
||||
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (Util.TryParseHttpRange(range, out start, out end))
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
|
@ -232,8 +244,10 @@ namespace OpenSim.Capabilities.Handlers
|
|||
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
|
||||
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
// viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
|
||||
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -248,35 +262,41 @@ namespace OpenSim.Capabilities.Handlers
|
|||
|
||||
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
response["content-type"] = texture.Metadata.ContentType;
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
|
||||
// Always return PartialContent, even if the range covered the entire data length
|
||||
// We were accidentally sending back 404 before in this situation
|
||||
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
|
||||
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
|
||||
//
|
||||
// We also do not want to send back OK even if the whole range was satisfiable since this causes
|
||||
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
|
||||
// if (end > maxEnd)
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
// else
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
byte[] d = new byte[len];
|
||||
Array.Copy(texture.Data, start, d, 0, len);
|
||||
response["bin_response_data"] = d;
|
||||
response["int_bytes"] = len;
|
||||
response.ContentLength = len;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
|
||||
response.Body.Write(texture.Data, start, len);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
if (format == DefaultFormat)
|
||||
response["content_type"] = texture.Metadata.ContentType;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response["content_type"] = "image/" + format;
|
||||
|
||||
response["bin_response_data"] = texture.Data;
|
||||
response["int_bytes"] = texture.Data.Length;
|
||||
|
||||
// response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
response.ContentType = "image/" + format;
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
|
||||
// if (response.StatusCode < 200 || response.StatusCode > 299)
|
||||
|
@ -289,41 +309,86 @@ namespace OpenSim.Capabilities.Handlers
|
|||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a range header.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
|
||||
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
|
||||
/// Where there is no value, -1 is returned.
|
||||
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
|
||||
/// for start.</remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='header'></param>
|
||||
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
|
||||
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
start = end = 0;
|
||||
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (!Int32.TryParse(rangeValues[0], out start))
|
||||
return false;
|
||||
|
||||
string rawEnd = rangeValues[1];
|
||||
|
||||
if (rawEnd == "")
|
||||
{
|
||||
end = -1;
|
||||
return true;
|
||||
}
|
||||
else if (Int32.TryParse(rawEnd, out end))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = null;
|
||||
ManagedImage managedImage = null;
|
||||
Image image = null;
|
||||
Bitmap mTexture = new Bitmap(1, 1);
|
||||
ManagedImage managedImage;
|
||||
Image image = (Image)mTexture;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
|
||||
|
||||
imgstream = new MemoryStream();
|
||||
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
using(EncoderParameters myEncoderParameters = new EncoderParameters())
|
||||
{
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
|
||||
EncoderParameters myEncoderParameters = new EncoderParameters();
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -340,10 +405,11 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if(managedImage != null)
|
||||
managedImage.Clear();
|
||||
if (imgstream != null)
|
||||
{
|
||||
imgstream.Close();
|
||||
imgstream.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
|
@ -362,4 +428,4 @@ namespace OpenSim.Capabilities.Handlers
|
|||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,394 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureRobustHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
// TODO: Change this to a config option
|
||||
private string m_RedirectURL = null;
|
||||
|
||||
public GetTextureRobustHandler(string path, IAssetService assService, string name, string description, string redirectURL)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_assetService = assService;
|
||||
m_RedirectURL = redirectURL;
|
||||
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
|
||||
m_RedirectURL += "/";
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return null;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
|
||||
|
||||
string[] formats;
|
||||
if (!string.IsNullOrEmpty(format))
|
||||
{
|
||||
formats = new string[1] { format.ToLower() };
|
||||
}
|
||||
else
|
||||
{
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
|
||||
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
if(!String.IsNullOrEmpty(m_RedirectURL))
|
||||
{
|
||||
string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.Moved;
|
||||
httpResponse.AddHeader("Location:", textureUrl);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Fetch, Misses or invalid return a 404
|
||||
AssetBase texture = m_assetService.Get(textureID.ToString());
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
|
||||
// need to convert format
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
|
||||
// not found
|
||||
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= texture.Data.Length)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}",
|
||||
// texture.ID, start, texture.Data.Length);
|
||||
|
||||
// Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back
|
||||
// Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations
|
||||
// of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously
|
||||
// received a very small texture may attempt to fetch bytes from the server past the
|
||||
// range of data that it received originally. Whether this happens appears to depend on whether
|
||||
// the viewer's estimation of how large a request it needs to make for certain discard levels
|
||||
// (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard
|
||||
// level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable
|
||||
// here will cause the viewer to treat the texture as bad and never display the full resolution
|
||||
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
|
||||
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Handle the case where no second range value was given. This is equivalent to requesting
|
||||
// the rest of the entity.
|
||||
if (end == -1)
|
||||
end = int.MaxValue;
|
||||
|
||||
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
|
||||
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
// Always return PartialContent, even if the range covered the entire data length
|
||||
// We were accidentally sending back 404 before in this situation
|
||||
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
|
||||
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
|
||||
//
|
||||
// We also do not want to send back OK even if the whole range was satisfiable since this causes
|
||||
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
|
||||
// if (end > maxEnd)
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
// else
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
response.ContentLength = len;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
response.RawBuffer = texture.Data;
|
||||
response.RawBufferStart = start;
|
||||
response.RawBufferLen = len;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
if (format == DefaultFormat)
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response.ContentType = "image/" + format;
|
||||
response.RawBuffer = texture.Data;
|
||||
response.RawBufferStart = 0;
|
||||
response.RawBufferLen = texture.Data.Length;
|
||||
}
|
||||
|
||||
// if (response.StatusCode < 200 || response.StatusCode > 299)
|
||||
// m_log.WarnFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
// else
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a range header.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
|
||||
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
|
||||
/// Where there is no value, -1 is returned.
|
||||
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
|
||||
/// for start.</remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='header'></param>
|
||||
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
|
||||
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
start = end = 0;
|
||||
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (!Int32.TryParse(rangeValues[0], out start))
|
||||
return false;
|
||||
|
||||
string rawEnd = rangeValues[1];
|
||||
|
||||
if (rawEnd == "")
|
||||
{
|
||||
end = -1;
|
||||
return true;
|
||||
}
|
||||
else if (Int32.TryParse(rawEnd, out end))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = null;
|
||||
ManagedImage managedImage = null;
|
||||
Image image = null;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
using(EncoderParameters myEncoderParameters = new EncoderParameters())
|
||||
{
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Reclaim memory, these are unmanaged resources
|
||||
// If we encountered an exception, one or more of these will be null
|
||||
if (mTexture != null)
|
||||
mTexture.Dispose();
|
||||
|
||||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if(managedImage != null)
|
||||
managedImage.Clear();
|
||||
|
||||
if (imgstream != null)
|
||||
imgstream.Dispose();
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// From msdn
|
||||
private static ImageCodecInfo GetEncoderInfo(String mimeType)
|
||||
{
|
||||
ImageCodecInfo[] encoders;
|
||||
encoders = ImageCodecInfo.GetImageEncoders();
|
||||
for (int j = 0; j < encoders.Length; ++j)
|
||||
{
|
||||
if (encoders[j].MimeType == mimeType)
|
||||
return encoders[j];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -33,7 +33,6 @@ using OpenSim.Framework.Servers.HttpServer;
|
|||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureServerConnector : ServiceConnector
|
||||
|
@ -66,8 +65,7 @@ namespace OpenSim.Capabilities.Handlers
|
|||
string rurl = serverConfig.GetString("GetTextureRedirectURL");
|
||||
;
|
||||
server.AddStreamHandler(
|
||||
new GetTextureRobustHandler("/CAPS/GetTexture", m_AssetService, "GetTexture", null, rurl));
|
||||
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null, rurl));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -37,8 +37,8 @@ using OpenSim.Framework;
|
|||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
||||
/*
|
||||
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
|
@ -60,5 +60,4 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
|
|||
Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")]
|
||||
|
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -25,9 +25,9 @@ using System.Runtime.InteropServices;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.1.*")]
|
||||
|
||||
|
|
|
@ -0,0 +1,181 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class UploadBakedTextureHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Caps m_HostCapsObj;
|
||||
private IAssetService m_assetService;
|
||||
private bool m_persistBakedTextures;
|
||||
|
||||
public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures)
|
||||
{
|
||||
m_HostCapsObj = caps;
|
||||
m_assetService = assetService;
|
||||
m_persistBakedTextures = persistBakedTextures;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle a request from the client for a Uri to upload a baked texture.
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <returns>The upload response if the request is successful, null otherwise.</returns>
|
||||
public string UploadBakedTexture(
|
||||
string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
try
|
||||
{
|
||||
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
|
||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||
|
||||
BakedTextureUploader uploader =
|
||||
new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener);
|
||||
uploader.OnUpLoad += BakedTextureUploaded;
|
||||
|
||||
m_HostCapsObj.HttpListener.AddStreamHandler(
|
||||
new BinaryStreamHandler(
|
||||
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "UploadBakedTexture", null));
|
||||
|
||||
string protocol = "http://";
|
||||
|
||||
if (m_HostCapsObj.SSLCaps)
|
||||
protocol = "https://";
|
||||
|
||||
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
|
||||
m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
|
||||
|
||||
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
|
||||
uploadResponse.uploader = uploaderURL;
|
||||
uploadResponse.state = "upload";
|
||||
|
||||
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a baked texture has been successfully uploaded by a client.
|
||||
/// </summary>
|
||||
/// <param name="assetID"></param>
|
||||
/// <param name="data"></param>
|
||||
private void BakedTextureUploaded(UUID assetID, byte[] data)
|
||||
{
|
||||
// m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
|
||||
|
||||
AssetBase asset;
|
||||
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
|
||||
asset.Data = data;
|
||||
asset.Temporary = true;
|
||||
asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
|
||||
m_assetService.Store(asset);
|
||||
}
|
||||
}
|
||||
|
||||
class BakedTextureUploader
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public event Action<UUID, byte[]> OnUpLoad;
|
||||
|
||||
private string uploaderPath = String.Empty;
|
||||
private UUID newAssetID;
|
||||
private IHttpServer httpListener;
|
||||
|
||||
public BakedTextureUploader(string path, IHttpServer httpServer)
|
||||
{
|
||||
newAssetID = UUID.Random();
|
||||
uploaderPath = path;
|
||||
httpListener = httpServer;
|
||||
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle raw uploaded baked texture data.
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string uploaderCaps(byte[] data, string path, string param)
|
||||
{
|
||||
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
|
||||
|
||||
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
|
||||
// on another thread which might send out avatar updates before the asset has been put into the asset
|
||||
// service.
|
||||
if (handlerUpLoad != null)
|
||||
handlerUpLoad(newAssetID, data);
|
||||
|
||||
string res = String.Empty;
|
||||
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
||||
uploadComplete.new_asset = newAssetID.ToString();
|
||||
uploadComplete.new_inventory_item = UUID.Zero;
|
||||
uploadComplete.state = "complete";
|
||||
|
||||
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
|
||||
|
||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||
|
||||
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -25,40 +25,52 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Server.Handlers.AgentPreferences
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class AgentPreferencesServiceConnector : ServiceConnector
|
||||
public class UploadBakedTextureServerConnector : ServiceConnector
|
||||
{
|
||||
private IAgentPreferencesService m_AgentPreferencesService;
|
||||
private string m_ConfigName = "AgentPreferencesService";
|
||||
private IAssetService m_AssetService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public AgentPreferencesServiceConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
|
||||
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
|
||||
|
||||
string service = serverConfig.GetString("LocalServiceModule", String.Empty);
|
||||
string assetService = serverConfig.GetString("AssetService", String.Empty);
|
||||
|
||||
if (String.IsNullOrWhiteSpace(service))
|
||||
throw new Exception("No LocalServiceModule in config file");
|
||||
if (assetService == String.Empty)
|
||||
throw new Exception("No AssetService in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_AgentPreferencesService = ServerUtils.LoadPlugin<IAgentPreferencesService>(service, args);
|
||||
m_AssetService =
|
||||
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
|
||||
|
||||
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName); ;
|
||||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
server.AddStreamHandler(new AgentPreferencesServerPostHandler(m_AgentPreferencesService, auth));
|
||||
}
|
||||
// NEED TO FIX THIS
|
||||
OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, "");
|
||||
server.AddStreamHandler(new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/UploadBakedTexture/",
|
||||
new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture,
|
||||
"UploadBakedTexture",
|
||||
"Upload Baked Texture Capability"));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,446 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class WebFetchInvDescHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
// private object m_fetchLock = new Object();
|
||||
|
||||
public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService)
|
||||
{
|
||||
m_InventoryService = invService;
|
||||
m_LibraryService = libService;
|
||||
}
|
||||
|
||||
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// lock (m_fetchLock)
|
||||
// {
|
||||
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request {0}", request);
|
||||
|
||||
// nasty temporary hack here, the linden client falsely
|
||||
// identifies the uuid 00000000-0000-0000-0000-000000000000
|
||||
// as a string which breaks us
|
||||
//
|
||||
// correctly mark it as a uuid
|
||||
//
|
||||
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
|
||||
|
||||
// another hack <integer>1</integer> results in a
|
||||
// System.ArgumentException: Object type System.Int32 cannot
|
||||
// be converted to target type: System.Boolean
|
||||
//
|
||||
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
|
||||
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
|
||||
|
||||
Hashtable hash = new Hashtable();
|
||||
try
|
||||
{
|
||||
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
|
||||
}
|
||||
catch (LLSD.LLSDParseException e)
|
||||
{
|
||||
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
|
||||
m_log.Error("Request: " + request);
|
||||
}
|
||||
|
||||
ArrayList foldersrequested = (ArrayList)hash["folders"];
|
||||
|
||||
string response = "";
|
||||
|
||||
for (int i = 0; i < foldersrequested.Count; i++)
|
||||
{
|
||||
string inventoryitemstr = "";
|
||||
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
|
||||
|
||||
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
|
||||
|
||||
try
|
||||
{
|
||||
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
|
||||
}
|
||||
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
|
||||
|
||||
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
|
||||
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
|
||||
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
|
||||
|
||||
response += inventoryitemstr;
|
||||
}
|
||||
|
||||
if (response.Length == 0)
|
||||
{
|
||||
// Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
|
||||
// Therefore, I'm concluding that the client only has so many threads available to do requests
|
||||
// and when a thread stalls.. is stays stalled.
|
||||
// Therefore we need to return something valid
|
||||
response = "<llsd><map><key>folders</key><array /></map></llsd>";
|
||||
}
|
||||
else
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
|
||||
}
|
||||
|
||||
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
|
||||
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
|
||||
|
||||
return response;
|
||||
|
||||
// }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Construct an LLSD reply packet to a CAPS inventory request
|
||||
/// </summary>
|
||||
/// <param name="invFetch"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
|
||||
{
|
||||
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
|
||||
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
|
||||
contents.agent_id = invFetch.owner_id;
|
||||
contents.owner_id = invFetch.owner_id;
|
||||
contents.folder_id = invFetch.folder_id;
|
||||
|
||||
reply.folders.Array.Add(contents);
|
||||
InventoryCollection inv = new InventoryCollection();
|
||||
inv.Folders = new List<InventoryFolderBase>();
|
||||
inv.Items = new List<InventoryItemBase>();
|
||||
int version = 0;
|
||||
int descendents = 0;
|
||||
|
||||
inv
|
||||
= Fetch(
|
||||
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
|
||||
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
|
||||
|
||||
if (inv != null && inv.Folders != null)
|
||||
{
|
||||
foreach (InventoryFolderBase invFolder in inv.Folders)
|
||||
{
|
||||
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
|
||||
}
|
||||
|
||||
descendents += inv.Folders.Count;
|
||||
}
|
||||
|
||||
if (inv != null && inv.Items != null)
|
||||
{
|
||||
foreach (InventoryItemBase invItem in inv.Items)
|
||||
{
|
||||
contents.items.Array.Add(ConvertInventoryItem(invItem));
|
||||
}
|
||||
}
|
||||
|
||||
contents.descendents = descendents;
|
||||
contents.version = version;
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
|
||||
// invFetch.folder_id,
|
||||
// invFetch.fetch_items,
|
||||
// invFetch.fetch_folders,
|
||||
// contents.items.Array.Count,
|
||||
// contents.categories.Array.Count,
|
||||
// invFetch.owner_id);
|
||||
|
||||
return reply;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle the caps inventory descendents fetch.
|
||||
/// </summary>
|
||||
/// <param name="agentID"></param>
|
||||
/// <param name="folderID"></param>
|
||||
/// <param name="ownerID"></param>
|
||||
/// <param name="fetchFolders"></param>
|
||||
/// <param name="fetchItems"></param>
|
||||
/// <param name="sortOrder"></param>
|
||||
/// <param name="version"></param>
|
||||
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
|
||||
private InventoryCollection Fetch(
|
||||
UUID agentID, UUID folderID, UUID ownerID,
|
||||
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
|
||||
// fetchFolders, fetchItems, folderID, agentID);
|
||||
|
||||
// FIXME MAYBE: We're not handling sortOrder!
|
||||
|
||||
version = 0;
|
||||
descendents = 0;
|
||||
|
||||
InventoryFolderImpl fold;
|
||||
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
|
||||
{
|
||||
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
|
||||
{
|
||||
InventoryCollection ret = new InventoryCollection();
|
||||
ret.Folders = new List<InventoryFolderBase>();
|
||||
ret.Items = fold.RequestListOfItems();
|
||||
descendents = ret.Folders.Count + ret.Items.Count;
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
InventoryCollection contents = new InventoryCollection();
|
||||
|
||||
if (folderID != UUID.Zero)
|
||||
{
|
||||
InventoryCollection fetchedContents = m_InventoryService.GetFolderContent(agentID, folderID);
|
||||
|
||||
if (fetchedContents == null)
|
||||
{
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of folder {0} for user {1}", folderID, agentID);
|
||||
return contents;
|
||||
}
|
||||
|
||||
contents = fetchedContents;
|
||||
InventoryFolderBase containingFolder = new InventoryFolderBase();
|
||||
containingFolder.ID = folderID;
|
||||
containingFolder.Owner = agentID;
|
||||
containingFolder = m_InventoryService.GetFolder(containingFolder);
|
||||
|
||||
if (containingFolder != null)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
|
||||
// containingFolder.Name, containingFolder.ID, agentID);
|
||||
|
||||
version = containingFolder.Version;
|
||||
|
||||
if (fetchItems)
|
||||
{
|
||||
List<InventoryItemBase> itemsToReturn = contents.Items;
|
||||
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
|
||||
|
||||
// descendents must only include the links, not the linked items we add
|
||||
descendents = originalItems.Count;
|
||||
|
||||
// Add target items for links in this folder before the links themselves.
|
||||
foreach (InventoryItemBase item in originalItems)
|
||||
{
|
||||
if (item.AssetType == (int)AssetType.Link)
|
||||
{
|
||||
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
|
||||
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
}
|
||||
}
|
||||
|
||||
// Now scan for folder links and insert the items they target and those links at the head of the return data
|
||||
foreach (InventoryItemBase item in originalItems)
|
||||
{
|
||||
if (item.AssetType == (int)AssetType.LinkFolder)
|
||||
{
|
||||
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
|
||||
List<InventoryItemBase> links = linkedFolderContents.Items;
|
||||
|
||||
itemsToReturn.InsertRange(0, links);
|
||||
|
||||
foreach (InventoryItemBase link in linkedFolderContents.Items)
|
||||
{
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (link != null)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
|
||||
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
|
||||
|
||||
InventoryItemBase linkedItem
|
||||
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
|
||||
|
||||
if (linkedItem != null)
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// foreach (InventoryItemBase item in contents.Items)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
|
||||
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
|
||||
// }
|
||||
|
||||
// =====
|
||||
|
||||
//
|
||||
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
|
||||
// linkedItem.Name, folderID, agentID);
|
||||
//
|
||||
// contents.Items.Add(linkedItem);
|
||||
// }
|
||||
//
|
||||
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
|
||||
// // will be broken in the viewer.
|
||||
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
|
||||
// foreach (InventoryItemBase item in contents.Items)
|
||||
// {
|
||||
// if (item.AssetType == (int)AssetType.Link)
|
||||
// {
|
||||
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
|
||||
//
|
||||
// // Take care of genuinely broken links where the target doesn't exist
|
||||
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// // rather than having to keep track of every folder requested in the recursion.
|
||||
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
// {
|
||||
// // We don't need to send the folder if source and destination of the link are in the same
|
||||
// // folder.
|
||||
// if (linkedItem.Folder != containingFolder.ID)
|
||||
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
|
||||
// linkedItemFolderId, folderID, agentID);
|
||||
//
|
||||
// int dummyVersion;
|
||||
// InventoryCollection linkedCollection
|
||||
// = Fetch(
|
||||
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
|
||||
//
|
||||
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
|
||||
// linkedFolder.Owner = agentID;
|
||||
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
|
||||
//
|
||||
//// contents.Folders.AddRange(linkedCollection.Folders);
|
||||
//
|
||||
// contents.Folders.Add(linkedFolder);
|
||||
// contents.Items.AddRange(linkedCollection.Items);
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Lost items don't really need a version
|
||||
version = 1;
|
||||
}
|
||||
|
||||
return contents;
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Convert an internal inventory folder object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invFolder"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
|
||||
{
|
||||
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
|
||||
llsdFolder.folder_id = invFolder.ID;
|
||||
llsdFolder.parent_id = invFolder.ParentID;
|
||||
llsdFolder.name = invFolder.Name;
|
||||
llsdFolder.type = invFolder.Type;
|
||||
llsdFolder.preferred_type = -1;
|
||||
|
||||
return llsdFolder;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an internal inventory item object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invItem"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
|
||||
{
|
||||
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
|
||||
llsdItem.asset_id = invItem.AssetID;
|
||||
llsdItem.created_at = invItem.CreationDate;
|
||||
llsdItem.desc = invItem.Description;
|
||||
llsdItem.flags = (int)invItem.Flags;
|
||||
llsdItem.item_id = invItem.ID;
|
||||
llsdItem.name = invItem.Name;
|
||||
llsdItem.parent_id = invItem.Folder;
|
||||
llsdItem.type = invItem.AssetType;
|
||||
llsdItem.inv_type = invItem.InvType;
|
||||
|
||||
llsdItem.permissions = new LLSDPermissions();
|
||||
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
|
||||
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
|
||||
llsdItem.permissions.group_id = invItem.GroupID;
|
||||
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
|
||||
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
|
||||
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
|
||||
llsdItem.permissions.owner_id = invItem.Owner;
|
||||
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.sale_info = new LLSDSaleInfo();
|
||||
llsdItem.sale_info.sale_price = invItem.SalePrice;
|
||||
llsdItem.sale_info.sale_type = invItem.SaleType;
|
||||
|
||||
return llsdItem;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -29,22 +29,19 @@ using System;
|
|||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInvDescServerConnector : ServiceConnector
|
||||
public class WebFetchInvDescServerConnector : ServiceConnector
|
||||
{
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public FetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
public WebFetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
|
@ -70,16 +67,16 @@ namespace OpenSim.Capabilities.Handlers
|
|||
m_LibraryService =
|
||||
ServerUtils.LoadPlugin<ILibraryService>(libService, args);
|
||||
|
||||
ExpiringKey<UUID> m_badRequests = new ExpiringKey<UUID>(30000);
|
||||
|
||||
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null);
|
||||
ISimpleStreamHandler reqHandler
|
||||
= new SimpleStreamHandler("/CAPS/WebFetchInvDesc/", delegate(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
webFetchHandler.FetchInventoryDescendentsRequest(httpRequest, httpResponse, m_badRequests);
|
||||
});
|
||||
|
||||
server.AddSimpleStreamHandler(reqHandler);
|
||||
WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
|
||||
IRequestHandler reqHandler
|
||||
= new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
|
||||
webFetchHandler.FetchInventoryDescendentsRequest,
|
||||
"WebFetchInvDesc",
|
||||
null);
|
||||
server.AddStreamHandler(reqHandler);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -107,17 +107,17 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// <returns></returns>
|
||||
public static byte[] LLSDSerialize(object obj)
|
||||
{
|
||||
using(StringWriter sw = new StringWriter())
|
||||
using(XmlTextWriter writer = new XmlTextWriter(sw))
|
||||
{
|
||||
writer.Formatting = Formatting.None;
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.None;
|
||||
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
LLSDWriteOne(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Flush();
|
||||
return Util.UTF8.GetBytes(sw.ToString());
|
||||
}
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
LLSDWriteOne(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
|
||||
writer.Close();
|
||||
|
||||
return Util.UTF8.GetBytes(sw.ToString());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -566,7 +566,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
endPos = FindEnd(llsd, 1);
|
||||
|
||||
if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float,
|
||||
Culture.NumberFormatInfo, out value))
|
||||
Utils.EnUsCulture.NumberFormat, out value))
|
||||
return value;
|
||||
else
|
||||
throw new LLSDParseException("Failed to parse double value type");
|
||||
|
|
|
@ -30,20 +30,13 @@ using OpenMetaverse;
|
|||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDAssetUploadComplete
|
||||
{
|
||||
public string new_asset = String.Empty;
|
||||
public UUID new_inventory_item = UUID.Zero;
|
||||
// public UUID new_texture_folder_id = UUID.Zero;
|
||||
public string state = String.Empty;
|
||||
public LLSDAssetUploadError error = null;
|
||||
//public bool success = false;
|
||||
public int new_next_owner_mask = 0;
|
||||
public int new_group_mask = 0;
|
||||
public int new_everyone_mask = 0;
|
||||
public int inventory_item_flags = 0;
|
||||
|
||||
public LLSDAssetUploadComplete()
|
||||
{
|
||||
|
|
|
@ -30,28 +30,15 @@ using OpenMetaverse;
|
|||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDAssetResource
|
||||
{
|
||||
public OSDArray instance_list = new OSDArray();
|
||||
public OSDArray texture_list = new OSDArray();
|
||||
public OSDArray mesh_list = new OSDArray();
|
||||
public string metric = String.Empty;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadRequest
|
||||
{
|
||||
public string asset_type = String.Empty;
|
||||
public string description = String.Empty;
|
||||
public UUID folder_id = UUID.Zero;
|
||||
public UUID texture_folder_id = UUID.Zero;
|
||||
public int next_owner_mask = 0;
|
||||
public int group_mask = 0;
|
||||
public int everyone_mask = 0;
|
||||
public string inventory_type = String.Empty;
|
||||
public string name = String.Empty;
|
||||
public LLSDAssetResource asset_resources = new LLSDAssetResource();
|
||||
|
||||
public LLSDAssetUploadRequest()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -26,51 +26,20 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadError
|
||||
{
|
||||
public string message = String.Empty;
|
||||
public UUID identifier = UUID.Zero;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadResponsePricebrkDown
|
||||
{
|
||||
public int mesh_streaming;
|
||||
public int mesh_physics;
|
||||
public int mesh_instance;
|
||||
public int texture;
|
||||
public int model;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadResponseData
|
||||
{
|
||||
public double resource_cost;
|
||||
public double model_streaming_cost;
|
||||
public double simulation_cost;
|
||||
public double physics_cost;
|
||||
public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown();
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadResponse
|
||||
{
|
||||
public string uploader = String.Empty;
|
||||
public string state = String.Empty;
|
||||
public int upload_price = 0;
|
||||
public LLSDAssetUploadResponseData data = null;
|
||||
public LLSDAssetUploadError error = null;
|
||||
|
||||
public LLSDAssetUploadResponse()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
|
||||
{
|
||||
|
@ -78,7 +47,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
public string state;
|
||||
public int upload_price;
|
||||
public string rsvp;
|
||||
|
||||
|
||||
public LLSDNewFileAngentInventoryVariablePriceReplyResponse()
|
||||
{
|
||||
state = "confirm_upload";
|
||||
|
|
|
@ -42,7 +42,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
{
|
||||
public string username;
|
||||
public string display_name;
|
||||
//'display_name_next_update':d"1970-01-01T00:00:00Z"
|
||||
//'display_name_next_update':d"1970-01-01T00:00:00Z"
|
||||
public string legacy_first_name;
|
||||
public string legacy_last_name;
|
||||
public UUID id;
|
||||
|
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDEnvironmentRequest
|
||||
{
|
||||
public UUID messageID;
|
||||
public UUID regionID;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDEnvironmentSetResponse
|
||||
{
|
||||
public UUID regionID;
|
||||
public UUID messageID;
|
||||
public Boolean success;
|
||||
public String fail_reason;
|
||||
}
|
||||
|
||||
public class EnvironmentSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// generates a empty llsd settings response for viewer
|
||||
/// </summary>
|
||||
/// <param name="messageID">the message UUID</param>
|
||||
/// <param name="regionID">the region UUID</param>
|
||||
public static string EmptySettings(UUID messageID, UUID regionID)
|
||||
{
|
||||
OSDArray arr = new OSDArray();
|
||||
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
|
||||
msg.messageID = messageID;
|
||||
msg.regionID = regionID;
|
||||
arr.Array.Add(msg);
|
||||
return LLSDHelpers.SerialiseLLSDReply(arr);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -30,7 +30,6 @@ using System.Collections;
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
|
@ -41,32 +40,17 @@ namespace OpenSim.Framework.Capabilities
|
|||
|
||||
public static string SerialiseLLSDReply(object obj)
|
||||
{
|
||||
using(StringWriter sw = new StringWriter())
|
||||
using(XmlTextWriter writer = new XmlTextWriter(sw))
|
||||
{
|
||||
writer.Formatting = Formatting.None;
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
SerializeOSDType(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Flush();
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.None;
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
SerializeOSDType(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Close();
|
||||
|
||||
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
|
||||
|
||||
return sw.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
public static string SerialiseLLSDReplyNoHeader(object obj)
|
||||
{
|
||||
using(StringWriter sw = new StringWriter())
|
||||
using(XmlTextWriter writer = new XmlTextWriter(sw))
|
||||
{
|
||||
writer.Formatting = Formatting.None;
|
||||
SerializeOSDType(writer, obj);
|
||||
writer.Flush();
|
||||
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
|
||||
|
||||
return sw.ToString();
|
||||
}
|
||||
return sw.ToString();
|
||||
}
|
||||
|
||||
private static void SerializeOSDType(XmlTextWriter writer, object obj)
|
||||
|
@ -173,22 +157,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
// the LLSD map/array types in the array need to be deserialised
|
||||
// but first we need to know the right class to deserialise them into.
|
||||
}
|
||||
else if(enumerator.Value is Boolean && field.FieldType == typeof(int) )
|
||||
{
|
||||
int i = (bool)enumerator.Value ? 1 : 0;
|
||||
field.SetValue(obj, i);
|
||||
}
|
||||
else if(field.FieldType == typeof(bool) && enumerator.Value is int)
|
||||
{
|
||||
bool b = (int)enumerator.Value != 0;
|
||||
field.SetValue(obj, b);
|
||||
}
|
||||
else if(field.FieldType == typeof(UUID) && enumerator.Value is string)
|
||||
{
|
||||
UUID u;
|
||||
UUID.TryParse((string)enumerator.Value, out u);
|
||||
field.SetValue(obj, u);
|
||||
}
|
||||
else
|
||||
{
|
||||
field.SetValue(obj, enumerator.Value);
|
||||
|
|
|
@ -37,6 +37,5 @@ namespace OpenSim.Framework.Capabilities
|
|||
public string name;
|
||||
public int type;
|
||||
public int preferred_type;
|
||||
public int version;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,12 +87,12 @@ namespace OpenSim.Framework.Capabilities
|
|||
[OSDMap]
|
||||
public class LLSDInventoryFolderContents
|
||||
{
|
||||
public UUID agent_id;
|
||||
public UUID agent_id;
|
||||
public int descendents;
|
||||
public UUID folder_id;
|
||||
public UUID folder_id;
|
||||
public OSDArray categories = new OSDArray();
|
||||
public OSDArray items = new OSDArray();
|
||||
public UUID owner_id;
|
||||
public UUID owner_id;
|
||||
public int version;
|
||||
}
|
||||
|
||||
|
|
|
@ -25,11 +25,17 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenMetaverse;
|
||||
|
||||
public interface IUserAccountCacheModule
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
void Remove(string name);
|
||||
void Remove(UUID id);
|
||||
[OSDMap]
|
||||
public class LLSDItemUpdate
|
||||
{
|
||||
public UUID item_id;
|
||||
|
||||
public LLSDItemUpdate()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDParcelVoiceInfoResponse
|
||||
{
|
||||
public int parcel_local_id;
|
||||
public string region_name;
|
||||
public Hashtable voice_credentials;
|
||||
|
||||
public LLSDParcelVoiceInfoResponse()
|
||||
{
|
||||
}
|
||||
|
||||
public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
|
||||
{
|
||||
region_name = region;
|
||||
parcel_local_id = localID;
|
||||
voice_credentials = creds;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDRemoteParcelResponse
|
||||
{
|
||||
public UUID parcel_id;
|
||||
|
||||
public LLSDRemoteParcelResponse()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -61,9 +61,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
// OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request));
|
||||
|
||||
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request);
|
||||
if(hash == null)
|
||||
return new byte[0];
|
||||
|
||||
TRequest llsdRequest = new TRequest();
|
||||
LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
|
||||
|
||||
|
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDTaskScriptUpdate
|
||||
{
|
||||
/// <summary>
|
||||
/// The item containing the script to update
|
||||
/// </summary>
|
||||
public UUID item_id;
|
||||
|
||||
/// <summary>
|
||||
/// The task containing the script
|
||||
/// </summary>
|
||||
public UUID task_id;
|
||||
|
||||
/// <summary>
|
||||
/// Signals whether the script is currently active
|
||||
/// </summary>
|
||||
public int is_script_running;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDVoiceAccountResponse
|
||||
{
|
||||
public string username;
|
||||
public string password;
|
||||
public string voice_sip_uri_hostname;
|
||||
public string voice_account_server_name;
|
||||
|
||||
public LLSDVoiceAccountResponse()
|
||||
{
|
||||
}
|
||||
|
||||
public LLSDVoiceAccountResponse(string user, string pass)
|
||||
{
|
||||
username = user;
|
||||
password = pass;
|
||||
}
|
||||
|
||||
public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
|
||||
{
|
||||
username = user;
|
||||
password = pass;
|
||||
voice_sip_uri_hostname = sipUriHost;
|
||||
voice_account_server_name = accountServer;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Capabilities")]
|
||||
|
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
|
|
|
@ -80,7 +80,7 @@ namespace OpenSim.ConsoleClient
|
|||
while (m_Server.Running)
|
||||
{
|
||||
System.Threading.Thread.Sleep(500);
|
||||
MainConsole.Instance.Prompt();
|
||||
// MainConsole.Instance.Prompt();
|
||||
}
|
||||
|
||||
if (pidFile != String.Empty)
|
||||
|
@ -178,7 +178,7 @@ namespace OpenSim.ConsoleClient
|
|||
Requester.MakeRequest(requestUrl, requestData, ReadResponses);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
List<string> lines = new List<string>();
|
||||
|
||||
foreach (XmlNode part in rootNodeL[0].ChildNodes)
|
||||
|
@ -202,7 +202,7 @@ namespace OpenSim.ConsoleClient
|
|||
string[] parts = l.Split(new char[] {':'}, 3);
|
||||
if (parts.Length != 3)
|
||||
continue;
|
||||
|
||||
|
||||
if (parts[2].StartsWith("+++") || parts[2].StartsWith("-++"))
|
||||
prompt = parts[2];
|
||||
else
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ConsoleClient")]
|
||||
|
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
|
|
|
@ -37,7 +37,7 @@ namespace OpenSim.Data
|
|||
public abstract class AssetDataBase : IAssetDataPlugin
|
||||
{
|
||||
public abstract AssetBase GetAsset(UUID uuid);
|
||||
public abstract bool StoreAsset(AssetBase asset);
|
||||
public abstract void StoreAsset(AssetBase asset);
|
||||
public abstract bool[] AssetsExist(UUID[] uuids);
|
||||
|
||||
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
|
|
|
@ -38,7 +38,7 @@ namespace OpenSim.Data
|
|||
/// <summary>This function converts a value returned from the database in one of the
|
||||
/// supported formats into a UUID. This function is not actually DBMS-specific right
|
||||
/// now
|
||||
///
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="id"></param>
|
||||
/// <returns></returns>
|
||||
|
@ -47,25 +47,24 @@ namespace OpenSim.Data
|
|||
if ((id == null) || (id == DBNull.Value))
|
||||
return UUID.Zero;
|
||||
|
||||
Type idtype = id.GetType();
|
||||
|
||||
if (idtype == typeof(Guid))
|
||||
if (id.GetType() == typeof(Guid))
|
||||
return new UUID((Guid)id);
|
||||
|
||||
if (id.GetType() == typeof(string))
|
||||
if (id.GetType() == typeof(byte[]))
|
||||
{
|
||||
Guid gg;
|
||||
if (Guid.TryParse((string)id, out gg))
|
||||
return new UUID(gg);
|
||||
return UUID.Zero;
|
||||
if (((byte[])id).Length == 0)
|
||||
return UUID.Zero;
|
||||
else if (((byte[])id).Length == 16)
|
||||
return new UUID((byte[])id, 0);
|
||||
}
|
||||
else if (id.GetType() == typeof(string))
|
||||
{
|
||||
if (((string)id).Length == 0)
|
||||
return UUID.Zero;
|
||||
else if (((string)id).Length == 36)
|
||||
return new UUID((string)id);
|
||||
}
|
||||
|
||||
if (idtype == typeof(byte[]))
|
||||
{
|
||||
if (((byte[])id).Length < 16)
|
||||
return UUID.Zero;
|
||||
return new UUID((byte[])id, 0);
|
||||
}
|
||||
throw new Exception("Failed to convert db value to UUID: " + id.ToString());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ namespace OpenSim.Data
|
|||
public interface IAssetDataPlugin : IPlugin
|
||||
{
|
||||
AssetBase GetAsset(UUID uuid);
|
||||
bool StoreAsset(AssetBase asset);
|
||||
void StoreAsset(AssetBase asset);
|
||||
bool[] AssetsExist(UUID[] uuids);
|
||||
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
void Initialise(string connect);
|
||||
|
|
|
@ -39,7 +39,7 @@ namespace OpenSim.Data
|
|||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public interface IAvatarData
|
||||
public interface IAvatarData
|
||||
{
|
||||
AvatarBaseData[] Get(string field, string val);
|
||||
bool Store(AvatarBaseData data);
|
||||
|
|
|
@ -46,14 +46,14 @@ namespace OpenSim.Data
|
|||
/// <param name="create">If true, then an estate is created if one is not found.</param>
|
||||
/// <returns></returns>
|
||||
EstateSettings LoadEstateSettings(UUID regionID, bool create);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Load estate settings for an estate ID.
|
||||
/// </summary>
|
||||
/// <param name="estateID"></param>
|
||||
/// <returns></returns>
|
||||
EstateSettings LoadEstateSettings(int estateID);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Create a new estate.
|
||||
/// </summary>
|
||||
|
@ -67,7 +67,7 @@ namespace OpenSim.Data
|
|||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<EstateSettings> LoadEstateSettingsAll();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Store estate settings.
|
||||
/// </summary>
|
||||
|
@ -75,7 +75,7 @@ namespace OpenSim.Data
|
|||
/// This is also called by EstateSettings.Save()</remarks>
|
||||
/// <param name="es"></param>
|
||||
void StoreEstateSettings(EstateSettings es);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get estate IDs.
|
||||
/// </summary>
|
||||
|
@ -88,13 +88,13 @@ namespace OpenSim.Data
|
|||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<int> GetEstatesByOwner(UUID ownerID);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get the IDs of all estates.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<int> GetEstatesAll();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Link a region to an estate.
|
||||
/// </summary>
|
||||
|
@ -102,14 +102,14 @@ namespace OpenSim.Data
|
|||
/// <param name="estateID"></param>
|
||||
/// <returns>true if the link succeeded, false otherwise</returns>
|
||||
bool LinkRegion(UUID regionID, int estateID);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get the UUIDs of all the regions in an estate.
|
||||
/// </summary>
|
||||
/// <param name="estateID"></param>
|
||||
/// <returns></returns>
|
||||
List<UUID> GetRegions(int estateID);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Delete an estate
|
||||
/// </summary>
|
||||
|
|
|
@ -1,47 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public delegate string FSStoreDelegate(AssetBase asset, bool force);
|
||||
|
||||
public interface IFSAssetDataPlugin : IPlugin
|
||||
{
|
||||
bool[] AssetsExist(UUID[] uuids);
|
||||
void Initialise(string connect, string realm, int SkipAccessTimeDays);
|
||||
bool Delete(string id);
|
||||
|
||||
AssetMetadata Get(string id, out string hash);
|
||||
bool Store(AssetMetadata metadata, string hash);
|
||||
void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store);
|
||||
int Count();
|
||||
}
|
||||
}
|
|
@ -47,7 +47,7 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the user grid datastore
|
||||
/// </summary>
|
||||
public interface IGridUserData
|
||||
public interface IGridUserData
|
||||
{
|
||||
GridUserData Get(string userID);
|
||||
GridUserData[] GetAll(string query);
|
||||
|
|
|
@ -81,7 +81,7 @@ namespace OpenSim.Data
|
|||
}
|
||||
|
||||
|
||||
public interface IGroupsData
|
||||
public interface IGroupsData
|
||||
{
|
||||
// groups table
|
||||
bool StoreGroup(GroupData data);
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the user grid datastore
|
||||
/// </summary>
|
||||
public interface IHGTravelingData
|
||||
public interface IHGTravelingData
|
||||
{
|
||||
HGTravelingData Get(UUID sessionID);
|
||||
HGTravelingData[] GetSessions(UUID userID);
|
||||
|
|
|
@ -39,7 +39,7 @@ namespace OpenSim.Data
|
|||
}
|
||||
|
||||
|
||||
public interface IOfflineIMData
|
||||
public interface IOfflineIMData
|
||||
{
|
||||
OfflineIMData[] Get(string field, string val);
|
||||
long GetCount(string field, string key);
|
||||
|
|
|
@ -44,7 +44,7 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the presence datastore
|
||||
/// </summary>
|
||||
public interface IPresenceData
|
||||
public interface IPresenceData
|
||||
{
|
||||
bool Store(PresenceData data);
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace OpenSim.Data
|
|||
bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result);
|
||||
bool UpdateAvatarInterests(UserProfileProperties up, ref string result);
|
||||
bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result);
|
||||
bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
|
||||
bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
|
||||
bool GetUserPreferences(ref UserPreferences pref, ref string result);
|
||||
bool GetUserAppData(ref UserAppData props, ref string result);
|
||||
bool SetUserAppData(UserAppData props, ref string result);
|
||||
|
|
|
@ -67,12 +67,10 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the authentication datastore
|
||||
/// </summary>
|
||||
public interface IRegionData
|
||||
public interface IRegionData
|
||||
{
|
||||
RegionData Get(UUID regionID, UUID ScopeID);
|
||||
List<RegionData> Get(string regionName, UUID ScopeID);
|
||||
RegionData GetSpecific(string regionName, UUID ScopeID);
|
||||
|
||||
RegionData Get(int x, int y, UUID ScopeID);
|
||||
List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID);
|
||||
|
||||
|
|
|
@ -50,6 +50,5 @@ namespace OpenSim.Data
|
|||
bool Store(UserAccountData data);
|
||||
bool Delete(string field, string val);
|
||||
UserAccountData[] GetUsers(UUID scopeID, string query);
|
||||
UserAccountData[] GetUsersWhere(UUID scopeID, string where);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -38,12 +38,12 @@ namespace OpenSim.Data
|
|||
public UUID ownerRoleID;
|
||||
public string name;
|
||||
public string charter;
|
||||
public bool showInList;
|
||||
public UUID insigniaID;
|
||||
public bool showInList;
|
||||
public UUID insigniaID;
|
||||
public int membershipFee;
|
||||
public bool openEnrollment;
|
||||
public bool allowPublish;
|
||||
public bool maturePublish;
|
||||
public bool maturePublish;
|
||||
public UUID founderID;
|
||||
public ulong everyonePowers;
|
||||
public ulong ownersPowers;
|
||||
|
|
|
@ -0,0 +1,314 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MSSQL Interface for the Asset server
|
||||
/// </summary>
|
||||
public class MSSQLAssetData : AssetDataBase
|
||||
{
|
||||
private const string _migrationStore = "AssetStore";
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private long m_ticksToEpoch;
|
||||
/// <summary>
|
||||
/// Database manager
|
||||
/// </summary>
|
||||
private MSSQLManager m_database;
|
||||
private string m_connectionString;
|
||||
|
||||
#region IPlugin Members
|
||||
|
||||
override public void Dispose() { }
|
||||
|
||||
/// <summary>
|
||||
/// <para>Initialises asset interface</para>
|
||||
/// </summary>
|
||||
// [Obsolete("Cannot be default-initialized!")]
|
||||
override public void Initialise()
|
||||
{
|
||||
m_log.Info("[MSSQLAssetData]: " + Name + " cannot be default-initialized!");
|
||||
throw new PluginNotInitialisedException(Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialises asset interface
|
||||
/// </summary>
|
||||
/// <para>
|
||||
/// a string instead of file, if someone writes the support
|
||||
/// </para>
|
||||
/// <param name="connectionString">connect string</param>
|
||||
override public void Initialise(string connectionString)
|
||||
{
|
||||
m_ticksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
|
||||
|
||||
m_database = new MSSQLManager(connectionString);
|
||||
m_connectionString = connectionString;
|
||||
|
||||
//New migration to check for DB changes
|
||||
m_database.CheckMigration(_migrationStore);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Database provider version.
|
||||
/// </summary>
|
||||
override public string Version
|
||||
{
|
||||
get { return m_database.getVersion(); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name of this DB provider.
|
||||
/// </summary>
|
||||
override public string Name
|
||||
{
|
||||
get { return "MSSQL Asset storage engine"; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IAssetDataPlugin Members
|
||||
|
||||
/// <summary>
|
||||
/// Fetch Asset from m_database
|
||||
/// </summary>
|
||||
/// <param name="assetID">the asset UUID</param>
|
||||
/// <returns></returns>
|
||||
override public AssetBase GetAsset(UUID assetID)
|
||||
{
|
||||
string sql = "SELECT * FROM assets WHERE id = @id";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("id", assetID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
AssetBase asset = new AssetBase(
|
||||
DBGuid.FromDB(reader["id"]),
|
||||
(string)reader["name"],
|
||||
Convert.ToSByte(reader["assetType"]),
|
||||
reader["creatorid"].ToString()
|
||||
);
|
||||
// Region Main
|
||||
asset.Description = (string)reader["description"];
|
||||
asset.Local = Convert.ToBoolean(reader["local"]);
|
||||
asset.Temporary = Convert.ToBoolean(reader["temporary"]);
|
||||
asset.Flags = (AssetFlags)(Convert.ToInt32(reader["asset_flags"]));
|
||||
asset.Data = (byte[])reader["data"];
|
||||
return asset;
|
||||
}
|
||||
return null; // throw new Exception("No rows to return");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create asset in m_database
|
||||
/// </summary>
|
||||
/// <param name="asset">the asset</param>
|
||||
override public void StoreAsset(AssetBase asset)
|
||||
{
|
||||
|
||||
string sql =
|
||||
@"IF EXISTS(SELECT * FROM assets WHERE id=@id)
|
||||
UPDATE assets set name = @name, description = @description, assetType = @assetType,
|
||||
local = @local, temporary = @temporary, creatorid = @creatorid, data = @data
|
||||
WHERE id=@id
|
||||
ELSE
|
||||
INSERT INTO assets
|
||||
([id], [name], [description], [assetType], [local],
|
||||
[temporary], [create_time], [access_time], [creatorid], [asset_flags], [data])
|
||||
VALUES
|
||||
(@id, @name, @description, @assetType, @local,
|
||||
@temporary, @create_time, @access_time, @creatorid, @asset_flags, @data)";
|
||||
|
||||
string assetName = asset.Name;
|
||||
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
|
||||
{
|
||||
assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
|
||||
m_log.WarnFormat(
|
||||
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
|
||||
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
|
||||
}
|
||||
|
||||
string assetDescription = asset.Description;
|
||||
if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
|
||||
{
|
||||
assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
|
||||
m_log.WarnFormat(
|
||||
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
|
||||
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
|
||||
}
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
|
||||
command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
|
||||
command.Parameters.Add(m_database.CreateParameter("name", assetName));
|
||||
command.Parameters.Add(m_database.CreateParameter("description", assetDescription));
|
||||
command.Parameters.Add(m_database.CreateParameter("assetType", asset.Type));
|
||||
command.Parameters.Add(m_database.CreateParameter("local", asset.Local));
|
||||
command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary));
|
||||
command.Parameters.Add(m_database.CreateParameter("access_time", now));
|
||||
command.Parameters.Add(m_database.CreateParameter("create_time", now));
|
||||
command.Parameters.Add(m_database.CreateParameter("asset_flags", (int)asset.Flags));
|
||||
command.Parameters.Add(m_database.CreateParameter("creatorid", asset.Metadata.CreatorID));
|
||||
command.Parameters.Add(m_database.CreateParameter("data", asset.Data));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
m_log.Error("[ASSET DB]: Error storing item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Commented out since currently unused - this probably should be called in GetAsset()
|
||||
// private void UpdateAccessTime(AssetBase asset)
|
||||
// {
|
||||
// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
|
||||
// {
|
||||
// int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
|
||||
// cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
|
||||
// cmd.Parameters.AddWithValue("@access_time", now);
|
||||
// try
|
||||
// {
|
||||
// cmd.ExecuteNonQuery();
|
||||
// }
|
||||
// catch (Exception e)
|
||||
// {
|
||||
// m_log.Error(e.ToString());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
/// <summary>
|
||||
/// Check if the assets exist in the database.
|
||||
/// </summary>
|
||||
/// <param name="uuids">The assets' IDs</param>
|
||||
/// <returns>For each asset: true if it exists, false otherwise</returns>
|
||||
public override bool[] AssetsExist(UUID[] uuids)
|
||||
{
|
||||
if (uuids.Length == 0)
|
||||
return new bool[0];
|
||||
|
||||
HashSet<UUID> exist = new HashSet<UUID>();
|
||||
|
||||
string ids = "'" + string.Join("','", uuids) + "'";
|
||||
string sql = string.Format("SELECT id FROM assets WHERE id IN ({0})", ids);
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
UUID id = DBGuid.FromDB(reader["id"]);
|
||||
exist.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool[] results = new bool[uuids.Length];
|
||||
for (int i = 0; i < uuids.Length; i++)
|
||||
results[i] = exist.Contains(uuids[i]);
|
||||
return results;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of AssetMetadata objects. The list is a subset of
|
||||
/// the entire data set offset by <paramref name="start" /> containing
|
||||
/// <paramref name="count" /> elements.
|
||||
/// </summary>
|
||||
/// <param name="start">The number of results to discard from the total data set.</param>
|
||||
/// <param name="count">The number of rows the returned list should contain.</param>
|
||||
/// <returns>A list of AssetMetadata objects.</returns>
|
||||
public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count)
|
||||
{
|
||||
List<AssetMetadata> retList = new List<AssetMetadata>(count);
|
||||
string sql = @"WITH OrderedAssets AS
|
||||
(
|
||||
SELECT id, name, description, assetType, temporary, creatorid,
|
||||
RowNumber = ROW_NUMBER() OVER (ORDER BY id)
|
||||
FROM assets
|
||||
)
|
||||
SELECT *
|
||||
FROM OrderedAssets
|
||||
WHERE RowNumber BETWEEN @start AND @stop;";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("start", start));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("stop", start + count - 1));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
AssetMetadata metadata = new AssetMetadata();
|
||||
metadata.FullID = DBGuid.FromDB(reader["id"]);
|
||||
metadata.Name = (string)reader["name"];
|
||||
metadata.Description = (string)reader["description"];
|
||||
metadata.Type = Convert.ToSByte(reader["assetType"]);
|
||||
metadata.Temporary = Convert.ToBoolean(reader["temporary"]);
|
||||
metadata.CreatorID = (string)reader["creatorid"];
|
||||
retList.Add(metadata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return retList;
|
||||
}
|
||||
|
||||
public override bool Delete(string id)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,227 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ''AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLAuthenticationData : IAuthenticationData
|
||||
{
|
||||
private string m_Realm;
|
||||
private List<string> m_ColumnNames = null;
|
||||
private int m_LastExpire = 0;
|
||||
private string m_ConnectionString;
|
||||
private MSSQLManager m_database;
|
||||
|
||||
public MSSQLAuthenticationData(string connectionString, string realm)
|
||||
{
|
||||
m_Realm = realm;
|
||||
m_ConnectionString = connectionString;
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, "AuthStore");
|
||||
m_database = new MSSQLManager(m_ConnectionString);
|
||||
m.Update();
|
||||
}
|
||||
}
|
||||
|
||||
public AuthenticationData Get(UUID principalID)
|
||||
{
|
||||
AuthenticationData ret = new AuthenticationData();
|
||||
ret.Data = new Dictionary<string, object>();
|
||||
|
||||
string sql = string.Format("select * from {0} where UUID = @principalID", m_Realm);
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
|
||||
conn.Open();
|
||||
using (SqlDataReader result = cmd.ExecuteReader())
|
||||
{
|
||||
if (result.Read())
|
||||
{
|
||||
ret.PrincipalID = principalID;
|
||||
|
||||
if (m_ColumnNames == null)
|
||||
{
|
||||
m_ColumnNames = new List<string>();
|
||||
|
||||
DataTable schemaTable = result.GetSchemaTable();
|
||||
foreach (DataRow row in schemaTable.Rows)
|
||||
m_ColumnNames.Add(row["ColumnName"].ToString());
|
||||
}
|
||||
|
||||
foreach (string s in m_ColumnNames)
|
||||
{
|
||||
if (s == "UUID")
|
||||
continue;
|
||||
|
||||
ret.Data[s] = result[s].ToString();
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool Store(AuthenticationData data)
|
||||
{
|
||||
if (data.Data.ContainsKey("UUID"))
|
||||
data.Data.Remove("UUID");
|
||||
|
||||
string[] fields = new List<string>(data.Data.Keys).ToArray();
|
||||
StringBuilder updateBuilder = new StringBuilder();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
updateBuilder.AppendFormat("update {0} set ", m_Realm);
|
||||
|
||||
bool first = true;
|
||||
foreach (string field in fields)
|
||||
{
|
||||
if (!first)
|
||||
updateBuilder.Append(", ");
|
||||
updateBuilder.AppendFormat("{0} = @{0}",field);
|
||||
|
||||
first = false;
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
|
||||
}
|
||||
|
||||
updateBuilder.Append(" where UUID = @principalID");
|
||||
|
||||
cmd.CommandText = updateBuilder.ToString();
|
||||
cmd.Connection = conn;
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", data.PrincipalID));
|
||||
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() < 1)
|
||||
{
|
||||
StringBuilder insertBuilder = new StringBuilder();
|
||||
|
||||
insertBuilder.AppendFormat("insert into {0} (UUID, ", m_Realm);
|
||||
insertBuilder.Append(String.Join(", ", fields));
|
||||
insertBuilder.Append(") values (@principalID, @");
|
||||
insertBuilder.Append(String.Join(", @", fields));
|
||||
insertBuilder.Append(")");
|
||||
|
||||
cmd.CommandText = insertBuilder.ToString();
|
||||
|
||||
if (cmd.ExecuteNonQuery() < 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDataItem(UUID principalID, string item, string value)
|
||||
{
|
||||
string sql = string.Format("update {0} set {1} = @{1} where UUID = @UUID", m_Realm, item);
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool SetToken(UUID principalID, string token, int lifetime)
|
||||
{
|
||||
if (System.Environment.TickCount - m_LastExpire > 30000)
|
||||
DoExpire();
|
||||
|
||||
string sql = "insert into tokens (UUID, token, validity) values (@principalID, @token, @lifetime)";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@lifetime", DateTime.Now.AddMinutes(lifetime)));
|
||||
conn.Open();
|
||||
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool CheckToken(UUID principalID, string token, int lifetime)
|
||||
{
|
||||
if (System.Environment.TickCount - m_LastExpire > 30000)
|
||||
DoExpire();
|
||||
|
||||
DateTime validDate = DateTime.Now.AddMinutes(lifetime);
|
||||
string sql = "update tokens set validity = @validDate where UUID = @principalID and token = @token and validity > GetDate()";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@validDate", validDate));
|
||||
conn.Open();
|
||||
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void DoExpire()
|
||||
{
|
||||
DateTime currentDateTime = DateTime.Now;
|
||||
string sql = "delete from tokens where validity < @currentDateTime";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
conn.Open();
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@currentDateTime", currentDateTime));
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
m_LastExpire = System.Environment.TickCount;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -26,46 +26,46 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
#if CSharpSqlite
|
||||
using Community.CsharpSqlite.Sqlite;
|
||||
#else
|
||||
using Mono.Data.Sqlite;
|
||||
#endif
|
||||
using System.Data.SqlClient;
|
||||
|
||||
namespace OpenSim.Data.SQLite
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class SQLiteMuteListData : SQLiteGenericTableHandler<MuteData>, IMuteListData
|
||||
/// <summary>
|
||||
/// A MSSQL Interface for Avatar Storage
|
||||
/// </summary>
|
||||
public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>,
|
||||
IAvatarData
|
||||
{
|
||||
public SQLiteMuteListData(string connectionString)
|
||||
: base(connectionString, "MuteList", "MuteListStore")
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLAvatarData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "Avatar")
|
||||
{
|
||||
}
|
||||
|
||||
public MuteData[] Get(UUID agentID)
|
||||
public bool Delete(UUID principalID, string name)
|
||||
{
|
||||
MuteData[] data = base.Get("AgentID", agentID.ToString());
|
||||
return data;
|
||||
}
|
||||
|
||||
public bool Delete(UUID agentID, UUID muteID, string muteName)
|
||||
{
|
||||
using (SqliteCommand cmd = new SqliteCommand())
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
cmd.CommandText = "delete from MuteList where `AgentID` = :AgentID and `MuteID` = :MuteID and `MuteName` = :MuteName";
|
||||
|
||||
cmd.Parameters.AddWithValue(":AgentID", agentID.ToString());
|
||||
cmd.Parameters.AddWithValue(":MuteID", muteID.ToString());
|
||||
cmd.Parameters.AddWithValue(":MuteName", muteName);
|
||||
|
||||
if (ExecuteNonQuery(cmd, m_Connection) > 0)
|
||||
cmd.CommandText = String.Format("DELETE FROM {0} where [PrincipalID] = @PrincipalID and [Name] = @Name", m_Realm);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@Name", name));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,577 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLEstateStore : IEstateDataStore
|
||||
{
|
||||
private const string _migrationStore = "EstateStore";
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private MSSQLManager _Database;
|
||||
private string m_connectionString;
|
||||
private FieldInfo[] _Fields;
|
||||
private Dictionary<string, FieldInfo> _FieldMap = new Dictionary<string, FieldInfo>();
|
||||
|
||||
#region Public methods
|
||||
|
||||
public MSSQLEstateStore()
|
||||
{
|
||||
}
|
||||
|
||||
public MSSQLEstateStore(string connectionString)
|
||||
{
|
||||
Initialise(connectionString);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialises the estatedata class.
|
||||
/// </summary>
|
||||
/// <param name="connectionString">connectionString.</param>
|
||||
public void Initialise(string connectionString)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(connectionString))
|
||||
{
|
||||
m_connectionString = connectionString;
|
||||
_Database = new MSSQLManager(connectionString);
|
||||
}
|
||||
|
||||
//Migration settings
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, "EstateStore");
|
||||
m.Update();
|
||||
}
|
||||
|
||||
//Interesting way to get parameters! Maybe implement that also with other types
|
||||
Type t = typeof(EstateSettings);
|
||||
_Fields = t.GetFields(BindingFlags.NonPublic |
|
||||
BindingFlags.Instance |
|
||||
BindingFlags.DeclaredOnly);
|
||||
|
||||
foreach (FieldInfo f in _Fields)
|
||||
{
|
||||
if (f.Name.Substring(0, 2) == "m_")
|
||||
_FieldMap[f.Name.Substring(2)] = f;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the estate settings.
|
||||
/// </summary>
|
||||
/// <param name="regionID">region ID.</param>
|
||||
/// <returns></returns>
|
||||
public EstateSettings LoadEstateSettings(UUID regionID, bool create)
|
||||
{
|
||||
EstateSettings es = new EstateSettings();
|
||||
|
||||
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = @RegionID";
|
||||
|
||||
bool insertEstate = false;
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@RegionID", regionID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
foreach (string name in FieldList)
|
||||
{
|
||||
FieldInfo f = _FieldMap[name];
|
||||
object v = reader[name];
|
||||
if (f.FieldType == typeof(bool))
|
||||
{
|
||||
f.SetValue(es, Convert.ToInt32(v) != 0);
|
||||
}
|
||||
else if (f.FieldType == typeof(UUID))
|
||||
{
|
||||
f.SetValue(es, new UUID((Guid)v)); // uuid);
|
||||
}
|
||||
else if (f.FieldType == typeof(string))
|
||||
{
|
||||
f.SetValue(es, v.ToString());
|
||||
}
|
||||
else if (f.FieldType == typeof(UInt32))
|
||||
{
|
||||
f.SetValue(es, Convert.ToUInt32(v));
|
||||
}
|
||||
else if (f.FieldType == typeof(Single))
|
||||
{
|
||||
f.SetValue(es, Convert.ToSingle(v));
|
||||
}
|
||||
else
|
||||
f.SetValue(es, v);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
insertEstate = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (insertEstate && create)
|
||||
{
|
||||
DoCreate(es);
|
||||
LinkRegion(regionID, (int)es.EstateID);
|
||||
}
|
||||
|
||||
LoadBanList(es);
|
||||
|
||||
es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
|
||||
es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
|
||||
es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
|
||||
|
||||
//Set event
|
||||
es.OnSave += StoreEstateSettings;
|
||||
return es;
|
||||
}
|
||||
|
||||
public EstateSettings CreateNewEstate()
|
||||
{
|
||||
EstateSettings es = new EstateSettings();
|
||||
es.OnSave += StoreEstateSettings;
|
||||
|
||||
DoCreate(es);
|
||||
|
||||
LoadBanList(es);
|
||||
|
||||
es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
|
||||
es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
|
||||
es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
|
||||
|
||||
return es;
|
||||
}
|
||||
|
||||
private void DoCreate(EstateSettings es)
|
||||
{
|
||||
List<string> names = new List<string>(FieldList);
|
||||
|
||||
names.Remove("EstateID");
|
||||
|
||||
string sql = string.Format("insert into estate_settings ({0}) values ( @{1})", String.Join(",", names.ToArray()), String.Join(", @", names.ToArray()));
|
||||
|
||||
//_Log.Debug("[DB ESTATE]: SQL: " + sql);
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand insertCommand = new SqlCommand(sql, conn))
|
||||
{
|
||||
insertCommand.CommandText = sql + " SET @ID = SCOPE_IDENTITY()";
|
||||
|
||||
foreach (string name in names)
|
||||
{
|
||||
insertCommand.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
|
||||
}
|
||||
SqlParameter idParameter = new SqlParameter("@ID", SqlDbType.Int);
|
||||
idParameter.Direction = ParameterDirection.Output;
|
||||
insertCommand.Parameters.Add(idParameter);
|
||||
conn.Open();
|
||||
insertCommand.ExecuteNonQuery();
|
||||
|
||||
es.EstateID = Convert.ToUInt32(idParameter.Value);
|
||||
}
|
||||
|
||||
//TODO check if this is needed??
|
||||
es.Save();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stores the estate settings.
|
||||
/// </summary>
|
||||
/// <param name="es">estate settings</param>
|
||||
public void StoreEstateSettings(EstateSettings es)
|
||||
{
|
||||
List<string> names = new List<string>(FieldList);
|
||||
|
||||
names.Remove("EstateID");
|
||||
|
||||
string sql = string.Format("UPDATE estate_settings SET ");
|
||||
foreach (string name in names)
|
||||
{
|
||||
sql += name + " = @" + name + ", ";
|
||||
}
|
||||
sql = sql.Remove(sql.LastIndexOf(","));
|
||||
sql += " WHERE EstateID = @EstateID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
foreach (string name in names)
|
||||
{
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
|
||||
}
|
||||
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", es.EstateID));
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
SaveBanList(es);
|
||||
SaveUUIDList(es.EstateID, "estate_managers", es.EstateManagers);
|
||||
SaveUUIDList(es.EstateID, "estate_users", es.EstateAccess);
|
||||
SaveUUIDList(es.EstateID, "estate_groups", es.EstateGroups);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private methods
|
||||
|
||||
private string[] FieldList
|
||||
{
|
||||
get { return new List<string>(_FieldMap.Keys).ToArray(); }
|
||||
}
|
||||
|
||||
private void LoadBanList(EstateSettings es)
|
||||
{
|
||||
es.ClearBans();
|
||||
|
||||
string sql = "select bannedUUID from estateban where EstateID = @EstateID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
SqlParameter idParameter = new SqlParameter("@EstateID", SqlDbType.Int);
|
||||
idParameter.Value = es.EstateID;
|
||||
cmd.Parameters.Add(idParameter);
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
EstateBan eb = new EstateBan();
|
||||
|
||||
eb.BannedUserID = new UUID((Guid)reader["bannedUUID"]); //uuid;
|
||||
eb.BannedHostAddress = "0.0.0.0";
|
||||
eb.BannedHostIPMask = "0.0.0.0";
|
||||
es.AddBan(eb);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private UUID[] LoadUUIDList(uint estateID, string table)
|
||||
{
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
|
||||
string sql = string.Format("select uuid from {0} where EstateID = @EstateID", table);
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", estateID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
uuids.Add(new UUID((Guid)reader["uuid"])); //uuid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return uuids.ToArray();
|
||||
}
|
||||
|
||||
private void SaveBanList(EstateSettings es)
|
||||
{
|
||||
//Delete first
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = conn.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "delete from estateban where EstateID = @EstateID";
|
||||
cmd.Parameters.AddWithValue("@EstateID", (int)es.EstateID);
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
//Insert after
|
||||
cmd.CommandText = "insert into estateban (EstateID, bannedUUID,bannedIp, bannedIpHostMask, bannedNameMask) values ( @EstateID, @bannedUUID, '','','' )";
|
||||
cmd.Parameters.AddWithValue("@bannedUUID", Guid.Empty);
|
||||
foreach (EstateBan b in es.EstateBans)
|
||||
{
|
||||
cmd.Parameters["@bannedUUID"].Value = b.BannedUserID.Guid;
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveUUIDList(uint estateID, string table, UUID[] data)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = conn.CreateCommand())
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
|
||||
cmd.CommandText = string.Format("delete from {0} where EstateID = @EstateID", table);
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
cmd.CommandText = string.Format("insert into {0} (EstateID, uuid) values ( @EstateID, @uuid )", table);
|
||||
cmd.Parameters.AddWithValue("@uuid", Guid.Empty);
|
||||
foreach (UUID uuid in data)
|
||||
{
|
||||
cmd.Parameters["@uuid"].Value = uuid.Guid; //.ToString(); //TODO check if this works
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public EstateSettings LoadEstateSettings(int estateID)
|
||||
{
|
||||
EstateSettings es = new EstateSettings();
|
||||
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_settings where EstateID = @EstateID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
foreach (string name in FieldList)
|
||||
{
|
||||
FieldInfo f = _FieldMap[name];
|
||||
object v = reader[name];
|
||||
if (f.FieldType == typeof(bool))
|
||||
{
|
||||
f.SetValue(es, Convert.ToInt32(v) != 0);
|
||||
}
|
||||
else if (f.FieldType == typeof(UUID))
|
||||
{
|
||||
f.SetValue(es, new UUID((Guid)v)); // uuid);
|
||||
}
|
||||
else if (f.FieldType == typeof(string))
|
||||
{
|
||||
f.SetValue(es, v.ToString());
|
||||
}
|
||||
else if (f.FieldType == typeof(UInt32))
|
||||
{
|
||||
f.SetValue(es, Convert.ToUInt32(v));
|
||||
}
|
||||
else if (f.FieldType == typeof(Single))
|
||||
{
|
||||
f.SetValue(es, Convert.ToSingle(v));
|
||||
}
|
||||
else
|
||||
f.SetValue(es, v);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
LoadBanList(es);
|
||||
|
||||
es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
|
||||
es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
|
||||
es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
|
||||
|
||||
//Set event
|
||||
es.OnSave += StoreEstateSettings;
|
||||
return es;
|
||||
|
||||
}
|
||||
|
||||
public List<EstateSettings> LoadEstateSettingsAll()
|
||||
{
|
||||
List<EstateSettings> allEstateSettings = new List<EstateSettings>();
|
||||
|
||||
List<int> allEstateIds = GetEstatesAll();
|
||||
|
||||
foreach (int estateId in allEstateIds)
|
||||
allEstateSettings.Add(LoadEstateSettings(estateId));
|
||||
|
||||
return allEstateSettings;
|
||||
}
|
||||
|
||||
public List<int> GetEstates(string search)
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
string sql = "select estateID from estate_settings where EstateName = @EstateName";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateName", search);
|
||||
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(reader["EstateID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<int> GetEstatesAll()
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
string sql = "select estateID from estate_settings";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(reader["EstateID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<int> GetEstatesByOwner(UUID ownerID)
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
string sql = "select estateID from estate_settings where EstateOwner = @EstateOwner";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateOwner", ownerID);
|
||||
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(reader["EstateID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool LinkRegion(UUID regionID, int estateID)
|
||||
{
|
||||
string deleteSQL = "delete from estate_map where RegionID = @RegionID";
|
||||
string insertSQL = "insert into estate_map values (@RegionID, @EstateID)";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
SqlTransaction transaction = conn.BeginTransaction();
|
||||
|
||||
try
|
||||
{
|
||||
using (SqlCommand cmd = new SqlCommand(deleteSQL, conn))
|
||||
{
|
||||
cmd.Transaction = transaction;
|
||||
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
|
||||
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
using (SqlCommand cmd = new SqlCommand(insertSQL, conn))
|
||||
{
|
||||
cmd.Transaction = transaction;
|
||||
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
|
||||
cmd.Parameters.AddWithValue("@EstateID", estateID);
|
||||
|
||||
int ret = cmd.ExecuteNonQuery();
|
||||
|
||||
if (ret != 0)
|
||||
transaction.Commit();
|
||||
else
|
||||
transaction.Rollback();
|
||||
|
||||
return (ret != 0);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("[REGION DB]: LinkRegion failed: " + ex.Message);
|
||||
transaction.Rollback();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<UUID> GetRegions(int estateID)
|
||||
{
|
||||
List<UUID> result = new List<UUID>();
|
||||
string sql = "select RegionID from estate_map where EstateID = @EstateID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateID", estateID);
|
||||
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(DBGuid.FromDB(reader["RegionID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool DeleteEstate(int estateID)
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return false;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,99 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ''AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLFriendsData : MSSQLGenericTableHandler<FriendsData>, IFriendsData
|
||||
{
|
||||
public MSSQLFriendsData(string connectionString, string realm)
|
||||
: base(connectionString, realm, "FriendsStore")
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, "FriendsStore");
|
||||
m.Update();
|
||||
}
|
||||
}
|
||||
|
||||
public bool Delete(UUID principalID, string friend)
|
||||
{
|
||||
return Delete(principalID.ToString(), friend);
|
||||
}
|
||||
|
||||
public override bool Delete(string principalID, string friend)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
cmd.CommandText = String.Format("delete from {0} where PrincipalID = @PrincipalID and Friend = @Friend", m_Realm);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@Friend", friend));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public FriendsData[] GetFriends(UUID principalID)
|
||||
{
|
||||
return GetFriends(principalID.ToString());
|
||||
}
|
||||
|
||||
public FriendsData[] GetFriends(string principalID)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = @PrincipalID", m_Realm);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public FriendsData[] GetFriends(Guid principalID)
|
||||
{
|
||||
return GetFriends(principalID.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,384 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using System.Data.SqlClient;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLGenericTableHandler<T> where T : class, new()
|
||||
{
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected string m_ConnectionString;
|
||||
protected MSSQLManager m_database; //used for parameter type translation
|
||||
protected Dictionary<string, FieldInfo> m_Fields =
|
||||
new Dictionary<string, FieldInfo>();
|
||||
|
||||
protected List<string> m_ColumnNames = null;
|
||||
protected string m_Realm;
|
||||
protected FieldInfo m_DataField = null;
|
||||
|
||||
public MSSQLGenericTableHandler(string connectionString,
|
||||
string realm, string storeName)
|
||||
{
|
||||
m_Realm = realm;
|
||||
|
||||
m_ConnectionString = connectionString;
|
||||
|
||||
if (storeName != String.Empty)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, storeName);
|
||||
m.Update();
|
||||
}
|
||||
|
||||
}
|
||||
m_database = new MSSQLManager(m_ConnectionString);
|
||||
|
||||
Type t = typeof(T);
|
||||
FieldInfo[] fields = t.GetFields(BindingFlags.Public |
|
||||
BindingFlags.Instance |
|
||||
BindingFlags.DeclaredOnly);
|
||||
|
||||
if (fields.Length == 0)
|
||||
return;
|
||||
|
||||
foreach (FieldInfo f in fields)
|
||||
{
|
||||
if (f.Name != "Data")
|
||||
m_Fields[f.Name] = f;
|
||||
else
|
||||
m_DataField = f;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void CheckColumnNames(SqlDataReader reader)
|
||||
{
|
||||
if (m_ColumnNames != null)
|
||||
return;
|
||||
|
||||
m_ColumnNames = new List<string>();
|
||||
|
||||
DataTable schemaTable = reader.GetSchemaTable();
|
||||
foreach (DataRow row in schemaTable.Rows)
|
||||
{
|
||||
if (row["ColumnName"] != null &&
|
||||
(!m_Fields.ContainsKey(row["ColumnName"].ToString())))
|
||||
m_ColumnNames.Add(row["ColumnName"].ToString());
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private List<string> GetConstraints()
|
||||
{
|
||||
List<string> constraints = new List<string>();
|
||||
string query = string.Format(@"SELECT
|
||||
COL_NAME(ic.object_id,ic.column_id) AS column_name
|
||||
FROM sys.indexes AS i
|
||||
INNER JOIN sys.index_columns AS ic
|
||||
ON i.object_id = ic.object_id AND i.index_id = ic.index_id
|
||||
WHERE i.is_primary_key = 1
|
||||
AND i.object_id = OBJECT_ID('{0}');", m_Realm);
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(query, conn))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlDataReader rdr = cmd.ExecuteReader())
|
||||
{
|
||||
while (rdr.Read())
|
||||
{
|
||||
// query produces 0 to many rows of single column, so always add the first item in each row
|
||||
constraints.Add((string)rdr[0]);
|
||||
}
|
||||
}
|
||||
return constraints;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual T[] Get(string field, string key)
|
||||
{
|
||||
return Get(new string[] { field }, new string[] { key });
|
||||
}
|
||||
|
||||
public virtual T[] Get(string[] fields, string[] keys)
|
||||
{
|
||||
if (fields.Length != keys.Length)
|
||||
return new T[0];
|
||||
|
||||
List<string> terms = new List<string>();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
for (int i = 0; i < fields.Length; i++)
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
|
||||
terms.Add("[" + fields[i] + "] = @" + fields[i]);
|
||||
}
|
||||
|
||||
string where = String.Join(" AND ", terms.ToArray());
|
||||
|
||||
string query = String.Format("SELECT * FROM {0} WHERE {1}",
|
||||
m_Realm, where);
|
||||
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query;
|
||||
conn.Open();
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
protected T[] DoQuery(SqlCommand cmd)
|
||||
{
|
||||
List<T> result = new List<T>();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader == null)
|
||||
return new T[0];
|
||||
|
||||
CheckColumnNames(reader);
|
||||
|
||||
while (reader.Read())
|
||||
{
|
||||
T row = new T();
|
||||
|
||||
foreach (string name in m_Fields.Keys)
|
||||
{
|
||||
if (m_Fields[name].GetValue(row) is bool)
|
||||
{
|
||||
int v = Convert.ToInt32(reader[name]);
|
||||
m_Fields[name].SetValue(row, v != 0 ? true : false);
|
||||
}
|
||||
else if (m_Fields[name].GetValue(row) is UUID)
|
||||
{
|
||||
UUID uuid = UUID.Zero;
|
||||
|
||||
UUID.TryParse(reader[name].ToString(), out uuid);
|
||||
m_Fields[name].SetValue(row, uuid);
|
||||
}
|
||||
else if (m_Fields[name].GetValue(row) is int)
|
||||
{
|
||||
int v = Convert.ToInt32(reader[name]);
|
||||
m_Fields[name].SetValue(row, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Fields[name].SetValue(row, reader[name]);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_DataField != null)
|
||||
{
|
||||
Dictionary<string, string> data =
|
||||
new Dictionary<string, string>();
|
||||
|
||||
foreach (string col in m_ColumnNames)
|
||||
{
|
||||
data[col] = reader[col].ToString();
|
||||
if (data[col] == null)
|
||||
data[col] = String.Empty;
|
||||
}
|
||||
|
||||
m_DataField.SetValue(row, data);
|
||||
}
|
||||
|
||||
result.Add(row);
|
||||
}
|
||||
return result.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual T[] Get(string where)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
string query = String.Format("SELECT * FROM {0} WHERE {1}",
|
||||
m_Realm, where);
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query;
|
||||
|
||||
//m_log.WarnFormat("[MSSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
|
||||
|
||||
conn.Open();
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool Store(T row)
|
||||
{
|
||||
List<string> constraintFields = GetConstraints();
|
||||
List<KeyValuePair<string, string>> constraints = new List<KeyValuePair<string, string>>();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
StringBuilder query = new StringBuilder();
|
||||
List<String> names = new List<String>();
|
||||
List<String> values = new List<String>();
|
||||
|
||||
foreach (FieldInfo fi in m_Fields.Values)
|
||||
{
|
||||
names.Add(fi.Name);
|
||||
values.Add("@" + fi.Name);
|
||||
// Temporarily return more information about what field is unexpectedly null for
|
||||
// http://opensimulator.org/mantis/view.php?id=5403. This might be due to a bug in the
|
||||
// InventoryTransferModule or we may be required to substitute a DBNull here.
|
||||
if (fi.GetValue(row) == null)
|
||||
throw new NullReferenceException(
|
||||
string.Format(
|
||||
"[MSSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null",
|
||||
fi.Name, row));
|
||||
|
||||
if (constraintFields.Count > 0 && constraintFields.Contains(fi.Name))
|
||||
{
|
||||
constraints.Add(new KeyValuePair<string, string>(fi.Name, fi.GetValue(row).ToString()));
|
||||
}
|
||||
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row).ToString()));
|
||||
}
|
||||
|
||||
if (m_DataField != null)
|
||||
{
|
||||
Dictionary<string, string> data =
|
||||
(Dictionary<string, string>)m_DataField.GetValue(row);
|
||||
|
||||
foreach (KeyValuePair<string, string> kvp in data)
|
||||
{
|
||||
if (constraintFields.Count > 0 && constraintFields.Contains(kvp.Key))
|
||||
{
|
||||
constraints.Add(new KeyValuePair<string, string>(kvp.Key, kvp.Key));
|
||||
}
|
||||
names.Add(kvp.Key);
|
||||
values.Add("@" + kvp.Key);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + kvp.Key, kvp.Value));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
query.AppendFormat("UPDATE {0} SET ", m_Realm);
|
||||
int i = 0;
|
||||
for (i = 0; i < names.Count - 1; i++)
|
||||
{
|
||||
query.AppendFormat("[{0}] = {1}, ", names[i], values[i]);
|
||||
}
|
||||
query.AppendFormat("[{0}] = {1} ", names[i], values[i]);
|
||||
if (constraints.Count > 0)
|
||||
{
|
||||
List<string> terms = new List<string>();
|
||||
for (int j = 0; j < constraints.Count; j++)
|
||||
{
|
||||
terms.Add(" [" + constraints[j].Key + "] = @" + constraints[j].Key);
|
||||
}
|
||||
string where = String.Join(" AND ", terms.ToArray());
|
||||
query.AppendFormat(" WHERE {0} ", where);
|
||||
|
||||
}
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query.ToString();
|
||||
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
//m_log.WarnFormat("[MSSQLGenericTable]: Updating {0}", m_Realm);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// assume record has not yet been inserted
|
||||
|
||||
query = new StringBuilder();
|
||||
query.AppendFormat("INSERT INTO {0} ([", m_Realm);
|
||||
query.Append(String.Join("],[", names.ToArray()));
|
||||
query.Append("]) values (" + String.Join(",", values.ToArray()) + ")");
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query.ToString();
|
||||
//m_log.WarnFormat("[MSSQLGenericTable]: Inserting into {0}", m_Realm);
|
||||
if (conn.State != ConnectionState.Open)
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool Delete(string field, string key)
|
||||
{
|
||||
return Delete(new string[] { field }, new string[] { key });
|
||||
}
|
||||
|
||||
public virtual bool Delete(string[] fields, string[] keys)
|
||||
{
|
||||
if (fields.Length != keys.Length)
|
||||
return false;
|
||||
|
||||
List<string> terms = new List<string>();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
for (int i = 0; i < fields.Length; i++)
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
|
||||
terms.Add("[" + fields[i] + "] = @" + fields[i]);
|
||||
}
|
||||
|
||||
string where = String.Join(" AND ", terms.ToArray());
|
||||
|
||||
string query = String.Format("DELETE FROM {0} WHERE {1}", m_Realm, where);
|
||||
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query;
|
||||
conn.Open();
|
||||
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
//m_log.Warn("[MSSQLGenericTable]: " + deleteCommand);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -26,29 +26,33 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
#if CSharpSqlite
|
||||
using Community.CsharpSqlite.Sqlite;
|
||||
#else
|
||||
using Mono.Data.Sqlite;
|
||||
#endif
|
||||
using System.Data.SqlClient;
|
||||
|
||||
namespace OpenSim.Data.SQLite
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class SQLiteAgentPreferencesData : SQLiteGenericTableHandler<AgentPreferencesData>, IAgentPreferencesData
|
||||
/// <summary>
|
||||
/// A MSSQL Interface for Avatar Storage
|
||||
/// </summary>
|
||||
public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>,
|
||||
IGridUserData
|
||||
{
|
||||
public SQLiteAgentPreferencesData(string connectionString, string realm)
|
||||
: base(connectionString, realm, "AgentPrefs")
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLGridUserData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "GridUserStore")
|
||||
{
|
||||
}
|
||||
|
||||
public AgentPreferencesData GetPrefs(UUID agentID)
|
||||
public new GridUserData Get(string userID)
|
||||
{
|
||||
AgentPreferencesData[] ret = Get("PrincipalID", agentID.ToString());
|
||||
GridUserData[] ret = Get("UserID", userID);
|
||||
|
||||
if (ret.Length == 0)
|
||||
return null;
|
||||
|
@ -56,5 +60,10 @@ namespace OpenSim.Data.SQLite
|
|||
return ret[0];
|
||||
}
|
||||
|
||||
public GridUserData[] GetAll(string userID)
|
||||
{
|
||||
return base.Get(String.Format("UserID LIKE '{0}%'", userID));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,831 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MSSQL interface for the inventory server
|
||||
/// </summary>
|
||||
public class MSSQLInventoryData : IInventoryDataPlugin
|
||||
{
|
||||
private const string _migrationStore = "InventoryStore";
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// The database manager
|
||||
/// </summary>
|
||||
private MSSQLManager database;
|
||||
private string m_connectionString;
|
||||
|
||||
#region IPlugin members
|
||||
|
||||
[Obsolete("Cannot be default-initialized!")]
|
||||
public void Initialise()
|
||||
{
|
||||
m_log.Info("[MSSQLInventoryData]: " + Name + " cannot be default-initialized!");
|
||||
throw new PluginNotInitialisedException(Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads and initialises the MSSQL inventory storage interface
|
||||
/// </summary>
|
||||
/// <param name="connectionString">connect string</param>
|
||||
/// <remarks>use mssql_connection.ini</remarks>
|
||||
public void Initialise(string connectionString)
|
||||
{
|
||||
m_connectionString = connectionString;
|
||||
database = new MSSQLManager(connectionString);
|
||||
|
||||
//New migrations check of store
|
||||
database.CheckMigration(_migrationStore);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the name of the DB provider</returns>
|
||||
public string Name
|
||||
{
|
||||
get { return "MSSQL Inventory Data Interface"; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes this DB provider
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
database = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the DB provider</returns>
|
||||
public string Version
|
||||
{
|
||||
get { return database.getVersion(); }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Folder methods
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of the root folders within a users inventory
|
||||
/// </summary>
|
||||
/// <param name="user">The user whos inventory is to be searched</param>
|
||||
/// <returns>A list of folder objects</returns>
|
||||
public List<InventoryFolderBase> getUserRootFolders(UUID user)
|
||||
{
|
||||
if (user == UUID.Zero)
|
||||
return new List<InventoryFolderBase>();
|
||||
|
||||
return getInventoryFolders(UUID.Zero, user);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// see InventoryItemBase.getUserRootFolder
|
||||
/// </summary>
|
||||
/// <param name="user">the User UUID</param>
|
||||
/// <returns></returns>
|
||||
public InventoryFolderBase getUserRootFolder(UUID user)
|
||||
{
|
||||
List<InventoryFolderBase> items = getUserRootFolders(user);
|
||||
|
||||
InventoryFolderBase rootFolder = null;
|
||||
|
||||
// There should only ever be one root folder for a user. However, if there's more
|
||||
// than one we'll simply use the first one rather than failing. It would be even
|
||||
// nicer to print some message to this effect, but this feels like it's too low a
|
||||
// to put such a message out, and it's too minor right now to spare the time to
|
||||
// suitably refactor.
|
||||
if (items.Count > 0)
|
||||
{
|
||||
rootFolder = items[0];
|
||||
}
|
||||
|
||||
return rootFolder;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of folders in a users inventory contained within the specified folder
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to search</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
|
||||
{
|
||||
return getInventoryFolders(parentID, UUID.Zero);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">The folder to return</param>
|
||||
/// <returns>A folder class</returns>
|
||||
public InventoryFolderBase getInventoryFolder(UUID folderID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE folderID = @folderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folderID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
return readInventoryFolder(reader);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_log.InfoFormat("[INVENTORY DB] : Found no inventory folder with ID : {0}", folderID);
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all child folders in the hierarchy from the parent folder and down.
|
||||
/// Does not return the parent folder itself.
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to get subfolders for</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
|
||||
{
|
||||
//Note maybe change this to use a Dataset that loading in all folders of a user and then go throw it that way.
|
||||
//Note this is changed so it opens only one connection to the database and not everytime it wants to get data.
|
||||
|
||||
/* NOTE: the implementation below is very inefficient (makes a separate request to get subfolders for
|
||||
* every found folder, recursively). Inventory code for other DBs has been already rewritten to get ALL
|
||||
* inventory for a specific user at once.
|
||||
*
|
||||
* Meanwhile, one little thing is corrected: getFolderHierarchy(UUID.Zero) doesn't make sense and should never
|
||||
* be used, so check for that and return an empty list.
|
||||
*/
|
||||
|
||||
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
|
||||
|
||||
if (parentID == UUID.Zero)
|
||||
return folders;
|
||||
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("@parentID", parentID));
|
||||
conn.Open();
|
||||
folders.AddRange(getInventoryFolders(cmd));
|
||||
|
||||
List<InventoryFolderBase> tempFolders = new List<InventoryFolderBase>();
|
||||
|
||||
foreach (InventoryFolderBase folderBase in folders)
|
||||
{
|
||||
tempFolders.AddRange(getFolderHierarchy(folderBase.ID, cmd));
|
||||
}
|
||||
if (tempFolders.Count > 0)
|
||||
{
|
||||
folders.AddRange(tempFolders);
|
||||
}
|
||||
}
|
||||
return folders;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to create</param>
|
||||
public void addInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
string sql = @"INSERT INTO inventoryfolders ([folderID], [agentID], [parentFolderID], [folderName], [type], [version])
|
||||
VALUES (@folderID, @agentID, @parentFolderID, @folderName, @type, @version);";
|
||||
|
||||
string folderName = folder.Name;
|
||||
if (folderName.Length > 64)
|
||||
{
|
||||
folderName = folderName.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on add");
|
||||
}
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
|
||||
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
|
||||
cmd.Parameters.Add(database.CreateParameter("folderName", folderName));
|
||||
cmd.Parameters.Add(database.CreateParameter("type", folder.Type));
|
||||
cmd.Parameters.Add(database.CreateParameter("version", folder.Version));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates an inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to update</param>
|
||||
public void updateInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
string sql = @"UPDATE inventoryfolders SET agentID = @agentID,
|
||||
parentFolderID = @parentFolderID,
|
||||
folderName = @folderName,
|
||||
type = @type,
|
||||
version = @version
|
||||
WHERE folderID = @folderID";
|
||||
|
||||
string folderName = folder.Name;
|
||||
if (folderName.Length > 64)
|
||||
{
|
||||
folderName = folderName.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on update");
|
||||
}
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
|
||||
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
|
||||
cmd.Parameters.Add(database.CreateParameter("folderName", folderName));
|
||||
cmd.Parameters.Add(database.CreateParameter("type", folder.Type));
|
||||
cmd.Parameters.Add(database.CreateParameter("version", folder.Version));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates an inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to update</param>
|
||||
public void moveInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
string sql = @"UPDATE inventoryfolders SET parentFolderID = @parentFolderID WHERE folderID = @folderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete an inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">Id of folder to delete</param>
|
||||
public void deleteInventoryFolder(UUID folderID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
List<InventoryFolderBase> subFolders;
|
||||
cmd.Parameters.Add(database.CreateParameter("@parentID", UUID.Zero));
|
||||
conn.Open();
|
||||
subFolders = getFolderHierarchy(folderID, cmd);
|
||||
|
||||
|
||||
//Delete all sub-folders
|
||||
foreach (InventoryFolderBase f in subFolders)
|
||||
{
|
||||
DeleteOneFolder(f.ID, conn);
|
||||
DeleteItemsInFolder(f.ID, conn);
|
||||
}
|
||||
|
||||
//Delete the actual row
|
||||
DeleteOneFolder(folderID, conn);
|
||||
DeleteItemsInFolder(folderID, conn);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Item Methods
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of items in a specified folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">The folder to search</param>
|
||||
/// <returns>A list containing inventory items</returns>
|
||||
public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryitems WHERE parentFolderID = @parentFolderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folderID));
|
||||
conn.Open();
|
||||
List<InventoryItemBase> items = new List<InventoryItemBase>();
|
||||
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
items.Add(readInventoryItem(reader));
|
||||
}
|
||||
}
|
||||
return items;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory item
|
||||
/// </summary>
|
||||
/// <param name="itemID">The item ID</param>
|
||||
/// <returns>An inventory item</returns>
|
||||
public InventoryItemBase getInventoryItem(UUID itemID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryitems WHERE inventoryID = @inventoryID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
return readInventoryItem(reader);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_log.InfoFormat("[INVENTORY DB]: Found no inventory item with ID : {0}", itemID);
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a specified item to the database
|
||||
/// </summary>
|
||||
/// <param name="item">The inventory item</param>
|
||||
public void addInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
if (getInventoryItem(item.ID) != null)
|
||||
{
|
||||
updateInventoryItem(item);
|
||||
return;
|
||||
}
|
||||
|
||||
string sql = @"INSERT INTO inventoryitems
|
||||
([inventoryID], [assetID], [assetType], [parentFolderID], [avatarID], [inventoryName],
|
||||
[inventoryDescription], [inventoryNextPermissions], [inventoryCurrentPermissions],
|
||||
[invType], [creatorID], [inventoryBasePermissions], [inventoryEveryOnePermissions], [inventoryGroupPermissions],
|
||||
[salePrice], [saleType], [creationDate], [groupID], [groupOwned], [flags])
|
||||
VALUES
|
||||
(@inventoryID, @assetID, @assetType, @parentFolderID, @avatarID, @inventoryName, @inventoryDescription,
|
||||
@inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID,
|
||||
@inventoryBasePermissions, @inventoryEveryOnePermissions, @inventoryGroupPermissions, @salePrice, @saleType,
|
||||
@creationDate, @groupID, @groupOwned, @flags)";
|
||||
|
||||
string itemName = item.Name;
|
||||
if (item.Name.Length > 64)
|
||||
{
|
||||
itemName = item.Name.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length.ToString() + " to " + itemName.Length.ToString() + " characters");
|
||||
}
|
||||
|
||||
string itemDesc = item.Description;
|
||||
if (item.Description.Length > 128)
|
||||
{
|
||||
itemDesc = item.Description.Substring(0, 128);
|
||||
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters");
|
||||
}
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
|
||||
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
|
||||
command.Parameters.Add(database.CreateParameter("assetType", item.AssetType));
|
||||
command.Parameters.Add(database.CreateParameter("parentFolderID", item.Folder));
|
||||
command.Parameters.Add(database.CreateParameter("avatarID", item.Owner));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryName", itemName));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryDescription", itemDesc));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("invType", item.InvType));
|
||||
command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorId));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
|
||||
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
|
||||
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
|
||||
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
|
||||
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
|
||||
command.Parameters.Add(database.CreateParameter("flags", item.Flags));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error inserting item :" + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
sql = "UPDATE inventoryfolders SET version = version + 1 WHERE folderID = @folderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("folderID", item.Folder.ToString()));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB] Error updating inventory folder for new item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the specified inventory item
|
||||
/// </summary>
|
||||
/// <param name="item">Inventory item to update</param>
|
||||
public void updateInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
string sql = @"UPDATE inventoryitems SET assetID = @assetID,
|
||||
assetType = @assetType,
|
||||
parentFolderID = @parentFolderID,
|
||||
avatarID = @avatarID,
|
||||
inventoryName = @inventoryName,
|
||||
inventoryDescription = @inventoryDescription,
|
||||
inventoryNextPermissions = @inventoryNextPermissions,
|
||||
inventoryCurrentPermissions = @inventoryCurrentPermissions,
|
||||
invType = @invType,
|
||||
creatorID = @creatorID,
|
||||
inventoryBasePermissions = @inventoryBasePermissions,
|
||||
inventoryEveryOnePermissions = @inventoryEveryOnePermissions,
|
||||
inventoryGroupPermissions = @inventoryGroupPermissions,
|
||||
salePrice = @salePrice,
|
||||
saleType = @saleType,
|
||||
creationDate = @creationDate,
|
||||
groupID = @groupID,
|
||||
groupOwned = @groupOwned,
|
||||
flags = @flags
|
||||
WHERE inventoryID = @inventoryID";
|
||||
|
||||
string itemName = item.Name;
|
||||
if (item.Name.Length > 64)
|
||||
{
|
||||
itemName = item.Name.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length.ToString() + " to " + itemName.Length.ToString() + " characters on update");
|
||||
}
|
||||
|
||||
string itemDesc = item.Description;
|
||||
if (item.Description.Length > 128)
|
||||
{
|
||||
itemDesc = item.Description.Substring(0, 128);
|
||||
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters on update");
|
||||
}
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
|
||||
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
|
||||
command.Parameters.Add(database.CreateParameter("assetType", item.AssetType));
|
||||
command.Parameters.Add(database.CreateParameter("parentFolderID", item.Folder));
|
||||
command.Parameters.Add(database.CreateParameter("avatarID", item.Owner));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryName", itemName));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryDescription", itemDesc));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("invType", item.InvType));
|
||||
command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorId));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
|
||||
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
|
||||
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
|
||||
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
|
||||
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
|
||||
command.Parameters.Add(database.CreateParameter("flags", item.Flags));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error updating item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// See IInventoryDataPlugin
|
||||
|
||||
/// <summary>
|
||||
/// Delete an item in inventory database
|
||||
/// </summary>
|
||||
/// <param name="itemID">the item UUID</param>
|
||||
public void deleteInventoryItem(UUID itemID)
|
||||
{
|
||||
string sql = "DELETE FROM inventoryitems WHERE inventoryID=@inventoryID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
|
||||
try
|
||||
{
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error deleting item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InventoryItemBase queryInventoryItem(UUID itemID)
|
||||
{
|
||||
return getInventoryItem(itemID);
|
||||
}
|
||||
|
||||
public InventoryFolderBase queryInventoryFolder(UUID folderID)
|
||||
{
|
||||
return getInventoryFolder(folderID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all activated gesture-items in the inventory of the specified avatar.
|
||||
/// </summary>
|
||||
/// <param name="avatarID">The <see cref="UUID"/> of the avatar</param>
|
||||
/// <returns>
|
||||
/// The list of gestures (<see cref="InventoryItemBase"/>s)
|
||||
/// </returns>
|
||||
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryitems WHERE avatarId = @uuid AND assetType = @assetType and flags = 1";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("uuid", avatarID));
|
||||
cmd.Parameters.Add(database.CreateParameter("assetType", (int)AssetType.Gesture));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
List<InventoryItemBase> gestureList = new List<InventoryItemBase>();
|
||||
while (reader.Read())
|
||||
{
|
||||
gestureList.Add(readInventoryItem(reader));
|
||||
}
|
||||
return gestureList;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private methods
|
||||
|
||||
/// <summary>
|
||||
/// Delete an item in inventory database
|
||||
/// </summary>
|
||||
/// <param name="folderID">the item ID</param>
|
||||
/// <param name="connection">connection to the database</param>
|
||||
private void DeleteItemsInFolder(UUID folderID, SqlConnection connection)
|
||||
{
|
||||
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryitems WHERE folderID=@folderID", connection))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("folderID", folderID));
|
||||
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB] Error deleting item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the folder hierarchy in a loop.
|
||||
/// </summary>
|
||||
/// <param name="parentID">parent ID.</param>
|
||||
/// <param name="command">SQL command/connection to database</param>
|
||||
/// <returns></returns>
|
||||
private static List<InventoryFolderBase> getFolderHierarchy(UUID parentID, SqlCommand command)
|
||||
{
|
||||
command.Parameters["@parentID"].Value = parentID.Guid; //.ToString();
|
||||
|
||||
List<InventoryFolderBase> folders = getInventoryFolders(command);
|
||||
|
||||
if (folders.Count > 0)
|
||||
{
|
||||
List<InventoryFolderBase> tempFolders = new List<InventoryFolderBase>();
|
||||
|
||||
foreach (InventoryFolderBase folderBase in folders)
|
||||
{
|
||||
tempFolders.AddRange(getFolderHierarchy(folderBase.ID, command));
|
||||
}
|
||||
|
||||
if (tempFolders.Count > 0)
|
||||
{
|
||||
folders.AddRange(tempFolders);
|
||||
}
|
||||
}
|
||||
return folders;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the inventory folders.
|
||||
/// </summary>
|
||||
/// <param name="parentID">parentID, use UUID.Zero to get root</param>
|
||||
/// <param name="user">user id, use UUID.Zero, if you want all folders from a parentID.</param>
|
||||
/// <returns></returns>
|
||||
private List<InventoryFolderBase> getInventoryFolders(UUID parentID, UUID user)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID AND agentID LIKE @uuid";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
if (user == UUID.Zero)
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("uuid", "%"));
|
||||
}
|
||||
else
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("uuid", user));
|
||||
}
|
||||
command.Parameters.Add(database.CreateParameter("parentID", parentID));
|
||||
conn.Open();
|
||||
return getInventoryFolders(command);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the inventory folders.
|
||||
/// </summary>
|
||||
/// <param name="command">SQLcommand.</param>
|
||||
/// <returns></returns>
|
||||
private static List<InventoryFolderBase> getInventoryFolders(SqlCommand command)
|
||||
{
|
||||
using (SqlDataReader reader = command.ExecuteReader())
|
||||
{
|
||||
|
||||
List<InventoryFolderBase> items = new List<InventoryFolderBase>();
|
||||
while (reader.Read())
|
||||
{
|
||||
items.Add(readInventoryFolder(reader));
|
||||
}
|
||||
return items;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a list of inventory folders returned by a query.
|
||||
/// </summary>
|
||||
/// <param name="reader">A MSSQL Data Reader</param>
|
||||
/// <returns>A List containing inventory folders</returns>
|
||||
protected static InventoryFolderBase readInventoryFolder(SqlDataReader reader)
|
||||
{
|
||||
try
|
||||
{
|
||||
InventoryFolderBase folder = new InventoryFolderBase();
|
||||
folder.Owner = DBGuid.FromDB(reader["agentID"]);
|
||||
folder.ParentID = DBGuid.FromDB(reader["parentFolderID"]);
|
||||
folder.ID = DBGuid.FromDB(reader["folderID"]);
|
||||
folder.Name = (string)reader["folderName"];
|
||||
folder.Type = (short)reader["type"];
|
||||
folder.Version = Convert.ToUInt16(reader["version"]);
|
||||
|
||||
return folder;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB] Error reading inventory folder :" + e.Message);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a one item from an SQL result
|
||||
/// </summary>
|
||||
/// <param name="reader">The SQL Result</param>
|
||||
/// <returns>the item read</returns>
|
||||
private static InventoryItemBase readInventoryItem(IDataRecord reader)
|
||||
{
|
||||
try
|
||||
{
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
|
||||
item.ID = DBGuid.FromDB(reader["inventoryID"]);
|
||||
item.AssetID = DBGuid.FromDB(reader["assetID"]);
|
||||
item.AssetType = Convert.ToInt32(reader["assetType"].ToString());
|
||||
item.Folder = DBGuid.FromDB(reader["parentFolderID"]);
|
||||
item.Owner = DBGuid.FromDB(reader["avatarID"]);
|
||||
item.Name = reader["inventoryName"].ToString();
|
||||
item.Description = reader["inventoryDescription"].ToString();
|
||||
item.NextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]);
|
||||
item.CurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]);
|
||||
item.InvType = Convert.ToInt32(reader["invType"].ToString());
|
||||
item.CreatorId = reader["creatorID"].ToString();
|
||||
item.BasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]);
|
||||
item.EveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]);
|
||||
item.GroupPermissions = Convert.ToUInt32(reader["inventoryGroupPermissions"]);
|
||||
item.SalePrice = Convert.ToInt32(reader["salePrice"]);
|
||||
item.SaleType = Convert.ToByte(reader["saleType"]);
|
||||
item.CreationDate = Convert.ToInt32(reader["creationDate"]);
|
||||
item.GroupID = DBGuid.FromDB(reader["groupID"]);
|
||||
item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]);
|
||||
item.Flags = Convert.ToUInt32(reader["flags"]);
|
||||
|
||||
return item;
|
||||
}
|
||||
catch (SqlException e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error reading inventory item :" + e.Message);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a folder in inventory databasae
|
||||
/// </summary>
|
||||
/// <param name="folderID">the folder UUID</param>
|
||||
/// <param name="connection">connection to database</param>
|
||||
private void DeleteOneFolder(UUID folderID, SqlConnection connection)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryfolders WHERE folderID=@folderID and type=-1", connection))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("folderID", folderID));
|
||||
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
catch (SqlException e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error deleting folder :" + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,219 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A management class for the MS SQL Storage Engine
|
||||
/// </summary>
|
||||
public class MSSQLManager
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Connection string for ADO.net
|
||||
/// </summary>
|
||||
private readonly string connectionString;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the manager and set the connectionstring
|
||||
/// </summary>
|
||||
/// <param name="connection"></param>
|
||||
public MSSQLManager(string connection)
|
||||
{
|
||||
connectionString = connection;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type conversion to a SQLDbType functions
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
/// <returns></returns>
|
||||
internal SqlDbType DbtypeFromType(Type type)
|
||||
{
|
||||
if (type == typeof(string))
|
||||
{
|
||||
return SqlDbType.VarChar;
|
||||
}
|
||||
if (type == typeof(double))
|
||||
{
|
||||
return SqlDbType.Float;
|
||||
}
|
||||
if (type == typeof(Single))
|
||||
{
|
||||
return SqlDbType.Float;
|
||||
}
|
||||
if (type == typeof(int))
|
||||
{
|
||||
return SqlDbType.Int;
|
||||
}
|
||||
if (type == typeof(bool))
|
||||
{
|
||||
return SqlDbType.Bit;
|
||||
}
|
||||
if (type == typeof(UUID))
|
||||
{
|
||||
return SqlDbType.UniqueIdentifier;
|
||||
}
|
||||
if (type == typeof(sbyte))
|
||||
{
|
||||
return SqlDbType.Int;
|
||||
}
|
||||
if (type == typeof(Byte[]))
|
||||
{
|
||||
return SqlDbType.Image;
|
||||
}
|
||||
if (type == typeof(uint) || type == typeof(ushort))
|
||||
{
|
||||
return SqlDbType.Int;
|
||||
}
|
||||
if (type == typeof(ulong))
|
||||
{
|
||||
return SqlDbType.BigInt;
|
||||
}
|
||||
if (type == typeof(DateTime))
|
||||
{
|
||||
return SqlDbType.DateTime;
|
||||
}
|
||||
|
||||
return SqlDbType.VarChar;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates value for parameter.
|
||||
/// </summary>
|
||||
/// <param name="value">The value.</param>
|
||||
/// <returns></returns>
|
||||
private static object CreateParameterValue(object value)
|
||||
{
|
||||
Type valueType = value.GetType();
|
||||
|
||||
if (valueType == typeof(UUID)) //TODO check if this works
|
||||
{
|
||||
return ((UUID) value).Guid;
|
||||
}
|
||||
if (valueType == typeof(UUID))
|
||||
{
|
||||
return ((UUID)value).Guid;
|
||||
}
|
||||
if (valueType == typeof(bool))
|
||||
{
|
||||
return (bool)value ? 1 : 0;
|
||||
}
|
||||
if (valueType == typeof(Byte[]))
|
||||
{
|
||||
return value;
|
||||
}
|
||||
if (valueType == typeof(int))
|
||||
{
|
||||
return value;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a parameter for a command
|
||||
/// </summary>
|
||||
/// <param name="parameterName">Name of the parameter.</param>
|
||||
/// <param name="parameterObject">parameter object.</param>
|
||||
/// <returns></returns>
|
||||
internal SqlParameter CreateParameter(string parameterName, object parameterObject)
|
||||
{
|
||||
return CreateParameter(parameterName, parameterObject, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the parameter for a command.
|
||||
/// </summary>
|
||||
/// <param name="parameterName">Name of the parameter.</param>
|
||||
/// <param name="parameterObject">parameter object.</param>
|
||||
/// <param name="parameterOut">if set to <c>true</c> parameter is a output parameter</param>
|
||||
/// <returns></returns>
|
||||
internal SqlParameter CreateParameter(string parameterName, object parameterObject, bool parameterOut)
|
||||
{
|
||||
//Tweak so we dont always have to add @ sign
|
||||
if (!parameterName.StartsWith("@")) parameterName = "@" + parameterName;
|
||||
|
||||
//HACK if object is null, it is turned into a string, there are no nullable type till now
|
||||
if (parameterObject == null) parameterObject = "";
|
||||
|
||||
SqlParameter parameter = new SqlParameter(parameterName, DbtypeFromType(parameterObject.GetType()));
|
||||
|
||||
if (parameterOut)
|
||||
{
|
||||
parameter.Direction = ParameterDirection.Output;
|
||||
}
|
||||
else
|
||||
{
|
||||
parameter.Direction = ParameterDirection.Input;
|
||||
parameter.Value = CreateParameterValue(parameterObject);
|
||||
}
|
||||
|
||||
return parameter;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if we need to do some migrations to the database
|
||||
/// </summary>
|
||||
/// <param name="migrationStore">migrationStore.</param>
|
||||
public void CheckMigration(string migrationStore)
|
||||
{
|
||||
using (SqlConnection connection = new SqlConnection(connectionString))
|
||||
{
|
||||
connection.Open();
|
||||
Assembly assem = GetType().Assembly;
|
||||
MSSQLMigration migration = new MSSQLMigration(connection, assem, migrationStore);
|
||||
|
||||
migration.Update();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the DB provider</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
Module module = GetType().Module;
|
||||
// string dllName = module.Assembly.ManifestModule.Name;
|
||||
Version dllVersion = module.Assembly.GetName().Version;
|
||||
|
||||
return
|
||||
string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build,
|
||||
dllVersion.Revision);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -24,70 +24,76 @@
|
|||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.Data.Common;
|
||||
using System.Reflection;
|
||||
using System.Data.SqlClient;
|
||||
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class FillModifier : TerrainModifier
|
||||
public class MSSQLMigration : Migration
|
||||
{
|
||||
|
||||
public FillModifier(ITerrainModule module) : base(module)
|
||||
public MSSQLMigration(DbConnection conn, Assembly assem, string type)
|
||||
: base(conn, assem, type)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||
public MSSQLMigration(DbConnection conn, Assembly assem, string subtype, string type)
|
||||
: base(conn, assem, subtype, type)
|
||||
{
|
||||
string result;
|
||||
if (args.Length < 3)
|
||||
{
|
||||
result = "Usage: " + GetUsage();
|
||||
}
|
||||
else
|
||||
{
|
||||
TerrainModifierData data;
|
||||
result = this.parseParameters(args, out data);
|
||||
}
|
||||
|
||||
// Context-specific validation
|
||||
if (result == String.Empty)
|
||||
protected override int FindVersion(DbConnection conn, string type)
|
||||
{
|
||||
int version = 0;
|
||||
using (DbCommand cmd = conn.CreateCommand())
|
||||
{
|
||||
try
|
||||
{
|
||||
if (data.shape == String.Empty)
|
||||
cmd.CommandText = "select top 1 version from migrations where name = '" + type + "' order by version desc"; //Must be
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
data.shape = "rectangle";
|
||||
data.x0 = 0;
|
||||
data.y0 = 0;
|
||||
data.dx = map.Width;
|
||||
data.dy = map.Height;
|
||||
if (reader.Read())
|
||||
{
|
||||
version = Convert.ToInt32(reader["version"]);
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
|
||||
// if it's all good, then do the work
|
||||
if (result == String.Empty)
|
||||
catch
|
||||
{
|
||||
this.applyModification(map, data);
|
||||
// Return -1 to indicate table does not exist
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return version;
|
||||
}
|
||||
|
||||
public override string GetUsage()
|
||||
protected override void ExecuteScript(DbConnection conn, string[] script)
|
||||
{
|
||||
string val = "fill <height> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<height2>]"
|
||||
+ "\nSets all points within the specified range to the specified value.";
|
||||
return val;
|
||||
}
|
||||
if (!(conn is SqlConnection))
|
||||
{
|
||||
base.ExecuteScript(conn, script);
|
||||
return;
|
||||
}
|
||||
|
||||
public override float operate(float[,] map, TerrainModifierData data, int x, int y)
|
||||
{
|
||||
float factor = this.computeBevel(data, x, y);
|
||||
float result = data.elevation - (data.elevation - data.bevelevation) * factor;
|
||||
return result;
|
||||
}
|
||||
foreach (string sql in script)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (SqlCommand cmd = new SqlCommand(sql, (SqlConnection)conn))
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new Exception(sql);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,117 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using System.Data.SqlClient;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MySQL Interface for the Presence Server
|
||||
/// </summary>
|
||||
public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>,
|
||||
IPresenceData
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLPresenceData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "Presence")
|
||||
{
|
||||
}
|
||||
|
||||
public PresenceData Get(UUID sessionID)
|
||||
{
|
||||
PresenceData[] ret = Get("SessionID",
|
||||
sessionID.ToString());
|
||||
|
||||
if (ret.Length == 0)
|
||||
return null;
|
||||
|
||||
return ret[0];
|
||||
}
|
||||
|
||||
public void LogoutRegionAgents(UUID regionID)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
cmd.CommandText = String.Format("DELETE FROM {0} WHERE [RegionID]=@RegionID", m_Realm);
|
||||
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@RegionID", regionID.ToString()));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
PresenceData[] pd = Get("SessionID", sessionID.ToString());
|
||||
if (pd.Length == 0)
|
||||
return false;
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
cmd.CommandText = String.Format(@"UPDATE {0} SET
|
||||
[RegionID] = @RegionID
|
||||
WHERE [SessionID] = @SessionID", m_Realm);
|
||||
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@SessionID", sessionID.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@RegionID", regionID.ToString()));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() == 0)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool VerifyAgent(UUID agentId, UUID secureSessionID)
|
||||
{
|
||||
PresenceData[] ret = Get("SecureSessionID",
|
||||
secureSessionID.ToString());
|
||||
|
||||
if (ret.Length == 0)
|
||||
return false;
|
||||
|
||||
if(ret[0].UserID != agentId.ToString())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,352 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ''AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using RegionFlags = OpenSim.Framework.RegionFlags;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MSSQL Interface for the Region Server.
|
||||
/// </summary>
|
||||
public class MSSQLRegionData : IRegionData
|
||||
{
|
||||
private string m_Realm;
|
||||
private List<string> m_ColumnNames = null;
|
||||
private string m_ConnectionString;
|
||||
private MSSQLManager m_database;
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLRegionData(string connectionString, string realm)
|
||||
{
|
||||
m_Realm = realm;
|
||||
m_ConnectionString = connectionString;
|
||||
m_database = new MSSQLManager(connectionString);
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, "GridStore");
|
||||
m.Update();
|
||||
}
|
||||
}
|
||||
|
||||
public List<RegionData> Get(string regionName, UUID scopeID)
|
||||
{
|
||||
string sql = "select * from ["+m_Realm+"] where regionName like @regionName";
|
||||
if (scopeID != UUID.Zero)
|
||||
sql += " and ScopeID = @scopeID";
|
||||
sql += " order by regionName";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@regionName", regionName));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
|
||||
conn.Open();
|
||||
return RunCommand(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public RegionData Get(int posX, int posY, UUID scopeID)
|
||||
{
|
||||
string sql = "select * from ["+m_Realm+"] where locX = @posX and locY = @posY";
|
||||
if (scopeID != UUID.Zero)
|
||||
sql += " and ScopeID = @scopeID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@posX", posX.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@posY", posY.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
|
||||
conn.Open();
|
||||
List<RegionData> ret = RunCommand(cmd);
|
||||
if (ret.Count == 0)
|
||||
return null;
|
||||
|
||||
return ret[0];
|
||||
}
|
||||
}
|
||||
|
||||
public RegionData Get(UUID regionID, UUID scopeID)
|
||||
{
|
||||
string sql = "select * from ["+m_Realm+"] where uuid = @regionID";
|
||||
if (scopeID != UUID.Zero)
|
||||
sql += " and ScopeID = @scopeID";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@regionID", regionID));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
|
||||
conn.Open();
|
||||
List<RegionData> ret = RunCommand(cmd);
|
||||
if (ret.Count == 0)
|
||||
return null;
|
||||
|
||||
return ret[0];
|
||||
}
|
||||
}
|
||||
|
||||
public List<RegionData> Get(int startX, int startY, int endX, int endY, UUID scopeID)
|
||||
{
|
||||
string sql = "select * from ["+m_Realm+"] where locX between @startX and @endX and locY between @startY and @endY";
|
||||
if (scopeID != UUID.Zero)
|
||||
sql += " and ScopeID = @scopeID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@startX", startX));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@startY", startY));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@endX", endX));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@endY", endY));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
|
||||
conn.Open();
|
||||
return RunCommand(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public List<RegionData> RunCommand(SqlCommand cmd)
|
||||
{
|
||||
List<RegionData> retList = new List<RegionData>();
|
||||
|
||||
SqlDataReader result = cmd.ExecuteReader();
|
||||
|
||||
while (result.Read())
|
||||
{
|
||||
RegionData ret = new RegionData();
|
||||
ret.Data = new Dictionary<string, object>();
|
||||
|
||||
UUID regionID;
|
||||
UUID.TryParse(result["uuid"].ToString(), out regionID);
|
||||
ret.RegionID = regionID;
|
||||
UUID scope;
|
||||
UUID.TryParse(result["ScopeID"].ToString(), out scope);
|
||||
ret.ScopeID = scope;
|
||||
ret.RegionName = result["regionName"].ToString();
|
||||
ret.posX = Convert.ToInt32(result["locX"]);
|
||||
ret.posY = Convert.ToInt32(result["locY"]);
|
||||
ret.sizeX = Convert.ToInt32(result["sizeX"]);
|
||||
ret.sizeY = Convert.ToInt32(result["sizeY"]);
|
||||
|
||||
if (m_ColumnNames == null)
|
||||
{
|
||||
m_ColumnNames = new List<string>();
|
||||
|
||||
DataTable schemaTable = result.GetSchemaTable();
|
||||
foreach (DataRow row in schemaTable.Rows)
|
||||
m_ColumnNames.Add(row["ColumnName"].ToString());
|
||||
}
|
||||
|
||||
foreach (string s in m_ColumnNames)
|
||||
{
|
||||
if (s == "uuid")
|
||||
continue;
|
||||
if (s == "ScopeID")
|
||||
continue;
|
||||
if (s == "regionName")
|
||||
continue;
|
||||
if (s == "locX")
|
||||
continue;
|
||||
if (s == "locY")
|
||||
continue;
|
||||
|
||||
ret.Data[s] = result[s].ToString();
|
||||
}
|
||||
|
||||
retList.Add(ret);
|
||||
}
|
||||
return retList;
|
||||
}
|
||||
|
||||
public bool Store(RegionData data)
|
||||
{
|
||||
if (data.Data.ContainsKey("uuid"))
|
||||
data.Data.Remove("uuid");
|
||||
if (data.Data.ContainsKey("ScopeID"))
|
||||
data.Data.Remove("ScopeID");
|
||||
if (data.Data.ContainsKey("regionName"))
|
||||
data.Data.Remove("regionName");
|
||||
if (data.Data.ContainsKey("posX"))
|
||||
data.Data.Remove("posX");
|
||||
if (data.Data.ContainsKey("posY"))
|
||||
data.Data.Remove("posY");
|
||||
if (data.Data.ContainsKey("sizeX"))
|
||||
data.Data.Remove("sizeX");
|
||||
if (data.Data.ContainsKey("sizeY"))
|
||||
data.Data.Remove("sizeY");
|
||||
if (data.Data.ContainsKey("locX"))
|
||||
data.Data.Remove("locX");
|
||||
if (data.Data.ContainsKey("locY"))
|
||||
data.Data.Remove("locY");
|
||||
|
||||
string[] fields = new List<string>(data.Data.Keys).ToArray();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
string update = "update [" + m_Realm + "] set locX=@posX, locY=@posY, sizeX=@sizeX, sizeY=@sizeY ";
|
||||
|
||||
foreach (string field in fields)
|
||||
{
|
||||
|
||||
update += ", ";
|
||||
update += "[" + field + "] = @" + field;
|
||||
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
|
||||
}
|
||||
|
||||
update += " where uuid = @regionID";
|
||||
|
||||
if (data.ScopeID != UUID.Zero)
|
||||
update += " and ScopeID = @scopeID";
|
||||
|
||||
cmd.CommandText = update;
|
||||
cmd.Connection = conn;
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@regionID", data.RegionID));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@regionName", data.RegionName));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@scopeID", data.ScopeID));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@posX", data.posX));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@posY", data.posY));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@sizeX", data.sizeX));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@sizeY", data.sizeY));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
if (cmd.ExecuteNonQuery() < 1)
|
||||
{
|
||||
string insert = "insert into [" + m_Realm + "] ([uuid], [ScopeID], [locX], [locY], [sizeX], [sizeY], [regionName], [" +
|
||||
String.Join("], [", fields) +
|
||||
"]) values (@regionID, @scopeID, @posX, @posY, @sizeX, @sizeY, @regionName, @" + String.Join(", @", fields) + ")";
|
||||
|
||||
cmd.CommandText = insert;
|
||||
|
||||
try
|
||||
{
|
||||
if (cmd.ExecuteNonQuery() < 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Warn("[MSSQL Grid]: Error inserting into Regions table: " + ex.Message + ", INSERT sql: " + insert);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Warn("[MSSQL Grid]: Error updating Regions table: " + ex.Message + ", UPDATE sql: " + update);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDataItem(UUID regionID, string item, string value)
|
||||
{
|
||||
string sql = "update [" + m_Realm +
|
||||
"] set [" + item + "] = @" + item + " where uuid = @UUID";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@UUID", regionID));
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Delete(UUID regionID)
|
||||
{
|
||||
string sql = "delete from [" + m_Realm +
|
||||
"] where uuid = @UUID";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@UUID", regionID));
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<RegionData> GetDefaultRegions(UUID scopeID)
|
||||
{
|
||||
return Get((int)RegionFlags.DefaultRegion, scopeID);
|
||||
}
|
||||
|
||||
public List<RegionData> GetDefaultHypergridRegions(UUID scopeID)
|
||||
{
|
||||
return Get((int)RegionFlags.DefaultHGRegion, scopeID);
|
||||
}
|
||||
|
||||
public List<RegionData> GetFallbackRegions(UUID scopeID, int x, int y)
|
||||
{
|
||||
List<RegionData> regions = Get((int)RegionFlags.FallbackRegion, scopeID);
|
||||
RegionDataDistanceCompare distanceComparer = new RegionDataDistanceCompare(x, y);
|
||||
regions.Sort(distanceComparer);
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
public List<RegionData> GetHyperlinks(UUID scopeID)
|
||||
{
|
||||
return Get((int)RegionFlags.Hyperlink, scopeID);
|
||||
}
|
||||
|
||||
private List<RegionData> Get(int regionFlags, UUID scopeID)
|
||||
{
|
||||
string sql = "SELECT * FROM [" + m_Realm + "] WHERE (flags & " + regionFlags.ToString() + ") <> 0";
|
||||
if (scopeID != UUID.Zero)
|
||||
sql += " AND ScopeID = @scopeID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
|
||||
conn.Open();
|
||||
return RunCommand(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue