/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Threading; using System.Collections.Generic; using System.Text; using System.Xml; namespace OpenSim.Framework.Console { /// /// This is a Fake console that's used when setting up the Scene in Unit Tests /// Don't use this except for Unit Testing or you're in for a world of hurt when the /// sim gets to ReadLine /// public class MockConsole : ICommandConsole { #pragma warning disable 0067 public event OnOutputDelegate OnOutput; #pragma warning restore 0067 private MockCommands m_commands = new MockCommands(); public ICommands Commands { get { return m_commands; } } public string DefaultPrompt { get; set; } public void Prompt() {} public void RunCommand(string cmd) {} public string ReadLine(string p, bool isCommand, bool e) { return ""; } public object ConsoleScene { get { return null; } set {} } public void Output(string text, string level) {} public void Output(string text) {} public void OutputFormat(string format, params object[] components) {} public string CmdPrompt(string p) { return ""; } public string CmdPrompt(string p, string def) { return ""; } public string CmdPrompt(string p, List excludedCharacters) { return ""; } public string CmdPrompt(string p, string def, List excludedCharacters) { return ""; } public string CmdPrompt(string prompt, string defaultresponse, List options) { return ""; } public string PasswdPrompt(string p) { return ""; } } public class MockCommands : ICommands { public void FromXml(XmlElement root, CommandDelegate fn) {} public List GetHelp(string[] cmd) { return null; } public void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn) {} public void AddCommand(string module, bool shared, string command, string help, string longhelp, string descriptivehelp, CommandDelegate fn) {} public string[] FindNextOption(string[] cmd, bool term) { return null; } public bool HasCommand(string cmd) { return false; } public string[] Resolve(string[] cmd) { return null; } public XmlElement GetXml(XmlDocument doc) { return null; } } }