import rxactor import rxavatar import sys import clr asm = clr.LoadAssemblyByName('OpenSim.Region.ScriptEngine.Common') Vector3 = asm.OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3 import random import math class TestActor(rxactor.Actor): def GetScriptClassName(): return "sampleobject.TestActor" def EventCreated(self): super(self.__class__,self).EventCreated() print "TestActor EventCreated" def EventTouch(self,vAvatar): scalex = 0.5 + random.random()*2 scaley = 0.5 + random.random()*2 scalez = 0.5 + random.random()*2 tempscale = Vector3(scalex,scaley,scalez) self.llSetScale(tempscale) str = self.llGetObjectName() + " was touched in region "+self.llGetRegionName() + " by " + vAvatar.GetFullName() self.llShout(0,str) self.llSetText("On top of text",Vector3(1,0,0),1) rotx = 0.5 + random.random()*3.14 roty = 0.5 + random.random()*3.14 rotz = 0.5 + random.random()*3.14 r = self.llEuler2Rot(Vector3(rotx,roty,rotz)) self.llSetRot(r)