24121ec8-c0a3-099d-8d83-64feaa32418c <llsd><map><key>llsd-lsl-syntax-version</key><integer>2</integer> <key>controls</key> <map> <key>do</key> <map> <key>tooltip</key><string>do / while loop\ndo {\n...\n} while (<condition>);</string> </map> <key>else</key> <map> <key>tooltip</key> <string>if / else block\nif (<condition>) {\n...\n[} else [if (<condition>) {\n...]]\n}</string> </map> <key>for</key> <map> <key>tooltip</key> <string>for loop\nfor (<initializer>; <condition>; <post-iteration-statement>)\n{ ...\n}</string> </map> <key>if</key> <map> <key>tooltip</key> <string>if / else block\nif (<condition>) {\n...\n[} else [if (<condition>) {\n...]]\n}</string> </map> <key>jump</key> <map> <key>tooltip</key> <string>jump statement\njump <label></string> </map> <key>return</key> <map> <key>tooltip</key> <string>Leave current event or function.\nreturn [<variable>];\nOptionally pass back a variable's value, from a function.</string> </map> <key>state</key> <map> <key>tooltip</key> <string>state <target>\nIf the target state is not the same as the current one, change to the target state.</string> </map> <key>while</key> <map> <key>tooltip</key> <string>while loop\nwhile (<condition>) {\n,,,\n}</string> </map> </map> <key>types</key> <map> <key>float</key> <map> <key>tooltip</key> <string>32 bit floating point value.\nThe range is 1.175494351E-38 to 3.402823466E+38</string> </map> <key>integer</key> <map> <key>tooltip</key> <string>32 bit integer value.\n−2,147,483,648 and +2,147,483,647</string> </map> <key>key</key> <map> <key>tooltip</key> <string>A 128 bit unique identifier (UUID)</string> </map> <key>list</key> <map> <key>tooltip</key> <string>A collection of other data types. e.g. [0, 1, 2, 3, 4] or ["Yes", "No", "Perhaps"].</string> </map> <key>rotation</key> <map> <key>tooltip</key> <string>A rotation as quaternion <x, y, z, s></string> </map> <key>string</key> <map> <key>tooltip</key> <string>Text data.\nThe editor accepts UTF-8 encoded text.</string> </map> <key>vector</key> <map> <key>tooltip</key> <string>A vector <x, y, z></string> </map> </map> <key>events</key> <map> <key>at_rot_target</key><map> <key>arguments</key><array> <map><key>TargetNumber</key><map><key>type</key><string>integer</string></map></map> <map><key>TargetRotation</key><map><key>type</key><string>rotation</string></map></map> <map><key>CurrentRotation</key><map><key>type</key><string>rotation</string></map></map> </array> <key>tooltip</key><string>Triggered when a script comes within a defined angle of a target rotation. The range and rotation, are set by a call to llRotTarget</string> </map> <key>at_target</key><map> <key>arguments</key><array> <map><key>TargetNumber</key><map><key>type</key><string>integer</string></map></map> <map><key>TargetPosition</key><map><key>type</key><string>vector</string></map></map> <map><key>CurrentPosition</key><map><key>type</key><string>vector</string></map></map> </array> <key>tooltip</key><string>Triggered when the scripted object comes within a defined range of the target position, defined by the llTarget function call</string> </map> <key>attach</key><map> <key>arguments</key><array> <map><key>AvatarID</key><map><key>type</key><string>key</string></map></map> </array> <key>tooltip</key><string>Triggered whenever an object is attached or detached from an avatar. If it is attached, the key of the avatar it is attached to is passed in, otherwise NULL_KEY is</string> </map> <key>changed</key><map> <key>arguments</key><array> <map><key>Changed</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Triggered when various events change the object. The change argument will be a bit-field of CHANGED_* constants</string> </map> <key>collision</key><map> <key>arguments</key><array> <map><key>NumberOfCollisions</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Raised while another object, or avatar, is colliding with the object the script is attached to. The number of detected objects is passed to the script. Information on those objects may be gathered via the llDetected* functions</string> </map> <key>collision_end</key><map> <key>arguments</key><array> <map><key>NumberOfCollisions</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Raised when another object, or avatar, stops colliding with the object the script is attached to. Information on objects may be gathered via the llDetected* library functions</string> </map> <key>collision_start</key><map> <key>arguments</key><array> <map><key>NumberOfCollisions</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Raised when another object, or avatar, starts colliding with the object the script is attached to. Information on objects may be gathered via the llDetected* library functions</string> </map> <key>control</key><map> <key>arguments</key><array> <map><key>AvatarID</key><map><key>type</key><string>key</string></map></map> <map><key>Levels</key><map><key>type</key><string>integer</string></map></map> <map><key>Edges</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Once a script has the ability to grab control inputs from the avatar, this event will be used to pass the commands into the script.The levels and edges are bit-fields of control constants</string> </map> <key>dataserver</key><map> <key>arguments</key><array> <map><key>RequestID</key><map><key>type</key><string>key</string></map></map> <map><key>Data</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string>Triggered when the requested data is returned to the script. Data may be requested by the llRequestAgentData, llRequestInventoryData, and llGetNotecardLine function calls, for example </string> </map> <key>email</key><map> <key>arguments</key><array> <map><key>Time</key><map><key>type</key><string>string</string></map></map> <map><key>Address</key><map><key>type</key><string>string</string></map></map> <map><key>Subject</key><map><key>type</key><string>string</string></map></map> <map><key>Body</key><map><key>type</key><string>string</string></map></map> <map><key>NumberRemaining</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Triggered when an email sent to this script arrives. The number remaining tells how many more emails are known to be still pending</string> </map> <key>http_request</key><map> <key>arguments</key><array> <map><key>HTTPRequestID</key><map><key>type</key><string>key</string></map></map> <map><key>HTTPMethod</key><map><key>type</key><string>string</string></map></map> <map><key>Body</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string>Triggered when task receives an HTTP request.</string> </map> <key>http_response</key><map> <key>arguments</key><array> <map><key>HTTPRequestID</key><map><key>type</key><string>key</string></map></map> <map><key>Status</key><map><key>type</key><string>integer</string></map></map> <map><key>Metadata</key><map><key>type</key><string>list</string></map></map> <map><key>Body</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string>Invoked when an HTTP response is received for a pending llHTTPRequest request or if a pending request fails or times out</string> </map> <key>land_collision</key><map> <key>arguments</key><array> <map><key>Position</key><map><key>type</key><string>vector</string></map></map> </array> <key>tooltip</key><string>Raised when the object the script is attached to is colliding with the ground</string> </map> <key>land_collision_end</key><map> <key>arguments</key><array> <map><key>Position</key><map><key>type</key><string>vector</string></map></map> </array> <key>tooltip</key><string>Raised when the object the script is attached to stops colliding with the ground</string> </map> <key>land_collision_start</key><map> <key>arguments</key><array> <map><key>Position</key><map><key>type</key><string>vector</string></map></map> </array> <key>tooltip</key><string>Raised when the object the script is attached to begins to collide with the ground</string> </map> <key>link_message</key><map> <key>arguments</key><array> <map><key>SendersLink</key><map><key>type</key><string>integer</string></map></map> <map><key>Value</key><map><key>type</key><string>integer</string></map></map> <map><key>Text</key><map><key>type</key><string>string</string></map></map> <map><key>ID</key><map><key>type</key><string>key</string></map></map> </array> <key>tooltip</key><string>Triggered when object receives a link message via llMessageLinked function call</string> </map> <key>listen</key><map> <key>arguments</key><array> <map><key>Channel</key><map><key>type</key><string>integer</string></map></map> <map><key>Name</key><map><key>type</key><string>string</string></map></map> <map><key>ID</key><map><key>type</key><string>key</string></map></map> <map><key>Text</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string> Raised whenever a chat message matching the constraints set in the llListen command is received. The name and ID of the speaker, as well as the message, are passed in as parameters. Channel 0 is the public chat channel that all avatars see as chat text. Channels 1 through 2,147,483,648 are private channels that are not sent to avatars but other scripts can listen on those channels</string> </map> <key>money</key><map> <key>arguments</key><array> <map><key>Payer</key><map><key>type</key><string>key</string></map></map> <map><key>Amount</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Triggered when a resident has given an amount of Linden dollars to the object</string> </map> <key>moving_end</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>Triggered whenever an object with this script stops moving.</string> </map> <key>moving_start</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>Triggered whenever an object with this script starts moving.</string> </map> <key>no_sensor</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>Raised when sensors are active, via the llSensor function call, but are not sensing anything.</string> </map> <key>not_at_rot_target</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>When a target is set via the llRotTarget function call, but the script is outside the specified angle Raised.</string> </map> <key>not_at_target</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>When a target is set via the llTarget library call, but the script is outside the specified range Raised.</string> </map> <key>object_rez</key><map> <key>arguments</key><array> <map><key>RezzedObjectsID</key><map><key>type</key><string>key</string></map></map> </array> <key>tooltip</key><string>Triggered when an object rezzes another object from its inventory via the llRezObject, or similar, functions. The id is the globally unique key for the object rezzed.</string> </map> <key>on_rez</key> <map> <key>arguments</key><array> <map><key>StartParameter</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Triggered whenever an object is rezzed from inventory or by another object. The start parameter is passed in from the llRezObject call, or zero if from inventory.</string> </map> <key>remote_data</key><map> <key>arguments</key><array> <map><key>EventType</key><map><key>type</key><string>integer</string></map></map> <map><key>ChannelID</key><map><key>type</key><string>key</string></map></map> <map><key>MessageID</key><map><key>type</key><string>key</string></map></map> <map><key>Sender</key><map><key>type</key><string>string</string></map></map> <map><key>iData</key><map><key>type</key><string>integer</string></map></map> <map><key>sData</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string>Triggered by various XML-RPC calls with event_type specifying the type of data</string> </map> <key>run_time_permissions</key><map> <key>arguments</key><array> <map><key>PermissionFlags</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Scripts need permission from either the owner or the avatar they wish to act on before they may perform certain functions, such as debiting money from their owners account, triggering an animation on an avatar, or capturing control inputs. The llRequestPermissions library function is used to request these permissions and the various permissions integer constants can be supplied. The integer returned to this event handler contains the current set of permissions flags, so if permissions equal 0 then no permissions are set</string> </map> <key>sensor</key><map> <key>arguments</key><array> <map><key>NumberDetected</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Raised whenever objects matching the constraints of the llSensor command are detected. The number of detected objects is passed to the script in the parameter. Information on those objects may be gathered via the llDetected* functions</string> </map> <key>state_entry</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>The state_entry event occurs whenever a new state is entered, including at program start, and is always the first event handled</string> </map> <key>state_exit</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>The state_exit event occurs whenever the state command is used to transition to another state. It is handled before the new states state_entry event</string> </map> <key>timer</key><map> <key>arguments</key><undef/> <key>tooltip</key><string>Raised at regular intervals set by the llSetTimerEvent library function</string> </map> <key>touch</key><map> <key>arguments</key><array> <map><key>NumberOfTouches</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string> Raised while a user is touching the object the script is attached to. The number of touching objects is passed to the script in the parameter. Information on those objects may be gathered via the llDetected* library functions</string> </map> <key>touch_end</key><map> <key>arguments</key><array> <map><key>NumberOfTouches</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Raised when a user stops touching the object the script is attached to. The number of touches is passed to the script in the parameter. Information on those objects may be gathered via the llDetected* library functions</string> </map> <key>touch_start</key><map> <key>arguments</key><array> <map><key>NumberOfTouches</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Raised when a user first touches the object the script is attached to. The number of touches is passed to the script in the parameter. Information on those objects may be gathered via the llDetected() library functions</string> </map> <key>transaction_result</key><map> <key>arguments</key><array> <map><key>RequestID</key><map><key>type</key><string>key</string></map></map> <map><key>Success</key><map><key>type</key><string>integer</string></map></map> <map><key>Message</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string>Triggered by llTransferMoney() function</string> </map> </map> <key>constants</key> <map> <key>ACTIVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> <key>tooltip</key><string>Objects running a script or physically moving</string> </map> <key>AGENT</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>AGENT_ALWAYS_RUN</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1000</string> </map> <key>AGENT_ATTACHMENTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2</string> <key>tooltip</key><string>The agent has attachments</string> </map> <key>AGENT_AUTOPILOT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2000</string> </map> <key>AGENT_AWAY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x40</string> </map> <key>AGENT_BUSY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x800</string> </map> <key>AGENT_BY_LEGACY_NAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>AGENT_BY_USERNAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x10</string> </map> <key>AGENT_CROUCHING</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x400</string> </map> <key>AGENT_FLYING</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> </map> <key>AGENT_IN_AIR</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x100</string> </map> <key>AGENT_LIST_EXCLUDENPC</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x4000000</string> </map> <key>AGENT_LIST_PARCEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> </map> <key>AGENT_LIST_PARCEL_OWNER</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>AGENT_LIST_REGION</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>AGENT_MALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x40000000</string> </map> <key>AGENT_MOUSELOOK</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x8</string> </map> <key>AGENT_ON_OBJECT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x20</string> </map> <key>AGENT_SCRIPTED</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x4</string> <key>tooltip</key><string>The agent has scripted attachments</string> </map> <key>AGENT_SITTING</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x10</string> </map> <key>AGENT_TYPING</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x200</string> </map> <key>AGENT_WALKING</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x80</string> </map> <key>ALL_SIDES</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>ANIM_ON</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>ATTACH_AVATAR_CENTER</key><map> <key>type</key><string>integer</string> <key>value</key><string>40</string> </map> <key>ATTACH_BACK</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>ATTACH_BELLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>28</string> </map> <key>ATTACH_CHEST</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>ATTACH_CHIN</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>ATTACH_FACE_JAW</key><map> <key>type</key><string>integer</string> <key>value</key><string>47</string> </map> <key>ATTACH_FACE_LEAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>48</string> </map> <key>ATTACH_FACE_LEYE</key><map> <key>type</key><string>integer</string> <key>value</key><string>50</string> </map> <key>ATTACH_FACE_REAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>49</string> </map> <key>ATTACH_FACE_REYE</key><map> <key>type</key><string>integer</string> <key>value</key><string>51</string> </map> <key>ATTACH_FACE_TONGUE</key><map> <key>type</key><string>integer</string> <key>value</key><string>52</string> </map> <key>ATTACH_GROIN</key><map> <key>type</key><string>integer</string> <key>value</key><string>53</string> </map> <key>ATTACH_HEAD</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>ATTACH_HIND_LFOOT</key><map> <key>type</key><string>integer</string> <key>value</key><string>54</string> </map> <key>ATTACH_HIND_RFOOT</key><map> <key>type</key><string>integer</string> <key>value</key><string>55</string> </map> <key>ATTACH_HUD_BOTTOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>37</string> </map> <key>ATTACH_HUD_BOTTOM_LEFT</key><map> <key>type</key><string>integer</string> <key>value</key><string>36</string> </map> <key>ATTACH_HUD_BOTTOM_RIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>38</string> </map> <key>ATTACH_HUD_CENTER_1</key><map> <key>type</key><string>integer</string> <key>value</key><string>35</string> </map> <key>ATTACH_HUD_CENTER_2</key><map> <key>type</key><string>integer</string> <key>value</key><string>31</string> </map> <key>ATTACH_HUD_TOP_CENTER</key><map> <key>type</key><string>integer</string> <key>value</key><string>33</string> </map> <key>ATTACH_HUD_TOP_LEFT</key><map> <key>type</key><string>integer</string> <key>value</key><string>34</string> </map> <key>ATTACH_HUD_TOP_RIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>ATTACH_LEAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>ATTACH_LEFT_PEC</key><map> <key>type</key><string>integer</string> <key>value</key><string>29</string> </map> <key>ATTACH_LEYE</key><map> <key>type</key><string>integer</string> <key>value</key><string>15</string> </map> <key>ATTACH_LFOOT</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>ATTACH_LHAND</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>ATTACH_LHAND_RING1</key><map> <key>type</key><string>integer</string> <key>value</key><string>41</string> </map> <key>ATTACH_LHIP</key><map> <key>type</key><string>integer</string> <key>value</key><string>25</string> </map> <key>ATTACH_LLARM</key><map> <key>type</key><string>integer</string> <key>value</key><string>21</string> </map> <key>ATTACH_LLLEG</key><map> <key>type</key><string>integer</string> <key>value</key><string>27</string> </map> <key>ATTACH_LPEC</key><map> <key>type</key><string>integer</string> <key>value</key><string>30</string> </map> <key>ATTACH_LSHOULDER</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>ATTACH_LUARM</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>ATTACH_LULEG</key><map> <key>type</key><string>integer</string> <key>value</key><string>26</string> </map> <key>ATTACH_LWING</key><map> <key>type</key><string>integer</string> <key>value</key><string>45</string> </map> <key>ATTACH_MOUTH</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>ATTACH_NECK</key><map> <key>type</key><string>integer</string> <key>value</key><string>39</string> </map> <key>ATTACH_NOSE</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>ATTACH_PELVIS</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>ATTACH_REAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>14</string> </map> <key>ATTACH_REYE</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>ATTACH_RFOOT</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>ATTACH_RHAND</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>ATTACH_RHAND_RING1</key><map> <key>type</key><string>integer</string> <key>value</key><string>42</string> </map> <key>ATTACH_RHIP</key><map> <key>type</key><string>integer</string> <key>value</key><string>22</string> </map> <key>ATTACH_RIGHT_PEC</key><map> <key>type</key><string>integer</string> <key>value</key><string>30</string> </map> <key>ATTACH_RLARM</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>ATTACH_RLLEG</key><map> <key>type</key><string>integer</string> <key>value</key><string>24</string> </map> <key>ATTACH_RPEC</key><map> <key>type</key><string>integer</string> <key>value</key><string>29</string> </map> <key>ATTACH_RSHOULDER</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>ATTACH_RUARM</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>ATTACH_RULEG</key><map> <key>type</key><string>integer</string> <key>value</key><string>23</string> </map> <key>ATTACH_RWING</key><map> <key>type</key><string>integer</string> <key>value</key><string>46</string> </map> <key>ATTACH_TAIL_BASE</key><map> <key>type</key><string>integer</string> <key>value</key><string>43</string> </map> <key>ATTACH_TAIL_TIP</key><map> <key>type</key><string>integer</string> <key>value</key><string>44</string> </map> <key>CAMERA_ACTIVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>CAMERA_BEHINDNESS_ANGLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>CAMERA_BEHINDNESS_LAG</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>CAMERA_DISTANCE</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>CAMERA_FOCUS</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>CAMERA_FOCUS_LAG</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>CAMERA_FOCUS_LOCKED</key><map> <key>type</key><string>integer</string> <key>value</key><string>22</string> </map> <key>CAMERA_FOCUS_OFFSET</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>CAMERA_FOCUS_OFFSET_X</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>CAMERA_FOCUS_OFFSET_Y</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>CAMERA_FOCUS_OFFSET_Z</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>CAMERA_FOCUS_THRESHOLD</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>CAMERA_FOCUS_X</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>CAMERA_FOCUS_Y</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>CAMERA_FOCUS_Z</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>CAMERA_PITCH</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>CAMERA_POSITION</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>CAMERA_POSITION_LAG</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>CAMERA_POSITION_LOCKED</key><map> <key>type</key><string>integer</string> <key>value</key><string>21</string> </map> <key>CAMERA_POSITION_THRESHOLD</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>CAMERA_POSITION_X</key><map> <key>type</key><string>integer</string> <key>value</key><string>14</string> </map> <key>CAMERA_POSITION_Y</key><map> <key>type</key><string>integer</string> <key>value</key><string>15</string> </map> <key>CAMERA_POSITION_Z</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>CHANGED_ALLOWED_DROP</key><map> <key>type</key><string>integer</string> <key>value</key><string>64</string> </map> <key>CHANGED_ANIMATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>16384</string> <key>tooltip</key><string>opensim specific</string> </map> <key>CHANGED_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>CHANGED_INVENTORY</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>CHANGED_LINK</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>CHANGED_MEDIA</key><map> <key>type</key><string>integer</string> <key>value</key><string>2048</string> </map> <key>CHANGED_OWNER</key><map> <key>type</key><string>integer</string> <key>value</key><string>128</string> </map> <key>CHANGED_POSITION</key><map> <key>type</key><string>integer</string> <key>value</key><string>32768</string> <key>tooltip</key><string>opensim specific</string> </map> <key>CHANGED_REGION</key><map> <key>type</key><string>integer</string> <key>value</key><string>256</string> </map> <key>CHANGED_REGION_RESTART</key><map> <key>type</key><string>integer</string> <key>value</key><string>1024</string> </map> <key>CHANGED_REGION_START</key><map> <key>type</key><string>integer</string> <key>value</key><string>1024</string> </map> <key>CHANGED_SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>CHANGED_SHAPE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>CHANGED_TELEPORT</key><map> <key>type</key><string>integer</string> <key>value</key><string>512</string> </map> <key>CHANGED_TEXTURE</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>CLICK_ACTION_BUY</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>CLICK_ACTION_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>CLICK_ACTION_OPEN</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>CLICK_ACTION_OPEN_MEDIA</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>CLICK_ACTION_PAY</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>CLICK_ACTION_PLAY</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>CLICK_ACTION_SIT</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>CLICK_ACTION_TOUCH</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>CLICK_ACTION_ZOOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>CONTENT_TYPE_ATOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>CONTENT_TYPE_FORM</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>CONTENT_TYPE_HTML</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>CONTENT_TYPE_JSON</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>CONTENT_TYPE_LLSD</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>CONTENT_TYPE_RSS</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>CONTENT_TYPE_TEXT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>CONTENT_TYPE_XHTML</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>CONTENT_TYPE_XML</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>CONTROL_BACK</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>CONTROL_DOWN</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>CONTROL_FWD</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>CONTROL_LBUTTON</key><map> <key>type</key><string>integer</string> <key>value</key><string>268435456</string> </map> <key>CONTROL_LEFT</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>CONTROL_ML_LBUTTON</key><map> <key>type</key><string>integer</string> <key>value</key><string>1073741824</string> </map> <key>CONTROL_RIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>CONTROL_ROT_LEFT</key><map> <key>type</key><string>integer</string> <key>value</key><string>256</string> </map> <key>CONTROL_ROT_RIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>512</string> </map> <key>CONTROL_UP</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>DATA_BORN</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>DATA_NAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>DATA_ONLINE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>DATA_PAYINFO</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>DATA_RATING</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>DATA_SIM_POS</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>DATA_SIM_RATING</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>DATA_SIM_RELEASE</key><map> <key>type</key><string>integer</string> <key>value</key><string>128</string> </map> <key>DATA_SIM_STATUS</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>DEBUG_CHANNEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x7FFFFFFF</string> </map> <key>DEG_TO_RAD</key><map> <key>type</key><string>float</string> <key>value</key><string>0.01745329238</string> </map> <key>DENSITY</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>EOF</key><map> <key>type</key><string>string</string> <key>value</key><string>\n\n\n</string> </map> <key>ESTATE_ACCESS_ALLOWED_AGENT_ADD</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>ESTATE_ACCESS_ALLOWED_AGENT_REMOVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>ESTATE_ACCESS_ALLOWED_GROUP_ADD</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>ESTATE_ACCESS_ALLOWED_GROUP_REMOVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>ESTATE_ACCESS_BANNED_AGENT_ADD</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>ESTATE_ACCESS_BANNED_AGENT_REMOVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>FALSE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>FRICTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>GRAVITY_MULTIPLIER</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>HTTP_BODY_MAXLENGTH</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>HTTP_CUSTOM_HEADER</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>HTTP_METHOD</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>HTTP_MIMETYPE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>HTTP_PRAGMA_NO_CACHE</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>HTTP_VERBOSE_THROTTLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>HTTP_VERIFY_CERT</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>INVENTORY_ALL</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>INVENTORY_ANIMATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>INVENTORY_BODYPART</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>INVENTORY_CLOTHING</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>INVENTORY_GESTURE</key><map> <key>type</key><string>integer</string> <key>value</key><string>21</string> </map> <key>INVENTORY_LANDMARK</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>INVENTORY_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>INVENTORY_NOTECARD</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>INVENTORY_OBJECT</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>INVENTORY_SCRIPT</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>INVENTORY_SOUND</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>INVENTORY_TEXTURE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>JSON_APPEND</key><map> <key>type</key><string>string</string> <key>value</key><string>-1</string> </map> <key>JSON_ARRAY</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD2</string> </map> <key>JSON_DELETE</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD8</string> </map> <key>JSON_FALSE</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD7</string> </map> <key>JSON_INVALID</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD0</string> </map> <key>JSON_NULL</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD5</string> </map> <key>JSON_NUMBER</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD3</string> </map> <key>JSON_OBJECT</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD1</string> </map> <key>JSON_STRING</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD4</string> </map> <key>JSON_TRUE</key><map> <key>type</key><string>string</string> <key>value</key><string>U+FDD6</string> </map> <key>KFM_CMD_PAUSE</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>KFM_CMD_PLAY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>KFM_CMD_STOP</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>KFM_COMMAND</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>KFM_DATA</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>KFM_FORWARD</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>KFM_LOOP</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>KFM_MODE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>KFM_PING_PONG</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>KFM_REVERSE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>KFM_ROTATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>KFM_TRANSLATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>LAND_LARGE_BRUSH</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>LAND_LEVEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>LAND_LOWER</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>LAND_MEDIUM_BRUSH</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>LAND_NOISE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>LAND_RAISE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>LAND_REVERT</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>LAND_SMALL_BRUSH</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>LAND_SMOOTH</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>LINK_ALL_CHILDREN</key><map> <key>type</key><string>integer</string> <key>value</key><string>-3</string> </map> <key>LINK_ALL_OTHERS</key><map> <key>type</key><string>integer</string> <key>value</key><string>-2</string> </map> <key>LINK_ROOT</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>LINK_SET</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>LINK_THIS</key><map> <key>type</key><string>integer</string> <key>value</key><string>-4</string> </map> <key>LIST_STAT_GEOMETRIC_MEAN</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>LIST_STAT_HARMONIC_MEAN</key><map> <key>type</key><string>integer</string> <key>value</key><string>100</string> </map> <key>LIST_STAT_MAX</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>LIST_STAT_MEAN</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>LIST_STAT_MEDIAN</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>LIST_STAT_MIN</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>LIST_STAT_NUM_COUNT</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>LIST_STAT_RANGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>LIST_STAT_STD_DEV</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>LIST_STAT_SUM</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>LIST_STAT_SUM_SQUARES</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>LOOP</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>LSL_STATUS_BOUNDS_ERROR</key><map> <key>type</key><string>integer</string> <key>value</key><string>1002</string> </map> <key>LSL_STATUS_INTERNAL_ERROR</key><map> <key>type</key><string>integer</string> <key>value</key><string>1999</string> </map> <key>LSL_STATUS_MALFORMED_PARAMS</key><map> <key>type</key><string>integer</string> <key>value</key><string>1000</string> </map> <key>LSL_STATUS_NOT_FOUND</key><map> <key>type</key><string>integer</string> <key>value</key><string>1003</string> </map> <key>LSL_STATUS_NOT_SUPPORTED</key><map> <key>type</key><string>integer</string> <key>value</key><string>1004</string> </map> <key>LSL_STATUS_OK</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>LSL_STATUS_TYPE_MISMATCH</key><map> <key>type</key><string>integer</string> <key>value</key><string>1001</string> </map> <key>LSL_STATUS_WHITELIST_FAILED</key><map> <key>type</key><string>integer</string> <key>value</key><string>2001</string> </map> <key>MASK_BASE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>MASK_EVERYONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>MASK_GROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>MASK_NEXT</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>MASK_OWNER</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>NPC</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x20</string> </map> <key>NULL_KEY</key><map> <key>type</key><string>string</string> <key>value</key><string>00000000-0000-0000-0000-000000000000</string> </map> <key>OBJECT_ATTACHED_POINT</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>OBJECT_ATTACHED_SLOTS_AVAILABLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>35</string> </map> <key>OBJECT_BODY_SHAPE_TYPE</key><map> <key>type</key><string>integer</string> <key>value</key><string>26</string> </map> <key>OBJECT_CHARACTER_TIME</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>OBJECT_CLICK_ACTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>28</string> </map> <key>OBJECT_CREATOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>OBJECT_DESC</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>OBJECT_GROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>OBJECT_GROUP_TAG</key><map> <key>type</key><string>integer</string> <key>value</key><string>33</string> </map> <key>OBJECT_HOVER_HEIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>25</string> </map> <key>OBJECT_LAST_OWNER_ID</key><map> <key>type</key><string>integer</string> <key>value</key><string>27</string> </map> <key>OBJECT_NAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>OBJECT_OMEGA</key><map> <key>type</key><string>integer</string> <key>value</key><string>29</string> </map> <key>OBJECT_OWNER</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>OBJECT_PATHFINDING_TYPE</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>OBJECT_PHANTOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>22</string> </map> <key>OBJECT_PHYSICS</key><map> <key>type</key><string>integer</string> <key>value</key><string>21</string> </map> <key>OBJECT_PHYSICS_COST</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>OBJECT_POS</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>OBJECT_PRIM_COUNT</key><map> <key>type</key><string>integer</string> <key>value</key><string>30</string> </map> <key>OBJECT_PRIM_EQUIVALENCE</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>OBJECT_RENDER_WEIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>24</string> </map> <key>OBJECT_REZZER_KEY</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>OBJECT_ROOT</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>OBJECT_ROT</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>OBJECT_RUNNING_SCRIPT_COUNT</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>OBJECT_SCRIPT_MEMORY</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>OBJECT_SCRIPT_TIME</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>OBJECT_SERVER_COST</key><map> <key>type</key><string>integer</string> <key>value</key><string>14</string> </map> <key>OBJECT_STREAMING_COST</key><map> <key>type</key><string>integer</string> <key>value</key><string>15</string> </map> <key>OBJECT_TEMP_ATTACHED</key><map> <key>type</key><string>integer</string> <key>value</key><string>34</string> </map> <key>OBJECT_TEMP_ON_REZ</key><map> <key>type</key><string>integer</string> <key>value</key><string>23</string> </map> <key>OBJECT_TOTAL_INVENTORY_COUNT</key><map> <key>type</key><string>integer</string> <key>value</key><string>31</string> </map> <key>OBJECT_TOTAL_SCRIPT_COUNT</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>OBJECT_UNKNOWN_DETAIL</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>OBJECT_VELOCITY</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>OPT_AVATAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> <key>tooltip</key><string>not supported</string> </map> <key>OPT_CHARACTER</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> <key>tooltip</key><string>not supported</string> </map> <key>OPT_EXCLUSION_VOLUME</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> <key>tooltip</key><string>not supported</string> </map> <key>OPT_LEGACY_LINKSET</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> <key>tooltip</key><string>not supported</string> </map> <key>OPT_MATERIAL_VOLUME</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> <key>tooltip</key><string>not supported</string> </map> <key>OPT_OTHER</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> <key>tooltip</key><string>not supported</string> </map> <key>OPT_STATIC_OBSTACLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> <key>tooltip</key><string>not supported</string> </map> <key>OPT_WALKABLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> <key>tooltip</key><string>not supported</string> </map> <key>OS_APIVERSION</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>OS_ATTACH_MSG_ALL</key><map> <key>type</key><string>integer</string> <key>value</key><string>-65535</string> </map> <key>OS_ATTACH_MSG_INVERT_POINTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>OS_ATTACH_MSG_OBJECT_CREATOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>OS_ATTACH_MSG_SCRIPT_CREATOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>OS_LISTEN_REGEX_MESSAGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2</string> </map> <key>OS_LISTEN_REGEX_NAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> </map> <key>OS_LTPAG_ALGNLV</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x4</string> <key>tooltip</key><string>osLocalTeleportAgent align lookat to velocity</string> </map> <key>OS_LTPAG_FORCEFLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x8</string> <key>tooltip</key><string>osLocalTeleportAgent force fly</string> </map> <key>OS_LTPAG_FORCENOFLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x16</string> <key>tooltip</key><string>osLocalTeleportAgent force no fly</string> </map> <key>OS_LTPAG_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x0</string> <key>tooltip</key><string>osLocalTeleportAgent no flags</string> </map> <key>OS_LTPAG_USELOOKAT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2</string> <key>tooltip</key><string>osLocalTeleportAgent use lookat</string> </map> <key>OS_LTPAG_USEVEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> <key>tooltip</key><string>osLocalTeleportAgent use velocity</string> </map> <key>OS_NPC_CREATOR_OWNED</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> </map> <key>OS_NPC_FLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>OS_NPC_LAND_AT_TARGET</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>OS_NPC_NO_FLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>OS_NPC_NOT_OWNED</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2</string> </map> <key>OS_NPC_OBJECT_GROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x08</string> </map> <key>OS_NPC_RUNNING</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>OS_NPC_SENSE_AS_AGENT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x4</string> </map> <key>OS_NPC_SIT_NOW</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>OSTPOBJ_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x0</string> <key>tooltip</key><string>osTeleportObject no flags</string> </map> <key>OSTPOBJ_SETROT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x4</string> <key>tooltip</key><string>osTeleportObject flag: the rotation is the final rotation, otherwise is a added rotation</string> </map> <key>OSTPOBJ_STOPATTARGET</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> <key>tooltip</key><string>osTeleportObject flag: stop at destination</string> </map> <key>OSTPOBJ_STOPONFAIL</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2</string> <key>tooltip</key><string>osTeleportObject flag: stop at jump point if tp fails</string> </map> <key>PARCEL_COUNT_GROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PARCEL_COUNT_OTHER</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PARCEL_COUNT_OWNER</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PARCEL_COUNT_SELECTED</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PARCEL_COUNT_TEMP</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PARCEL_COUNT_TOTAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PARCEL_DETAILS_ANY_AVATAR_SOUNDS</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PARCEL_DETAILS_AREA</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PARCEL_DETAILS_CLAIMDATE</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>PARCEL_DETAILS_DESC</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PARCEL_DETAILS_GROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PARCEL_DETAILS_GROUP_SOUNDS</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PARCEL_DETAILS_ID</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PARCEL_DETAILS_NAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PARCEL_DETAILS_OWNER</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PARCEL_DETAILS_SEE_AVATARS</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x8000000</string> </map> <key>PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x4000000</string> </map> <key>PARCEL_FLAG_ALLOW_CREATE_OBJECTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x40</string> </map> <key>PARCEL_FLAG_ALLOW_DAMAGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x20</string> </map> <key>PARCEL_FLAG_ALLOW_FLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> </map> <key>PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x10000000</string> </map> <key>PARCEL_FLAG_ALLOW_GROUP_SCRIPTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2000000</string> </map> <key>PARCEL_FLAG_ALLOW_LANDMARK</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x8</string> </map> <key>PARCEL_FLAG_ALLOW_SCRIPTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x2</string> </map> <key>PARCEL_FLAG_ALLOW_TERRAFORM</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x10</string> </map> <key>PARCEL_FLAG_LOCAL_SOUND_ONLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x8000</string> </map> <key>PARCEL_FLAG_RESTRICT_PUSHOBJECT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x200000</string> </map> <key>PARCEL_FLAG_USE_ACCESS_GROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x100</string> </map> <key>PARCEL_FLAG_USE_ACCESS_LIST</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x200</string> </map> <key>PARCEL_FLAG_USE_BAN_LIST</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x400</string> </map> <key>PARCEL_FLAG_USE_LAND_PASS_LIST</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x800</string> </map> <key>PARCEL_MEDIA_COMMAND_AGENT</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PARCEL_MEDIA_COMMAND_AUTO_ALIGN</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>PARCEL_MEDIA_COMMAND_DESC</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>PARCEL_MEDIA_COMMAND_LOOP</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PARCEL_MEDIA_COMMAND_PAUSE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PARCEL_MEDIA_COMMAND_PLAY</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PARCEL_MEDIA_COMMAND_SIZE</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>PARCEL_MEDIA_COMMAND_STOP</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PARCEL_MEDIA_COMMAND_TEXTURE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PARCEL_MEDIA_COMMAND_TIME</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PARCEL_MEDIA_COMMAND_TYPE</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>PARCEL_MEDIA_COMMAND_UNLOAD</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PARCEL_MEDIA_COMMAND_URL</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PASSIVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PAY_DEFAULT</key><map> <key>type</key><string>integer</string> <key>value</key><string>-2</string> </map> <key>PAY_HIDE</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>PERM_ALL</key><map> <key>type</key><string>integer</string> <key>value</key><string>2147483647</string> </map> <key>PERM_COPY</key><map> <key>type</key><string>integer</string> <key>value</key><string>32768</string> </map> <key>PERM_MODIFY</key><map> <key>type</key><string>integer</string> <key>value</key><string>16384</string> </map> <key>PERM_MOVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>524288</string> </map> <key>PERM_TRANSFER</key><map> <key>type</key><string>integer</string> <key>value</key><string>8192</string> </map> <key>PERMISSION_ATTACH</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>PERMISSION_CHANGE_JOINTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>256</string> </map> <key>PERMISSION_CHANGE_LINKS</key><map> <key>type</key><string>integer</string> <key>value</key><string>128</string> </map> <key>PERMISSION_CHANGE_PERMISSIONS</key><map> <key>type</key><string>integer</string> <key>value</key><string>512</string> </map> <key>PERMISSION_CONTROL_CAMERA</key><map> <key>type</key><string>integer</string> <key>value</key><string>2048</string> </map> <key>PERMISSION_DEBIT</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PERMISSION_OVERRIDE_ANIMATIONS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x8000</string> </map> <key>PERMISSION_RELEASE_OWNERSHIP</key><map> <key>type</key><string>integer</string> <key>value</key><string>64</string> </map> <key>PERMISSION_REMAP_CONTROLS</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PERMISSION_TAKE_CONTROLS</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PERMISSION_TELEPORT</key><map> <key>type</key><string>integer</string> <key>value</key><string>4096</string> </map> <key>PERMISSION_TRACK_CAMERA</key><map> <key>type</key><string>integer</string> <key>value</key><string>1024</string> </map> <key>PERMISSION_TRIGGER_ANIMATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>PI</key><map> <key>type</key><string>float</string> <key>value</key><string>3.14159274</string> </map> <key>PI_BY_TWO</key><map> <key>type</key><string>float</string> <key>value</key><string>1.57079637</string> </map> <key>PING_PONG</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PRIM_ALLOW_UNSIT</key><map> <key>type</key><string>integer</string> <key>value</key><string>39</string> <key>tooltip</key><string>not supported</string> </map> <key>PRIM_ALPHA_MODE</key><map> <key>type</key><string>integer</string> <key>value</key><string>38</string> </map> <key>PRIM_ALPHA_MODE_BLEND</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_ALPHA_MODE_EMISSIVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_ALPHA_MODE_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_ALPHA_MODE_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_BUMP_BARK</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PRIM_BUMP_BLOBS</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>PRIM_BUMP_BRICKS</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PRIM_BUMP_BRIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_BUMP_CHECKER</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PRIM_BUMP_CONCRETE</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PRIM_BUMP_DARK</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_BUMP_DISKS</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>PRIM_BUMP_GRAVEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>PRIM_BUMP_LARGETILE</key><map> <key>type</key><string>integer</string> <key>value</key><string>14</string> </map> <key>PRIM_BUMP_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_BUMP_SHINY</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>PRIM_BUMP_SIDING</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>PRIM_BUMP_STONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>PRIM_BUMP_STUCCO</key><map> <key>type</key><string>integer</string> <key>value</key><string>15</string> </map> <key>PRIM_BUMP_SUCTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>PRIM_BUMP_TILE</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PRIM_BUMP_WEAVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>PRIM_BUMP_WOOD</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_CAST_SHADOWS</key><map> <key>type</key><string>integer</string> <key>value</key><string>24</string> <key>tooltip</key><string>not supported</string> </map> <key>PRIM_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>PRIM_DESC</key><map> <key>type</key><string>integer</string> <key>value</key><string>28</string> </map> <key>PRIM_FLEXIBLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>21</string> </map> <key>PRIM_FULLBRIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>PRIM_GLOW</key><map> <key>type</key><string>integer</string> <key>value</key><string>25</string> </map> <key>PRIM_HOLE_CIRCLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>PRIM_HOLE_DEFAULT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_HOLE_SQUARE</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>PRIM_HOLE_TRIANGLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>48</string> </map> <key>PRIM_LINK_TARGET</key><map> <key>type</key><string>integer</string> <key>value</key><string>34</string> </map> <key>PRIM_MATERIAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_MATERIAL_FLESH</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PRIM_MATERIAL_GLASS</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_MATERIAL_LIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PRIM_MATERIAL_METAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_MATERIAL_PLASTIC</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PRIM_MATERIAL_RUBBER</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PRIM_MATERIAL_STONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_MATERIAL_WOOD</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_MEDIA_ALT_IMAGE_ENABLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_MEDIA_AUTO_LOOP</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PRIM_MEDIA_AUTO_PLAY</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PRIM_MEDIA_AUTO_SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PRIM_MEDIA_AUTO_ZOOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PRIM_MEDIA_CONTROLS</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_MEDIA_CONTROLS_MINI</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_MEDIA_CONTROLS_STANDARD</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_MEDIA_CURRENT_URL</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_MEDIA_FIRST_CLICK_INTERACT</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PRIM_MEDIA_HEIGHT_PIXELS</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>PRIM_MEDIA_HOME_URL</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_MEDIA_PERM_ANYONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PRIM_MEDIA_PERM_GROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_MEDIA_PERM_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_MEDIA_PERM_OWNER</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_MEDIA_PERMS_CONTROL</key><map> <key>type</key><string>integer</string> <key>value</key><string>14</string> </map> <key>PRIM_MEDIA_PERMS_INTERACT</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>PRIM_MEDIA_WHITELIST</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>PRIM_MEDIA_WHITELIST_ENABLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>PRIM_MEDIA_WIDTH_PIXELS</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>PRIM_NAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>27</string> </map> <key>PRIM_NORMAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>37</string> </map> <key>PRIM_OMEGA</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>PRIM_PHANTOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PRIM_PHYSICS</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_PHYSICS_MATERIAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>31</string> </map> <key>PRIM_PHYSICS_SHAPE_CONVEX</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_PHYSICS_SHAPE_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_PHYSICS_SHAPE_PRIM</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_PHYSICS_SHAPE_TYPE</key><map> <key>type</key><string>integer</string> <key>value</key><string>30</string> </map> <key>PRIM_POINT_LIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>23</string> </map> <key>PRIM_POS_LOCAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>33</string> </map> <key>PRIM_POSITION</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PRIM_ROT_LOCAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>29</string> </map> <key>PRIM_ROTATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PRIM_SCRIPTED_SIT_ONLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>40</string> <key>tooltip</key><string>not supported</string> </map> <key>PRIM_SCULPT_FLAG_INVERT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x40</string> </map> <key>PRIM_SCULPT_FLAG_MIRROR</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x80</string> </map> <key>PRIM_SCULPT_TYPE_CYLINDER</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PRIM_SCULPT_TYPE_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x07</string> <key>tooltip</key><string>Auxiliar to clear flags keeping scultp type</string> </map> <key>PRIM_SCULPT_TYPE_PLANE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_SCULPT_TYPE_SPHERE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_SCULPT_TYPE_TORUS</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_SHINY_HIGH</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_SHINY_LOW</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_SHINY_MEDIUM</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_SHINY_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_SIT_TARGET</key><map> <key>type</key><string>integer</string> <key>value</key><string>41</string> </map> <key>PRIM_SIZE</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PRIM_SLICE</key><map> <key>type</key><string>integer</string> <key>value</key><string>35</string> </map> <key>PRIM_SPECULAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>36</string> </map> <key>PRIM_TEMP_ON_REZ</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PRIM_TEXGEN</key><map> <key>type</key><string>integer</string> <key>value</key><string>22</string> </map> <key>PRIM_TEXGEN_DEFAULT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_TEXGEN_PLANAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_TEXT</key><map> <key>type</key><string>integer</string> <key>value</key><string>26</string> </map> <key>PRIM_TEXTURE</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>PRIM_TYPE</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>PRIM_TYPE_BOX</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PRIM_TYPE_CYLINDER</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PRIM_TYPE_PRISM</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PRIM_TYPE_RING</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PRIM_TYPE_SCULPT</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PRIM_TYPE_SPHERE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PRIM_TYPE_TORUS</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PRIM_TYPE_TUBE</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PROFILE_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PROFILE_SCRIPT_MEMORY</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PSYS_PART_BF_DEST_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PSYS_PART_BF_ONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PSYS_PART_BF_ONE_MINUS_DEST_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PSYS_PART_BF_SOURCE_ALPHA</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PSYS_PART_BF_SOURCE_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PSYS_PART_BF_ZERO</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PSYS_PART_BLEND_FUNC_DEST</key><map> <key>type</key><string>integer</string> <key>value</key><string>25</string> </map> <key>PSYS_PART_BLEND_FUNC_SOURCE</key><map> <key>type</key><string>integer</string> <key>value</key><string>24</string> </map> <key>PSYS_PART_BOUNCE_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PSYS_PART_EMISSIVE_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>256</string> </map> <key>PSYS_PART_END_ALPHA</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PSYS_PART_END_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>PSYS_PART_END_GLOW</key><map> <key>type</key><string>integer</string> <key>value</key><string>27</string> </map> <key>PSYS_PART_END_SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>PSYS_PART_FLAGS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>PSYS_PART_FOLLOW_SRC_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>PSYS_PART_FOLLOW_VELOCITY_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>PSYS_PART_INTERP_COLOR_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PSYS_PART_INTERP_SCALE_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PSYS_PART_MAX_AGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>PSYS_PART_RIBBON_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>1024</string> </map> <key>PSYS_PART_START_ALPHA</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PSYS_PART_START_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PSYS_PART_START_GLOW</key><map> <key>type</key><string>integer</string> <key>value</key><string>26</string> </map> <key>PSYS_PART_START_SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>PSYS_PART_TARGET_LINEAR_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>128</string> </map> <key>PSYS_PART_TARGET_POS_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>64</string> </map> <key>PSYS_PART_WIND_MASK</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PSYS_SRC_ACCEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PSYS_SRC_ANGLE_BEGIN</key><map> <key>type</key><string>integer</string> <key>value</key><string>22</string> </map> <key>PSYS_SRC_ANGLE_END</key><map> <key>type</key><string>integer</string> <key>value</key><string>23</string> </map> <key>PSYS_SRC_BURST_PART_COUNT</key><map> <key>type</key><string>integer</string> <key>value</key><string>15</string> </map> <key>PSYS_SRC_BURST_RADIUS</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>PSYS_SRC_BURST_RATE</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>PSYS_SRC_BURST_SPEED_MAX</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>PSYS_SRC_BURST_SPEED_MIN</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>PSYS_SRC_INNERANGLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>PSYS_SRC_MAX_AGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>PSYS_SRC_OMEGA</key><map> <key>type</key><string>integer</string> <key>value</key><string>21</string> </map> <key>PSYS_SRC_OUTERANGLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>PSYS_SRC_PATTERN</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>PSYS_SRC_PATTERN_ANGLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>PSYS_SRC_PATTERN_ANGLE_CONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>PSYS_SRC_PATTERN_DROP</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>PSYS_SRC_PATTERN_EXPLODE</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>PSYS_SRC_TARGET_KEY</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>PSYS_SRC_TEXTURE</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>PUBLIC_CHANNEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x00000000</string> </map> <key>RAD_TO_DEG</key><map> <key>type</key><string>float</string> <key>value</key><string>57.29578</string> </map> <key>RC_DATA_FLAGS</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>RC_DETECT_PHANTOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>RC_GET_LINK_NUM</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>RC_GET_NORMAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>RC_GET_ROOT_KEY</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>RC_MAX_HITS</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>RC_REJECT_AGENTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>RC_REJECT_HOST</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x20000000</string> </map> <key>RC_REJECT_HOSTGROUP</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x40000000</string> </map> <key>RC_REJECT_LAND</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>RC_REJECT_NONPHYSICAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>RC_REJECT_PHYSICAL</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>RC_REJECT_TYPES</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>RCERR_CAST_TIME_EXCEEDED</key><map> <key>type</key><string>integer</string> <key>value</key><string>-3</string> </map> <key>RCERR_SIM_PERF_LOW</key><map> <key>type</key><string>integer</string> <key>value</key><string>-2</string> </map> <key>RCERR_UNKNOWN</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>REGION_FLAG_ALLOW_DAMAGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1</string> </map> <key>REGION_FLAG_ALLOW_DIRECT_TELEPORT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x100000</string> </map> <key>REGION_FLAG_BLOCK_FLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x80000</string> </map> <key>REGION_FLAG_BLOCK_TERRAFORM</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x40</string> </map> <key>REGION_FLAG_DISABLE_COLLISIONS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x1000</string> </map> <key>REGION_FLAG_DISABLE_PHYSICS</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x4000</string> </map> <key>REGION_FLAG_FIXED_SUN</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x10</string> </map> <key>REGION_FLAG_RESTRICT_PUSHOBJECT</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x400000</string> </map> <key>REGION_FLAG_SANDBOX</key><map> <key>type</key><string>integer</string> <key>value</key><string>0x100</string> </map> <key>REMOTE_DATA_CHANNEL</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>REMOTE_DATA_REPLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>REMOTE_DATA_REQUEST</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>RESTITUTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>REVERSE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>ROTATE</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>64</string> </map> <key>SCRIPTED</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>SMOOTH</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>SQRT2</key><map> <key>type</key><string>float</string> <key>value</key><string>1.414213538</string> </map> <key>STATS_ACTIVE_PRIMS</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>STATS_ACTIVE_SCRIPTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>STATS_AGENT_MS</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>STATS_AGENT_UPDATES</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>STATS_CHILD_AGENTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>STATS_FRAME_MS</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>STATS_IMAGE_MS</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>STATS_IN_PACKETS_PER_SECOND</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>STATS_NET_MS</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>STATS_OTHER_MS</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>STATS_OUT_PACKETS_PER_SECOND</key><map> <key>type</key><string>integer</string> <key>value</key><string>14</string> </map> <key>STATS_PENDING_DOWNLOADS</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>STATS_PENDING_UPLOADS</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>STATS_PHYSICS_FPS</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>STATS_PHYSICS_MS</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>STATS_ROOT_AGENTS</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>STATS_SCRIPT_LPS</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>STATS_SIM_FPS</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>STATS_TIME_DILATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>STATS_TOTAL_PRIMS</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>STATS_UNACKED_BYTES</key><map> <key>type</key><string>integer</string> <key>value</key><string>15</string> </map> <key>STATUS_BLOCK_GRAB</key><map> <key>type</key><string>integer</string> <key>value</key><string>64</string> </map> <key>STATUS_BLOCK_GRAB_OBJECT</key><map> <key>type</key><string>integer</string> <key>value</key><string>1024</string> </map> <key>STATUS_CAST_SHADOWS</key><map> <key>type</key><string>integer</string> <key>value</key><string>512</string> </map> <key>STATUS_DIE_AT_EDGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>128</string> </map> <key>STATUS_PHANTOM</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>STATUS_PHYSICS</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>STATUS_RETURN_AT_EDGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>256</string> </map> <key>STATUS_ROTATE_X</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>STATUS_ROTATE_Y</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>STATUS_ROTATE_Z</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>STATUS_SANDBOX</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>STRING_TRIM</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>STRING_TRIM_HEAD</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>STRING_TRIM_TAIL</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>TEXTURE_BLANK</key><map> <key>type</key><string>string</string> <key>value</key><string>5748decc-f629-461c-9a36-a35a221fe21f</string> </map> <key>TEXTURE_DEFAULT</key><map> <key>type</key><string>string</string> <key>value</key><string>89556747-24cb-43ed-920b-47caed15465f</string> </map> <key>TEXTURE_MEDIA</key><map> <key>type</key><string>string</string> <key>value</key><string>8b5fec65-8d8d-9dc5-cda8-8fdf2716e361</string> </map> <key>TEXTURE_PLYWOOD</key><map> <key>type</key><string>string</string> <key>value</key><string>89556747-24cb-43ed-920b-47caed15465f</string> </map> <key>TEXTURE_TRANSPARENT</key><map> <key>type</key><string>string</string> <key>value</key><string>8dcd4a48-2d37-4909-9f78-f7a9eb4ef903</string> </map> <key>TOUCH_INVALID_FACE</key><map> <key>type</key><string>integer</string> <key>value</key><string>-1</string> </map> <key>TOUCH_INVALID_TEXCOORD</key><map> <key>type</key><string>vector</string> <key>value</key><string>>-1.0,-1.0,0.0<</string> </map> <key>TOUCH_INVALID_VECTOR</key><map> <key>type</key><string>vector</string> <key>value</key><string>>0,0,0<</string> </map> <key>TRUE</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>TWO_PI</key><map> <key>type</key><string>float</string> <key>value</key><string>6.28318548</string> </map> <key>TYPE_FLOAT</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>TYPE_INTEGER</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>TYPE_INVALID</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>TYPE_KEY</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>TYPE_ROTATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>TYPE_STRING</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>TYPE_VECTOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>URL_REQUEST_DENIED</key><map> <key>type</key><string>string</string> <key>value</key><string>URL_REQUEST_DENIED</string> </map> <key>URL_REQUEST_GRANTED</key><map> <key>type</key><string>string</string> <key>value</key><string>URL_REQUEST_GRANTED</string> </map> <key>VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>VEHICLE_ANGULAR_DEFLECTION_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>33</string> </map> <key>VEHICLE_ANGULAR_FRICTION_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>35</string> </map> <key>VEHICLE_ANGULAR_MOTOR_DIRECTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>VEHICLE_ANGULAR_MOTOR_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>34</string> </map> <key>VEHICLE_BANKING_EFFICIENCY</key><map> <key>type</key><string>integer</string> <key>value</key><string>38</string> </map> <key>VEHICLE_BANKING_MIX</key><map> <key>type</key><string>integer</string> <key>value</key><string>39</string> </map> <key>VEHICLE_BANKING_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>40</string> </map> <key>VEHICLE_BUOYANCY</key><map> <key>type</key><string>integer</string> <key>value</key><string>27</string> </map> <key>VEHICLE_FLAG_CAMERA_DECOUPLED</key><map> <key>type</key><string>integer</string> <key>value</key><string>512</string> </map> <key>VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>VEHICLE_FLAG_HOVER_TERRAIN_ONLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>VEHICLE_FLAG_HOVER_UP_ONLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>VEHICLE_FLAG_HOVER_WATER_ONLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>VEHICLE_FLAG_LIMIT_MOTOR_UP</key><map> <key>type</key><string>integer</string> <key>value</key><string>64</string> </map> <key>VEHICLE_FLAG_LIMIT_ROLL_ONLY</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>VEHICLE_FLAG_LOCK_HOVER_HEIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>8192</string> </map> <key>VEHICLE_FLAG_LOCK_ROTATION</key><map> <key>type</key><string>integer</string> <key>value</key><string>32784</string> </map> <key>VEHICLE_FLAG_MOUSELOOK_BANK</key><map> <key>type</key><string>integer</string> <key>value</key><string>256</string> </map> <key>VEHICLE_FLAG_MOUSELOOK_STEER</key><map> <key>type</key><string>integer</string> <key>value</key><string>128</string> </map> <key>VEHICLE_FLAG_NO_DEFLECTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>16392</string> </map> <key>VEHICLE_FLAG_NO_DEFLECTION_UP</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>VEHICLE_FLAG_NO_X</key><map> <key>type</key><string>integer</string> <key>value</key><string>1024</string> </map> <key>VEHICLE_FLAG_NO_Y</key><map> <key>type</key><string>integer</string> <key>value</key><string>2048</string> </map> <key>VEHICLE_FLAG_NO_Z</key><map> <key>type</key><string>integer</string> <key>value</key><string>4096</string> </map> <key>VEHICLE_HOVER_EFFICIENCY</key><map> <key>type</key><string>integer</string> <key>value</key><string>25</string> </map> <key>VEHICLE_HOVER_HEIGHT</key><map> <key>type</key><string>integer</string> <key>value</key><string>24</string> </map> <key>VEHICLE_HOVER_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>26</string> </map> <key>VEHICLE_LINEAR_DEFLECTION_EFFICIENCY</key><map> <key>type</key><string>integer</string> <key>value</key><string>28</string> </map> <key>VEHICLE_LINEAR_DEFLECTION_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>29</string> </map> <key>VEHICLE_LINEAR_FRICTION_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>31</string> </map> <key>VEHICLE_LINEAR_MOTOR_DIRECTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>VEHICLE_LINEAR_MOTOR_OFFSET</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>VEHICLE_LINEAR_MOTOR_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>30</string> </map> <key>VEHICLE_RANGE_BLOCK</key><map> <key>type</key><string>integer</string> <key>value</key><string>45</string> </map> <key>VEHICLE_REFERENCE_FRAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>44</string> </map> <key>VEHICLE_ROLL_FRAME</key><map> <key>type</key><string>integer</string> <key>value</key><string>46</string> </map> <key>VEHICLE_TYPE_AIRPLANE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>VEHICLE_TYPE_BALLOON</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>VEHICLE_TYPE_BOAT</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>VEHICLE_TYPE_CAR</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>VEHICLE_TYPE_NONE</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>VEHICLE_TYPE_SLED</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY</key><map> <key>type</key><string>integer</string> <key>value</key><string>36</string> </map> <key>VEHICLE_VERTICAL_ATTRACTION_TIMESCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>37</string> </map> <key>WL_AMBIENT</key><map> <key>type</key><string>integer</string> <key>value</key><string>20</string> </map> <key>WL_BIG_WAVE_DIRECTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>9</string> </map> <key>WL_BLUE_DENSITY</key><map> <key>type</key><string>integer</string> <key>value</key><string>14</string> </map> <key>WL_BLUR_MULTIPLIER</key><map> <key>type</key><string>integer</string> <key>value</key><string>8</string> </map> <key>WL_CLOUD_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>26</string> </map> <key>WL_CLOUD_COVERAGE</key><map> <key>type</key><string>integer</string> <key>value</key><string>28</string> </map> <key>WL_CLOUD_DETAIL_XY_DENSITY</key><map> <key>type</key><string>integer</string> <key>value</key><string>30</string> </map> <key>WL_CLOUD_SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>29</string> </map> <key>WL_CLOUD_SCROLL_X</key><map> <key>type</key><string>integer</string> <key>value</key><string>31</string> </map> <key>WL_CLOUD_SCROLL_X_LOCK</key><map> <key>type</key><string>integer</string> <key>value</key><string>34</string> </map> <key>WL_CLOUD_SCROLL_Y</key><map> <key>type</key><string>integer</string> <key>value</key><string>32</string> </map> <key>WL_CLOUD_SCROLL_Y_LOCK</key><map> <key>type</key><string>integer</string> <key>value</key><string>33</string> </map> <key>WL_CLOUD_XY_DENSITY</key><map> <key>type</key><string>integer</string> <key>value</key><string>27</string> </map> <key>WL_DENSITY_MULTIPLIER</key><map> <key>type</key><string>integer</string> <key>value</key><string>16</string> </map> <key>WL_DISTANCE_MULTIPLIER</key><map> <key>type</key><string>integer</string> <key>value</key><string>17</string> </map> <key>WL_DRAW_CLASSIC_CLOUDS</key><map> <key>type</key><string>integer</string> <key>value</key><string>35</string> </map> <key>WL_EAST_ANGLE</key><map> <key>type</key><string>integer</string> <key>value</key><string>21</string> </map> <key>WL_FRESNEL_OFFSET</key><map> <key>type</key><string>integer</string> <key>value</key><string>5</string> </map> <key>WL_FRESNEL_SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>4</string> </map> <key>WL_HAZE_DENSITY</key><map> <key>type</key><string>integer</string> <key>value</key><string>15</string> </map> <key>WL_HAZE_HORIZON</key><map> <key>type</key><string>integer</string> <key>value</key><string>13</string> </map> <key>WL_HORIZON</key><map> <key>type</key><string>integer</string> <key>value</key><string>12</string> </map> <key>WL_LITTLE_WAVE_DIRECTION</key><map> <key>type</key><string>integer</string> <key>value</key><string>10</string> </map> <key>WL_MAX_ALTITUDE</key><map> <key>type</key><string>integer</string> <key>value</key><string>18</string> </map> <key>WL_NORMAL_MAP_TEXTURE</key><map> <key>type</key><string>integer</string> <key>value</key><string>11</string> </map> <key>WL_REFLECTION_WAVELET_SCALE</key><map> <key>type</key><string>integer</string> <key>value</key><string>3</string> </map> <key>WL_REFRACT_SCALE_ABOVE</key><map> <key>type</key><string>integer</string> <key>value</key><string>6</string> </map> <key>WL_REFRACT_SCALE_BELOW</key><map> <key>type</key><string>integer</string> <key>value</key><string>7</string> </map> <key>WL_SCENE_GAMMA</key><map> <key>type</key><string>integer</string> <key>value</key><string>24</string> </map> <key>WL_STAR_BRIGHTNESS</key><map> <key>type</key><string>integer</string> <key>value</key><string>25</string> </map> <key>WL_SUN_GLOW_FOCUS</key><map> <key>type</key><string>integer</string> <key>value</key><string>22</string> </map> <key>WL_SUN_GLOW_SIZE</key><map> <key>type</key><string>integer</string> <key>value</key><string>23</string> </map> <key>WL_SUN_MOON_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>19</string> </map> <key>WL_SUN_MOON_POSITION</key><map> <key>type</key><string>integer</string> <key>value</key><string>36</string> </map> <key>WL_UNDERWATER_FOG_MODIFIER</key><map> <key>type</key><string>integer</string> <key>value</key><string>2</string> </map> <key>WL_WATER_COLOR</key><map> <key>type</key><string>integer</string> <key>value</key><string>0</string> </map> <key>WL_WATER_FOG_DENSITY_EXPONENT</key><map> <key>type</key><string>integer</string> <key>value</key><string>1</string> </map> <key>ZERO_ROTATION</key><map> <key>type</key><string>rotation</string> <key>value</key><string>>0.0,0.0,0.0,1.0<</string> </map> <key>ZERO_VECTOR</key><map> <key>type</key><string>vector</string> <key>value</key><string>>0.0,0.0,0.0<</string> </map> </map> <key>functions</key> <map> <key>llAbs</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>val</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llAcos</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>val</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llAddToLandBanList</key> <map> <key>arguments</key><array> <map><key>avatarId</key><map><key>type</key><string>key</string></map></map> <map><key>hours</key><map><key>type</key><string>float</string></map></map> </array> <key>tooltip</key><string>Sleep 0.1</string> </map> <key>llAddToLandPassList</key> <map> <key>arguments</key><array> <map><key>avatarId</key><map><key>type</key><string>key</string></map></map> <map><key>hours</key><map><key>type</key><string>float</string></map></map> </array> <key>tooltip</key><string>Sleep 0.1</string> </map> <key>llAdjustSoundVolume</key> <map> <key>arguments</key><array> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> <key>tooltip</key><string>Sleep 0.1</string> </map> <key>llAllowInventoryDrop</key> <map> <key>arguments</key><array> <map><key>add</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llAngleBetween</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>rotation</string></map></map> <map><key>b</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llApplyImpulse</key> <map> <key>arguments</key><array> <map><key>force</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llApplyRotationalImpulse</key> <map> <key>arguments</key><array> <map><key>force</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llAsin</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>val</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llAtan2</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>x</key><map><key>type</key><string>float</string></map></map> <map><key>y</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llAttachToAvatar</key> <map> <key>arguments</key><array> <map><key>attachment</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llAttachToAvatarTemp</key> <map> <key>arguments</key><array> <map><key>attachmentPoint</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llAvatarOnLinkSitTarget</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llAvatarOnSitTarget</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llAxes2Rot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><array> <map><key>fwd</key><map><key>type</key><string>vector</string></map></map> <map><key>left</key><map><key>type</key><string>vector</string></map></map> <map><key>up</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llAxisAngle2Rot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><array> <map><key>axis</key><map><key>type</key><string>vector</string></map></map> <map><key>angle</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llBase64ToInteger</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>str</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llBase64ToString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>str</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llBreakAllLinks</key> <map> <key>arguments</key><undef/> </map> <key>llBreakLink</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llCastRay</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>start</key><map><key>type</key><string>vector</string></map></map> <map><key>end</key><map><key>type</key><string>vector</string></map></map> <map><key>options</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llCeil</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llClearCameraParams</key> <map> <key>arguments</key><undef/> </map> <key>llClearLinkMedia</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>link</key><map><key>type</key><string>integer</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llClearPrimMedia</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Sleep 0.1</string> </map> <key>llCloseRemoteDataChannel</key> <map> <key>arguments</key><array> <map><key>channel</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string>Sleep 1.0</string> </map> <key>llCloud</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llCollisionFilter</key> <map> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>id</key><map><key>type</key><string>string</string></map></map> <map><key>accept</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llCollisionSound</key> <map> <key>arguments</key><array> <map><key>impact_sound</key><map><key>type</key><string>string</string></map></map> <map><key>impact_volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llCollisionSprite</key> <map> <key>arguments</key><array> <map><key>impact_sprite</key><map><key>type</key><string>string</string></map></map> </array> <key>tooltip</key><string>Not Supported - does nothing</string> </map> <key>llCos</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llCreateLink</key> <map> <key>arguments</key><array> <map><key>targetId</key><map><key>type</key><string>string</string></map></map> <map><key>parent</key><map><key>type</key><string>integer</string></map></map> </array> <key>tooltip</key><string>Sleep 1.0</string> </map> <key>llCSV2List</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llDeleteSubList</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>end</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDeleteSubString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>end</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetachFromAvatar</key> <map> <key>arguments</key><undef/> </map> <key>llDetectedGrab</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedGroup</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedLinkNumber</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedName</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedOwner</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedPos</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedRot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedTouchBinormal</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedTouchFace</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedTouchNormal</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedTouchPos</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedTouchST</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedTouchUV</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedType</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDetectedVel</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDialog</key> <map> <key>arguments</key><array> <map><key>avatarId</key><map><key>type</key><string>key</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> <map><key>buttons</key><map><key>type</key><string>list</string></map></map> <map><key>chat_channel</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llDie</key> <map> <key>arguments</key><undef/> </map> <key>llDumpList2String</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>seperator</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llEdgeOfWorld</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>dir</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llEjectFromLand</key> <map> <key>arguments</key><array> <map><key>avatarId</key><map><key>type</key><string>key</string></map></map> </array> <key>tooltip</key><string>Sleep 1.0</string> </map> <key>llEmail</key> <map> <key>arguments</key><array> <map><key>address</key><map><key>type</key><string>string</string></map></map> <map><key>subject</key><map><key>type</key><string>string</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llEscapeURL</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>url</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llEuler2Rot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><array> <map><key>v</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llFabs</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llFloor</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llForceMouselook</key> <map> <key>arguments</key><array> <map><key>mouselook</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llFrand</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>mag</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llGenerateKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llGetAccel</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetAgentInfo</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetAgentLanguage</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetAgentList</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>scope</key><map><key>type</key><string>integer</string></map></map> <map><key>options</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetAgentSize</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetAlpha</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetAndResetTime</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetAnimation</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetAnimationList</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetAnimationOverride</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>anim_state</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetAttached</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetAttachedList</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetBoundingBox</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>obj</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetCameraPos</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetCameraRot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><undef/> </map> <key>llGetCenterOfMass</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetColor</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetCreator</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llGetDate</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetDisplayName</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetEnergy</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetEnv</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetForce</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetFreeMemory</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetFreeURLs</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetGeometricCenter</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetGMTclock</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetHTTPHeader</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>request_id</key><map><key>type</key><string>key</string></map></map> <map><key>header</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetInventoryCreator</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>item</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetInventoryKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetInventoryName</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>type</key><map><key>type</key><string>integer</string></map></map> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetInventoryNumber</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>type</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetInventoryPermMask</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>item</key><map><key>type</key><string>string</string></map></map> <map><key>mask</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetInventoryType</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llGetLandOwnerAt</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llGetLinkKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetLinkMedia</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>link</key><map><key>type</key><string>integer</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetLinkName</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetLinkNumber</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetLinkNumberOfSides</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>link</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetLinkNumberOfSides</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>link</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetLinkPrimitiveParams</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetListEntryType</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetListLength</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetLocalPos</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetLocalRot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><undef/> </map> <key>llGetMass</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetMassMKS</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetMaxScaleFactor</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetMemoryLimit</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetMinScaleFactor</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetNextEmail</key> <map> <key>arguments</key><array> <map><key>address</key><map><key>type</key><string>string</string></map></map> <map><key>subject</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetNotecardLine</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>line</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetNumberOfNotecardLines</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetNumberOfPrims</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetNumberOfSides</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetObjectAnimationNames</key> <map> <key>return</key><string>list</string> <key>arguments</key><undef/> </map> <key>llGetObjectDesc</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetObjectDetails</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>objectId</key><map><key>type</key><string>key</string></map></map> <map><key>args</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetObjectMass</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>objectId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>llGetObjectName</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetObjectPermMask</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>mask</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetObjectPrimCount</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>objectId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>llGetOmega</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetOwner</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llGetOwnerKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetParcelDetails</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>param</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetParcelFlags</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llGetParcelMaxPrims</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>sim_wide</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetParcelMusicURL</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetParcelPrimCount</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>category</key><map><key>type</key><string>integer</string></map></map> <map><key>sim_wide</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetParcelPrimOwners</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llGetPermissions</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetPermissionsKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llGetPhysicsMaterial</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>prim</key><map><key>type</key><string>key</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetPos</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetPrimitiveParams</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetPrimMediaParams</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>face</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGetRegionAgentCount</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetRegionCorner</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetRegionFlags</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetRegionFPS</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetRegionName</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetRegionTimeDilation</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetRootPosition</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetRootRotation</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><undef/> </map> <key>llGetRot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><undef/> </map> <key>llGetScale</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetScriptName</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetScriptState</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetSimulatorHostname</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetSPMaxMemory</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetStartParameter</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetStatus</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>status</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetSubString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>end</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetSunDirection</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetTexture</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetTextureOffset</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetTextureRot</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>side</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetTextureScale</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>side</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGetTime</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetTimeOfDay</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGetTimestamp</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>llGetTorque</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetUnixTime</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetUsedMemory</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>llGetUsername</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGetVel</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>llGetWallclock</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>llGiveInventory</key> <map> <key>arguments</key><array> <map><key>destination</key><map><key>type</key><string>string</string></map></map> <map><key>inventory</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llGiveInventoryList</key> <map> <key>arguments</key><array> <map><key>destination</key><map><key>type</key><string>string</string></map></map> <map><key>category</key><map><key>type</key><string>string</string></map></map> <map><key>inventory</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llGiveMoney</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>destination</key><map><key>type</key><string>string</string></map></map> <map><key>amount</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llGodLikeRezObject</key> <map> <key>arguments</key><array> <map><key>inventory</key><map><key>type</key><string>string</string></map></map> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llGround</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llGroundContour</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llGroundNormal</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llGroundRepel</key> <map> <key>arguments</key><array> <map><key>height</key><map><key>type</key><string>float</string></map></map> <map><key>water</key><map><key>type</key><string>integer</string></map></map> <map><key>tau</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llGroundSlope</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llHTTPRequest</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>url</key><map><key>type</key><string>string</string></map></map> <map><key>parameters</key><map><key>type</key><string>list</string></map></map> <map><key>body</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llHTTPResponse</key> <map> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>key</string></map></map> <map><key>status</key><map><key>type</key><string>integer</string></map></map> <map><key>body</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llInsertString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>dst</key><map><key>type</key><string>string</string></map></map> <map><key>position</key><map><key>type</key><string>integer</string></map></map> <map><key>src</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llInstantMessage</key> <map> <key>arguments</key><array> <map><key>user</key><map><key>type</key><string>string</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llIntegerToBase64</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llJson2List</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>json</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llJsonGetValue</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>json</key><map><key>type</key><string>string</string></map></map> <map><key>specifiers</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llJsonSetValue</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>json</key><map><key>type</key><string>string</string></map></map> <map><key>specifiers</key><map><key>type</key><string>list</string></map></map> <map><key>value</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llJsonValueType</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>json</key><map><key>type</key><string>string</string></map></map> <map><key>specifiers</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llKey2Name</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llLinkParticleSystem</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llLinkSitTarget</key> <map> <key>arguments</key><array> <map><key>link</key><map><key>type</key><string>integer</string></map></map> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llList2CSV</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llList2Float</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llList2Integer</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llList2Json</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>type</key><map><key>type</key><string>string</string></map></map> <map><key>values</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llList2Key</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llList2List</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>end</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llList2ListStrided</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>end</key><map><key>type</key><string>integer</string></map></map> <map><key>stride</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llList2Rot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llList2String</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llList2Vector</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>index</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llListen</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>channelID</key><map><key>type</key><string>integer</string></map></map> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>ID</key><map><key>type</key><string>string</string></map></map> <map><key>msg</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llListenControl</key> <map> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> <map><key>active</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llListenRemove</key> <map> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llListFindList</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>test</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llListInsertList</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>dest</key><map><key>type</key><string>list</string></map></map> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llListRandomize</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>stride</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llListReplaceList</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>dest</key><map><key>type</key><string>list</string></map></map> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>end</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llListSort</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>list</string></map></map> <map><key>stride</key><map><key>type</key><string>integer</string></map></map> <map><key>ascending</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llListStatistics</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>operation</key><map><key>type</key><string>integer</string></map></map> <map><key>src</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llLoadURL</key> <map> <key>arguments</key><array> <map><key>avatar_id</key><map><key>type</key><string>string</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> <map><key>url</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llLog</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>val</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llLog10</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>val</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llLookAt</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>vector</string></map></map> <map><key>strength</key><map><key>type</key><string>float</string></map></map> <map><key>damping</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llLoopSound</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llLoopSoundMaster</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llLoopSoundSlave</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llMakeExplosion</key> <map> <key>arguments</key><array> <map><key>particles</key><map><key>type</key><string>integer</string></map></map> <map><key>scale</key><map><key>type</key><string>float</string></map></map> <map><key>vel</key><map><key>type</key><string>float</string></map></map> <map><key>lifetime</key><map><key>type</key><string>float</string></map></map> <map><key>arc</key><map><key>type</key><string>float</string></map></map> <map><key>texture</key><map><key>type</key><string>string</string></map></map> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llMakeFire</key> <map> <key>arguments</key><array> <map><key>particles</key><map><key>type</key><string>integer</string></map></map> <map><key>scale</key><map><key>type</key><string>float</string></map></map> <map><key>vel</key><map><key>type</key><string>float</string></map></map> <map><key>lifetime</key><map><key>type</key><string>float</string></map></map> <map><key>arc</key><map><key>type</key><string>float</string></map></map> <map><key>texture</key><map><key>type</key><string>string</string></map></map> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llMakeFountain</key> <map> <key>arguments</key><array> <map><key>particles</key><map><key>type</key><string>integer</string></map></map> <map><key>scale</key><map><key>type</key><string>float</string></map></map> <map><key>vel</key><map><key>type</key><string>float</string></map></map> <map><key>lifetime</key><map><key>type</key><string>float</string></map></map> <map><key>arc</key><map><key>type</key><string>float</string></map></map> <map><key>bounce</key><map><key>type</key><string>integer</string></map></map> <map><key>texture</key><map><key>type</key><string>string</string></map></map> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> <map><key>bounce_offset</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llMakeSmoke</key> <map> <key>arguments</key><array> <map><key>particles</key><map><key>type</key><string>integer</string></map></map> <map><key>scale</key><map><key>type</key><string>float</string></map></map> <map><key>vel</key><map><key>type</key><string>float</string></map></map> <map><key>lifetime</key><map><key>type</key><string>float</string></map></map> <map><key>arc</key><map><key>type</key><string>float</string></map></map> <map><key>texture</key><map><key>type</key><string>string</string></map></map> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llManageEstateAccess</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>action</key><map><key>type</key><string>integer</string></map></map> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llMapDestination</key> <map> <key>arguments</key><array> <map><key>simname</key><map><key>type</key><string>string</string></map></map> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>look_at</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llMD5String</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>nonce</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llMessageLinked</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>num</key><map><key>type</key><string>integer</string></map></map> <map><key>str</key><map><key>type</key><string>string</string></map></map> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llMinEventDelay</key> <map> <key>arguments</key><array> <map><key>delay</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llModifyLand</key> <map> <key>arguments</key><array> <map><key>action</key><map><key>type</key><string>integer</string></map></map> <map><key>brush</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llModPow</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>integer</string></map></map> <map><key>b</key><map><key>type</key><string>integer</string></map></map> <map><key>c</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llMoveToTarget</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>vector</string></map></map> <map><key>tau</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llName2Key</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llOffsetTexture</key> <map> <key>arguments</key><array> <map><key>u</key><map><key>type</key><string>float</string></map></map> <map><key>v</key><map><key>type</key><string>float</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llOpenRemoteDataChannel</key> <map> <key>arguments</key><undef/> </map> <key>llOverMyLand</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llOwnerSay</key> <map> <key>arguments</key><array> <map><key>msg</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llParcelMediaCommandList</key> <map> <key>arguments</key><array> <map><key>commandList</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llParcelMediaQuery</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>aList</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llParseString2List</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>str</key><map><key>type</key><string>string</string></map></map> <map><key>separators</key><map><key>type</key><string>list</string></map></map> <map><key>spacers</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llParseStringKeepNulls</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>seperators</key><map><key>type</key><string>list</string></map></map> <map><key>spacers</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llParticleSystem</key> <map> <key>arguments</key><array> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llPassCollisions</key> <map> <key>arguments</key><array> <map><key>pass</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llPassTouches</key> <map> <key>arguments</key><array> <map><key>pass</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llPlaySound</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llPlaySoundSlave</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llPointAt</key> <map> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llPow</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>fbase</key><map><key>type</key><string>float</string></map></map> <map><key>fexponent</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llPreloadSound</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llPushObject</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>string</string></map></map> <map><key>impulse</key><map><key>type</key><string>vector</string></map></map> <map><key>ang_impulse</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRefreshPrimURL</key> <map> <key>arguments</key><undef/> </map> <key>llRegionSay</key> <map> <key>arguments</key><array> <map><key>channelID</key><map><key>type</key><string>integer</string></map></map> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llRegionSayTo</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>string</string></map></map> <map><key>channelID</key><map><key>type</key><string>integer</string></map></map> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llReleaseCamera</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llReleaseControls</key> <map> <key>arguments</key><undef/> </map> <key>llReleaseURL</key> <map> <key>arguments</key><array> <map><key>url</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llRemoteDataReply</key> <map> <key>arguments</key><array> <map><key>channel</key><map><key>type</key><string>string</string></map></map> <map><key>message_id</key><map><key>type</key><string>string</string></map></map> <map><key>sdata</key><map><key>type</key><string>string</string></map></map> <map><key>idata</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRemoteDataSetRegion</key> <map> <key>arguments</key><undef/> </map> <key>llRemoteLoadScript</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>string</string></map></map> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>running</key><map><key>type</key><string>integer</string></map></map> <map><key>start_param</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRemoteLoadScriptPin</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>string</string></map></map> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>pin</key><map><key>type</key><string>integer</string></map></map> <map><key>running</key><map><key>type</key><string>integer</string></map></map> <map><key>start_param</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRemoveFromLandBanList</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llRemoveFromLandPassList</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llRemoveInventory</key> <map> <key>arguments</key><array> <map><key>item</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llRemoveVehicleFlags</key> <map> <key>arguments</key><array> <map><key>flags</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRequestAgentData</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> <map><key>data</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRequestDisplayName</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llRequestInventoryData</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llRequestPermissions</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> <map><key>perm</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRequestSecureURL</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llRequestSimulatorData</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>simulator</key><map><key>type</key><string>string</string></map></map> <map><key>data</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRequestURL</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>llRequestUsername</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llResetAnimationOverride</key> <map> <key>arguments</key><array> <map><key>anim_state</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llResetLandBanList</key> <map> <key>arguments</key><undef/> </map> <key>llResetLandPassList</key> <map> <key>arguments</key><undef/> </map> <key>llResetOtherScript</key> <map> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llResetScript</key> <map> <key>arguments</key><undef/> </map> <key>llResetTime</key> <map> <key>arguments</key><undef/> </map> <key>llRezAtRoot</key> <map> <key>arguments</key><array> <map><key>inventory</key><map><key>type</key><string>string</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>velocity</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> <map><key>param</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRezObject</key> <map> <key>arguments</key><array> <map><key>inventory</key><map><key>type</key><string>string</string></map></map> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>vel</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> <map><key>param</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRot2Angle</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llRot2Axis</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llRot2Euler</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>r</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llRot2Fwd</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>r</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llRot2Left</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>r</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llRot2Up</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>r</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llRotateTexture</key> <map> <key>arguments</key><array> <map><key>rotation</key><map><key>type</key><string>float</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRotBetween</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><array> <map><key>start</key><map><key>type</key><string>vector</string></map></map> <map><key>end</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llRotLookAt</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>rotation</string></map></map> <map><key>strength</key><map><key>type</key><string>float</string></map></map> <map><key>damping</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llRotTarget</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> <map><key>error</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llRotTargetRemove</key> <map> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llRound</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSameGroup</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSay</key> <map> <key>arguments</key><array> <map><key>channelID</key><map><key>type</key><string>integer</string></map></map> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llScaleByFactor</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>scaling_factor</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llScaleTexture</key> <map> <key>arguments</key><array> <map><key>u</key><map><key>type</key><string>float</string></map></map> <map><key>v</key><map><key>type</key><string>float</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llScriptDanger</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llScriptProfiler</key> <map> <key>arguments</key><array> <map><key>flag</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSendRemoteData</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>channel</key><map><key>type</key><string>string</string></map></map> <map><key>dest</key><map><key>type</key><string>string</string></map></map> <map><key>idata</key><map><key>type</key><string>integer</string></map></map> <map><key>sdata</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSensor</key> <map> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>id</key><map><key>type</key><string>string</string></map></map> <map><key>type</key><map><key>type</key><string>integer</string></map></map> <map><key>range</key><map><key>type</key><string>float</string></map></map> <map><key>arc</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSensorRemove</key> <map> <key>arguments</key><undef/> </map> <key>llSensorRepeat</key> <map> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>id</key><map><key>type</key><string>string</string></map></map> <map><key>type</key><map><key>type</key><string>integer</string></map></map> <map><key>range</key><map><key>type</key><string>float</string></map></map> <map><key>arc</key><map><key>type</key><string>float</string></map></map> <map><key>rate</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetAlpha</key> <map> <key>arguments</key><array> <map><key>alpha</key><map><key>type</key><string>float</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetAngularVelocity</key> <map> <key>arguments</key><array> <map><key>angularVelocity</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetAnimationOverride</key> <map> <key>arguments</key><array> <map><key>animState</key><map><key>type</key><string>string</string></map></map> <map><key>anim</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSetBuoyancy</key> <map> <key>arguments</key><array> <map><key>buoyancy</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetCameraAtOffset</key> <map> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llSetCameraEyeOffset</key> <map> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llSetCameraParams</key> <map> <key>arguments</key><array> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetClickAction</key> <map> <key>arguments</key><array> <map><key>action</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetColor</key> <map> <key>arguments</key><array> <map><key>color</key><map><key>type</key><string>vector</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetContentType</key> <map> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>key</string></map></map> <map><key>type</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetDamage</key> <map> <key>arguments</key><array> <map><key>damage</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetForce</key> <map> <key>arguments</key><array> <map><key>force</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetForceAndTorque</key> <map> <key>arguments</key><array> <map><key>force</key><map><key>type</key><string>vector</string></map></map> <map><key>torque</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetHoverHeight</key> <map> <key>arguments</key><array> <map><key>height</key><map><key>type</key><string>float</string></map></map> <map><key>water</key><map><key>type</key><string>integer</string></map></map> <map><key>tau</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetInventoryPermMask</key> <map> <key>arguments</key><array> <map><key>item</key><map><key>type</key><string>string</string></map></map> <map><key>mask</key><map><key>type</key><string>integer</string></map></map> <map><key>value</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetKeyframedMotion</key> <map> <key>arguments</key><array> <map><key>frames</key><map><key>type</key><string>list</string></map></map> <map><key>options</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetLinkAlpha</key> <map> <key>arguments</key><array> <map><key>linknumber</key><map><key>type</key><string>integer</string></map></map> <map><key>alpha</key><map><key>type</key><string>float</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetLinkCamera</key> <map> <key>arguments</key><array> <map><key>link</key><map><key>type</key><string>integer</string></map></map> <map><key>eye</key><map><key>type</key><string>vector</string></map></map> <map><key>at</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llSetLinkColor</key> <map> <key>arguments</key><array> <map><key>linknumber</key><map><key>type</key><string>integer</string></map></map> <map><key>color</key><map><key>type</key><string>vector</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetLinkMedia</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>link</key><map><key>type</key><string>integer</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetLinkPrimitiveParams</key> <map> <key>arguments</key><array> <map><key>linknumber</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetLinkPrimitiveParamsFast</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetLinkTexture</key> <map> <key>arguments</key><array> <map><key>linknumber</key><map><key>type</key><string>integer</string></map></map> <map><key>texture</key><map><key>type</key><string>string</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetLinkTextureAnim</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>mode</key><map><key>type</key><string>integer</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> <map><key>sizex</key><map><key>type</key><string>integer</string></map></map> <map><key>sizey</key><map><key>type</key><string>integer</string></map></map> <map><key>start</key><map><key>type</key><string>float</string></map></map> <map><key>length</key><map><key>type</key><string>float</string></map></map> <map><key>rate</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetLocalRot</key> <map> <key>arguments</key><array> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llSetMemoryLimit</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>limit</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetObjectDesc</key> <map> <key>arguments</key><array> <map><key>desc</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSetObjectName</key> <map> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSetObjectPermMask</key> <map> <key>arguments</key><array> <map><key>mask</key><map><key>type</key><string>integer</string></map></map> <map><key>value</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetParcelMusicURL</key> <map> <key>arguments</key><array> <map><key>url</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSetPayPrice</key> <map> <key>arguments</key><array> <map><key>price</key><map><key>type</key><string>integer</string></map></map> <map><key>quick_pay_buttons</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetPhysicsMaterial</key> <map> <key>arguments</key><array> <map><key>material_bits</key><map><key>type</key><string>integer</string></map></map> <map><key>material_gravity_modifier</key><map><key>type</key><string>float</string></map></map> <map><key>material_restitution</key><map><key>type</key><string>float</string></map></map> <map><key>material_friction</key><map><key>type</key><string>float</string></map></map> <map><key>material_density</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetPos</key> <map> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llSetPrimitiveParams</key> <map> <key>arguments</key><array> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetPrimMediaParams</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>face</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>llSetPrimURL</key> <map> <key>arguments</key><array> <map><key>url</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSetRegionPos</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llSetRemoteScriptAccessPin</key> <map> <key>arguments</key><array> <map><key>pin</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetRot</key> <map> <key>arguments</key><array> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llSetScale</key> <map> <key>arguments</key><array> <map><key>scale</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llSetScriptState</key> <map> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>run</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetSitText</key> <map> <key>arguments</key><array> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSetSoundQueueing</key> <map> <key>arguments</key><array> <map><key>queue</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetSoundRadius</key> <map> <key>arguments</key><array> <map><key>radius</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetStatus</key> <map> <key>arguments</key><array> <map><key>status</key><map><key>type</key><string>integer</string></map></map> <map><key>value</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetText</key> <map> <key>arguments</key><array> <map><key>text</key><map><key>type</key><string>string</string></map></map> <map><key>color</key><map><key>type</key><string>vector</string></map></map> <map><key>alpha</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetTexture</key> <map> <key>arguments</key><array> <map><key>texture</key><map><key>type</key><string>string</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetTextureAnim</key> <map> <key>arguments</key><array> <map><key>mode</key><map><key>type</key><string>integer</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> <map><key>sizex</key><map><key>type</key><string>integer</string></map></map> <map><key>sizey</key><map><key>type</key><string>integer</string></map></map> <map><key>start</key><map><key>type</key><string>float</string></map></map> <map><key>length</key><map><key>type</key><string>float</string></map></map> <map><key>rate</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetTimerEvent</key> <map> <key>arguments</key><array> <map><key>sec</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetTorque</key> <map> <key>arguments</key><array> <map><key>torque</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetTouchText</key> <map> <key>arguments</key><array> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSetVehicleFlags</key> <map> <key>arguments</key><array> <map><key>flags</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetVehicleFloatParam</key> <map> <key>arguments</key><array> <map><key>param</key><map><key>type</key><string>integer</string></map></map> <map><key>value</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSetVehicleRotationParam</key> <map> <key>arguments</key><array> <map><key>param</key><map><key>type</key><string>integer</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llSetVehicleType</key> <map> <key>arguments</key><array> <map><key>type</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSetVehicleVectorParam</key> <map> <key>arguments</key><array> <map><key>param</key><map><key>type</key><string>integer</string></map></map> <map><key>vec</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llSetVelocity</key> <map> <key>arguments</key><array> <map><key>vel</key><map><key>type</key><string>vector</string></map></map> <map><key>local</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSHA1String</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llShout</key> <map> <key>arguments</key><array> <map><key>channelID</key><map><key>type</key><string>integer</string></map></map> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSin</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSitTarget</key> <map> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>llSleep</key> <map> <key>arguments</key><array> <map><key>sec</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llSound</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> <map><key>queue</key><map><key>type</key><string>integer</string></map></map> <map><key>loop</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSoundPreload</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llSqrt</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llStartAnimation</key> <map> <key>arguments</key><array> <map><key>anim</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llStartObjectAnimation</key> <map> <key>arguments</key><array> <map><key>anim</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llStopAnimation</key> <map> <key>arguments</key><array> <map><key>anim</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llStopHover</key> <map> <key>arguments</key><undef/> </map> <key>llStopLookAt</key> <map> <key>arguments</key><undef/> </map> <key>llStopMoveToTarget</key> <map> <key>arguments</key><undef/> </map> <key>llStopObjectAnimation</key> <map> <key>arguments</key><array> <map><key>anim</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llStopPointAt</key> <map> <key>arguments</key><undef/> </map> <key>llStopSound</key> <map> <key>arguments</key><undef/> </map> <key>llStringLength</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>str</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llStringToBase64</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>str</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llStringTrim</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>type</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llSubStringIndex</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>source</key><map><key>type</key><string>string</string></map></map> <map><key>pattern</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llTakeCamera</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llTakeControls</key> <map> <key>arguments</key><array> <map><key>controls</key><map><key>type</key><string>integer</string></map></map> <map><key>accept</key><map><key>type</key><string>integer</string></map></map> <map><key>pass_on</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llTan</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>f</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llTarget</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>range</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llTargetOmega</key> <map> <key>arguments</key><array> <map><key>axis</key><map><key>type</key><string>vector</string></map></map> <map><key>spinrate</key><map><key>type</key><string>float</string></map></map> <map><key>gain</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llTargetRemove</key> <map> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llTeleportAgent</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> <map><key>simname</key><map><key>type</key><string>string</string></map></map> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>lookAt</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llTeleportAgentGlobalCoords</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> <map><key>global</key><map><key>type</key><string>vector</string></map></map> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>lookAt</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llTeleportAgentHome</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llTextBox</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> <map><key>chat_channel</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llToLower</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>source</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llToUpper</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>source</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llTransferLindenDollars</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>destination</key><map><key>type</key><string>string</string></map></map> <map><key>amount</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llTriggerSound</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>llTriggerSoundLimited</key> <map> <key>arguments</key><array> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> <map><key>top_north_east</key><map><key>type</key><string>vector</string></map></map> <map><key>bottom_south_west</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llUnescapeURL</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>url</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llUnSit</key> <map> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llVecDist</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>vector</string></map></map> <map><key>b</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llVecMag</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>v</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llVecNorm</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>v</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llVolumeDetect</key> <map> <key>arguments</key><array> <map><key>detect</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>llWater</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llWhisper</key> <map> <key>arguments</key><array> <map><key>channelID</key><map><key>type</key><string>integer</string></map></map> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llWind</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>offset</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>llXorBase64Strings</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>str1</key><map><key>type</key><string>string</string></map></map> <map><key>str2</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>llXorBase64StringsCorrect</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>str1</key><map><key>type</key><string>string</string></map></map> <map><key>str2</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>lsClearWindlightScene</key> <map> <key>arguments</key><undef/> </map> <key>lsGetWindlightScene</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>lsSetWindlightScene</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>lsSetWindlightSceneTargeted</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>rules</key><map><key>type</key><string>list</string></map></map> <map><key>targetId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osAdjustSoundVolume</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osAgentSaveAppearance</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> <map><key>notecard</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osAngleBetween</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>vector</string></map></map> <map><key>b</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osApproxEquals</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>float</string></map></map> <map><key>b</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osApproxEquals</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>va</key><map><key>type</key><string>vector</string></map></map> <map><key>vb</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osApproxEquals</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>float</string></map></map> <map><key>b</key><map><key>type</key><string>float</string></map></map> <map><key>margin</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osApproxEquals</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>ra</key><map><key>type</key><string>rotation</string></map></map> <map><key>rb</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>osApproxEquals</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>ra</key><map><key>type</key><string>rotation</string></map></map> <map><key>rb</key><map><key>type</key><string>rotation</string></map></map> <map><key>margin</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osApproxEquals</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>va</key><map><key>type</key><string>vector</string></map></map> <map><key>vb</key><map><key>type</key><string>vector</string></map></map> <map><key>margin</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osAvatarName2Key</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>firstname</key><map><key>type</key><string>string</string></map></map> <map><key>lastname</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osAvatarPlayAnimation</key> <map> <key>arguments</key><array> <map><key>avatarId</key><map><key>type</key><string>key</string></map></map> <map><key>animation</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osAvatarStopAnimation</key> <map> <key>arguments</key><array> <map><key>avatarId</key><map><key>type</key><string>key</string></map></map> <map><key>animation</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osCauseDamage</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>key</string></map></map> <map><key>damage</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osCauseHealing</key> <map> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> <map><key>healing</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osCheckODE</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>osClearInertia</key> <map> <key>arguments</key><undef/> </map> <key>osCollisionSound</key> <map> <key>arguments</key><array> <map><key>impact_sound</key><map><key>type</key><string>string</string></map></map> <map><key>impact_volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osConsoleCommand</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>Command</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osDetectedCountry</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>number</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osDie</key> <map> <key>arguments</key><array> <map><key>objectUUID</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osDrawEllipse</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>width</key><map><key>type</key><string>integer</string></map></map> <map><key>height</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osDrawFilledEllipse</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>width</key><map><key>type</key><string>integer</string></map></map> <map><key>height</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osDrawFilledPolygon</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>x</key><map><key>type</key><string>list</string></map></map> <map><key>y</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osDrawFilledRectangle</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>width</key><map><key>type</key><string>integer</string></map></map> <map><key>height</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osDrawImage</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>width</key><map><key>type</key><string>integer</string></map></map> <map><key>height</key><map><key>type</key><string>integer</string></map></map> <map><key>imageUrl</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osDrawLine</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>endX</key><map><key>type</key><string>integer</string></map></map> <map><key>endY</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osDrawLine</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>startX</key><map><key>type</key><string>integer</string></map></map> <map><key>startY</key><map><key>type</key><string>integer</string></map></map> <map><key>endX</key><map><key>type</key><string>integer</string></map></map> <map><key>endY</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osDrawPolygon</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>x</key><map><key>type</key><string>list</string></map></map> <map><key>y</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osDrawRectangle</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>width</key><map><key>type</key><string>integer</string></map></map> <map><key>height</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osDrawResetTransform</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osDrawRotationTransform</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>x</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osDrawScaleTransform</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>x</key><map><key>type</key><string>float</string></map></map> <map><key>y</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osDrawText</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>text</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osDrawTranslationTransform</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>x</key><map><key>type</key><string>float</string></map></map> <map><key>y</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osDropAttachment</key> <map> <key>arguments</key><undef/> </map> <key>osDropAttachmentAt</key> <map> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>osEjectFromGroup</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osForceAttachToAvatar</key> <map> <key>arguments</key><array> <map><key>attachment</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osForceAttachToAvatarFromInventory</key> <map> <key>arguments</key><array> <map><key>itemName</key><map><key>type</key><string>string</string></map></map> <map><key>attachment</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osForceAttachToOtherAvatarFromInventory</key> <map> <key>arguments</key><array> <map><key>rawAvatarId</key><map><key>type</key><string>string</string></map></map> <map><key>itemName</key><map><key>type</key><string>string</string></map></map> <map><key>attachmentPoint</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osForceBreakAllLinks</key> <map> <key>arguments</key><undef/> </map> <key>osForceBreakLink</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osForceCreateLink</key> <map> <key>arguments</key><array> <map><key>target</key><map><key>type</key><string>string</string></map></map> <map><key>parent</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osForceDetachFromAvatar</key> <map> <key>arguments</key><undef/> </map> <key>osForceDropAttachment</key> <map> <key>arguments</key><undef/> </map> <key>osForceDropAttachmentAt</key> <map> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>osForceOtherSit</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> <map><key>target</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osForceOtherSit</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osFormatString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>str</key><map><key>type</key><string>string</string></map></map> <map><key>strings</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osGetAgentCountry</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osGetAgentIP</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetAgents</key> <map> <key>return</key><string>list</string> <key>arguments</key><undef/> </map> <key>osGetAvatarHomeURI</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>uuid</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetAvatarList</key> <map> <key>return</key><string>list</string> <key>arguments</key><undef/> </map> <key>osGetCurrentSunHour</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>osGetDrawStringSize</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>contentType</key><map><key>type</key><string>string</string></map></map> <map><key>text</key><map><key>type</key><string>string</string></map></map> <map><key>fontName</key><map><key>type</key><string>string</string></map></map> <map><key>fontSize</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osGetGender</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>rawAvatarId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osGetGridCustom</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>key</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetGridGatekeeperURI</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetGridHomeURI</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetGridLoginURI</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetGridName</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetGridNick</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetHealRate</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osGetHealth</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osGetInertiaData</key> <map> <key>return</key><string>list</string> <key>arguments</key><undef/> </map> <key>osGetInventoryDesc</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>itemNameOrId</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetInventoryLastOwner</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>itemNameOrId</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetInventoryName</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>itemId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osGetLastChangedEventKey</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>osGetLinkNumber</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetLinkPrimitiveParams</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>linknumber</key><map><key>type</key><string>integer</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osGetMapTexture</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>osGetNotecard</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetNotecardLine</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>line</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osGetNPCList</key> <map> <key>return</key><string>list</string> <key>arguments</key><undef/> </map> <key>osGetNumberOfAttachments</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>key</string></map></map> <map><key>attachmentPoints</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osGetNumberOfNotecardLines</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>name</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetPhysicsEngineName</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetPhysicsEngineType</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetPrimitiveParams</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>prim</key><map><key>type</key><string>key</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osGetPSTWallclock</key> <map> <key>return</key><string>float</string> <key>arguments</key><undef/> </map> <key>osGetRegionMapTexture</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>regionName</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetRegionSize</key> <map> <key>return</key><string>vector</string> <key>arguments</key><undef/> </map> <key>osGetRegionStats</key> <map> <key>return</key><string>list</string> <key>arguments</key><undef/> </map> <key>osGetRezzingObject</key> <map> <key>return</key><string>key</string> <key>arguments</key><undef/> </map> <key>osGetScriptEngineName</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetSimulatorMemory</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>osGetSimulatorMemoryKB</key> <map> <key>return</key><string>integer</string> <key>arguments</key><undef/> </map> <key>osGetSimulatorVersion</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osGetSunParam</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>param</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osGetTerrainHeight</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>x</key><map><key>type</key><string>integer</string></map></map> <map><key>y</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osGetWindParam</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>plugin</key><map><key>type</key><string>string</string></map></map> <map><key>param</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osInviteToGroup</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osIsNpc</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osIsUUID</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>thing</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osKey2Name</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osKickAvatar</key> <map> <key>arguments</key><array> <map><key>FirstName</key><map><key>type</key><string>string</string></map></map> <map><key>SurName</key><map><key>type</key><string>string</string></map></map> <map><key>alert</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osKickAvatar</key> <map> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> <map><key>alert</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osLoadedCreationDate</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osLoadedCreationID</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osLoadedCreationTime</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> <key>osLocalTeleportAgent</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>key</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>velocity</key><map><key>type</key><string>vector</string></map></map> <map><key>lookat</key><map><key>type</key><string>vector</string></map></map> <map><key>flags</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osLoopSound</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osLoopSoundMaster</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osLoopSoundSlave</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osMakeNotecard</key> <map> <key>arguments</key><array> <map><key>notecardName</key><map><key>type</key><string>string</string></map></map> <map><key>contents</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osMatchString</key> <map> <key>return</key><string>list</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>pattern</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osMax</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>float</string></map></map> <map><key>b</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osMessageAttachments</key> <map> <key>arguments</key><array> <map><key>avatar</key><map><key>type</key><string>key</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> <map><key>attachmentPoints</key><map><key>type</key><string>list</string></map></map> <map><key>flags</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osMessageObject</key> <map> <key>arguments</key><array> <map><key>objectUUID</key><map><key>type</key><string>key</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osMin</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>float</string></map></map> <map><key>b</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osMovePen</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>x</key><map><key>type</key><string>integer</string></map></map> <map><key>y</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osNpcCreate</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>user</key><map><key>type</key><string>string</string></map></map> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>notecard</key><map><key>type</key><string>string</string></map></map> <map><key>options</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osNpcCreate</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>user</key><map><key>type</key><string>string</string></map></map> <map><key>name</key><map><key>type</key><string>string</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>notecard</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcGetOwner</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osNpcGetPos</key> <map> <key>return</key><string>vector</string> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osNpcGetRot</key> <map> <key>return</key><string>rotation</string> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osNpcLoadAppearance</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>notecard</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcMoveTo</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osNpcMoveToTarget</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>target</key><map><key>type</key><string>vector</string></map></map> <map><key>options</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osNpcPlayAnimation</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>animation</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcRemove</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osNpcSaveAppearance</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>notecard</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcSay</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcSay</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>channel</key><map><key>type</key><string>integer</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcSayTo</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>target</key><map><key>type</key><string>key</string></map></map> <map><key>channel</key><map><key>type</key><string>integer</string></map></map> <map><key>msg</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcSetProfileAbout</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>about</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcSetProfileImage</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>image</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcSetRot</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>osNpcShout</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>channel</key><map><key>type</key><string>integer</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcSit</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>target</key><map><key>type</key><string>key</string></map></map> <map><key>options</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osNpcStand</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osNpcStopAnimation</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>animation</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osNpcStopMoveToTarget</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osNpcTouch</key> <map> <key>arguments</key><array> <map><key>npcLSL_Key</key><map><key>type</key><string>key</string></map></map> <map><key>object_key</key><map><key>type</key><string>key</string></map></map> <map><key>link_num</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osNpcWhisper</key> <map> <key>arguments</key><array> <map><key>npc</key><map><key>type</key><string>key</string></map></map> <map><key>channel</key><map><key>type</key><string>integer</string></map></map> <map><key>message</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osOwnerSaveAppearance</key> <map> <key>return</key><string>key</string> <key>arguments</key><array> <map><key>notecard</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osParcelJoin</key> <map> <key>arguments</key><array> <map><key>pos1</key><map><key>type</key><string>vector</string></map></map> <map><key>pos2</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osParcelSetDetails</key> <map> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osParcelSubdivide</key> <map> <key>arguments</key><array> <map><key>pos1</key><map><key>type</key><string>vector</string></map></map> <map><key>pos2</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osPlaySound</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osPlaySoundSlave</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osPreloadSound</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>sound</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osRegexIsMatch</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>input</key><map><key>type</key><string>string</string></map></map> <map><key>pattern</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osRegionNotice</key> <map> <key>arguments</key><array> <map><key>agentID</key><map><key>type</key><string>key</string></map></map> <map><key>msg</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osRegionNotice</key> <map> <key>arguments</key><array> <map><key>msg</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osRegionRestart</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>seconds</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osRegionRestart</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>seconds</key><map><key>type</key><string>float</string></map></map> <map><key>msg</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osReplaceString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>pattern</key><map><key>type</key><string>string</string></map></map> <map><key>replace</key><map><key>type</key><string>string</string></map></map> <map><key>count</key><map><key>type</key><string>integer</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osRequestSecureURL</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>options</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osRequestURL</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>options</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osRound</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>value</key><map><key>type</key><string>float</string></map></map> <map><key>digits</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetContentType</key> <map> <key>arguments</key><array> <map><key>id</key><map><key>type</key><string>key</string></map></map> <map><key>type</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSetDynamicTextureData</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>dynamicID</key><map><key>type</key><string>string</string></map></map> <map><key>contentType</key><map><key>type</key><string>string</string></map></map> <map><key>data</key><map><key>type</key><string>string</string></map></map> <map><key>extraParams</key><map><key>type</key><string>string</string></map></map> <map><key>timer</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetDynamicTextureDataFace</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>dynamicID</key><map><key>type</key><string>string</string></map></map> <map><key>contentType</key><map><key>type</key><string>string</string></map></map> <map><key>data</key><map><key>type</key><string>string</string></map></map> <map><key>extraParams</key><map><key>type</key><string>string</string></map></map> <map><key>timer</key><map><key>type</key><string>integer</string></map></map> <map><key>face</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetDynamicTextureURL</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>dynamicID</key><map><key>type</key><string>string</string></map></map> <map><key>contentType</key><map><key>type</key><string>string</string></map></map> <map><key>url</key><map><key>type</key><string>string</string></map></map> <map><key>extraParams</key><map><key>type</key><string>string</string></map></map> <map><key>timer</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetEstateSunSettings</key> <map> <key>arguments</key><array> <map><key>sunFixed</key><map><key>type</key><string>integer</string></map></map> <map><key>sunHour</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetFontName</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>fontName</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSetFontSize</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>fontSize</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetHealRate</key> <map> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> <map><key>health</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetHealth</key> <map> <key>arguments</key><array> <map><key>agentId</key><map><key>type</key><string>key</string></map></map> <map><key>health</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetInertia</key> <map> <key>arguments</key><array> <map><key>mass</key><map><key>type</key><string>float</string></map></map> <map><key>centerOfMass</key><map><key>type</key><string>vector</string></map></map> <map><key>principalInertiaScaled</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>osSetInertiaAsBox</key> <map> <key>arguments</key><array> <map><key>mass</key><map><key>type</key><string>float</string></map></map> <map><key>boxSize</key><map><key>type</key><string>vector</string></map></map> <map><key>centerOfMass</key><map><key>type</key><string>vector</string></map></map> <map><key>rot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>osSetInertiaAsCylinder</key> <map> <key>arguments</key><array> <map><key>mass</key><map><key>type</key><string>float</string></map></map> <map><key>radius</key><map><key>type</key><string>float</string></map></map> <map><key>lenght</key><map><key>type</key><string>float</string></map></map> <map><key>centerOfMass</key><map><key>type</key><string>vector</string></map></map> <map><key>lslrot</key><map><key>type</key><string>rotation</string></map></map> </array> </map> <key>osSetInertiaAsSphere</key> <map> <key>arguments</key><array> <map><key>mass</key><map><key>type</key><string>float</string></map></map> <map><key>radius</key><map><key>type</key><string>float</string></map></map> <map><key>centerOfMass</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osSetOwnerSpeed</key> <map> <key>arguments</key><array> <map><key>SpeedModifier</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetParcelDetails</key> <map> <key>arguments</key><array> <map><key>pos</key><map><key>type</key><string>vector</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osSetParcelMediaURL</key> <map> <key>arguments</key><array> <map><key>url</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSetParcelSIPAddress</key> <map> <key>arguments</key><array> <map><key>SIPAddress</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSetPenCap</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>direction</key><map><key>type</key><string>string</string></map></map> <map><key>type</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSetPenColor</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>color</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSetPenColour</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>colour</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSetPenSize</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>drawList</key><map><key>type</key><string>string</string></map></map> <map><key>penSize</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetPrimFloatOnWater</key> <map> <key>arguments</key><array> <map><key>floatYN</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetPrimitiveParams</key> <map> <key>arguments</key><array> <map><key>prim</key><map><key>type</key><string>key</string></map></map> <map><key>rules</key><map><key>type</key><string>list</string></map></map> </array> </map> <key>osSetProjectionParams</key> <map> <key>arguments</key><array> <map><key>projection</key><map><key>type</key><string>integer</string></map></map> <map><key>texture</key><map><key>type</key><string>key</string></map></map> <map><key>fov</key><map><key>type</key><string>float</string></map></map> <map><key>focus</key><map><key>type</key><string>float</string></map></map> <map><key>amb</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetProjectionParams</key> <map> <key>arguments</key><array> <map><key>linknumber</key><map><key>type</key><string>integer</string></map></map> <map><key>projection</key><map><key>type</key><string>integer</string></map></map> <map><key>texture</key><map><key>type</key><string>key</string></map></map> <map><key>fov</key><map><key>type</key><string>float</string></map></map> <map><key>focus</key><map><key>type</key><string>float</string></map></map> <map><key>amb</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetProjectionParams</key> <map> <key>arguments</key><array> <map><key>prim</key><map><key>type</key><string>key</string></map></map> <map><key>projection</key><map><key>type</key><string>integer</string></map></map> <map><key>texture</key><map><key>type</key><string>key</string></map></map> <map><key>fov</key><map><key>type</key><string>float</string></map></map> <map><key>focus</key><map><key>type</key><string>float</string></map></map> <map><key>amb</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetRegionSunSettings</key> <map> <key>arguments</key><array> <map><key>useEstateSun</key><map><key>type</key><string>integer</string></map></map> <map><key>sunFixed</key><map><key>type</key><string>integer</string></map></map> <map><key>sunHour</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetRegionWaterHeight</key> <map> <key>arguments</key><array> <map><key>height</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetSoundRadius</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>radius</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetSpeed</key> <map> <key>arguments</key><array> <map><key>UUID</key><map><key>type</key><string>string</string></map></map> <map><key>SpeedModifier</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetStateEvents</key> <map> <key>arguments</key><array> <map><key>events</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSetSunParam</key> <map> <key>arguments</key><array> <map><key>param</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetTerrainHeight</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>x</key><map><key>type</key><string>integer</string></map></map> <map><key>y</key><map><key>type</key><string>integer</string></map></map> <map><key>val</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetTerrainTexture</key> <map> <key>arguments</key><array> <map><key>level</key><map><key>type</key><string>integer</string></map></map> <map><key>texture</key><map><key>type</key><string>key</string></map></map> </array> </map> <key>osSetTerrainTextureHeight</key> <map> <key>arguments</key><array> <map><key>corner</key><map><key>type</key><string>integer</string></map></map> <map><key>low</key><map><key>type</key><string>float</string></map></map> <map><key>high</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osSetWindParam</key> <map> <key>arguments</key><array> <map><key>plugin</key><map><key>type</key><string>string</string></map></map> <map><key>param</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osStopSound</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringEndsWith</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>string</string></map></map> <map><key>ignorecase</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringIndexOf</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>count</key><map><key>type</key><string>integer</string></map></map> <map><key>ignorecase</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringIndexOf</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>string</string></map></map> <map><key>ignorecase</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringLastIndexOf</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>string</string></map></map> <map><key>ignorecase</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringLastIndexOf</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>count</key><map><key>type</key><string>integer</string></map></map> <map><key>ignorecase</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringRemove</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>count</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringReplace</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>oldvalue</key><map><key>type</key><string>string</string></map></map> <map><key>newvalue</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osStringStartsWith</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>string</string></map></map> <map><key>ignorecase</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringSubString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> <map><key>length</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osStringSubString</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>src</key><map><key>type</key><string>string</string></map></map> <map><key>start</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osSunGetParam</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>param</key><map><key>type</key><string>string</string></map></map> </array> </map> <key>osSunSetParam</key> <map> <key>arguments</key><array> <map><key>param</key><map><key>type</key><string>string</string></map></map> <map><key>value</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osTeleportAgent</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> <map><key>regionName</key><map><key>type</key><string>string</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>lookat</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osTeleportAgent</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>lookat</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osTeleportAgent</key> <map> <key>arguments</key><array> <map><key>agent</key><map><key>type</key><string>string</string></map></map> <map><key>regionX</key><map><key>type</key><string>integer</string></map></map> <map><key>regionY</key><map><key>type</key><string>integer</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>lookat</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osTeleportObject</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>objectUUID</key><map><key>type</key><string>key</string></map></map> <map><key>targetPos</key><map><key>type</key><string>vector</string></map></map> <map><key>targetrotation</key><map><key>type</key><string>rotation</string></map></map> <map><key>flags</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osTeleportOwner</key> <map> <key>arguments</key><array> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>lookat</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osTeleportOwner</key> <map> <key>arguments</key><array> <map><key>regionX</key><map><key>type</key><string>integer</string></map></map> <map><key>regionY</key><map><key>type</key><string>integer</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>lookat</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osTeleportOwner</key> <map> <key>arguments</key><array> <map><key>regionName</key><map><key>type</key><string>string</string></map></map> <map><key>position</key><map><key>type</key><string>vector</string></map></map> <map><key>lookat</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osTerrainFlush</key> <map> <key>arguments</key><undef/> <key>tooltip</key><string>Send terrain to all agents</string> </map> <key>osTerrainGetHeight</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>x</key><map><key>type</key><string>integer</string></map></map> <map><key>y</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osTerrainSetHeight</key> <map> <key>return</key><string>integer</string> <key>arguments</key><array> <map><key>x</key><map><key>type</key><string>integer</string></map></map> <map><key>y</key><map><key>type</key><string>integer</string></map></map> <map><key>val</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osTriggerSound</key> <map> <key>arguments</key><array> <map><key>linknum</key><map><key>type</key><string>integer</string></map></map> <map><key>sound</key><map><key>type</key><string>string</string></map></map> <map><key>volume</key><map><key>type</key><string>float</string></map></map> </array> </map> <key>osUnixTimeToTimestamp</key> <map> <key>return</key><string>string</string> <key>arguments</key><array> <map><key>time</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osVecDistSquare</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>vector</string></map></map> <map><key>b</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osVecMagSquare</key> <map> <key>return</key><string>float</string> <key>arguments</key><array> <map><key>a</key><map><key>type</key><string>vector</string></map></map> </array> </map> <key>osVolumeDetect</key> <map> <key>arguments</key><array> <map><key>detect</key><map><key>type</key><string>integer</string></map></map> </array> </map> <key>osWindActiveModelPluginName</key> <map> <key>return</key><string>string</string> <key>arguments</key><undef/> </map> </map> </map></llsd>