using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenSim.Framework.Types { public class AvatarWearable { public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); public AvatarWearable() { } } }