#print "rxlslobject.................................." #import sys #import clr #clr.AddReferenceToFile("OpenSim.Region.RexScriptModule.dll") class LSLObject(object): # math def llSin(self,f): return self.MyWorld.CS.llSin(f) def llCos(self,f): return self.MyWorld.CS.llCos(f) def llTan(self,f): return self.MyWorld.CS.llTan(f) def llAtan2(self,x,y): return self.MyWorld.CS.llAtan2(x,y) def llSqrt(self,f): return self.MyWorld.CS.llSqrt(f) def llPow(self,fbase,fexponent): return self.MyWorld.CS.llPow(fbase,fexponent) def llAbs(self,i): return self.MyWorld.CS.llAbs(i) def llFabs(self,f): return self.MyWorld.CS.llFabs(f) def llFrand(self,mag): return self.MyWorld.CS.llFrand(mag) def llFloor(self,f): return self.MyWorld.CS.llFloor(f) def llCeil(self,f): return self.MyWorld.CS.llCeil(f) def llRound(self,f): return self.MyWorld.CS.llRound(f) def llVecMag(self,v): return self.MyWorld.CS.llVecMag(v) def llVecNorm(self, v): return self.MyWorld.CS.llVecNorm(v) def llVecDist(self,a,b): return self.MyWorld.CS.llVecDist(a,b) def llRot2Euler(self,r): return self.MyWorld.CS.llRot2Euler(r) def llEuler2Rot(self,v): return self.MyWorld.CS.llEuler2Rot(v) def llAxes2Rot(self,fwd, left, up): return self.MyWorld.CS.llAxes2Rot(fwd,left,up) def llRot2Fwd(self,r): return self.MyWorld.CS.llRot2Fwd(r) def llRot2Left(self,r): return self.MyWorld.CS.llRot2Left(r) def llRot2Up(self,r): return self.MyWorld.CS.llRot2Up(r) def llRotBetween(self,a,b): return self.MyWorld.CS.llRotBetween(a,b) def llWhisper(self,channelID,text): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llWhisper(channelID,text) def llSay(self,channelID,text): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSay(channelID,text) def llShout(self,channelID,text): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llShout(channelID,text) def llListen(self,channelID, name, ID,msg): print "llListen not implemented" def llListenControl(self,number,active): print "llListenControl not implemented" def llListenRemove(self,number): print "llListenRemove not implemented" def llSensor(self,name,id,type,range,arc): print "llSensor not implemented" def llSensorRepeat(self,name,id,type,range,arc,rate): print "llSensorRepeat not implemented" def llSensorRemove(self): print "llSensorRemove not implemented" def llDetectedName(self,number): print "llDetectedName not implemented" return "" def llDetectedKey(self,number): print "llDetectedKey not implemented" return "" def llDetectedOwner(self,number): print "llDetectedOwner not implemented" return "" def llDetectedType(self,number): print "llDetectedType not implemented" return "" def llDetectedPos(self,number): print "llDetectedPos not implemented" return Vector3(0,0,0) def llDetectedVel(self,number): print "llDetectedVel not implemented" return Vector3(0,0,0) def llDetectedGrab(self,number): print "llDetectedGrab not implemented" return Vector3(0,0,0) def llDetectedRot(self,number): print "llDetectedRot not implemented" #fixme, return Quaternion(0,0,0,0) def llDetectedGroup(self,number): print "llDetectedGroup not implemented" return 0 def llDetectedLinkNumber(self,number): print "llDetectedLinkNumber not implemented" return 0 def llDie(self): self.MyWorld.CS.SetScriptRunner(self.Id) def llGround(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGround(offset) def llCloud(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llCloud(offset) def llWind(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llWind(offset) def llSetStatus(self,status,value): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetStatus(status,value) def llGetStatus(self,status): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetStatus(status) def llSetScale(self,scale): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetScale(scale) def llGetScale(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetScale() def llSetColor(self,color,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetColor(color,face) def llGetAlpha(self, face): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetAlpha(face) def llSetAlpha(self,alpha,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetAlpha(alpha,face) def llGetColor(self,face): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetColor(face) def llSetTexture(self,texture,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetTexture(texture,face) def llScaleTexture(self,u,v,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llScaleTexture(u,v,face) def llOffsetTexture(self,u,v,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llOffsetTexture(u,v,face) def llRotateTexture(self,rotation,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRotateTexture(rotation,face) def llGetTexture(self,face): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetTexture(face) def llSetPos(self,pos): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetPos(pos) def llGetPos(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetPos() def llGetLocalPos(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetLocalPos() def llSetRot(self,rot): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetRot(rot) def llGetRot(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRot() def llGetLocalRot(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetLocalRot() def llSetForce(self,force,local): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetForce(force,local) def llGetForce(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetForce() def llTarget(self,position,range): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llTarget(position,range) def llTargetRemove(self,number): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llTargetRemove(number) def llRotTarget(self,rot,error): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llRotTarget(rot,error) def llRotTargetRemove(self,number): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRotTargetRemove(number) def llMoveToTarget(self,target,tau): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMoveToTarget(target,tau) def llStopMoveToTarget(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llStopMoveToTarget() def llApplyImpulse(self,force,local): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llApplyImpulse(force,local) def llApplyRotationalImpulse(self,force,local): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llApplyRotationalImpulse(force,local) def llSetTorque(self,force,local): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetTorque(force,local) def llGetTorque(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetTorque() def llSetForceAndTorque(self,force,torque,local): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetForceAndTorque(force,torque,local) def llGetVel(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetVel() def llGetAccel(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetAccel() def llGetOmega(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetOmega() def llGetTimeOfDay(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetTimeOfDay() def llGetWallclock(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetWallclock() def llGetTime(self): print "llGetTime not implemented" return 0; def llResetTime(self): print "llResetTime not implemented" def llGetAndResetTime(self): print "llGetAndResetTime not implemented" return 0; def llSound(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSound() def llPlaySound(self,sound,volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llPlaySound(sound,volume) def llLoopSound(self,sound,volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llLoopSound(sound,volume) def llLoopSoundMaster(self,sound,volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llLoopSoundMaster(sound,volume) def llLoopSoundSlave(self,sound,volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llLoopSoundSlave(sound,volume) def llPlaySoundSlave(self,sound,volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llPlaySoundSlave(sound,volume) def llTriggerSound(self,sound,volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llTriggerSound(sound,volume) def llStopSound(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llStopSound() def llPreloadSound(self,sound): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llPreloadSound(sound) def llGetSubString(self,src,start,end): return self.MyWorld.CS.llGetSubString(src,start,end) def llDeleteSubString(self,src,start,end): return self.MyWorld.CS.llDeleteSubString(src,start,end) def llInsertString(self,dst,position,src): return self.MyWorld.CS.llInsertString(dst,position,src) def llToUpper(self,src): return self.MyWorld.CS.llToUpper(src) def llToLower(self,src): return self.MyWorld.CS.llToLower(src) def llGiveMoney(self,destination,amount): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGiveMoney(destination,amount) def llMakeExplosion(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMakeExplosion() def llMakeFountain(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMakeFountain() def llMakeSmoke(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMakeSmoke() def llMakeFire(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMakeFire() def llRezObject(self,inventory,pos, rot,param): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRezObject(inventory,pos, rot,param) def llLookAt(self,target,strength,damping): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llLookAt(target,strength,damping) def llStopLookAt(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llStopLookAt() def llSetTimerEvent(self): print "llSetTimerEvent not implemented" def llSleep(self): print "llSleep not implemented" def llGetMass(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetMass() def llCollisionFilter(self,name,id,accept): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llCollisionFilter(name,id,accept) def llTakeControls(self,controls,accept,pass_on): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llTakeControls(controls,accept,pass_on) def llReleaseControls(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llReleaseControls() def llAttachToAvatar(self,attachment): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llAttachToAvatar(attachment) def llDetachFromAvatar(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llDetachFromAvatar() def llTakeCamera(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llTakeCamera() def llReleaseCamera(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llReleaseCamera() def llGetOwner(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetOwner() def llInstantMessage(self,user,message): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llInstantMessage(user,message) def llEmail(self,address,subject,message): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llEmail(address,subject,message) def llGetNextEmail(self,address,subject): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGetNextEmail(address,subject) def llGetKey(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetKey() def llSetBuoyancy(self,buoyancy): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetBuoyancy(buoyancy) def llSetHoverHeight(self,height,water,tau): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetHoverHeight(height,water,tau) def llStopHover(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llStopHover() def llMinEventDelay(self,delay): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMinEventDelay(delay) def llSoundPreload(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSoundPreload() def llRotLookAt(self,target,strength,damping): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRotLookAt(target,strength,damping) def llStringLength(self,str): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llStringLength(str) def llStartAnimation(self,anim): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llStartAnimation(anim) def llStopAnimation(self,anim): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llStopAnimation(anim) def llPointAt(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llPointAt() def llStopPointAt(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llStopPointAt() def llTargetOmega(self,axis,spinrate,gain): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llTargetOmega(axis,spinrate,gain) def llGetStartParameter(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetStartParameter() def llGodLikeRezObject(self,inventory,pos): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGodLikeRezObject(inventory,pos) def llRequestPermissions(self,agent,perm): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRequestPermissions(agent,perm) def llGetPermissionsKey(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGetPermissionsKey() def llGetPermissions(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetPermissions() def llGetLinkNumber(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetLinkNumber() def llSetLinkColor(self,linknumber,color,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetLinkColor(linknumber,color,face) def llCreateLink(self,target,parent): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llCreateLink(target,parent) def llBreakLink(self,linknum): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llBreakLink(linknum) def llBreakAllLinks(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llBreakAllLinks() def llGetLinkKey(self,linknum): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetLinkKey(linknum) def llGetLinkName(self,linknum): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetLinkName(linknum) def llGetInventoryNumber(self,type): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetInventoryNumber(type) def llGetInventoryName(self,type,number): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetInventoryName(type,number) def llSetScriptState(self,name,run): print "llSetScriptState not implemented" def llGetEnergy(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetEnergy() def llGiveInventory(self,destination,inventory): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGiveInventory(destination,inventory) def llRemoveInventory(self,item): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRemoveInventory(item) # string text, vector color, double alpha def llSetText(self,text,color,alpha): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetText(text,color,alpha) def llWater(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llWater(offset) def llPassTouches(self,vPass): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llPassTouches(vPass) def llRequestAgentData(self,id,data): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llRequestAgentData(id,data) def llRequestInventoryData(self,name): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llRequestInventoryData(name) def llSetDamage(self,damage): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetDamage(damage) def llTeleportAgentHome(self,agent): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llTeleportAgentHome(agent) def llModifyLand(self,action,brush): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llModifyLand(action,brush) def llCollisionSound(self,impact_sound,impact_volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llCollisionSound(impact_sound,impact_volume) def llCollisionSprite(self,impact_sprite): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llCollisionSprite(impact_sprite) def llGetAnimation(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetAnimation(id) def llResetScript(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llResetScript() def llMessageLinked(self,linknum,num,str,id): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMessageLinked(linknum,num,str,id) def llPushObject(self,target,impulse,ang_impulse,local): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llPushObject(target,impulse,ang_impulse,local) def llPassCollisions(self,vPass): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llPassCollisions(vPass) def llGetScriptName(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetScriptName() def llGetNumberOfSides(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetNumberOfSides() def llAxisAngle2Rot(self,axis,angle): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llAxisAngle2Rot(axis,angle) def llRot2Axis(self,rot): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llRot2Axis(rot) def llRot2Angle(self,rot): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llRot2Angle(rot) def llAcos(self,val): return self.MyWorld.CS.llAcos(val) def llAsin(self,val): return self.MyWorld.CS.llAsin(val) def llAngleBetween(self,a,b): return self.MyWorld.CS.llAngleBetween(a,b) def llGetInventoryKey(self,name): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetInventoryKey(name) def llAllowInventoryDrop(self,add): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llAllowInventoryDrop(add) def llGetSunDirection(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetSunDirection() def llGetTextureOffset(self,face): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetTextureOffset(face) def llGetTextureScale(self,side): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetTextureScale(side) def llGetTextureRot(self,face): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetTextureRot(face) def llSubStringIndex(self,source,pattern): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llSubStringIndex(source,pattern) def llGetOwnerKey(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetOwnerKey(id) def llGetCenterOfMass(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetCenterOfMass() def llListSort(self,src,stride,ascending): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llListSort(src,stride,ascending) def llGetListLength(self,src): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetListLength(src) def llList2Integer(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2Integer(src,index) def osList2Double(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.osList2Double(src,index) def llList2Float(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2Float(src,index) def llList2String(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2String(src,index) def llList2Key(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2Key(src,index) def llList2Vector(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2Vector(src,index) def llList2Rot(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2Rot(src,index) def llList2List(self,src,start,end): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2List(src,start,end) def llDeleteSubList(self,src,start,end): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llDeleteSubList(src,start,end) def llGetListEntryType(self,src,index): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetListEntryType(src,index) def llList2CSV(self,src): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2CSV(src) def llCSV2List(self,src): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llCSV2List(src) def llListRandomize(self,src,stride): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llListRandomize(src,stride) def llList2ListStrided(self,src,start,end,stride): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llList2ListStrided(src,start,end,stride) def llGetRegionCorner(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRegionCorner() def llListInsertList(self,dest,src,start): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llListInsertList(dest,src,start) def llListFindList(self,src,test): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llListFindList(src,test) def llGetObjectName(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetObjectName() def llSetObjectName(self,name): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetObjectName(name) def llGetDate(self): return self.MyWorld.CS.llGetDate() def llEdgeOfWorld(self,pos,dir): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llEdgeOfWorld(pos,dir) def llGetAgentInfo(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetAgentInfo(id) def llAdjustSoundVolume(self,volume): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llAdjustSoundVolume(volume) def llSetSoundQueueing(self,queue): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetSoundQueueing(queue) def llSetSoundRadius(self,radius): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetSoundRadius(radius) def llKey2Name(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llKey2Name(id) def llSetTextureAnim(self, mode,face,sizex,sizey,start,length,rate): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetTextureAnim(mode,face,sizex,sizey,start,length,rate) def llTriggerSoundLimited(self,sound,volume,top_north_east,bottom_south_west): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llTriggerSoundLimited(sound,volume,top_north_east,bottom_south_west) def llEjectFromLand(self,pest): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llEjectFromLand(pest) def llParseString2List(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llParseString2List() def llOverMyLand(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llOverMyLand(id) def llGetLandOwnerAt(self,pos): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetLandOwnerAt(pos) def llGetNotecardLine(self,name,line): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetNotecardLine(name,line) def llGetAgentSize(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetAgentSize(id) def llSameGroup(self,agent): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llSameGroup(agent) def llUnSit(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llUnSit(id) def llGroundSlope(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGroundSlope(offset) def llGroundNormal(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGroundNormal(offset) def llGroundContour(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGroundContour(offset) def llGetAttached(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetAttached() def llGetFreeMemory(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetFreeMemory() def llGetRegionName(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRegionName() def llGetRegionTimeDilation(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRegionTimeDilation() def llGetRegionFPS(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRegionFPS() def llParticleSystem(self,rules): print "llParticleSystem not implemented" def llGroundRepel(self,height,water,tau): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGroundRepel(height,water,tau) def llGiveInventoryList(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGiveInventoryList() def llSetVehicleType(self,type): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetVehicleType(type) def llSetVehicledoubleParam(self,param,value): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetVehicledoubleParam(param,value) def llSetVehicleVectorParam(self,param,vec): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetVehicleVectorParam(param,vec) def llSetVehicleRotationParam(self,param,rot): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetVehicleRotationParam(param,rot) def llSetVehicleFlags(self,flags): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetVehicleFlags(flags) def llRemoveVehicleFlags(self,flags): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRemoveVehicleFlags(flags) def llSitTarget(self,offset,rot): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSitTarget(offset,rot) def llAvatarOnSitTarget(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llAvatarOnSitTarget() def llAddToLandPassList(self,avatar,hours): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llAddToLandPassList(avatar,hours) def llSetTouchText(self,text): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetTouchText(text) def llSetSitText(self,text): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetSitText(text) def llSetCameraEyeOffset(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetCameraEyeOffset(offset) def llSetCameraAtOffset(self,offset): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetCameraAtOffset(offset) def llDumpList2String(self,src,separator): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llDumpList2String(src,separator) def llScriptDanger(self,pos): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llScriptDanger(pos) def llDialog(self,avatar,message,buttons,chat_channel): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llDialog(avatar,message,buttons,chat_channel) def llVolumeDetect(self,detect): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llVolumeDetect(detect) def llResetOtherScript(self,name): print "llResetOtherScript not implemented" def llGetScriptState(self,name): print "llGetScriptState not implemented" def llRemoteLoadScript(self): print "llRemoteLoadScript not implemented" def llSetRemoteScriptAccessPin(self,pin): print "llSetRemoteScriptAccessPin not implemented" def llRemoteLoadScriptPin(self,target,name,pin,running,start_param): print "llRemoteLoadScriptPin not implemented" def llOpenRemoteDataChannel(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llOpenRemoteDataChannel() def llSendRemoteData(self,channel,dest,idata,sdata): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSendRemoteData(channel,dest,idata,sdata) def llRemoteDataReply(self,channel,message_id,sdata,idata): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRemoteDataReply(channel,message_id,sdata,idata) def llCloseRemoteDataChannel(self,channel): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llCloseRemoteDataChannel(channel) def llMD5String(self,src,nonce): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llMD5String(src,nonce) def llSetPrimitiveParams(self,rules): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetPrimitiveParams(rules) def llStringToBase64(self,str): return self.MyWorld.CS.llStringToBase64(str) def llBase64ToString(self,str): return self.MyWorld.CS.llBase64ToString(str) def llXorBase64Strings(self,str): self.MyWorld.CS.llXorBase64Strings() def llRemoteDataSetRegion(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRemoteDataSetRegion() def llLog10(self,val): return self.MyWorld.CS.llLog10(val) def llLog(self,val): return self.MyWorld.CS.llLog(val) def llGetAnimationList(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetAnimationList(id) def llSetParcelMusicURL(self,url): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetParcelMusicURL(url) def llGetRootPosition(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRootPosition() def llGetRootRotation(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRootRotation() def llGetObjectDesc(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetObjectDesc() def llSetObjectDesc(self,desc): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetObjectDesc(desc) def llGetCreator(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetCreator() def llGetTimestamp(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetTimestamp() def llSetLinkAlpha(self,linknumber,alpha,face): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetLinkAlpha(linknumber,alpha,face) def llGetNumberOfPrims(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetNumberOfPrims() def llGetNumberOfNotecardLines(self,name): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetNumberOfNotecardLines(name) def llGetBoundingBox(self,obj): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetBoundingBox(obj) def llGetGeometricCenter(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetGeometricCenter() def llGetPrimitiveParams(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGetPrimitiveParams() def llIntegerToBase64(self,number): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llIntegerToBase64(number) def llBase64ToInteger(self,str): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llBase64ToInteger(str) def llGetGMTclock(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetGMTclock() def llGetSimulatorHostname(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetSimulatorHostname() def llSetLocalRot(self,rot): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetLocalRot(rot) def llParseStringKeepNulls(self,src,seperators,spacers): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llParseStringKeepNulls(src,seperators,spacers) def llRezAtRoot(self,inventory,position,velocity,rot,param): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRezAtRoot(inventory,position,velocity,rot,param) def llGetObjectPermMask(self,mask): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetObjectPermMask(mask) def llSetObjectPermMask(self,mask,value): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetObjectPermMask(mask,value) def llGetInventoryPermMask(self,item,mask): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llGetInventoryPermMask(item,mask) def llSetInventoryPermMask(self,item,mask,value): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetInventoryPermMask(item,mask,value) def llGetInventoryCreator(self,item): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetInventoryCreator(item) def llOwnerSay(self,msg): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llOwnerSay(msg) def llRequestSimulatorData(self,simulator,data): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRequestSimulatorData(simulator,data) def llForceMouselook(self,mouselook): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llForceMouselook(mouselook) def llGetObjectMass(self,id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetObjectMass(id) def llListReplaceList(self,dest,src,start,end): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llListReplaceList(dest,src,start,end) def llLoadURL(self,avatar_id,message,url): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llLoadURL(avatar_id,message,url) def llParcelMediaCommandList(self,commandList): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llParcelMediaCommandList(commandList) def llParcelMediaQuery(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llParcelMediaQuery() def llModPow(self,a,b,c): return self.MyWorld.CS.llModPow(a,b,c) def llGetInventoryType(self,name): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetInventoryType(name) def llSetPayPrice(self,price,quick_pay_buttons): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llSetPayPrice(price,quick_pay_buttons) def llGetCameraPos(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetCameraPos() def llGetCameraRot(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetCameraRot() def llSetPrimURL(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetPrimURL() def llRefreshPrimURL(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRefreshPrimURL() def llEscapeURL(self,url): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llEscapeURL(url) def llUnescapeURL(self,url): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llUnescapeURL(url) def llMapDestination(self,simname,pos,look_at): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llMapDestination(simname,pos,look_at) def llAddToLandBanList(self,avatar,hours): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llAddToLandBanList(avatar,hours) def llRemoveFromLandPassList(self,avatar): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRemoveFromLandPassList(avatar) def llRemoveFromLandBanList(self,avatar): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llRemoveFromLandBanList(avatar) def llSetCameraParams(self,rules): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llSetCameraParams(rules) def llClearCameraParams(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llClearCameraParams() def llListStatistics(self,operation,src): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llListStatistics(operation,src) def llGetUnixTime(self): return self.MyWorld.CS.llGetUnixTime() def llGetParcelFlags(self,pos): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetParcelFlags(pos) def llGetRegionFlags(self): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetRegionFlags() def llXorBase64StringsCorrect(self,str1,str2): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llXorBase64StringsCorrect(str1,str2) def llHTTPRequest(self,url,parameters,body): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llHTTPRequest(url,parameters,body) def llResetLandBanList(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llResetLandBanList() def llResetLandPassList(self): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.llResetLandPassList() def llGetParcelPrimCount(self,pos,category,sim_wide): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetParcelPrimCount(pos,category,sim_wide) def llGetParcelPrimOwners(self,pos): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetParcelPrimOwners(pos) def llGetObjectPrimCount(self,object_id): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetObjectPrimCount(object_id) def llGetParcelMaxPrims(self,pos,sim_wide): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetParcelMaxPrims(pos,sim_wide) def llGetParcelDetails(self,pos,param): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.llGetParcelDetails(pos,param) # Opensim functions def osTerrainSetHeight(self,x,y,val): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.osTerrainSetHeight(x,y,val) def osTerrainGetHeight(self,x,y): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.osTerrainGetHeight(x,y) def osRegionRestart(self,seconds): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.osRegionRestart(seconds) def osRegionNotice(self,msg): self.MyWorld.CS.SetScriptRunner(self.Id) self.MyWorld.CS.osRegionNotice(msg) def osSetDynamicTextureURL(self,dynamicID,contentType,url,extraParams,timer): self.MyWorld.CS.SetScriptRunner(self.Id) return self.MyWorld.CS.osSetDynamicTextureURL(dynamicID,contentType,url,extraParams,timer)