; * The startup section lists all the connectors to start up in this server ; * instance. This may be only one, or it may be the entire server suite. ; * Multiple connectors should be seaprated by commas. ; * The startup section lists all the connectors to start up in this server ; * instance. This may be only one, or it may be the entire server suite. ; * Multiple connectors should be seaprated by commas. ; * ; * These are the IN connectors the server uses, the in connectors ; * read this config file and load the needed service and database connectors ; * ; * [Startup] ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector" ; * This is common for all services, it's the network setup for the entire ; * server instance, if none if specified above ; * [Network] port = 8003 ; * The following are for the remote console ; * They have no effect for the local or basic console types ; * Leave commented to diable logins to the console ;ConsoleUser = Test ;ConsolePass = secret ;ConsolePort = 0 [DatabaseService] StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;" ; * As an example, the below configuration precisely mimicks the legacy ; * asset server. It is read by the asset IN connector (defined above) ; * and it then loads the OUT connector (a local database module). That, ; * in turn, reads the asset loader and database connection information ; * [AssetService] LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "assets/AssetSets.xml" AllowRemoteDelete = "false" ; * This configuration loads the inventory server modules. It duplicates ; * the function of the legacy inventory server ; * [InventoryService] LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" ; * This is the new style grid service. ; * "Realm" is the table that is used for user lookup. ; * It defaults to "regions", which uses the legacy tables ; * [GridService] LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" Realm = "regions" ; AllowDuplicateNames = "True" ;; Next, we can specify properties of regions, including default and fallback regions ;; The syntax is: Region_ = "" ;; or: Region_ = "" ;; where can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut,Reservation,NoMove,Authenticate ;; For example: ; Region_Welcome_Area = "DefaultRegion, FallbackRegion" ; (replace spaces with underscore) ; * This is the configuration for the freeswitch server in grid mode [FreeswitchService] LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" ; * This is the new style authentication service. Currently, only MySQL ; * is implemented. "Realm" is the table that is used for user lookup. ; * By setting it to "users", you can use the old style users table ; * as an authentication source. ; * [AuthenticationService] ; for the server connector LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" [OpenIdService] ; for the server connector AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" ; * This is the new style user service. ; * "Realm" is the table that is used for user lookup. ; * It defaults to "users", which uses the legacy tables ; * [UserAccountService] ; for the server connector LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" ; Realm = "useraccounts" ;; These are for creating new accounts by the service AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" [GridUserService] ; for the server connector LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" [PresenceService] ; for the server connector LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" [AvatarService] ; for the server connector LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" [FriendsService] ; for the server connector LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService" [LibraryService] LibraryName = "OpenSim Library" DefaultLibrary = "./inventory/Libraries.xml" [LoginService] ; for the server connector LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" ; for the service UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService" FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" WelcomeMessage = "Welcome, Avatar!" AllowRemoteSetLoginLevel = "false" ; For snowglobe's web map ; MapTileURL = ""; [GridInfoService] ; These settings are used to return information on a get_grid_info call. ; Client launcher scripts and third-party clients make use of this to ; autoconfigure the client and to provide a nice user experience. If you ; want to facilitate that, you should configure the settings here according ; to your grid or standalone setup. ; ; See http://opensimulator.org/wiki/GridInfo ; login uri: for grid this is the login server URI login = http://127.0.0.1:9000/ ; long grid name: the long name of your grid gridname = "the lost continent of hippo" ; short grid name: the short name of your grid gridnick = "hippogrid" ; login page: optional: if it exists it will be used to tell the client to use ; this as splash page ; currently unused ;welcome = http://127.0.0.1/welcome ; helper uri: optional: if it exists if will be used to tell the client to use ; this for all economy related things ; currently unused ;economy = http://127.0.0.1:9000/ ; web page of grid: optional: page providing further information about your grid ; currently unused ;about = http://127.0.0.1/about/ ; account creation: optional: page providing further information about obtaining ; a user account on your grid ; currently unused ;register = http://127.0.0.1/register ; help: optional: page providing further assistance for users of your grid ; currently unused ;help = http://127.0.0.1/help ; password help: optional: page providing password assistance for users of your grid ; currently unused ;password = http://127.0.0.1/password