/* * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; using Db4objects.Db4o; namespace OpenGrid.Config.GridConfigDb4o { public class Db40ConfigPlugin: IGridConfig { public GridConfig GetConfigObject() { OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll"); return ( new DbGridConfig()); } } public class DbGridConfig : GridConfig { private IObjectContainer db; public void LoadDefaults() { OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings"); this.GridOwner = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid owner [OGS development team]: ", "OGS development team"); this.DefaultAssetServer = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Default asset server [no default]: "); this.AssetSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to asset server: "); this.AssetRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from asset server: "); this.DefaultUserServer = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Default user server [no default]: "); this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: "); this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: "); this.SimSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to sims: "); this.SimRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from sims: "); } public override void InitConfig() { try { db = Db4oFactory.OpenFile("opengrid.yap"); IObjectSet result = db.Get(typeof(DbGridConfig)); if(result.Count==1) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading"); foreach (DbGridConfig cfg in result) { this.GridOwner=cfg.GridOwner; this.DefaultAssetServer=cfg.DefaultAssetServer; this.AssetSendKey=cfg.AssetSendKey; this.AssetRecvKey=cfg.AssetRecvKey; this.DefaultUserServer=cfg.DefaultUserServer; this.UserSendKey=cfg.UserSendKey; this.UserRecvKey=cfg.UserRecvKey; this.SimSendKey=cfg.SimSendKey; this.SimRecvKey=cfg.SimRecvKey; } } else { OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults"); LoadDefaults(); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database"); db.Set(this); db.Close(); } } catch(Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString()); } OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid settings loaded:"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid owner: " + this.GridOwner); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Default asset server: " + this.DefaultAssetServer); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to asset server: " + this.AssetSendKey); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from asset server: " + this.AssetRecvKey); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Default user server: " + this.DefaultUserServer); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to user server: " + this.UserSendKey); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from user server: " + this.UserRecvKey); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to sims: " + this.SimSendKey); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from sims: " + this.SimRecvKey); } public void Shutdown() { db.Close(); } } }