/* Copyright (c) OpenSim project, http://osgrid.org/ * Copyright (c) , * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using libsecondlife; //using OpenSim.world; namespace OpenSim.Framework.Interfaces { /// /// This class handles connection to the underlying database used for configuration of the region. /// Region content is also stored by this class. The main entry point is InitConfig() which attempts to locate /// opensim.yap in the current working directory. If opensim.yap can not be found, default settings are loaded from /// what is hardcoded here and then saved into opensim.yap for future startups. /// public abstract class SimConfig { public string RegionName; public uint RegionLocX; public uint RegionLocY; public ulong RegionHandle; public int IPListenPort; public string IPListenAddr; public string AssetURL; public string AssetSendKey; public string GridURL; public string GridSendKey; public string GridRecvKey; public string UserURL; public string UserSendKey; public string UserRecvKey; public abstract void InitConfig(bool sandboxMode); public abstract void LoadFromGrid(); public abstract float[] LoadWorld(); public abstract void SaveMap(float[] heightmap); } public interface ISimConfig { SimConfig GetConfigObject(); } }