; * The startup section lists all the connectors to start up in this server ; * instance. This may be only one, or it may be the entire server suite. ; * Multiple connectors should be seaprated by commas. ; * The startup section lists all the connectors to start up in this server ; * instance. This may be only one, or it may be the entire server suite. ; * Multiple connectors should be seaprated by commas. ; * ; * These are the IN connectors the server uses, the in connectors ; * read this config file and load the needed service and database connectors ; * ; * [Startup] ;; HG1.5 handlers are: OpenSim.Server.Handlers.dll:GatekeeperService,OpenSim.Server.Handlers.dll:UserAgentService ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector,OpenSim.Server.Handlers.dll:InventoryServiceInConnector,OpenSim.Server.Handlers.dll:FreeswitchServerConnector,OpenSim.Server.Handlers.dll:GridServiceConnector,OpenSim.Server.Handlers.dll:GridInfoServerInConnector,OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,OpenSim.Server.Handlers.dll:OpenIdServerConnector,OpenSim.Server.Handlers.dll:AvatarServiceConnector,OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,OpenSim.Server.Handlers.dll:PresenceServiceConnector,OpenSim.Server.Handlers.dll:UserAccountServiceConnector,OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,OpenSim.Server.Handlers.dll:UserAgentServerConnector" ; * This is common for all services, it's the network setup for the entire ; * server instance ; * [Network] port = 8003 ; * The following are for the remote console ; * They have no effect for the local or basic console types ; * Leave commented to diable logins to the console ;ConsoleUser = Test ;ConsolePass = secret ;ConsolePort = 0 ; * As an example, the below configuration precisely mimicks the legacy ; * asset server. It is read by the asset IN connector (defined above) ; * and it then loads the OUT connector (a local database module). That, ; * in turn, reads the asset loader and database connection information ; * [AssetService] LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "assets/AssetSets.xml" StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" ; * This configuration loads the inventory server modules. It duplicates ; * the function of the legacy inventory server ; * [InventoryService] LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService" SessionAuthentication = "false" StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" ; * This is the new style grid service. ; * "Realm" is the table that is used for user lookup. ; * It defaults to "regions", which uses the legacy tables ; * [GridService] LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" Realm = "regions" ; AllowDuplicateNames = "True" ;; Next, we can specify properties of regions, including default and fallback regions ;; The syntax is: Region_ = "" ;; or: Region_ = "" ;; where can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut,Reservation,NoMove,Authenticate ;; For example: ; Region_Welcome_Area = "DefaultRegion, FallbackRegion" ; (replace spaces with underscore) ; * This is the configuration for the freeswitch server in grid mode [FreeswitchService] LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" ; * This is the new style authentication service. Currently, only MySQL ; * is implemented. "Realm" is the table that is used for user lookup. ; * By setting it to "users", you can use the old style users table ; * as an authentication source. ; * [AuthenticationService] ; for the server connector LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" ; for the service StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" [OpenIdService] ; for the server connector AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" ; * This is the new style user service. ; * "Realm" is the table that is used for user lookup. ; * It defaults to "users", which uses the legacy tables ; * [UserAccountService] ; for the server connector LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" ; for the service StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" ; Realm = "useraccounts" ;; These are for creating new accounts by the service AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" [PresenceService] ; for the server connector LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" ; for the service StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" [AvatarService] ; for the server connector LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" ; for the service StorageProvider = "OpenSim.Data.MySQL.dll" ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" [LibraryService] LibraryName = "OpenSim Library" DefaultLibrary = "./inventory/Libraries.xml" [LoginService] ; for the server connector LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" ; for the service UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService" ; Do you let your users go outside this grid? If so, use this UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" DefaultRegion = "OpenSim Test" WelcomeMessage = "Welcome, Avatar!" HomeURI = "http://127.0.0.1:8003" GatekeeperURI = "http://127.0.0.1:8003" InventoryServerURI = "http://127.0.0.1:8003" AssetServerURI = "http://127.0.0.1:8003" ;; These 2 are for enabling HG1.5 [GatekeeperService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService" ;; for the service UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector" SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" ; how does the outside world reach me? This acts as public key too. ExternalName = "http://127.0.0.1:8003" [UserAgentService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService" ;; for the service PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService"