using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace OpenSim.Framework.Utilities { public class Util { public static ulong UIntsToLong(uint X, uint Y) { return Helpers.UIntsToLong(X, Y); } public Util() { } } public class QueItem { public QueItem() { } public Packet Packet; public bool Incoming; } }